Klasse PostEffectConfig
java.lang.Object
de.luckymcdev.foundryengine.client.post.PostEffectConfig
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Methodenübersicht
Modifikator und TypMethodeBeschreibungexternalTarget(net.minecraft.resources.Identifier id, Supplier<com.mojang.blaze3d.pipeline.RenderTarget> supplier) externalTargets(Set<net.minecraft.resources.Identifier> targets) externalTargets(net.minecraft.resources.Identifier... targets) fade(int inTicks, int outTicks) fadeIn(int ticks) fadeOut(int ticks) onAfterApply(Consumer<PostEffectContext> callback) onBeforeApply(Consumer<PostEffectContext> callback) phase(RenderPhase phase) priority(int priority) uniform(String name, DoubleSupplier supplier) uniform(String name, IntSupplier supplier) uniformMat4(String name, Supplier<org.joml.Matrix4fc> supplier) uniformRaw(String name, Supplier<List<net.minecraft.client.renderer.UniformValue>> supplier) uniformVec2(String name, Supplier<org.joml.Vector2fc> supplier) uniformVec3(String name, Supplier<org.joml.Vector3fc> supplier) uniformVec4(String name, Supplier<org.joml.Vector4fc> supplier) when(BooleanSupplier condition)
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Methodendetails
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when
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priority
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phase
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externalTargets
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externalTargets
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externalTarget
public PostEffectConfig externalTarget(net.minecraft.resources.Identifier id, Supplier<com.mojang.blaze3d.pipeline.RenderTarget> supplier) -
fadeIn
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fadeOut
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fade
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onBeforeApply
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onAfterApply
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uniform
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uniform
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uniform
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uniform
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uniform
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uniform
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uniform
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uniformVec2
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uniformVec3
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uniformVec4
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uniformMat4
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uniformRaw
public PostEffectConfig uniformRaw(String name, Supplier<List<net.minecraft.client.renderer.UniformValue>> supplier) -
texture
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