Klasse SoundBuilder
java.lang.Object
de.luckymcdev.foundryengine.common.builder.AbstractBuilder<net.minecraft.sounds.SoundEvent>
de.luckymcdev.foundryengine.common.builder.sound.SoundBuilder
-
Verschachtelte Klassen - Übersicht
Verschachtelte Klassen -
Feldübersicht
Von Klasse geerbte Felder AbstractBuilder
generateData, id, object -
Konstruktorübersicht
Konstruktoren -
Methodenübersicht
Modifikator und TypMethodeBeschreibungaddSound(net.minecraft.resources.Identifier location) addSound(net.minecraft.resources.Identifier loc, float vol, float pitch, int weight, boolean stream, int attn, boolean preload) net.minecraft.sounds.SoundEventbuild()static SoundBuildercreate(net.minecraft.resources.Identifier id) generateData(boolean generate) booleanrange(float distance) net.minecraft.sounds.SoundEventregister(net.neoforged.neoforge.registries.RegisterEvent.RegisterHelper<net.minecraft.sounds.SoundEvent> h) replace(boolean replace) Von Klasse geerbte Methoden AbstractBuilder
get, getId, getOrCreate, newID, setObject, shouldGenerateData
-
Konstruktordetails
-
SoundBuilder
public SoundBuilder(net.minecraft.resources.Identifier id)
-
-
Methodendetails
-
create
-
range
-
subtitle
-
replace
-
addSound
public SoundBuilder addSound(net.minecraft.resources.Identifier loc, float vol, float pitch, int weight, boolean stream, int attn, boolean preload) -
addSound
-
getSoundFiles
-
getSubtitle
-
isReplace
public boolean isReplace() -
build
public net.minecraft.sounds.SoundEvent build()- Angegeben von:
buildin KlasseAbstractBuilder<net.minecraft.sounds.SoundEvent>
-
register
public net.minecraft.sounds.SoundEvent register(net.neoforged.neoforge.registries.RegisterEvent.RegisterHelper<net.minecraft.sounds.SoundEvent> h) -
generateData
-