java.lang.Object
net.minecraft.block.AbstractBlock
net.minecraft.block.Block
pers.saikel0rado1iu.spontaneousreplace.terriforest.block.IceEerieRindBlock
所有已实现的接口:
net.fabricmc.fabric.api.block.v1.FabricBlock, net.minecraft.item.ItemConvertible, net.minecraft.resource.featuretoggle.ToggleableFeature

public class IceEerieRindBlock extends net.minecraft.block.Block

冰阴森木壳方块

含有冰的阴森木壳方块
从以下版本开始:
1.0.0
  • 嵌套类概要

    从类继承的嵌套类/接口 net.minecraft.block.Block

    net.minecraft.block.Block.NeighborGroup

    从类继承的嵌套类/接口 net.minecraft.block.AbstractBlock

    net.minecraft.block.AbstractBlock.AbstractBlockState, net.minecraft.block.AbstractBlock.ContextPredicate, net.minecraft.block.AbstractBlock.Offsetter, net.minecraft.block.AbstractBlock.OffsetType, net.minecraft.block.AbstractBlock.Settings, net.minecraft.block.AbstractBlock.TypedContextPredicate<A>
  • 字段概要

    字段
    修饰符和类型
    字段
    说明
    static final com.mojang.serialization.MapCodec<IceEerieRindBlock>
     

    从类继承的字段 net.minecraft.block.Block

    field_31023, field_31024, field_31025, field_31035, FORCE_STATE, MOVED, NO_REDRAW, NOTIFY_ALL, NOTIFY_ALL_AND_REDRAW, NOTIFY_LISTENERS, NOTIFY_NEIGHBORS, REDRAW_ON_MAIN_THREAD, SKIP_DROPS, STATE_IDS, stateManager

    从类继承的字段 net.minecraft.block.AbstractBlock

    collidable, DIRECTIONS, dynamicBounds, jumpVelocityMultiplier, lootTableKey, randomTicks, requiredFeatures, resistance, settings, slipperiness, soundGroup, velocityMultiplier

    从接口继承的字段 net.minecraft.resource.featuretoggle.ToggleableFeature

    FEATURE_ENABLED_REGISTRY_KEYS
  • 构造器概要

    构造器
    构造器
    说明
    IceEerieRindBlock(net.minecraft.block.AbstractBlock.Settings settings)
     
  • 方法概要

    修饰符和类型
    方法
    说明
    protected com.mojang.serialization.MapCodec<? extends net.minecraft.block.Block>
     
    boolean
    hasRandomTicks(net.minecraft.block.BlockState state)
    有随机刻
    void
    randomDisplayTick(net.minecraft.block.BlockState state, net.minecraft.world.World world, net.minecraft.util.math.BlockPos pos, net.minecraft.util.math.random.Random random)
    随机灵魂粒子效果

    从类继承的方法 net.minecraft.block.Block

    afterBreak, appendProperties, appendTooltip, asBlock, asItem, canMobSpawnInside, cannotConnect, createCuboidShape, dropExperience, dropExperienceWhenMined, dropStack, dropStack, dropStacks, dropStacks, dropStacks, getBlastResistance, getBlockFromItem, getDefaultState, getDroppedStacks, getDroppedStacks, getJumpVelocityMultiplier, getName, getPickStack, getPlacementState, getRawIdFromState, getRegistryEntry, getShapesForStates, getSlipperiness, getStateFromRawId, getStateManager, getStateWithProperties, getTranslationKey, getVelocityMultiplier, hasDynamicBounds, hasTopRim, isFaceFullSquare, isShapeFullCube, onBreak, onBroken, onDestroyedByExplosion, onEntityLand, onLandedUpon, onPlaced, onSteppedOn, postProcessState, precipitationTick, pushEntitiesUpBeforeBlockChange, replace, replace, setDefaultState, shouldDrawSide, shouldDropItemsOnExplosion, sideCoversSmallSquare, spawnBreakParticles, toString

    从类继承的方法 net.minecraft.block.AbstractBlock

    calcBlockBreakingDelta, canBucketPlace, canPathfindThrough, canPlaceAt, canReplace, createCodec, createScreenHandlerFactory, createSettingsCodec, emitsRedstonePower, getAmbientOcclusionLightLevel, getCameraCollisionShape, getCollisionShape, getComparatorOutput, getCullingShape, getDefaultMapColor, getDroppedStacks, getFluidState, getHardness, getLootTableKey, getMaxHorizontalModelOffset, getOpacity, getOutlineShape, getRaycastShape, getRenderingSeed, getRenderType, getRequiredFeatures, getSettings, getSidesShape, getSoundGroup, getStateForNeighborUpdate, getStrongRedstonePower, getVerticalModelOffsetMultiplier, getWeakRedstonePower, hasComparatorOutput, hasSidedTransparency, isCullingShapeFullCube, isShapeFullCube, isSideInvisible, isTransparent, mirror, neighborUpdate, onBlockAdded, onBlockBreakStart, onEntityCollision, onExploded, onProjectileHit, onStacksDropped, onStateReplaced, onSyncedBlockEvent, onUse, onUseWithItem, prepare, randomTick, rotate, scheduledTick

    从类继承的方法 java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait

    从接口继承的方法 net.fabricmc.fabric.api.block.v1.FabricBlock

    getAppearance

    从接口继承的方法 net.minecraft.resource.featuretoggle.ToggleableFeature

    isEnabled
  • 字段详细资料

    • CODEC

      public static final com.mojang.serialization.MapCodec<IceEerieRindBlock> CODEC
  • 构造器详细资料

    • IceEerieRindBlock

      public IceEerieRindBlock(net.minecraft.block.AbstractBlock.Settings settings)
  • 方法详细资料

    • hasRandomTicks

      public boolean hasRandomTicks(net.minecraft.block.BlockState state)
      有随机刻
      覆盖:
      hasRandomTicks 在类中 net.minecraft.block.AbstractBlock
    • randomDisplayTick

      public void randomDisplayTick(net.minecraft.block.BlockState state, net.minecraft.world.World world, net.minecraft.util.math.BlockPos pos, net.minecraft.util.math.random.Random random)
      随机灵魂粒子效果
      覆盖:
      randomDisplayTick 在类中 net.minecraft.block.Block
    • getCodec

      protected com.mojang.serialization.MapCodec<? extends net.minecraft.block.Block> getCodec()
      覆盖:
      getCodec 在类中 net.minecraft.block.Block