{
  "dlc_manager.title": "DLC 管理器",
  "dlc_manager.apply": "🟩应用",
  "dlc_manager.config": "⚙️配置",
  "dlc_manager.back": "❌返回",
  "dlc_manager.back_discard": "❌放弃改动并返回",
  "dlc_manager.notice": "📰📌公告",
  "dlc_manager.notice_title": "📰公告📰",
  "dlc_manager.notice.read": "✅已阅读",
  "dlc_manager.notice.never_show": "❌不再显示",
  "dlc_manager.notice.loading": "⏳加载中...",
  "dlc_manager.redirect.header": "🔗打开链接",
  "dlc_manager.redirect.open": "🔗打开",
  "dlc_manager.redirect.copy": "🔗📋复制链接",
  "dlc_manager.redirect.title": "🌐跳转",
  "dlc_manager.redirect.prompt": "🔔🌐即将跳转浏览器打开链接，是否继续？",
  "dlc_manager.alarm.title": "⚠️警告⚠️",
  "dlc_manager.alarm.confirm": "⚠️仍要开启",
  "dlc_manager.alarm.cancel": "❌取消",
  "dlc_manager.alarm.read_ack": "🔔确认已阅读须知",
  "dlc_manager.alarm.remaining": "⏳剩余：%s 秒",
  "dlc_manager.apply_mode": "应用方式",
  "dlc_manager.apply_mode_label": "应用方式：%s",
  "dlc_manager.filter.all": "💠全部",
  "dlc_manager.apply_mode_desc": "选择应用 DLC 的方式。",
  "dlc_manager.apply_desc": "应用当前 DLC 选择并执行加载流程。",
  "dlc_manager.category.general": "⚙️常规",
  "dlc_manager.group.actions": "🔧操作",
  "dlc_manager.apply_mode.restart_load": "🚀🔄重启加载",
  "dlc_manager.apply_mode.reload_resources": "⚡🔄重载资源",
  "dlc_manager.group.mods": "🧩模组",
  "dlc_manager.group.resource_packs": "📦资源包",
  "dlc_manager.group.data_packs": "📄数据包",
  "dlc_manager.group.tacz_packs": "🔫TACZ 枪包",
  "dlc_manager.group.root": "根目录",
  "dlc_manager.group.other": "🗂️其他",
  "dlc_manager.apply.deferred_restart": "🔔🚀🔄部分文件操作已安排在退出后处理。请重启完成 DLC 变更。",
  "dlc_manager.message.restart": "🔔🚀🔄已应用变更。请重启游戏以加载模组或资源包。",
  "dlc_manager.message.reloaded": "⚡🔄已应用变更并重载资源包。",
  "dlc_manager.message.reload_prompt": "🔔⚡🔄已应用变更。是否立即重载资源？",
  "dlc_manager.message.reopen_world": "🔔⚡🔄已应用变更。数据包可能需要重新进入世界生效。",
  "dlc_manager.toggle.on": "🟩已启用",
  "dlc_manager.toggle.off": "⬛未启用",
  "dlc_manager.pending.restart": "（⏳🚀🔄待重启）",
  "dlc_manager.pending.reload": "（⏳⚡🔄待重载）",
  "dlc_manager.group.enable": "🖱️🟢一键开启",
  "dlc_manager.group.disable": "🖱️🔴一键关闭",
  "dlc_manager.enable_all": "✅📋🔘开启全部",
  "dlc_manager.disable_all": "🚫📋🔘关闭全部",
  "dlc_manager.all_enabled": "✅📋已开启全部",
  "dlc_manager.all_disabled": "🚫📋已关闭全部",
  "dlc_manager.enable_all_type": "✅📋🔘开启全部%s",
  "dlc_manager.disable_all_type": "🚫📋🔘关闭全部%s",
  "dlc_manager.all_enabled_type": "✅📋已开启全部%s",
  "dlc_manager.all_disabled_type": "🚫📋已关闭全部%s",
  "dlc_manager.confirm.enable_all": "🔔✅📋确定要开启所有DLC吗？",
  "dlc_manager.confirm.disable_all": "🔔🚫📋确定要关闭所有DLC吗？",
  "dlc_manager.confirm.enable_all_type": "🔔✅📋确定要开启所有%s吗？",
  "dlc_manager.confirm.disable_all_type": "🔔🚫📋确定要关闭所有%s吗？",
  "dlc_manager.confirm_yes": "✅确定",
  "dlc_manager.confirm_no": "❌取消",
  "dlc_manager.restart_now": "🚀🔄立即重启",
  "dlc_manager.restart_later": "⏳🔄稍后重启",
  "dlc_manager.reload_now": "⚡🔄重载资源",
  "dlc_manager.reload_later": "⏳🔄稍后重载",
  "dlc_manager.config_title": "路径配置",
  "dlc_manager.config.section.paths": "路径",
  "dlc_manager.config.section.ui": "界面",
  "dlc_manager.config.section.download": "下载",
  "dlc_manager.config.dlc_root": "DLC 根目录",
  "dlc_manager.config.tacz_root": "TACZ DLC 目录",
  "dlc_manager.config.resourcepack_root": "资源包目录",
  "dlc_manager.config.datapack_root": "数据包目录",
  "dlc_manager.config.paths.dlcRoot": "DLC 根目录",
  "dlc_manager.config.paths.taczRoot": "TACZ DLC目录",
  "dlc_manager.config.paths.resourcepackRoot": "资源包目录",
  "dlc_manager.config.paths.datapackRoot": "数据包目录",
