Package net.frozenblock.wilderwild.block
Class AlgaeBlock
java.lang.Object
net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.Block
net.frozenblock.wilderwild.block.AlgaeBlock
- All Implemented Interfaces:
net.minecraft.world.flag.FeatureElement,net.minecraft.world.level.block.BonemealableBlock,net.minecraft.world.level.ItemLike
public class AlgaeBlock
extends net.minecraft.world.level.block.Block
implements net.minecraft.world.level.block.BonemealableBlock
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.world.level.block.Block
net.minecraft.world.level.block.Block.BlockStatePairKeyNested classes/interfaces inherited from class net.minecraft.world.level.block.state.BlockBehaviour
net.minecraft.world.level.block.state.BlockBehaviour.BlockStateBase, net.minecraft.world.level.block.state.BlockBehaviour.OffsetFunction, net.minecraft.world.level.block.state.BlockBehaviour.OffsetType, net.minecraft.world.level.block.state.BlockBehaviour.Properties, net.minecraft.world.level.block.state.BlockBehaviour.StateArgumentPredicate<A>, net.minecraft.world.level.block.state.BlockBehaviour.StatePredicate -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final doubleprotected static final net.minecraft.world.phys.shapes.VoxelShapeFields inherited from class net.minecraft.world.level.block.Block
BLOCK_STATE_REGISTRY, INDESTRUCTIBLE, INSTANT, stateDefinition, UPDATE_ALL, UPDATE_ALL_IMMEDIATE, UPDATE_CLIENTS, UPDATE_IMMEDIATE, UPDATE_INVISIBLE, UPDATE_KNOWN_SHAPE, UPDATE_LIMIT, UPDATE_MOVE_BY_PISTON, UPDATE_NEIGHBORS, UPDATE_NONE, UPDATE_SUPPRESS_DROPSFields inherited from class net.minecraft.world.level.block.state.BlockBehaviour
drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, properties, requiredFeatures, soundType, speedFactor, UPDATE_SHAPE_ORDERFields inherited from interface net.minecraft.world.flag.FeatureElement
FILTERED_REGISTRIES -
Constructor Summary
ConstructorsConstructorDescriptionAlgaeBlock(net.minecraft.world.level.block.state.BlockBehaviour.Properties settings) -
Method Summary
Modifier and TypeMethodDescriptionbooleancanSurvive(@NotNull net.minecraft.world.level.block.state.BlockState state, @NotNull net.minecraft.world.level.LevelReader level, @NotNull net.minecraft.core.BlockPos pos) voidentityInside(@NotNull net.minecraft.world.level.block.state.BlockState state, @NotNull net.minecraft.world.level.Level level, @NotNull net.minecraft.core.BlockPos pos, @NotNull net.minecraft.world.entity.Entity entity) @NotNull net.minecraft.world.phys.shapes.VoxelShapegetShape(@NotNull net.minecraft.world.level.block.state.BlockState state, @NotNull net.minecraft.world.level.BlockGetter level, @NotNull net.minecraft.core.BlockPos pos, @NotNull net.minecraft.world.phys.shapes.CollisionContext context) booleanhasAmountNearby(@NotNull net.minecraft.world.level.LevelAccessor level, @NotNull net.minecraft.core.BlockPos blockPos, int x, int threshold) booleanisBonemealSuccess(@NotNull net.minecraft.world.level.Level level, @NotNull net.minecraft.util.RandomSource random, @NotNull net.minecraft.core.BlockPos pos, @NotNull net.minecraft.world.level.block.state.BlockState state) booleanisValidBonemealTarget(@NotNull net.minecraft.world.level.LevelReader level, @NotNull net.minecraft.core.BlockPos pos, @NotNull net.minecraft.world.level.block.state.BlockState state, boolean isClient) voidperformBonemeal(@NotNull net.minecraft.server.level.ServerLevel level, @NotNull net.minecraft.util.RandomSource random, @NotNull net.minecraft.core.BlockPos pos, @NotNull net.minecraft.world.level.block.state.BlockState state) static @NotNull List<net.minecraft.core.Direction> shuffleOffsets(@NotNull net.minecraft.util.RandomSource random) voidtick(@NotNull net.minecraft.world.level.block.state.BlockState state, @NotNull net.minecraft.server.level.ServerLevel level, @NotNull net.minecraft.core.BlockPos pos, @NotNull net.minecraft.util.RandomSource random) @NotNull net.minecraft.world.level.block.state.BlockStateupdateShape(@NotNull net.minecraft.world.level.block.state.BlockState state, @NotNull net.minecraft.core.Direction direction, @NotNull net.minecraft.world.level.block.state.BlockState neighborState, @NotNull net.minecraft.world.level.LevelAccessor level, @NotNull net.minecraft.core.BlockPos pos, @NotNull net.minecraft.core.BlockPos neighborPos) Methods inherited from class net.minecraft.world.level.block.Block
animateTick, appendHoverText, asBlock, asItem, box, builtInRegistryHolder, byItem, canSupportCenter, canSupportRigidBlock, createBlockStateDefinition, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getId, getJumpFactor, getName, getShapeForEachState, getSoundType, getSpeedFactor, getStateDefinition, getStateForPlacement, handlePrecipitation, hasDynamicShape, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isRandomlyTicking, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, popResourceFromFace, propagatesSkylightDown, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, spawnDestroyParticles, stateById, stepOn, toString, tryDropExperience, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded, withPropertiesOfMethods inherited from class net.minecraft.world.level.block.state.BlockBehaviour
