Class EditorPanel
java.lang.Object
de.luckymcdev.foundryengine.client.editor.panel.Panel
de.luckymcdev.foundryengine.client.editor.panel.editor.EditorPanel
- Direct Known Subclasses:
AbstractExplorerPanel, AreaPanel, CataloguePanel, CodeEditor, ConsolePanel, CutscenePanel, CutsceneTimelinePanel, EffectPanel, InfoPanel, MainEditor, MinecraftToolsPanel, NodeTestPanel, RecipeEditorPanel, StopwatchPanel, TextureViewerPanel, ThemeSelectorPanel, WaypointPanel
WIP
A Panel for the editor which will be to generate bundles from an ingame menu.
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Nested Class Summary
Nested classes/interfaces inherited from class Panel
Panel.Builder -
Field Summary
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected voidprotected voidprotected voidMethods inherited from class Panel
close, content, customFlags, getFormattedLabel, getId, getLabel, getShortcut, handleRender, handleTick, isFocused, isOpen, menuBar, onClosed, onOpened, open, requireLevel, requireLevel, requireLevelOnServer, requireLocal, requireWorld, requireWorld, setDefaultRequirements, tick
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Constructor Details
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EditorPanel
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Method Details
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setStatus
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beginContent
protected void beginContent() -
endContent
protected void endContent()
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