  "dlc_manager.config.ui.isEnableAllButtonShown": "显示一键开启/关闭",
  "dlc_manager.config.ui.isConfigButtonShown": "显示配置按钮",
  "dlc_manager.config.ui.isUButtomShown": "显示 U 按钮",
  "dlc_manager.config.ui.isUpdateManagerOn": "启用更新管理器",
  "dlc_manager.config.ui.isSelfUpdateAutoCheckOn": "自动检查管理器更新",
  "dlc_manager.config.ui.isPresetFuncOn": "启用预设管理器",
  "dlc_manager.config.ui.ShowOnFirstRun": "首次启动时弹出管理器",
  "dlc_manager.config.ui.WaitingTime": "警告页等待时间（秒）",
  "dlc_manager.config.ui.serverSupport": "服务器管理器支持",
  "dlc_manager.config.ui.serverPort": "服务器管理器端口",
  "dlc_manager.config.ui.serverPassword": "服务器管理器密码",
  "dlc_manager.config.ui.apiEnabled": "启用外部 API",
  "dlc_manager.config.ui.apiPort": "外部 API 端口",
  "dlc_manager.config.ui.apiToken": "外部 API 令牌",
  "dlc_manager.config.ui.modpackUrl": "整合包链接",
  "dlc_manager.config.ui.updateGithubRepo": "整合包版本仓库",
  "dlc_manager.config.ui.noticeDisplayMode": "公告显示模式",
  "dlc_manager.config.ui.noticeDisplayMode.manager_button": "DLC管理器左上角按钮",
  "dlc_manager.config.ui.noticeDisplayMode.main_menu_button": "主菜单按钮",
  "dlc_manager.config.ui.noticeDisplayMode.main_menu_panel": "主菜单显示框",
  "dlc_manager.config.ui.noticeButtonAnchor": "主菜单公告按钮锚点",
  "dlc_manager.config.ui.noticeButtonAnchor.top_left": "左上",
  "dlc_manager.config.ui.noticeButtonAnchor.top": "顶部居中",
  "dlc_manager.config.ui.noticeButtonAnchor.top_right": "右上",
  "dlc_manager.config.ui.noticeButtonAnchor.left": "左侧居中",
  "dlc_manager.config.ui.noticeButtonAnchor.center": "居中",
  "dlc_manager.config.ui.noticeButtonAnchor.right": "右侧居中",
  "dlc_manager.config.ui.noticeButtonAnchor.bottom_left": "左下",
  "dlc_manager.config.ui.noticeButtonAnchor.bottom": "底部居中",
  "dlc_manager.config.ui.noticeButtonAnchor.bottom_right": "右下",
  "dlc_manager.config.ui.noticeButtonOffsetX": "主菜单公告按钮偏移 X",
  "dlc_manager.config.ui.noticeButtonOffsetY": "主菜单公告按钮偏移 Y",
  "dlc_manager.config.ui.noticePanelAnchor": "主菜单公告显示框锚点",
  "dlc_manager.config.ui.noticePanelAnchor.top_left": "左上",
  "dlc_manager.config.ui.noticePanelAnchor.top": "顶部居中",
  "dlc_manager.config.ui.noticePanelAnchor.top_right": "右上",
  "dlc_manager.config.ui.noticePanelAnchor.left": "左侧居中",
  "dlc_manager.config.ui.noticePanelAnchor.center": "居中",
  "dlc_manager.config.ui.noticePanelAnchor.right": "右侧居中",
  "dlc_manager.config.ui.noticePanelAnchor.bottom_left": "左下",
  "dlc_manager.config.ui.noticePanelAnchor.bottom": "底部居中",
  "dlc_manager.config.ui.noticePanelAnchor.bottom_right": "右下",
  "dlc_manager.config.ui.noticePanelOffsetX": "主菜单公告显示框偏移 X",
  "dlc_manager.config.ui.noticePanelOffsetY": "主菜单公告显示框偏移 Y",
  "dlc_manager.config.ui.noticePanelWidth": "主菜单公告显示框宽度",
  "dlc_manager.config.ui.noticePanelHeight": "主菜单公告显示框高度",
  "dlc_manager.config.ui.titleAnchor": "主菜单按钮锚点",
  "dlc_manager.config.ui.titleAnchor.auto": "自动",
  "dlc_manager.config.ui.titleAnchor.top_left": "左上",
  "dlc_manager.config.ui.titleAnchor.top": "顶部居中",
  "dlc_manager.config.ui.titleAnchor.top_right": "右上",
  "dlc_manager.config.ui.titleAnchor.left": "左侧居中",
  "dlc_manager.config.ui.titleAnchor.center": "居中",
  "dlc_manager.config.ui.titleAnchor.right": "右侧居中",
  "dlc_manager.config.ui.titleAnchor.bottom_left": "左下",
  "dlc_manager.config.ui.titleAnchor.bottom": "底部居中",
  "dlc_manager.config.ui.titleAnchor.bottom_right": "右下",
  "dlc_manager.config.ui.titleOffsetX": "主菜单按钮偏移 X",
