Klasse GameRendererMixin

java.lang.Object
de.luckymcdev.foundryengine.mixin.render.GameRendererMixin
Alle implementierten Schnittstellen:
EngineInterface<net.minecraft.client.renderer.GameRenderer>, EngineGameRenderer

public class GameRendererMixin extends Object implements EngineGameRenderer
Mixin to render ImGui and custom Post Chain stuff
  • Feldübersicht

    Felder
    Modifikator und Typ
    Feld
    Beschreibung
    com.mojang.blaze3d.resource.CrossFrameResourcePool
     
  • Konstruktorübersicht

    Konstruktoren
    Konstruktor
    Beschreibung
     
  • Methodenübersicht

    Modifikator und Typ
    Methode
    Beschreibung
    void
    engine$renderHead(net.minecraft.client.DeltaTracker deltaTracker, boolean advanceGameTime, org.spongepowered.asm.mixin.injection.callback.CallbackInfo ci)
    Injects at render HEAD as a hook for future use.
    void
    engine$renderReturn(net.minecraft.client.DeltaTracker deltaTracker, boolean advanceGameTime, org.spongepowered.asm.mixin.injection.callback.CallbackInfo ci)
    Injects at render RETURN to render ImGui and editor overlays.

    Von Klasse geerbte Methoden Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait

    Von Schnittstelle geerbte Methoden EngineInterface

    engine$self
  • Felddetails

    • resourcePool

      public com.mojang.blaze3d.resource.CrossFrameResourcePool resourcePool
  • Konstruktordetails

    • GameRendererMixin

      public GameRendererMixin()
  • Methodendetails

    • engine$renderHead

      public void engine$renderHead(net.minecraft.client.DeltaTracker deltaTracker, boolean advanceGameTime, org.spongepowered.asm.mixin.injection.callback.CallbackInfo ci)
      Injects at render HEAD as a hook for future use.
      Angegeben von:
      engine$renderHead in Schnittstelle EngineGameRenderer
    • engine$renderReturn

      public void engine$renderReturn(net.minecraft.client.DeltaTracker deltaTracker, boolean advanceGameTime, org.spongepowered.asm.mixin.injection.callback.CallbackInfo ci)
      Injects at render RETURN to render ImGui and editor overlays.
      Angegeben von:
      engine$renderReturn in Schnittstelle EngineGameRenderer