类 IceEerieRindBlock
java.lang.Object
net.minecraft.block.AbstractBlock
net.minecraft.block.Block
pers.saikel0rado1iu.spontaneousreplace.terriforest.block.IceEerieRindBlock
- 所有已实现的接口:
net.fabricmc.fabric.api.block.v1.FabricBlock,net.minecraft.item.ItemConvertible,net.minecraft.resource.featuretoggle.ToggleableFeature
public class IceEerieRindBlock
extends net.minecraft.block.Block
冰阴森木壳方块
含有冰的阴森木壳方块- 从以下版本开始:
- 1.0.0
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.block.Block
net.minecraft.block.Block.NeighborGroup从类继承的嵌套类/接口 net.minecraft.block.AbstractBlock
net.minecraft.block.AbstractBlock.AbstractBlockState, net.minecraft.block.AbstractBlock.ContextPredicate, net.minecraft.block.AbstractBlock.Offsetter, net.minecraft.block.AbstractBlock.OffsetType, net.minecraft.block.AbstractBlock.Settings, net.minecraft.block.AbstractBlock.TypedContextPredicate<A> -
字段概要
字段从类继承的字段 net.minecraft.block.Block
field_31023, field_31024, field_31025, field_31035, FORCE_STATE, MOVED, NO_REDRAW, NOTIFY_ALL, NOTIFY_ALL_AND_REDRAW, NOTIFY_LISTENERS, NOTIFY_NEIGHBORS, REDRAW_ON_MAIN_THREAD, SKIP_DROPS, STATE_IDS, stateManager从类继承的字段 net.minecraft.block.AbstractBlock
collidable, DIRECTIONS, dynamicBounds, jumpVelocityMultiplier, lootTableKey, randomTicks, requiredFeatures, resistance, settings, slipperiness, soundGroup, velocityMultiplier从接口继承的字段 net.minecraft.resource.featuretoggle.ToggleableFeature
FEATURE_ENABLED_REGISTRY_KEYS -
构造器概要
构造器 -
方法概要
修饰符和类型方法说明protected com.mojang.serialization.MapCodec<? extends net.minecraft.block.Block> getCodec()booleanhasRandomTicks(net.minecraft.block.BlockState state) 有随机刻voidrandomDisplayTick(net.minecraft.block.BlockState state, net.minecraft.world.World world, net.minecraft.util.math.BlockPos pos, net.minecraft.util.math.random.Random random) 随机灵魂粒子效果从类继承的方法 net.minecraft.block.Block
afterBreak, appendProperties, appendTooltip, asBlock, asItem, canMobSpawnInside, cannotConnect, createCuboidShape, dropExperience, dropExperienceWhenMined, dropStack, dropStack, dropStacks, dropStacks, dropStacks, getBlastResistance, getBlockFromItem, getDefaultState, getDroppedStacks, getDroppedStacks, getJumpVelocityMultiplier, getName, getPickStack, getPlacementState, getRawIdFromState, getRegistryEntry, getShapesForStates, getSlipperiness, getStateFromRawId, getStateManager, getStateWithProperties, getTranslationKey, getVelocityMultiplier, hasDynamicBounds, hasTopRim, isFaceFullSquare, isShapeFullCube, onBreak, onBroken, onDestroyedByExplosion, onEntityLand, onLandedUpon, onPlaced, onSteppedOn, postProcessState, precipitationTick, pushEntitiesUpBeforeBlockChange, replace, replace, setDefaultState, shouldDrawSide, shouldDropItemsOnExplosion, sideCoversSmallSquare, spawnBreakParticles, toString从类继承的方法 net.minecraft.block.AbstractBlock
calcBlockBreakingDelta, canBucketPlace, canPathfindThrough, canPlaceAt, canReplace, createCodec, createScreenHandlerFactory, createSettingsCodec, emitsRedstonePower, getAmbientOcclusionLightLevel, getCameraCollisionShape, getCollisionShape, getComparatorOutput, getCullingShape, getDefaultMapColor, getDroppedStacks, getFluidState, getHardness, getLootTableKey, getMaxHorizontalModelOffset, getOpacity, getOutlineShape, getRaycastShape, getRenderingSeed, getRenderType, getRequiredFeatures, getSettings, getSidesShape, getSoundGroup, getStateForNeighborUpdate, getStrongRedstonePower, getVerticalModelOffsetMultiplier, getWeakRedstonePower, hasComparatorOutput, hasSidedTransparency, isCullingShapeFullCube, isShapeFullCube, isSideInvisible, isTransparent, mirror, neighborUpdate, onBlockAdded, onBlockBreakStart, onEntityCollision, onExploded, onProjectileHit, onStacksDropped, onStateReplaced, onSyncedBlockEvent, onUse, onUseWithItem, prepare, randomTick, rotate, scheduledTick从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait从接口继承的方法 net.fabricmc.fabric.api.block.v1.FabricBlock
getAppearance从接口继承的方法 net.minecraft.resource.featuretoggle.ToggleableFeature
isEnabled
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字段详细资料
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CODEC
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构造器详细资料
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IceEerieRindBlock
public IceEerieRindBlock(net.minecraft.block.AbstractBlock.Settings settings)
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方法详细资料
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hasRandomTicks
public boolean hasRandomTicks(net.minecraft.block.BlockState state) 有随机刻- 覆盖:
hasRandomTicks在类中net.minecraft.block.AbstractBlock
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randomDisplayTick
public void randomDisplayTick(net.minecraft.block.BlockState state, net.minecraft.world.World world, net.minecraft.util.math.BlockPos pos, net.minecraft.util.math.random.Random random) 随机灵魂粒子效果- 覆盖:
randomDisplayTick在类中net.minecraft.block.Block
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getCodec
protected com.mojang.serialization.MapCodec<? extends net.minecraft.block.Block> getCodec()- 覆盖:
getCodec在类中net.minecraft.block.Block
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