scoreboard players set #customer_cooldown value 122
scoreboard players operation #customer_cooldown value -= #store_quality value

execute unless entity @e[type=villager,tag=at_checkout_1,tag=samsung_customer] run return run summon villager -1 100 -1 {Tags:["samsung_customer","at_checkout_1"],NoAI:1b,Silent:1b,Invulnerable:1b,PersistenceRequired:1b,Rotation:[90f,0f],CustomName:{"text":"Samsung Customer",color:dark_blue,bold:true}}

execute unless entity @e[type=villager,tag=at_checkout_2,tag=samsung_customer] run return run summon villager -1 100 7 {Tags:["samsung_customer","at_checkout_2"],NoAI:1b,Silent:1b,Invulnerable:1b,PersistenceRequired:1b,Rotation:[90f,0f],CustomName:{"text":"Samsung Customer",color:dark_blue,bold:true}}