Class GameRuleStore

java.lang.Object
de.luckymcdev.foundryengine.common.world.level.util.GameRuleStore

public final class GameRuleStore extends Object
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Modifier and Type
    Method
    Description
    void
    applyTo(net.minecraft.world.level.gamerules.GameRules rules, @Nullable net.minecraft.server.MinecraftServer server)
     
    boolean
    contains(net.minecraft.world.level.gamerules.GameRule<?> key)
     
    <T> T
    get(net.minecraft.world.level.gamerules.GameRule<T> key)
     
    <T> void
    set(net.minecraft.world.level.gamerules.GameRule<T> key, T value)
     

    Methods inherited from class Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • GameRuleStore

      public GameRuleStore()
  • Method Details

    • set

      public <T> void set(net.minecraft.world.level.gamerules.GameRule<T> key, T value)
    • get

      public <T> T get(net.minecraft.world.level.gamerules.GameRule<T> key)
    • contains

      public boolean contains(net.minecraft.world.level.gamerules.GameRule<?> key)
    • applyTo

      public void applyTo(net.minecraft.world.level.gamerules.GameRules rules, @Nullable @Nullable net.minecraft.server.MinecraftServer server)