Hierarchie für Package de.luckymcdev.foundryengine.mixin.render
Klassenhierarchie
- java.lang.Object
- de.luckymcdev.foundryengine.mixin.render.CameraMixin
- de.luckymcdev.foundryengine.mixin.render.CutsceneCameraMixin
- de.luckymcdev.foundryengine.mixin.render.GameRendererMixin (implements de.luckymcdev.foundryengine.interfaces.render.EngineGameRenderer)
- de.luckymcdev.foundryengine.mixin.render.GpuDeviceMixin (implements de.luckymcdev.foundryengine.interfaces.render.EngineGpuDevice)
- de.luckymcdev.foundryengine.mixin.render.ItemInHandRendererMixin
- de.luckymcdev.foundryengine.mixin.render.PostChainMixin (implements de.luckymcdev.foundryengine.interfaces.render.EnginePostChain)
Schnittstellenhierarchie
- de.luckymcdev.foundryengine.mixin.render.BlockEntityRendererMixin
- de.luckymcdev.foundryengine.mixin.render.GlGpuBufferAccessor
- de.luckymcdev.foundryengine.mixin.render.PostEffectPassAccessor
- de.luckymcdev.foundryengine.mixin.render.PostEffectProcessorAccessor
- de.luckymcdev.foundryengine.mixin.render.RenderPipelinesInvoker
- de.luckymcdev.foundryengine.mixin.render.ShaderLoaderAccessor