  "dlc_manager.config.ui.titleOffsetY": "主菜单按钮偏移 Y",
  "dlc_manager.config.ui.titleUpdateAnchor": "主菜单更新按钮锚点",
  "dlc_manager.config.ui.titleUpdateAnchor.auto": "自动",
  "dlc_manager.config.ui.titleUpdateAnchor.top_left": "左上",
  "dlc_manager.config.ui.titleUpdateAnchor.top": "顶部居中",
  "dlc_manager.config.ui.titleUpdateAnchor.top_right": "右上",
  "dlc_manager.config.ui.titleUpdateAnchor.left": "左侧居中",
  "dlc_manager.config.ui.titleUpdateAnchor.center": "居中",
  "dlc_manager.config.ui.titleUpdateAnchor.right": "右侧居中",
  "dlc_manager.config.ui.titleUpdateAnchor.bottom_left": "左下",
  "dlc_manager.config.ui.titleUpdateAnchor.bottom": "底部居中",
  "dlc_manager.config.ui.titleUpdateAnchor.bottom_right": "右下",
  "dlc_manager.config.ui.titleUpdateOffsetX": "主菜单更新按钮偏移 X",
  "dlc_manager.config.ui.titleUpdateOffsetY": "主菜单更新按钮偏移 Y",
  "dlc_manager.config.comment.paths.dlcRoot": "DLC 根目录（相对游戏根目录）",
  "dlc_manager.config.comment.paths.taczRoot": "TACZ DLC 目录（相对DLC根目录）",
  "dlc_manager.config.comment.paths.resourcepackRoot": "资源包目录（相对游戏根目录，支持多个目录，逗号分隔）",
  "dlc_manager.config.comment.paths.datapackRoot": "数据包目录（相对游戏根目录，支持多个目录，使用逗号分隔）",
  "dlc_manager.config.comment.ui.isEnableAllButtonShown": "显示/隐藏一键开启按钮",
  "dlc_manager.config.comment.ui.isConfigButtonShown": "DLC管理器显示配置按钮",
  "dlc_manager.config.comment.ui.isUButtomShown": "主菜单 U 按钮，用于快速进入更新管理器",
  "dlc_manager.config.comment.ui.isUpdateManagerOn": "启用/关闭更新管理器",
  "dlc_manager.config.comment.ui.isSelfUpdateAutoCheckOn": "进入游戏时自动检查管理器更新",
  "dlc_manager.config.comment.ui.isPresetFuncOn": "启用/关闭预设功能",
  "dlc_manager.config.comment.ui.ShowOnFirstRun": "首次启动游戏时自动打开 DLC 管理器",
  "dlc_manager.config.comment.ui.WaitingTime": "警告页面可勾选“已阅读”前的等待时间（秒），范围 0～10",
  "dlc_manager.config.comment.ui.serverSupport": "启用/关闭服务器 DLC 管理器通讯",
  "dlc_manager.config.comment.ui.serverPort": "TCP 端口，范围 1～65535",
  "dlc_manager.config.comment.ui.serverPassword": "明文密码，留空则不需要密码",
  "dlc_manager.config.comment.ui.apiEnabled": "启用/关闭 API。关闭后 Java API 和外部 HTTP API 都不可用",
  "dlc_manager.config.comment.ui.apiPort": "HTTP 端口，范围 0～65535，默认 10086。设为 0 仅关闭 HTTP API",
  "dlc_manager.config.comment.ui.apiToken": "Bearer 令牌，留空则外部 API 请求会被拒绝",
  "dlc_manager.config.comment.ui.modpackUrl": "整合包主页链接（用于更新页跳转）",
  "dlc_manager.config.comment.ui.updateGithubRepo": "整合包版本仓库链接（支持 GitHub / GitCode / GitLab / Gitee；可用逗号分隔多个仓库）",
  "dlc_manager.config.comment.ui.noticeDisplayMode": "公告显示模式：manager_button、main_menu_button、main_menu_panel",
  "dlc_manager.config.comment.ui.noticeButtonAnchor": "支持的锚点：左上, 顶部居中, 右上, 左侧居中, 居中, 右侧居中, 左下, 底部居中, 右下",
  "dlc_manager.config.comment.ui.noticeButtonOffsetX": "单位：像素，范围 -1000～1000",
  "dlc_manager.config.comment.ui.noticeButtonOffsetY": "单位：像素，范围 -1000～1000",
  "dlc_manager.config.comment.ui.noticePanelAnchor": "支持的锚点：左上, 顶部居中, 右上, 左侧居中, 居中, 右侧居中, 左下, 底部居中, 右下",
  "dlc_manager.config.comment.ui.noticePanelOffsetX": "单位：像素，范围 -1000～1000",
  "dlc_manager.config.comment.ui.noticePanelOffsetY": "单位：像素，范围 -1000～1000",
  "dlc_manager.config.comment.ui.noticePanelWidth": "单位：像素，0 表示不显示",
  "dlc_manager.config.comment.ui.noticePanelHeight": "单位：像素，0 表示不显示",
  "dlc_manager.config.comment.ui.titleAnchor": "支持的锚点：自动, 左上, 顶部居中, 右上, 左侧居中, 居中, 右侧居中, 左下, 底部居中, 右下",
  "dlc_manager.config.comment.ui.titleOffsetX": "单位：像素，范围 -1000～1000",
  "dlc_manager.config.comment.ui.titleOffsetY": "单位：像素，范围 -1000～1000",
