Klasse GameRuleStore
java.lang.Object
de.luckymcdev.foundryengine.common.world.level.util.GameRuleStore
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Konstruktorübersicht
Konstruktoren -
Methodenübersicht
Modifikator und TypMethodeBeschreibungvoidapplyTo(net.minecraft.world.level.gamerules.GameRules rules, @Nullable net.minecraft.server.MinecraftServer server) booleancontains(net.minecraft.world.level.gamerules.GameRule<?> key) <T> Tget(net.minecraft.world.level.gamerules.GameRule<T> key) <T> voidset(net.minecraft.world.level.gamerules.GameRule<T> key, T value)
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Konstruktordetails
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GameRuleStore
public GameRuleStore()
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Methodendetails
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set
public <T> void set(net.minecraft.world.level.gamerules.GameRule<T> key, T value) -
get
public <T> T get(net.minecraft.world.level.gamerules.GameRule<T> key) -
contains
public boolean contains(net.minecraft.world.level.gamerules.GameRule<?> key) -
applyTo
public void applyTo(net.minecraft.world.level.gamerules.GameRules rules, @Nullable @Nullable net.minecraft.server.MinecraftServer server)
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