Klasse RuntimeLevelHandle
java.lang.Object
de.luckymcdev.foundryengine.common.world.level.runtime.RuntimeLevelHandle
-
Konstruktorübersicht
KonstruktorenKonstruktorBeschreibungRuntimeLevelHandle(EngineLevels engineLevels, net.minecraft.server.level.ServerLevel level) -
Methodenübersicht
Modifikator und TypMethodeBeschreibungnet.minecraft.server.level.ServerLevelasLevel()voiddelete()Deletes the level, including all stored filesnet.minecraft.resources.ResourceKey<net.minecraft.world.level.Level> voidsetTickWhenEmpty(boolean tickWhenEmpty) voidunload()Unloads the level.
-
Konstruktordetails
-
RuntimeLevelHandle
-
-
Methodendetails
-
setTickWhenEmpty
public void setTickWhenEmpty(boolean tickWhenEmpty) -
delete
public void delete()Deletes the level, including all stored files -
unload
public void unload()Unloads the level. It only deletes the files if the level is temporary. -
asLevel
public net.minecraft.server.level.ServerLevel asLevel() -
getRegistryKey
public net.minecraft.resources.ResourceKey<net.minecraft.world.level.Level> getRegistryKey()
-