  "dlc_manager.config.comment.ui.titleUpdateAnchor": "支持的锚点：自动, 左上, 顶部居中, 右上, 左侧居中, 居中, 右侧居中, 左下, 底部居中, 右下",
  "dlc_manager.config.comment.ui.titleUpdateOffsetX": "单位：像素，范围 -1000～1000",
  "dlc_manager.config.comment.ui.titleUpdateOffsetY": "单位：像素，范围 -1000～1000",
  "dlc_manager.config.download.max_concurrent": "最大同时下载数",
  "dlc_manager.config.download.max_segments": "单文件最大分段数",
  "dlc_manager.config.download.min_segment_bytes": "最小分段大小（字节）",
  "dlc_manager.config.download.max_retry": "下载失败重试次数",
  "dlc_manager.config.download.connect_timeout": "连接超时（秒）",
  "dlc_manager.config.download.task_timeout": "单次下载超时（秒）",
  "dlc_manager.config.download.maxConcurrentDownloads": "最大同时下载数",
  "dlc_manager.config.download.maxSegmentsPerFile": "单文件最大分段数",
  "dlc_manager.config.download.minSegmentMB": "分段最小大小（MB）",
  "dlc_manager.config.download.maxRetryCount": "下载失败重试次数",
  "dlc_manager.config.download.connectTimeoutSeconds": "连接超时（秒）",
  "dlc_manager.config.download.taskTimeoutSeconds": "单次下载超时（秒）",
  "dlc_manager.config.comment.download.maxConcurrentDownloads": "数量，范围 1～64",
  "dlc_manager.config.comment.download.maxSegmentsPerFile": "分段数，范围 1～64",
  "dlc_manager.config.comment.download.minSegmentMB": "单位：MB，范围 1～1024",
  "dlc_manager.config.comment.download.maxRetryCount": "次数，范围 1～100",
  "dlc_manager.config.comment.download.connectTimeoutSeconds": "单位：秒，范围 1～300",
  "dlc_manager.config.comment.download.taskTimeoutSeconds": "单位：秒，范围 10～600",
  "dlc_manager.config.menu.title": "DLC 管理器设置",
  "dlc_manager.config.menu.paths": "路径设置",
  "dlc_manager.config.menu.config": "配置参数",
  "dlc_manager.config.tab.paths": "路径",
  "dlc_manager.config.tab.ui": "界面",
  "dlc_manager.config.tab.download": "下载",
  "dlc_manager.config.tab.server": "服务器",
  "dlc_manager.config.reset": "重置",
  "dlc_manager.config.reset_title": "恢复默认？",
  "dlc_manager.config.reset_prompt": "将该项设置恢复为默认值。",
  "dlc_manager.config.reset_yes": "恢复",
  "dlc_manager.config.reset_no": "取消",
  "dlc_manager.config.save": "保存",
  "dlc_manager.config.cancel": "取消",
  "dlc_manager.config.cancel_title": "放弃更改？",
  "dlc_manager.config.cancel_prompt": "未保存的更改将丢失。",
  "dlc_manager.config.cancel_yes": "放弃",
  "dlc_manager.config.cancel_no": "返回",
  "dlc_manager.config.check_update": "检查管理器更新",
  "dlc_manager.save": "💾保存",
  "dlc_manager.toast.reload_title": "DLC 管理器",
  "dlc_manager.toast.reload_start": "⏳正在重载资源…",
  "dlc_manager.toast.reload_done": "✅资源已重载",
  "dlc_manager.tooltip.dependencies": "📋前置",
  "dlc_manager.tooltip.missing_dependencies": "⚠️📋缺失前置",
  "dlc_manager.tooltip.conflicts": "⚠️冲突",
  "dlc_manager.tooltip.double_click_redirect": "🔗可双击打开链接",
  "dlc_manager.type.mod": "🧩模组",
  "dlc_manager.type.resource": "📦资源包",
  "dlc_manager.type.data": "📄数据包",
  "dlc_manager.type.tacz": "🔫TACZ",
  "dlc_manager.type.other": "🗂️其他",
  "dlc_manager.dependency.prompt": "📋该DLC需要前置：%s",
  "dlc_manager.conflict.prompt_prefix": "⚠️该DLC与 %s ",
  "dlc_manager.conflict.word": "冲突",
  "dlc_manager.dependency.enable": "🟩启用前置并启用该DLC",
  "dlc_manager.conflict.resolve": "⚠️🟩移除冲突并启用该DLC",
  "dlc_manager.batch.dependencies_title": "⚠️📋前置确认",
  "dlc_manager.batch.conflicts_title": "⚠️冲突",
  "dlc_manager.batch.conflicts_skip_enable": "⚠️🟩跳过冲突项并启用",
  "dlc_manager.batch.dependencies_line": "⚠️%s 需要 %s 作为前置",
  "dlc_manager.batch.conflicts_line_prefix": "⚠️%s 与 %s 有 ",
  "dlc_manager.batch.enable_deps": "🟩启用全部前置以及%s",
