Class BlockRenderDispatcherMixin

java.lang.Object
net.frozenblock.wilderwild.mixin.snowlogging.client.BlockRenderDispatcherMixin

@Environment(CLIENT) public class BlockRenderDispatcherMixin extends Object
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Modifier and Type
    Method
    Description
    void
    renderBatched(net.minecraft.world.level.block.state.BlockState state, net.minecraft.core.BlockPos pos, net.minecraft.world.level.BlockAndTintGetter level, com.mojang.blaze3d.vertex.PoseStack poseStack, com.mojang.blaze3d.vertex.VertexConsumer consumer, boolean checkSides, net.minecraft.util.RandomSource random)
     
    void
    renderBreakingTexture(net.minecraft.world.level.block.state.BlockState state, net.minecraft.core.BlockPos pos, net.minecraft.world.level.BlockAndTintGetter level, com.mojang.blaze3d.vertex.PoseStack poseStack, com.mojang.blaze3d.vertex.VertexConsumer consumer)
     
    void
    wilderWild$renderBatched(net.minecraft.world.level.block.state.BlockState state, net.minecraft.core.BlockPos pos, net.minecraft.world.level.BlockAndTintGetter level, com.mojang.blaze3d.vertex.PoseStack poseStack, com.mojang.blaze3d.vertex.VertexConsumer consumer, boolean checkSides, net.minecraft.util.RandomSource random, org.spongepowered.asm.mixin.injection.callback.CallbackInfo ci)
     
    void
    wilderWild$renderBreakingTexture(net.minecraft.world.level.block.state.BlockState state, net.minecraft.core.BlockPos pos, net.minecraft.world.level.BlockAndTintGetter level, com.mojang.blaze3d.vertex.PoseStack poseStack, com.mojang.blaze3d.vertex.VertexConsumer consumer, org.spongepowered.asm.mixin.injection.callback.CallbackInfo info)
     

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • BlockRenderDispatcherMixin

      public BlockRenderDispatcherMixin()
  • Method Details

    • wilderWild$renderBreakingTexture

      public void wilderWild$renderBreakingTexture(net.minecraft.world.level.block.state.BlockState state, net.minecraft.core.BlockPos pos, net.minecraft.world.level.BlockAndTintGetter level, com.mojang.blaze3d.vertex.PoseStack poseStack, com.mojang.blaze3d.vertex.VertexConsumer consumer, org.spongepowered.asm.mixin.injection.callback.CallbackInfo info)
    • wilderWild$renderBatched

      public void wilderWild$renderBatched(net.minecraft.world.level.block.state.BlockState state, net.minecraft.core.BlockPos pos, net.minecraft.world.level.BlockAndTintGetter level, com.mojang.blaze3d.vertex.PoseStack poseStack, com.mojang.blaze3d.vertex.VertexConsumer consumer, boolean checkSides, net.minecraft.util.RandomSource random, org.spongepowered.asm.mixin.injection.callback.CallbackInfo ci)
    • renderBreakingTexture

      public void renderBreakingTexture(net.minecraft.world.level.block.state.BlockState state, net.minecraft.core.BlockPos pos, net.minecraft.world.level.BlockAndTintGetter level, com.mojang.blaze3d.vertex.PoseStack poseStack, com.mojang.blaze3d.vertex.VertexConsumer consumer)
    • renderBatched

      public void renderBatched(net.minecraft.world.level.block.state.BlockState state, net.minecraft.core.BlockPos pos, net.minecraft.world.level.BlockAndTintGetter level, com.mojang.blaze3d.vertex.PoseStack poseStack, com.mojang.blaze3d.vertex.VertexConsumer consumer, boolean checkSides, net.minecraft.util.RandomSource random)