21/04/2026
- Draugr spawn positions fixed no longer spawning on water and leaves
- Niflheim creatures base damage/stats reduced 
    - Draugr damage 6 -> 4
    - Elite Draugr damage 6       -> 4
                    health 50      -> 45
                    name           -> Restless Draugr
    - Niflheim Hound damage 6 -> 4
- Niflheim portal particles added  
- Niflheim apples now give 5 seconds of Regeneration buff    

25/04/2026
- Added Wasteland Dungeon into Niflheim Wasteland biome
- Niflheim portal issues have been resolved
- Added Cryo Chamber with custom GUI and recipe
- Added Magnum Chest with 54 slots
- Added more new items that can be produced using cryo Chamber

v6.0.0-Beta
11/05/2026
- Added new biome Niflheim Tundra, new blocks (more foliages, new crops) and items
- Added new dungeon "Ancient Magnum Tree" in Magnus Forest
- Added new Boss "Draugr Runecaster" found in the tree dungeon
- Added new custom summonable entity "Skeleton" via Necromancy Wand obtained by defeating Draugr Runecaster
- Added new passive entity "Hrim Stag" which spawns in the new Niflheim Tundra biome
- Added new passive entity "Niflheim Boar" which spawns in Niflheim Plains
- Added new Signum Tree in Niflheim Tundra biome

- Fixed Niflheim Hounds not spawning properly
- Draugr natural spawns replaced with vanilla "Parched" in Niflheim Wasteland 
- Vanilla short grasses have been replaced with new Niflheim Grass
- Draugr has been nerfed
  - No more spawn reinforcements
  - Babies will not spawn with weapons anymore
  - Base Damage reduced by 1 (from 4)
  - Draugrs will only spawn 48 blocks away from players
  - Reduced spawn rate from (min: 1, max: 4) to (min:1, max: 2)
- Arctic Endermen, Frystas, and Ice Crystal Golems unstable spawn rate fixed, 
    they should only spawn on land or caves (not on leaves, water or ice blocks)
- Permafrost dungeon reduced number of spawners and Added new tower rooms + empty center rooms
- Fixed Sword weapons not doing default sweeping attacks
- Items dropped by "Garmr The Gatekeeper" is immune to fire (to prevent reward loss)
- Magnum saplings are now pottable
- Lava will evaporate when placed in Niflheim in Survival Mode (Fire will not evaporate, if that is the right word) 

v7.0.0-Release
17/05/2026
- Added new structure "Signum Cottage" that spawns in Niflheim Tundra
- Added new Crystal Tools and Armor Set
- Added new passive entity "Niflheim Butterflies" (4 variants)
- Added new biomes "Snowy Niflheim Plains" and "Signum Forest"
- Added new hostile entity Bifrost Draugr and Odin's Einherjars
- Added new damage type "Bifrost" (check the spreadsheet wiki page for more info)
- Added new Items: Frost Giant Essence, Bifrost Antidote
- Added new neutral entity Frost Giant
- Added carvers to all biomes (caves, canyons, deep caves)
- Added new dungeon "Gateway of Valhalla" to "Niflheim Plains"

- Improved the "Magnum Cottage" design, mostly small changes to it
- Fixed issues with Signum Wood blocks and items
- Fixed a visual bug where "Frystas" take 0 fall damage (the red damage flash), now it simply 
does not take fall damage or nullify it
- Fixed Fancy Glass inner faces visible
- Wands will now display blue durability bar 
- Draugrs will no longer spawn LEADER/MINIBOSS variant 
- Magma blocks and vanilla dirt blocks removed from Niflheim's natural generation
- Transmog gems can now transform vanilla blocks to niflheim blocks 
and vice versa + blue durability bar when converting blocks (check the spreadsheet wiki 
page for more info)
- Fixed Draupnir Spear not properly teleporting back to player when flying in creative or when standing on unusual surfaces like stairs or slabs
- Some Advancement titles changed
- Lots of quality of life fixes and bug fixes

v7.1.0-Release
23/05/2025
- Added JEI Integration for Cryo Chamber recipes
- Added sounds to Ice Chests (but this might be improved in the future)

- "Wasteland Nordic Tomb" Dungeon improved by adding new rooms
- Added skin variants for Einherjars to give them distinct appearances
- Improved "Draugr Runecaster" model
- Remastered Amethyst Ore texture
- Einherjars will now attack Frost Giants on sight
- Summoned Skeletons will now follow the player (even though they will still occassionally 
wander off, but they will come back to the player)