  "dlc_manager.scope.all": "💠全部DLC",
  "dlc_manager.scope.group": "📇该组DLC",
  "dlc_manager.remote.title": "📥补全DLC📥",
  "dlc_manager.remote.desc": "🔔📥检测到未下载的DLC，是否现在下载？",
  "dlc_manager.remote.select_all": "全选",
  "dlc_manager.remote.download": "📥下载",
  "dlc_manager.remote.cancel": "❌取消",
  "dlc_manager.remote.canceling": "⏳❌正在取消...",
  "dlc_manager.remote.canceled": "❎已取消",
  "dlc_manager.remote.skip": "⏭️跳过",
  "dlc_manager.remote.preparing": "⏳📥📋正在准备下载列表...",
  "dlc_manager.remote.detecting": "⏳🔍📋正在检测缺失的DLC...",
  "dlc_manager.remote.ready": "✅已就绪",
  "dlc_manager.remote.downloading": "⏳📥正在下载 %s（%d/%d）",
  "dlc_manager.remote.downloading_total": "⏳📥正在下载（%d/%d）",
  "dlc_manager.remote.downloading_multi": "⏳📥正在下载...",
  "dlc_manager.remote.error": "❌📥下载失败：%s",
  "dlc_manager.remote.complete": "📥补全DLC",
  "dlc_manager.required.title": "⚠️必要资源⚠️",
  "dlc_manager.required.desc": "⚠️检测到必要资源缺失，请先安装后再进入游戏。",
  "dlc_manager.required.force_notice": "⚠️必须安装必要资源才能继续。",
  "dlc_manager.required.download": "📥安装",
  "dlc_manager.required.cancel": "❌取消",
  "dlc_manager.required.canceling": "⏳❌正在取消...",
  "dlc_manager.required.canceled": "❎已取消",
  "dlc_manager.required.skip": "⏭️跳过",
  "dlc_manager.required.preparing": "⏳📥📋正在准备...",
  "dlc_manager.required.detecting": "⏳🔍📋正在检测必要资源...",
  "dlc_manager.required.ready": "✅已就绪",
  "dlc_manager.required.downloading": "⏳📥正在下载 %s（%d/%d）",
  "dlc_manager.required.downloading_total": "⏳📥正在下载（%d/%d）",
  "dlc_manager.required.downloading_multi": "⏳📥正在下载...",
  "dlc_manager.required.error": "❌📥下载失败：%s",
  "dlc_manager.required.apply_button": "🟩应用必要资源",
  "dlc_manager.required.manage_button": "⚠️必要资源",
  "dlc_manager.required.manage_title": "⚠️必要资源⚠️",
  "dlc_manager.required.apply_all": "⚠️📥安装全部必要资源",
  "dlc_manager.required.uninstall": "⚠️❌卸载",
  "dlc_manager.required.pending_restart": "（⏳🚀🔄待重启）",
  "dlc_manager.required.restart_prompt": "🔔🚀🔄必要资源已应用，是否立即重启？",
  "dlc_manager.update.manager": "更新管理器",
  "dlc_manager.pack_update.title": "检测到整合包有更新",
  "dlc_manager.pack_update.base": "底包版本：",
  "dlc_manager.pack_update.dlc": "DLC版本：",
  "dlc_manager.pack_update.open_modpack": "跳转整合包链接",
  "dlc_manager.pack_update.check_button": "检查整合包更新",
  "dlc_manager.pack_update.download": "下载热更新包",
  "dlc_manager.pack_update.download_reachable": "下载热更新包",
  "dlc_manager.pack_update.skip": "跳过",
  "dlc_manager.pack_update.no_updates": "未检测到整合包更新。",
  "dlc_manager.pack_update.check_failed": "检查失败：%s",
  "dlc_manager.pack_update.check_timeout": "检查更新超时，请检查网络连接",
  "dlc_manager.pack_update.asset_missing": "未找到匹配的热更新包，无法下载。",
  "dlc_manager.pack_update.latest_unreachable": "无法更新到最新版本，可先更新到 %s+%s。",
  "dlc_manager.pack_update.latest_unreachable_no_download": "无法更新到最新版本，当前没有可下载的最新热更新包。",
  "dlc_manager.pack_update.unreachable_changelog": "无法更新的版本更新日志：",
  "dlc_manager.pack_update.partial_download_hint": "下载按钮将更新到当前可下载的最新版本。",
  "dlc_manager.pack_update.downloading": "正在下载热更新包...",
  "dlc_manager.pack_update.downloading_file": "正在下载（%d/%d）：%s",
  "dlc_manager.pack_update.cancel_download": "取消下载",
  "dlc_manager.pack_update.download_success": "热更新包下载完成。",
  "dlc_manager.pack_update.server_download_success": "服务端热更新包已推送并导入。",
  "dlc_manager.pack_update.download_failed": "下载失败：%s",
  "dlc_manager.pack_update.download_timeout": "下载更新超时，请检查网络连接",
  "dlc_manager.pack_update.canceled": "下载已取消",
