Class BundleEvents
java.lang.Object
de.luckymcdev.foundryengine.common.event.BundleEvents
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Nested Class Summary
Nested Classes -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final EventGroupHolder<net.neoforged.fml.event.lifecycle.FMLClientSetupEvent> static final EventGroupHolder<net.neoforged.fml.event.lifecycle.FMLCommonSetupEvent> static final EventGroupHolder<BundleDataGenEvent> static final EventGroupHolder<net.neoforged.fml.event.lifecycle.FMLDedicatedServerSetupEvent> static final EventGroupHolder<net.neoforged.fml.event.lifecycle.InterModProcessEvent> static final EventGroupHolder<RegistryEvent> static final EventGroupHolder<net.neoforged.neoforge.event.server.ServerAboutToStartEvent> static final EventGroupHolder<net.neoforged.neoforge.event.VanillaGameEvent> -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic voidclientSetup(EventCallback<net.neoforged.fml.event.lifecycle.FMLClientSetupEvent> callback) static voidcommonSetup(EventCallback<net.neoforged.fml.event.lifecycle.FMLCommonSetupEvent> callback) static <T extends net.neoforged.bus.api.Event>
voidcustom(Class<T> eventClass, EventCallback<T> callback) static voiddataGen(EventCallback<BundleDataGenEvent> callback) static voiddedicatedServerSetup(EventCallback<net.neoforged.fml.event.lifecycle.FMLDedicatedServerSetupEvent> callback) static voidpostInit(EventCallback<net.neoforged.fml.event.lifecycle.InterModProcessEvent> callback) static voidregistry(EventCallback<RegistryEvent> callback) static voidserverAboutToStart(EventCallback<net.neoforged.neoforge.event.server.ServerAboutToStartEvent> callback) static voidvanillaGame(EventCallback<net.neoforged.neoforge.event.VanillaGameEvent> callback)
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Field Details
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REGISTRY
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VANILLA_GAME
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COMMON_SETUP
public static final EventGroupHolder<net.neoforged.fml.event.lifecycle.FMLCommonSetupEvent> COMMON_SETUP -
CLIENT_SETUP
public static final EventGroupHolder<net.neoforged.fml.event.lifecycle.FMLClientSetupEvent> CLIENT_SETUP -
DEDICATED_SERVER_SETUP
public static final EventGroupHolder<net.neoforged.fml.event.lifecycle.FMLDedicatedServerSetupEvent> DEDICATED_SERVER_SETUP -
POST_INIT
public static final EventGroupHolder<net.neoforged.fml.event.lifecycle.InterModProcessEvent> POST_INIT -
SERVER_ABOUT_TO_START
public static final EventGroupHolder<net.neoforged.neoforge.event.server.ServerAboutToStartEvent> SERVER_ABOUT_TO_START -
DATA_GEN
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Constructor Details
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BundleEvents
public BundleEvents()
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Method Details
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custom
public static <T extends net.neoforged.bus.api.Event> void custom(Class<T> eventClass, EventCallback<T> callback) -
registry
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vanillaGame
public static void vanillaGame(EventCallback<net.neoforged.neoforge.event.VanillaGameEvent> callback) -
commonSetup
public static void commonSetup(EventCallback<net.neoforged.fml.event.lifecycle.FMLCommonSetupEvent> callback) -
clientSetup
public static void clientSetup(EventCallback<net.neoforged.fml.event.lifecycle.FMLClientSetupEvent> callback) -
dedicatedServerSetup
public static void dedicatedServerSetup(EventCallback<net.neoforged.fml.event.lifecycle.FMLDedicatedServerSetupEvent> callback) -
postInit
public static void postInit(EventCallback<net.neoforged.fml.event.lifecycle.InterModProcessEvent> callback) -
serverAboutToStart
public static void serverAboutToStart(EventCallback<net.neoforged.neoforge.event.server.ServerAboutToStartEvent> callback) -
dataGen
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