Klasse MeshRenderer

java.lang.Object
de.luckymcdev.foundryengine.client.render.MeshRenderer
Alle implementierten Schnittstellen:
AutoCloseable

public class MeshRenderer extends Object implements AutoCloseable
  • Verschachtelte Klassen - Übersicht

    Verschachtelte Klassen
    Modifikator und Typ
    Klasse
    Beschreibung
    static final class 
     
  • Konstruktorübersicht

    Konstruktoren
    Konstruktor
    Beschreibung
     
  • Methodenübersicht

    Modifikator und Typ
    Methode
    Beschreibung
    begin(net.minecraft.client.renderer.rendertype.RenderType renderType, org.joml.Matrix4fc modelView)
     
    void
     
    static net.minecraft.client.renderer.rendertype.RenderType
    cutoutRenderType(net.minecraft.resources.Identifier vertexShader, net.minecraft.resources.Identifier fragmentShader, net.minecraft.resources.Identifier texture0, net.minecraft.resources.Identifier texture1)
     
    void
    draw(net.minecraft.client.renderer.rendertype.RenderType renderType, org.joml.Matrix4fc modelView, Consumer<com.mojang.blaze3d.vertex.BufferBuilder> buildAction)
     
    static net.minecraft.client.renderer.rendertype.RenderType
    renderType(net.minecraft.resources.Identifier vertexShader, net.minecraft.resources.Identifier fragmentShader, net.minecraft.resources.Identifier texture0, net.minecraft.resources.Identifier texture1)
     

    Von Klasse geerbte Methoden Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Konstruktordetails

    • MeshRenderer

      public MeshRenderer()
  • Methodendetails

    • renderType

      public static net.minecraft.client.renderer.rendertype.RenderType renderType(net.minecraft.resources.Identifier vertexShader, net.minecraft.resources.Identifier fragmentShader, net.minecraft.resources.Identifier texture0, net.minecraft.resources.Identifier texture1)
    • cutoutRenderType

      public static net.minecraft.client.renderer.rendertype.RenderType cutoutRenderType(net.minecraft.resources.Identifier vertexShader, net.minecraft.resources.Identifier fragmentShader, net.minecraft.resources.Identifier texture0, net.minecraft.resources.Identifier texture1)
    • draw

      public void draw(net.minecraft.client.renderer.rendertype.RenderType renderType, org.joml.Matrix4fc modelView, Consumer<com.mojang.blaze3d.vertex.BufferBuilder> buildAction)
    • begin

      public MeshRenderer.DrawSession begin(net.minecraft.client.renderer.rendertype.RenderType renderType, org.joml.Matrix4fc modelView)
    • close

      public void close()
      Angegeben von:
      close in Schnittstelle AutoCloseable