  "dlc_manager.update.import_icon": "U",
  "dlc_manager.update.title": "热更新",
  "dlc_manager.update.desc": "发现可用的热更新。",
  "dlc_manager.update.changelog_title": "更新日志",
  "dlc_manager.update.changelog_tooltip_title": "更新日志：",
  "dlc_manager.update.changelog_button": "确定",
  "dlc_manager.update.base": "底包版本：%s",
  "dlc_manager.update.current": "当前 DLC 版本：%s",
  "dlc_manager.update.current_full": "当前版本：%s",
  "dlc_manager.update.rollback_info": "已回溯：%s -> %s",
  "dlc_manager.update.manager_prefix": "DLC管理器：",
  "dlc_manager.update.base_prefix": "底包：",
  "dlc_manager.update.dlc_prefix": "DLC：",
  "dlc_manager.update.confirm_apply": "确定开始更新吗？",
  "dlc_manager.update.confirm_reapply": "确定重新更新 %s -> %s 吗？",
  "dlc_manager.update.confirm_rollback": "确定回溯到 %s 吗？",
  "dlc_manager.update.apply": "开始更新",
  "dlc_manager.update.cancel": "跳过",
  "dlc_manager.update.applying": "正在应用更新...",
  "dlc_manager.update.success": "更新完成。",
  "dlc_manager.update.failed": "更新失败。",
  "dlc_manager.update.failed_version_mismatch": "更新失败：与更新包需求版本不匹配",
  "dlc_manager.update.deferred_restart": "部分文件操作已安排在退出后处理。请重启完成更新。",
  "dlc_manager.update.restart": "请重启游戏以应用更新。",
  "dlc_manager.server.update.restart": "请重启服务器以应用更新。",
  "dlc_manager.update.missing_title": "文件缺失",
  "dlc_manager.update.missing_desc": "部分需要修改的文件不存在。\n请先进入一次世界，或强制更新继续。",
  "dlc_manager.update.force": "强制更新",
  "dlc_manager.update.manager_title": "更新管理器",
  "dlc_manager.update.import": "导入更新包",
  "dlc_manager.update.import_url": "从URL下载",
  "dlc_manager.update.import_url_title": "下载更新包",
  "dlc_manager.update.url_prompt": "请输入URL",
  "dlc_manager.update.url_download": "下载",
  "dlc_manager.update.url_paste": "从剪贴板粘贴",
  "dlc_manager.update.url_downloading": "正在下载...",
  "dlc_manager.update.url_empty": "请输入URL",
  "dlc_manager.update.url_failed": "下载失败：%s",
  "dlc_manager.update.import_invalid": "更新失败：不是正确的更新包",
  "dlc_manager.update.import_platform_mismatch": "更新失败：更新包与当前平台不匹配",
  "dlc_manager.update.import_version_mismatch": "更新失败：与更新包需求版本不匹配",
  "dlc_manager.update.dlc_root_missing": "未找到DLC目录，请检查DLC路径设置",
  "dlc_manager.update.no_updates": "没有可用的更新",
  "dlc_manager.update.rolled_back": "（已回溯）",
  "dlc_manager.update.reapply": "重新更新",
  "dlc_manager.update.rollback": "回溯",
  "dlc_manager.update.apply": "更新",
  "dlc_manager.update.rollback_success": "回溯完成。",
  "dlc_manager.update.rollback_failed": "回溯失败。",
  "dlc_manager.server.manage": "管理服务器",
  "dlc_manager.server.list_title": "服务器列表",
  "dlc_manager.server.title": "服务器管理",
  "dlc_manager.filter_all": "全部",
  "dlc_manager.server.add": "添加服务器",
  "dlc_manager.server.connect": "连接",
  "dlc_manager.server.connecting": "正在连接...",
  "dlc_manager.server.connect_failed": "连接失败。",
  "dlc_manager.server.select_required": "请先选择服务器。",
  "dlc_manager.server.edit_title": "添加服务器",
  "dlc_manager.server.name": "名称",
  "dlc_manager.server.host": "地址",
  "dlc_manager.server.port": "端口",
  "dlc_manager.server.password": "密码",
  "dlc_manager.server.password_title": "服务器密码",
  "dlc_manager.server.address": "服务器：%s",
  "dlc_manager.server.save": "保存",
  "dlc_manager.server.toggle_on": "开启",
  "dlc_manager.server.toggle_off": "关闭",
  "dlc_manager.server.applying": "正在应用...",
  "dlc_manager.server.apply_failed": "应用失败。",
  "dlc_manager.server.restart_title": "重启服务器",
  "dlc_manager.server.restart_prompt": "已应用更改，是否立即重启服务器？",
  "dlc_manager.server.tab.dlc": "DLC",
