Class WWStructures

java.lang.Object
net.frozenblock.wilderwild.registry.WWStructures

public final class WWStructures extends Object
  • Method Summary

    Modifier and Type
    Method
    Description
    static void
    bootstrap(@NotNull net.minecraft.data.worldgen.BootstapContext<net.minecraft.world.level.levelgen.structure.Structure> context)
     
    static void
    bootstrapStructureSet(@NotNull net.minecraft.data.worldgen.BootstapContext<net.minecraft.world.level.levelgen.structure.StructureSet> context)
     
    static void
    bootstrapTemplatePool(@NotNull net.minecraft.data.worldgen.BootstapContext<net.minecraft.world.level.levelgen.structure.pools.StructureTemplatePool> context)
     
    static @NotNull net.minecraft.resources.ResourceKey<net.minecraft.world.level.levelgen.structure.Structure>
    createKey(@NotNull String id)
     
    static @NotNull net.minecraft.resources.ResourceKey<net.minecraft.world.level.levelgen.structure.StructureSet>
    ofSet(@NotNull String id)
     
    static void
    register(@NotNull net.minecraft.data.worldgen.BootstapContext<net.minecraft.world.level.levelgen.structure.pools.StructureTemplatePool> pool, String location, net.minecraft.world.level.levelgen.structure.pools.StructureTemplatePool templatePool)
     
    static net.minecraft.world.level.levelgen.structure.Structure.StructureSettings
    structure(@NotNull net.minecraft.core.HolderSet<net.minecraft.world.level.biome.Biome> holderSet, @NotNull Map<net.minecraft.world.entity.MobCategory,net.minecraft.world.level.levelgen.structure.StructureSpawnOverride> spawns, net.minecraft.world.level.levelgen.GenerationStep.Decoration featureStep, @NotNull net.minecraft.world.level.levelgen.structure.TerrainAdjustment terrainAdaptation)
     
    static net.minecraft.world.level.levelgen.structure.Structure.StructureSettings
    structure(@NotNull net.minecraft.core.HolderSet<net.minecraft.world.level.biome.Biome> holderSet, net.minecraft.world.level.levelgen.GenerationStep.Decoration featureStep, @NotNull net.minecraft.world.level.levelgen.structure.TerrainAdjustment terrainAdaptation)
     

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Method Details

    • bootstrapTemplatePool

      public static void bootstrapTemplatePool(@NotNull @NotNull net.minecraft.data.worldgen.BootstapContext<net.minecraft.world.level.levelgen.structure.pools.StructureTemplatePool> context)
    • bootstrap

      public static void bootstrap(@NotNull @NotNull net.minecraft.data.worldgen.BootstapContext<net.minecraft.world.level.levelgen.structure.Structure> context)
    • bootstrapStructureSet

      public static void bootstrapStructureSet(@NotNull @NotNull net.minecraft.data.worldgen.BootstapContext<net.minecraft.world.level.levelgen.structure.StructureSet> context)
    • ofSet

      @NotNull public static @NotNull net.minecraft.resources.ResourceKey<net.minecraft.world.level.levelgen.structure.StructureSet> ofSet(@NotNull @NotNull String id)
    • createKey

      @NotNull public static @NotNull net.minecraft.resources.ResourceKey<net.minecraft.world.level.levelgen.structure.Structure> createKey(@NotNull @NotNull String id)
    • structure

      @NotNull public static net.minecraft.world.level.levelgen.structure.Structure.StructureSettings structure(@NotNull @NotNull net.minecraft.core.HolderSet<net.minecraft.world.level.biome.Biome> holderSet, @NotNull @NotNull Map<net.minecraft.world.entity.MobCategory,net.minecraft.world.level.levelgen.structure.StructureSpawnOverride> spawns, @NotNull net.minecraft.world.level.levelgen.GenerationStep.Decoration featureStep, @NotNull @NotNull net.minecraft.world.level.levelgen.structure.TerrainAdjustment terrainAdaptation)
    • structure

      @NotNull public static net.minecraft.world.level.levelgen.structure.Structure.StructureSettings structure(@NotNull @NotNull net.minecraft.core.HolderSet<net.minecraft.world.level.biome.Biome> holderSet, @NotNull net.minecraft.world.level.levelgen.GenerationStep.Decoration featureStep, @NotNull @NotNull net.minecraft.world.level.levelgen.structure.TerrainAdjustment terrainAdaptation)
    • register

      public static void register(@NotNull @NotNull net.minecraft.data.worldgen.BootstapContext<net.minecraft.world.level.levelgen.structure.pools.StructureTemplatePool> pool, String location, net.minecraft.world.level.levelgen.structure.pools.StructureTemplatePool templatePool)