Klasse WaypointManager
java.lang.Object
de.luckymcdev.foundryengine.common.waypoint.WaypointManager
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Feldübersicht
Felder -
Konstruktorübersicht
Konstruktoren -
Methodenübersicht
Modifikator und TypMethodeBeschreibungvoidaddLocal(net.minecraft.resources.ResourceKey<net.minecraft.world.level.Level> dimension, Waypoint waypoint) voidaddWaypoint(net.minecraft.server.level.ServerLevel level, Waypoint waypoint) voidclearLocal(net.minecraft.resources.ResourceKey<net.minecraft.world.level.Level> dimension) voidclearWaypoints(net.minecraft.server.level.ServerLevel level) voidfromNbt(net.minecraft.nbt.CompoundTag tag) getWaypoints(net.minecraft.resources.ResourceKey<net.minecraft.world.level.Level> dimension) booleanisLoaded(net.minecraft.resources.ResourceKey<net.minecraft.world.level.Level> dimension) voidload()booleanremoveLocal(net.minecraft.resources.ResourceKey<net.minecraft.world.level.Level> dimension, int x, int y, int z) booleanremoveWaypoint(net.minecraft.server.level.ServerLevel level, int x, int y, int z) voidsave()voidnet.minecraft.nbt.CompoundTagtoNbt()
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Felddetails
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SAVE_SECTION
- Siehe auch:
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Konstruktordetails
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WaypointManager
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Methodendetails
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isLoaded
public boolean isLoaded(net.minecraft.resources.ResourceKey<net.minecraft.world.level.Level> dimension) -
getWaypoints
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addWaypoint
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addLocal
public void addLocal(net.minecraft.resources.ResourceKey<net.minecraft.world.level.Level> dimension, Waypoint waypoint) -
removeWaypoint
public boolean removeWaypoint(net.minecraft.server.level.ServerLevel level, int x, int y, int z) -
removeLocal
public boolean removeLocal(net.minecraft.resources.ResourceKey<net.minecraft.world.level.Level> dimension, int x, int y, int z) -
clearWaypoints
public void clearWaypoints(net.minecraft.server.level.ServerLevel level) -
clearLocal
public void clearLocal(net.minecraft.resources.ResourceKey<net.minecraft.world.level.Level> dimension) -
toNbt
public net.minecraft.nbt.CompoundTag toNbt() -
fromNbt
public void fromNbt(net.minecraft.nbt.CompoundTag tag) -
syncToAll
public void syncToAll() -
save
public void save() -
load
public void load()
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