  "dlc_manager.server.tab.servers": "服务器",
  "dlc_manager.server.config": "配置",
  "dlc_manager.server.config_title": "DLC管理器服务端配置",
  "dlc_manager.server.config_save_success": "服务器配置已保存。",
  "dlc_manager.server.config_save_failed": "服务器配置保存失败。",
  "dlc_manager.server.tab.updates": "更新",
  "dlc_manager.server.tab.files": "文件",
  "dlc_manager.server.update_check": "刷新",
  "dlc_manager.server.update_apply": "应用更新",
  "dlc_manager.server.update_checking": "正在检查...",
  "dlc_manager.server.update_failed": "检查失败。",
  "dlc_manager.server.update_empty": "没有更新。",
  "dlc_manager.server.update_push": "推送更新",
  "dlc_manager.server.update_push_failed": "更新包推送失败。",
  "dlc_manager.server.mismatch_title": "服务端 DLC 不一致",
  "dlc_manager.server.mismatch_server": "服务端：%s",
  "dlc_manager.server.mismatch_local": "本地：%s",
  "dlc_manager.server.mismatch_base": "底包版本不同，无法同步。",
  "dlc_manager.server.mismatch_sync": "同步",
  "dlc_manager.server.mismatch_force_connect": "继续连接",
  "dlc_manager.server.mismatch_sync_tip": "底包/DLC版本不一致，无法同步。",
  "dlc_manager.server.mismatch_connect": "进入服务器管理",
  "dlc_manager.server.mismatch_cancel": "取消",
  "dlc_manager.server.sync_done": "DLC 已同步。",
  "dlc_manager.server.sync_failed": "同步失败。",
  "dlc_manager.server.remote_missing_title": "检测到缺失的 DLC（%s）",
  "dlc_manager.server.remote_missing_desc": "是否下载服务器缺失的 DLC？",
  "dlc_manager.server.remote_missing_confirm": "下载",
  "dlc_manager.server.remote_missing_button": "补全DLC",
  "dlc_manager.server.remote_missing_success": "缺失 DLC 已下载。",
  "dlc_manager.server.remote_missing_failed": "下载失败。",
  "dlc_manager.server.command_dedicated_only": "该命令仅在专用服务器可用。",
  "dlc_manager.server.command_open_hint": "请在 DLC 管理器界面打开服务端管理。",
  "dlc_manager.server.command_disabled": "服务端 DLC 管理器已在服务端配置中关闭。",
  "dlc_manager.server.command_update_list": "可用更新：%s",
  "dlc_manager.server.command_push_unavailable": "服务端推送暂不可用。",
  "dlc_manager.server.self_update_available": "DLC 管理器可更新：%s -> %s",
  "dlc_manager.server.push": "推送",
  "dlc_manager.server.rcon": "RCON",
  "dlc_manager.server.files": "文件",
  "dlc_manager.server.push_title": "服务器推送",
  "dlc_manager.server.push_current_dir": "当前目录：%s",
  "dlc_manager.server.push_up": "上级",
  "dlc_manager.server.push_clear_selection": "清空选择（%s）",
  "dlc_manager.server.push_selected_count": "已选择 %s 项",
  "dlc_manager.server.push_invalid_path": "必须选择整合包目录内的文件",
  "dlc_manager.server.push_mode": "推送方式",
  "dlc_manager.server.push_mode_overwrite": "覆盖",
  "dlc_manager.server.push_mode_diff": "差异(不覆盖)",
  "dlc_manager.server.push_start": "推送",
  "dlc_manager.server.push_no_selection": "未选择任何文件",
  "dlc_manager.server.push_confirm": "推送 %s（%s）？",
  "dlc_manager.server.push_confirm_again": "将修改服务器文件，确定继续？",
  "dlc_manager.server.pushing": "推送中...",
  "dlc_manager.server.push_success": "推送完成。",
  "dlc_manager.server.push_failed": "推送失败。",
  "dlc_manager.server.rcon_title": "服务器 RCON",
  "dlc_manager.server.rcon_host": "地址",
  "dlc_manager.server.rcon_port": "端口",
  "dlc_manager.server.rcon_password": "密码",
  "dlc_manager.server.port_invalid": "端口无效",
  "dlc_manager.server.rcon_command": "命令",
  "dlc_manager.server.rcon_save": "保存",
  "dlc_manager.server.rcon_exec": "执行",
  "dlc_manager.server.rcon_apply": "应用",
  "dlc_manager.server.rcon_save_success": "RCON 已保存。",
  "dlc_manager.server.rcon_save_failed": "RCON 保存失败。",