attack, canBeReplaced, canBeReplaced, defaultDestroyTime, defaultMapColor, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDirectSignal, getDrops, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMaxHorizontalOffset, getMaxVerticalOffset, getMenuProvider, getOcclusionShape, getRenderShape, getSeed, getShadeBrightness, getSignal, getVisualShape, hasAnalogOutputSignal, isCollisionShapeFullBlock, isOcclusionShapeFullBlock, isPathfindable, isSignalSource, mirror, neighborChanged, onPlace, onProjectileHit, onRemove, randomTick, requiredFeatures, rotate, skipRendering, spawnAfterBreak, triggerEvent, updateIndirectNeighbourShapes, use, useShapeForLightOcclusionMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface net.minecraft.world.flag.FeatureElement
isEnabled
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Field Details
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ENTITY_SLOWDOWN
public static final double ENTITY_SLOWDOWN- See Also:
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SHAPE
protected static final net.minecraft.world.phys.shapes.VoxelShape SHAPE
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Constructor Details
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AlgaeBlock
public AlgaeBlock(@NotNull net.minecraft.world.level.block.state.BlockBehaviour.Properties settings)
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Method Details
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shuffleOffsets
@NotNull public static @NotNull List<net.minecraft.core.Direction> shuffleOffsets(@NotNull @NotNull net.minecraft.util.RandomSource random) -
getShape
@NotNull public @NotNull net.minecraft.world.phys.shapes.VoxelShape getShape(@NotNull @NotNull net.minecraft.world.level.block.state.BlockState state, @NotNull @NotNull net.minecraft.world.level.BlockGetter level, @NotNull @NotNull net.minecraft.core.BlockPos pos, @NotNull @NotNull net.minecraft.world.phys.shapes.CollisionContext context) - Overrides:
getShapein classnet.minecraft.world.level.block.state.BlockBehaviour
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canSurvive
public boolean canSurvive(@NotNull @NotNull net.minecraft.world.level.block.state.BlockState state, @NotNull @NotNull net.minecraft.world.level.LevelReader level, @NotNull @NotNull net.minecraft.core.BlockPos pos) - Overrides:
canSurvivein classnet.minecraft.world.level.block.state.BlockBehaviour
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updateShape
@NotNull public @NotNull net.minecraft.world.level.block.state.BlockState updateShape(@NotNull @NotNull net.minecraft.world.level.block.state.BlockState state, @NotNull @NotNull net.minecraft.core.Direction direction, @NotNull @NotNull net.minecraft.world.level.block.state.BlockState neighborState, @NotNull @NotNull net.minecraft.world.level.LevelAccessor level, @NotNull @NotNull net.minecraft.core.BlockPos pos, @NotNull @NotNull net.minecraft.core.BlockPos neighborPos) - Overrides:
updateShapein classnet.minecraft.world.level.block.state.BlockBehaviour
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tick
public void tick(@NotNull @NotNull net.minecraft.world.level.block.state.BlockState state, @NotNull @NotNull net.minecraft.server.level.ServerLevel level, @NotNull @NotNull net.minecraft.core.BlockPos pos, @NotNull @NotNull net.minecraft.util.RandomSource random) - Overrides:
tickin classnet.minecraft.world.level.block.state.BlockBehaviour
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entityInside
public void entityInside(@NotNull @NotNull net.minecraft.world.level.block.state.BlockState state, @NotNull @NotNull net.minecraft.world.level.Level level, @NotNull @NotNull net.minecraft.core.BlockPos pos, @NotNull @NotNull net.minecraft.world.entity.Entity entity) - Overrides:
entityInsidein classnet.minecraft.world.level.block.state.BlockBehaviour
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isValidBonemealTarget
public boolean isValidBonemealTarget(@NotNull @NotNull net.minecraft.world.level.LevelReader level, @NotNull @NotNull net.minecraft.core.BlockPos pos, @NotNull @NotNull net.minecraft.world.level.block.state.BlockState state, boolean isClient) - Specified by:
isValidBonemealTargetin interfacenet.minecraft.world.level.block.BonemealableBlock
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isBonemealSuccess
public boolean isBonemealSuccess(@NotNull @NotNull net.minecraft.world.level.Level level, @NotNull @NotNull net.minecraft.util.RandomSource random, @NotNull @NotNull net.minecraft.core.BlockPos pos, @NotNull @NotNull net.minecraft.world.level.block.state.BlockState state) - Specified by:
isBonemealSuccessin interfacenet.minecraft.world.level.block.BonemealableBlock
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performBonemeal
public void performBonemeal(@NotNull @NotNull net.minecraft.server.level.ServerLevel level, @NotNull @NotNull net.minecraft.util.RandomSource random, @NotNull @NotNull net.minecraft.core.BlockPos pos, @NotNull @NotNull net.minecraft.world.level.block.state.BlockState state) - Specified by:
performBonemealin interfacenet.minecraft.world.level.block.BonemealableBlock
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hasAmountNearby
public boolean hasAmountNearby(@NotNull @NotNull net.minecraft.world.level.LevelAccessor level, @NotNull @NotNull net.minecraft.core.BlockPos blockPos, int x, int threshold)
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