Klasse TransientChunkGenerator
java.lang.Object
net.minecraft.world.level.chunk.ChunkGenerator
de.luckymcdev.foundryengine.common.world.level.util.TransientChunkGenerator
public abstract class TransientChunkGenerator
extends net.minecraft.world.level.chunk.ChunkGenerator
A
ChunkGenerator instance that does not know how to be, and does not care to be serialized.
This is particularly useful when creating a temporary level.
If serialized, however, it will be loaded as a void level.
- Siehe auch:
-
Feldübersicht
FelderModifikator und TypFeldBeschreibungstatic final com.mojang.serialization.MapCodec<? extends net.minecraft.world.level.chunk.ChunkGenerator> Von Klasse geerbte Felder net.minecraft.world.level.chunk.ChunkGenerator
biomeSource -
Konstruktorübersicht
KonstruktorenKonstruktorBeschreibungTransientChunkGenerator(net.minecraft.world.level.biome.BiomeSource biomeSource) TransientChunkGenerator(net.minecraft.world.level.biome.BiomeSource biomeSource, Function<net.minecraft.core.Holder<net.minecraft.world.level.biome.Biome>, net.minecraft.world.level.biome.BiomeGenerationSettings> generationSettingsGetter) -
Methodenübersicht
Modifikator und TypMethodeBeschreibungprotected final com.mojang.serialization.MapCodec<? extends net.minecraft.world.level.chunk.ChunkGenerator> codec()Von Klasse geerbte Methoden net.minecraft.world.level.chunk.ChunkGenerator
addDebugScreenInfo, applyBiomeDecoration, applyCarvers, buildSurface, createBiomes, createReferences, createState, createStructures, fillFromNoise, findNearestMapStructure, getBaseColumn, getBaseHeight, getBiomeGenerationSettings, getBiomeSource, getFirstFreeHeight, getFirstOccupiedHeight, getGenDepth, getMinY, getMobsAt, getSeaLevel, getSpawnHeight, getTypeNameForDataFixer, refreshFeaturesPerStep, spawnOriginalMobs, validate
-
Felddetails
-
CODEC
public static final com.mojang.serialization.MapCodec<? extends net.minecraft.world.level.chunk.ChunkGenerator> CODEC
-
-
Konstruktordetails
-
TransientChunkGenerator
public TransientChunkGenerator(net.minecraft.world.level.biome.BiomeSource biomeSource) -
TransientChunkGenerator
public TransientChunkGenerator(net.minecraft.world.level.biome.BiomeSource biomeSource, Function<net.minecraft.core.Holder<net.minecraft.world.level.biome.Biome>, net.minecraft.world.level.biome.BiomeGenerationSettings> generationSettingsGetter)
-
-
Methodendetails
-
codec
protected final com.mojang.serialization.MapCodec<? extends net.minecraft.world.level.chunk.ChunkGenerator> codec()- Angegeben von:
codecin Klassenet.minecraft.world.level.chunk.ChunkGenerator
-