kill @e[type=item,distance=..1,nbt={Item:{id:"minecraft:dropper"}},tag=!smithed.entity,tag=!smithed.strict]

###Update lower block based on road type###
execute if entity @s[tag=nitKSitePlanner] if block ~ ~-1 ~ #minecraft:dirt run setblock ~ ~-1 ~ dirt_path
execute if entity @s[tag=nitKSitePlanner] run scoreboard players operation @s nitRoadType = @e[tag=nitKTR,limit=1,sort=nearest,distance=..300] nitRoadType
execute if entity @s[tag=nitKSitePlanner] if score @s nitRoadType matches 2 run setblock ~ ~-1 ~ spruce_planks
execute if entity @s[tag=nitKSitePlanner] if score @s nitRoadType matches 3 run setblock ~ ~-1 ~ mud_bricks
execute if entity @s[tag=nitKSitePlanner] if score @s nitRoadType matches 4 run setblock ~ ~-1 ~ cobbled_deepslate

###Kill Entity###
kill @s