Class ScreenShaker
java.lang.Object
net.frozenblock.lib.screenshake.api.client.ScreenShaker
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic classstatic class -
Field Summary
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionstatic voidaddShake(net.minecraft.client.multiplayer.ClientLevel level, float intensity, int duration, int falloffStart, net.minecraft.world.phys.Vec3 pos, float maxDistance, int ticks) static voidaddShake(net.minecraft.world.entity.Entity entity, float intensity, int duration, int falloffStart, float maxDistance, int ticks) static voidcameraShake(@NotNull net.minecraft.client.Camera camera, float partialTicks) Deprecated.static floatcameraZ(float partialTicks) Deprecated.static voidclear()static voidshake(@NotNull com.mojang.blaze3d.vertex.PoseStack poseStack, float partialTicks) static voidtick(@NotNull net.minecraft.client.multiplayer.ClientLevel level)
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Field Details
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SCREEN_SHAKES
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Constructor Details
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ScreenShaker
public ScreenShaker()
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Method Details
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tick
public static void tick(@NotNull @NotNull net.minecraft.client.multiplayer.ClientLevel level) -
shake
public static void shake(@NotNull @NotNull com.mojang.blaze3d.vertex.PoseStack poseStack, float partialTicks) -
cameraZ
Deprecated. -
cameraShake
@Deprecated public static void cameraShake(@NotNull @NotNull net.minecraft.client.Camera camera, float partialTicks) Deprecated. -
addShake
public static void addShake(net.minecraft.client.multiplayer.ClientLevel level, float intensity, int duration, int falloffStart, net.minecraft.world.phys.Vec3 pos, float maxDistance, int ticks) -
addShake
public static void addShake(net.minecraft.world.entity.Entity entity, float intensity, int duration, int falloffStart, float maxDistance, int ticks) -
clear
public static void clear()
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