Schnittstelle EngineGameRenderer

Alle Superschnittstellen:
EngineInterface<net.minecraft.client.renderer.GameRenderer>
Alle bekannten Implementierungsklassen:
GameRendererMixin

public interface EngineGameRenderer extends EngineInterface<net.minecraft.client.renderer.GameRenderer>
Extends the game renderer with pre- and post-render hooks for head and return rendering.
  • Methodenübersicht

    Modifikator und Typ
    Methode
    Beschreibung
    default void
    engine$renderHead(net.minecraft.client.DeltaTracker deltaTracker, boolean renderLevel, org.spongepowered.asm.mixin.injection.callback.CallbackInfo ci)
    Called before the main render pass to allow custom head rendering.
    default void
    engine$renderReturn(net.minecraft.client.DeltaTracker deltaTracker, boolean renderLevel, org.spongepowered.asm.mixin.injection.callback.CallbackInfo ci)
    Called after the main render pass to allow custom post-rendering.

    Von Schnittstelle geerbte Methoden EngineInterface

    engine$self
  • Methodendetails

    • engine$renderHead

      default void engine$renderHead(net.minecraft.client.DeltaTracker deltaTracker, boolean renderLevel, org.spongepowered.asm.mixin.injection.callback.CallbackInfo ci)
      Called before the main render pass to allow custom head rendering.
    • engine$renderReturn

      default void engine$renderReturn(net.minecraft.client.DeltaTracker deltaTracker, boolean renderLevel, org.spongepowered.asm.mixin.injection.callback.CallbackInfo ci)
      Called after the main render pass to allow custom post-rendering.