Schnittstelle EngineGameRenderer
- Alle Superschnittstellen:
EngineInterface<net.minecraft.client.renderer.GameRenderer>
- Alle bekannten Implementierungsklassen:
GameRendererMixin
public interface EngineGameRenderer
extends EngineInterface<net.minecraft.client.renderer.GameRenderer>
Extends the game renderer with pre- and post-render hooks for head and return rendering.
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Methodenübersicht
Modifikator und TypMethodeBeschreibungdefault voidengine$renderHead(net.minecraft.client.DeltaTracker deltaTracker, boolean renderLevel, org.spongepowered.asm.mixin.injection.callback.CallbackInfo ci) Called before the main render pass to allow custom head rendering.default voidengine$renderReturn(net.minecraft.client.DeltaTracker deltaTracker, boolean renderLevel, org.spongepowered.asm.mixin.injection.callback.CallbackInfo ci) Called after the main render pass to allow custom post-rendering.Von Schnittstelle geerbte Methoden EngineInterface
engine$self
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Methodendetails
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engine$renderHead
default void engine$renderHead(net.minecraft.client.DeltaTracker deltaTracker, boolean renderLevel, org.spongepowered.asm.mixin.injection.callback.CallbackInfo ci) Called before the main render pass to allow custom head rendering. -
engine$renderReturn
default void engine$renderReturn(net.minecraft.client.DeltaTracker deltaTracker, boolean renderLevel, org.spongepowered.asm.mixin.injection.callback.CallbackInfo ci) Called after the main render pass to allow custom post-rendering.
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