execute if entity @e[tag=nitTyrantEntity,limit=1,sort=nearest] run particle small_flame ~ ~1 ~ 0.3 0.5 0.2 0.01 2 normal
execute anchored eyes facing entity @e[tag=nitTyrantEntity,limit=1,sort=nearest] feet run particle small_flame ^ ^ ^1 0 0 0 0.0 2 normal
execute anchored eyes facing entity @e[tag=nitTyrantEntity,limit=1,sort=nearest] feet run particle small_flame ^ ^ ^1.5 0 0 0 0.0 2 normal
execute anchored eyes facing entity @e[tag=nitTyrantEntity,limit=1,sort=nearest] feet run particle small_flame ^ ^ ^2 0 0 0 0.0 2 normal