Klasse ClientDialogueManager
java.lang.Object
de.luckymcdev.foundryengine.client.dialogue.ClientDialogueManager
Client-side counterpart to
DialogueManager.
Routes incoming dialogue packets to the correct display implementation
based on the session's DialogueDisplayMode.-
Konstruktorübersicht
Konstruktoren -
Methodenübersicht
Modifikator und TypMethodeBeschreibungvoidadvanceDialogue(DialogueSession session, DialogueNode node) voidnet.minecraft.resources.IdentifierbooleanvoidstartDialogue(net.minecraft.resources.Identifier treeId, DialogueSession session, DialogueNode node) voidsyncTrees(Map<net.minecraft.resources.Identifier, DialogueTree> trees)
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Konstruktordetails
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ClientDialogueManager
public ClientDialogueManager()
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Methodendetails
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isInDialogue
public boolean isInDialogue() -
getActiveSession
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getActiveTreeId
public net.minecraft.resources.Identifier getActiveTreeId() -
startDialogue
public void startDialogue(net.minecraft.resources.Identifier treeId, DialogueSession session, DialogueNode node) -
advanceDialogue
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endDialogue
public void endDialogue() -
syncTrees
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