  "dlc_manager.server.rcon_connect": "连接",
  "dlc_manager.server.rcon_connected": "RCON 已连接。",
  "dlc_manager.server.rcon_connect_failed": "RCON 连接失败。",
  "dlc_manager.server.rcon_disabled": "server.properties 未开启 RCON",
  "dlc_manager.server.rcon_password_missing": "RCON 密码未设置",
  "dlc_manager.server.rcon_disconnected": "RCON 未连接",
  "dlc_manager.server.rcon_players": "在线玩家",
  "dlc_manager.server.rcon_refresh": "刷新",
  "dlc_manager.server.rcon_op": "设为OP",
  "dlc_manager.server.rcon_deop": "取消OP",
  "dlc_manager.server.rcon_kick": "踢出",
  "dlc_manager.server.rcon_ban": "封禁",
  "dlc_manager.server.rcon_common": "常用命令",
  "dlc_manager.server.rcon_console": "控制台",
  "dlc_manager.server.rcon_send": "执行",
  "dlc_manager.server.rcon_cmd_keep_inventory_on": "死亡不掉落 开",
  "dlc_manager.server.rcon_cmd_keep_inventory_off": "死亡不掉落 关",
  "dlc_manager.server.rcon_cmd_daylight_off": "昼夜循环 关",
  "dlc_manager.server.rcon_cmd_daylight_on": "昼夜循环 开",
  "dlc_manager.server.rcon_cmd_weather_cycle_off": "天气循环 关",
  "dlc_manager.server.rcon_cmd_weather_cycle_on": "天气循环 开",
  "dlc_manager.server.rcon_cmd_mobspawning_off": "怪物生成 关",
  "dlc_manager.server.rcon_cmd_mobspawning_on": "怪物生成 开",
  "dlc_manager.server.rcon_cmd_mobgriefing_off": "破坏方块 关",
  "dlc_manager.server.rcon_cmd_mobgriefing_on": "破坏方块 开",
  "dlc_manager.server.rcon_cmd_firetick_off": "火焰蔓延 关",
  "dlc_manager.server.rcon_cmd_firetick_on": "火焰蔓延 开",
  "dlc_manager.server.rcon_cmd_weather_clear": "天气晴朗",
  "dlc_manager.server.rcon_cmd_weather_rain": "天气下雨",
  "dlc_manager.server.rcon_cmd_weather_thunder": "天气雷雨",
  "dlc_manager.server.rcon_cmd_time_day": "白天",
  "dlc_manager.server.rcon_cmd_time_night": "夜晚",
  "dlc_manager.server.rcon_group_time": "时间",
  "dlc_manager.server.rcon_group_weather": "天气",
  "dlc_manager.server.rcon_group_world": "世界规则",
  "dlc_manager.server.rcon_exec_failed": "命令执行失败。",
  "dlc_manager.server.rcon_response": "返回：%s",
  "dlc_manager.server.files_title": "服务器文件",
  "dlc_manager.server.files_path": "路径",
  "dlc_manager.server.files_refresh": "刷新",
  "dlc_manager.server.files_up": "上级",
  "dlc_manager.server.files_open": "打开",
  "dlc_manager.server.files_upload": "上传",
  "dlc_manager.server.files_save": "保存",
  "dlc_manager.server.files_delete": "删除",
  "dlc_manager.server.files_loading": "加载中...",
  "dlc_manager.server.files_save_success": "保存成功。",
  "dlc_manager.server.files_save_failed": "保存失败。",
  "dlc_manager.server.files_upload_failed": "上传失败。",
  "dlc_manager.server.files_delete_failed": "删除失败。",
  "dlc_manager.server.files_delete_confirm": "确认删除 %s？",
  "dlc_manager.server.files_delete_confirm_again": "确认永久删除 %s？",
  "dlc_manager.preset.manager": "🔧⭐预设",
  "dlc_manager.preset.title": "🔧预设管理器🔧",
  "dlc_manager.preset.desc": "",
  "dlc_manager.preset.conflict": "⚠️与预设%s冲突",
  "dlc_manager.self_update.title": "DLC 管理器更新",
  "dlc_manager.self_update.button": "更新DLC管理器",
  "dlc_manager.self_update.current": "当前版本：%s",
  "dlc_manager.self_update.latest": "最新版本：%s",
  "dlc_manager.self_update.checking": "正在检查更新...",
  "dlc_manager.self_update.none": "没有可用的模组更新。",
  "dlc_manager.self_update.download": "下载更新",
  "dlc_manager.self_update.skip_this_update": "不再提示本次更新",
  "dlc_manager.self_update.skip": "跳过",
  "dlc_manager.self_update.downloading": "正在下载更新...",
  "dlc_manager.self_update.failed": "下载更新失败。",
  "dlc_manager.self_update.restart": "更新已下载，是否立即重启？"
}
