类 EerieRegolithBlock
java.lang.Object
net.minecraft.block.AbstractBlock
net.minecraft.block.Block
pers.saikel0rado1iu.spontaneousreplace.terriforest.block.EerieRegolithBlock
- 所有已实现的接口:
net.fabricmc.fabric.api.block.v1.FabricBlock,net.minecraft.item.ItemConvertible,net.minecraft.resource.featuretoggle.ToggleableFeature,pers.saikel0rado1iu.silk.api.magiccube.infect.InfectSapling
public class EerieRegolithBlock
extends net.minecraft.block.Block
implements pers.saikel0rado1iu.silk.api.magiccube.infect.InfectSapling
阴森浮土方块
一种特殊的感染方块,会将树苗感染成阴森木- 从以下版本开始:
- 1.0.0
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.block.Block
net.minecraft.block.Block.NeighborGroup从类继承的嵌套类/接口 net.minecraft.block.AbstractBlock
net.minecraft.block.AbstractBlock.AbstractBlockState, net.minecraft.block.AbstractBlock.ContextPredicate, net.minecraft.block.AbstractBlock.Offsetter, net.minecraft.block.AbstractBlock.OffsetType, net.minecraft.block.AbstractBlock.Settings, net.minecraft.block.AbstractBlock.TypedContextPredicate<A> -
字段概要
字段从类继承的字段 net.minecraft.block.Block
field_31023, field_31024, field_31025, field_31035, FORCE_STATE, MOVED, NO_REDRAW, NOTIFY_ALL, NOTIFY_ALL_AND_REDRAW, NOTIFY_LISTENERS, NOTIFY_NEIGHBORS, REDRAW_ON_MAIN_THREAD, SKIP_DROPS, STATE_IDS, stateManager从类继承的字段 net.minecraft.block.AbstractBlock
collidable, DIRECTIONS, dynamicBounds, jumpVelocityMultiplier, lootTableKey, randomTicks, requiredFeatures, resistance, settings, slipperiness, soundGroup, velocityMultiplier从接口继承的字段 net.minecraft.resource.featuretoggle.ToggleableFeature
FEATURE_ENABLED_REGISTRY_KEYS -
构造器概要
构造器 -
方法概要
修饰符和类型方法说明voidgenerate(net.minecraft.server.world.ServerWorld world, net.minecraft.util.math.BlockPos pos, net.minecraft.block.BlockState state, net.minecraft.util.math.random.Random random, net.minecraft.block.SaplingBlock sapling) 树苗的生成方法protected com.mojang.serialization.MapCodec<? extends net.minecraft.block.Block> getCodec()从类继承的方法 net.minecraft.block.Block
afterBreak, appendProperties, appendTooltip, asBlock, asItem, canMobSpawnInside, cannotConnect, createCuboidShape, dropExperience, dropExperienceWhenMined, dropStack, dropStack, dropStacks, dropStacks, dropStacks, getBlastResistance, getBlockFromItem, getDefaultState, getDroppedStacks, getDroppedStacks, getJumpVelocityMultiplier, getName, getPickStack, getPlacementState, getRawIdFromState, getRegistryEntry, getShapesForStates, getSlipperiness, getStateFromRawId, getStateManager, getStateWithProperties, getTranslationKey, getVelocityMultiplier, hasDynamicBounds, hasTopRim, isFaceFullSquare, isShapeFullCube, onBreak, onBroken, onDestroyedByExplosion, onEntityLand, onLandedUpon, onPlaced, onSteppedOn, postProcessState, precipitationTick, pushEntitiesUpBeforeBlockChange, randomDisplayTick, replace, replace, setDefaultState, shouldDrawSide, shouldDropItemsOnExplosion, sideCoversSmallSquare, spawnBreakParticles, toString从类继承的方法 net.minecraft.block.AbstractBlock
calcBlockBreakingDelta, canBucketPlace, canPathfindThrough, canPlaceAt, canReplace, createCodec, createScreenHandlerFactory, createSettingsCodec, emitsRedstonePower, getAmbientOcclusionLightLevel, getCameraCollisionShape, getCollisionShape, getComparatorOutput, getCullingShape, getDefaultMapColor, getDroppedStacks, getFluidState, getHardness, getLootTableKey, getMaxHorizontalModelOffset, getOpacity, getOutlineShape, getRaycastShape, getRenderingSeed, getRenderType, getRequiredFeatures, getSettings, getSidesShape, getSoundGroup, getStateForNeighborUpdate, getStrongRedstonePower, getVerticalModelOffsetMultiplier, getWeakRedstonePower, hasComparatorOutput, hasRandomTicks, hasSidedTransparency, isCullingShapeFullCube, isShapeFullCube, isSideInvisible, isTransparent, mirror, neighborUpdate, onBlockAdded, onBlockBreakStart, onEntityCollision, onExploded, onProjectileHit, onStacksDropped, onStateReplaced, onSyncedBlockEvent, onUse, onUseWithItem, prepare, randomTick, rotate, scheduledTick从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait从接口继承的方法 net.fabricmc.fabric.api.block.v1.FabricBlock
getAppearance从接口继承的方法 net.minecraft.resource.featuretoggle.ToggleableFeature
isEnabled
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字段详细资料
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CODEC
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构造器详细资料
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EerieRegolithBlock
public EerieRegolithBlock(net.minecraft.block.AbstractBlock.Settings settings)
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方法详细资料
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generate
public void generate(net.minecraft.server.world.ServerWorld world, net.minecraft.util.math.BlockPos pos, net.minecraft.block.BlockState state, net.minecraft.util.math.random.Random random, net.minecraft.block.SaplingBlock sapling) 树苗的生成方法- 指定者:
generate在接口中pers.saikel0rado1iu.silk.api.magiccube.infect.InfectSapling- 参数:
world- 服务区存档世界pos- 方块位置state- 方块状态random- 随机数sapling- 树苗方块
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getCodec
protected com.mojang.serialization.MapCodec<? extends net.minecraft.block.Block> getCodec()- 覆盖:
getCodec在类中net.minecraft.block.Block
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