Klasse LevelEvents

java.lang.Object
de.luckymcdev.foundryengine.common.event.LevelEvents

public class LevelEvents extends Object
  • Felddetails

    • LOAD

      public static final EventGroupHolder<net.neoforged.neoforge.event.level.LevelEvent.Load> LOAD
    • UNLOAD

      public static final EventGroupHolder<net.neoforged.neoforge.event.level.LevelEvent.Unload> UNLOAD
    • SAVE

      public static final EventGroupHolder<net.neoforged.neoforge.event.level.LevelEvent.Save> SAVE
    • TICK

      public static final EventGroupHolder<net.neoforged.neoforge.event.tick.LevelTickEvent.Post> TICK
    • BEFORE_EXPLOSION

      public static final EventGroupHolder<net.neoforged.neoforge.event.level.ExplosionEvent.Start> BEFORE_EXPLOSION
    • AFTER_EXPLOSION

      public static final EventGroupHolder<net.neoforged.neoforge.event.level.ExplosionEvent.Detonate> AFTER_EXPLOSION
  • Konstruktordetails

    • LevelEvents

      public LevelEvents()
  • Methodendetails

    • load

      public static void load(EventCallback<net.neoforged.neoforge.event.level.LevelEvent.Load> cb)
    • unload

      public static void unload(EventCallback<net.neoforged.neoforge.event.level.LevelEvent.Unload> cb)
    • save

      public static void save(EventCallback<net.neoforged.neoforge.event.level.LevelEvent.Save> cb)
    • tick

      public static void tick(EventCallback<net.neoforged.neoforge.event.tick.LevelTickEvent.Post> cb)
    • beforeExplosion

      public static void beforeExplosion(EventCallback<net.neoforged.neoforge.event.level.ExplosionEvent.Start> cb)
    • afterExplosion

      public static void afterExplosion(EventCallback<net.neoforged.neoforge.event.level.ExplosionEvent.Detonate> cb)