Class BlockRenderDispatcherMixin
java.lang.Object
net.frozenblock.wilderwild.mixin.snowlogging.client.BlockRenderDispatcherMixin
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidrenderBatched(net.minecraft.world.level.block.state.BlockState state, net.minecraft.core.BlockPos pos, net.minecraft.world.level.BlockAndTintGetter level, com.mojang.blaze3d.vertex.PoseStack poseStack, com.mojang.blaze3d.vertex.VertexConsumer consumer, boolean checkSides, net.minecraft.util.RandomSource random) voidrenderBreakingTexture(net.minecraft.world.level.block.state.BlockState state, net.minecraft.core.BlockPos pos, net.minecraft.world.level.BlockAndTintGetter level, com.mojang.blaze3d.vertex.PoseStack poseStack, com.mojang.blaze3d.vertex.VertexConsumer consumer) voidwilderWild$renderBatched(net.minecraft.world.level.block.state.BlockState state, net.minecraft.core.BlockPos pos, net.minecraft.world.level.BlockAndTintGetter level, com.mojang.blaze3d.vertex.PoseStack poseStack, com.mojang.blaze3d.vertex.VertexConsumer consumer, boolean checkSides, net.minecraft.util.RandomSource random, org.spongepowered.asm.mixin.injection.callback.CallbackInfo ci) voidwilderWild$renderBreakingTexture(net.minecraft.world.level.block.state.BlockState state, net.minecraft.core.BlockPos pos, net.minecraft.world.level.BlockAndTintGetter level, com.mojang.blaze3d.vertex.PoseStack poseStack, com.mojang.blaze3d.vertex.VertexConsumer consumer, org.spongepowered.asm.mixin.injection.callback.CallbackInfo info)
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Constructor Details
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BlockRenderDispatcherMixin
public BlockRenderDispatcherMixin()
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Method Details
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wilderWild$renderBreakingTexture
public void wilderWild$renderBreakingTexture(net.minecraft.world.level.block.state.BlockState state, net.minecraft.core.BlockPos pos, net.minecraft.world.level.BlockAndTintGetter level, com.mojang.blaze3d.vertex.PoseStack poseStack, com.mojang.blaze3d.vertex.VertexConsumer consumer, org.spongepowered.asm.mixin.injection.callback.CallbackInfo info) -
wilderWild$renderBatched
public void wilderWild$renderBatched(net.minecraft.world.level.block.state.BlockState state, net.minecraft.core.BlockPos pos, net.minecraft.world.level.BlockAndTintGetter level, com.mojang.blaze3d.vertex.PoseStack poseStack, com.mojang.blaze3d.vertex.VertexConsumer consumer, boolean checkSides, net.minecraft.util.RandomSource random, org.spongepowered.asm.mixin.injection.callback.CallbackInfo ci) -
renderBreakingTexture
public void renderBreakingTexture(net.minecraft.world.level.block.state.BlockState state, net.minecraft.core.BlockPos pos, net.minecraft.world.level.BlockAndTintGetter level, com.mojang.blaze3d.vertex.PoseStack poseStack, com.mojang.blaze3d.vertex.VertexConsumer consumer) -
renderBatched
public void renderBatched(net.minecraft.world.level.block.state.BlockState state, net.minecraft.core.BlockPos pos, net.minecraft.world.level.BlockAndTintGetter level, com.mojang.blaze3d.vertex.PoseStack poseStack, com.mojang.blaze3d.vertex.VertexConsumer consumer, boolean checkSides, net.minecraft.util.RandomSource random)
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