类 LeveledEerieRindBlock
java.lang.Object
net.minecraft.block.AbstractBlock
net.minecraft.block.Block
net.minecraft.block.AbstractCauldronBlock
net.minecraft.block.LeveledCauldronBlock
pers.saikel0rado1iu.silk.api.magiccube.cauldron.LeveledCauldronLikeBlock
pers.saikel0rado1iu.spontaneousreplace.terriforest.block.LeveledEerieRindBlock
- 所有已实现的接口:
net.fabricmc.fabric.api.block.v1.FabricBlock,net.minecraft.item.ItemConvertible,net.minecraft.resource.featuretoggle.ToggleableFeature
public class LeveledEerieRindBlock
extends pers.saikel0rado1iu.silk.api.magiccube.cauldron.LeveledCauldronLikeBlock
水平阴森木壳方块
可调整液面的阴森木壳- 从以下版本开始:
- 1.0.0
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嵌套类概要
从类继承的嵌套类/接口 net.minecraft.block.Block
net.minecraft.block.Block.NeighborGroup从类继承的嵌套类/接口 net.minecraft.block.AbstractBlock
net.minecraft.block.AbstractBlock.AbstractBlockState, net.minecraft.block.AbstractBlock.ContextPredicate, net.minecraft.block.AbstractBlock.Offsetter, net.minecraft.block.AbstractBlock.OffsetType, net.minecraft.block.AbstractBlock.Settings, net.minecraft.block.AbstractBlock.TypedContextPredicate<A> -
字段概要
从类继承的字段 net.minecraft.block.LeveledCauldronBlock
CODEC, LEVEL, MAX_LEVEL, MIN_LEVEL从类继承的字段 net.minecraft.block.AbstractCauldronBlock
behaviorMap, field_30988, OUTLINE_SHAPE从类继承的字段 net.minecraft.block.Block
field_31023, field_31024, field_31025, field_31035, FORCE_STATE, MOVED, NO_REDRAW, NOTIFY_ALL, NOTIFY_ALL_AND_REDRAW, NOTIFY_LISTENERS, NOTIFY_NEIGHBORS, REDRAW_ON_MAIN_THREAD, SKIP_DROPS, STATE_IDS, stateManager从类继承的字段 net.minecraft.block.AbstractBlock
collidable, DIRECTIONS, dynamicBounds, jumpVelocityMultiplier, lootTableKey, randomTicks, requiredFeatures, resistance, settings, slipperiness, soundGroup, velocityMultiplier从接口继承的字段 net.minecraft.resource.featuretoggle.ToggleableFeature
FEATURE_ENABLED_REGISTRY_KEYS -
构造器概要
构造器构造器说明LeveledEerieRindBlock(net.minecraft.world.biome.Biome.Precipitation precipitation, net.minecraft.block.cauldron.CauldronBehavior.CauldronBehaviorMap behaviorMap, net.minecraft.block.AbstractBlock.Settings settings) -
方法概要
修饰符和类型方法说明voiddecrementFluidLevel(net.minecraft.world.World world, net.minecraft.block.BlockState state, net.minecraft.util.math.BlockPos pos) 递减液位方法booleanhasRandomTicks(net.minecraft.block.BlockState state) 有随机刻net.minecraft.state.property.IntPropertylevel()液位属性intmaxLevel()最大液位voidonEntityCollision(net.minecraft.block.BlockState state, net.minecraft.world.World world, net.minecraft.util.math.BlockPos pos, net.minecraft.entity.Entity entity) protected voidonFireCollision(net.minecraft.block.BlockState state, net.minecraft.world.World world, net.minecraft.util.math.BlockPos pos) voidrandomDisplayTick(net.minecraft.block.BlockState state, net.minecraft.world.World world, net.minecraft.util.math.BlockPos pos, net.minecraft.util.math.random.Random random) 随机灵魂粒子效果从类继承的方法 net.minecraft.block.LeveledCauldronBlock
appendProperties, canBeFilledByDripstone, decrementFluidLevel, fillFromDripstone, getCodec, getComparatorOutput, getFluidHeight, isFull, precipitationTick从类继承的方法 net.minecraft.block.AbstractCauldronBlock
canPathfindThrough, getOutlineShape, getRaycastShape, hasComparatorOutput, isEntityTouchingFluid, onUseWithItem, scheduledTick从类继承的方法 net.minecraft.block.Block
afterBreak, appendTooltip, asBlock, asItem, canMobSpawnInside, cannotConnect, createCuboidShape, dropExperience, dropExperienceWhenMined, dropStack, dropStack, dropStacks, dropStacks, dropStacks, getBlastResistance, getBlockFromItem, getDefaultState, getDroppedStacks, getDroppedStacks, getJumpVelocityMultiplier, getName, getPickStack, getPlacementState, getRawIdFromState, getRegistryEntry, getShapesForStates, getSlipperiness, getStateFromRawId, getStateManager, getStateWithProperties, getTranslationKey, getVelocityMultiplier, hasDynamicBounds, hasTopRim, isFaceFullSquare, isShapeFullCube, onBreak, onBroken, onDestroyedByExplosion, onEntityLand, onLandedUpon, onPlaced, onSteppedOn, postProcessState, pushEntitiesUpBeforeBlockChange, replace, replace, setDefaultState, shouldDrawSide, shouldDropItemsOnExplosion, sideCoversSmallSquare, spawnBreakParticles, toString从类继承的方法 net.minecraft.block.AbstractBlock
calcBlockBreakingDelta, canBucketPlace, canPlaceAt, canReplace, createCodec, createScreenHandlerFactory, createSettingsCodec, emitsRedstonePower, getAmbientOcclusionLightLevel, getCameraCollisionShape, getCollisionShape, getCullingShape, getDefaultMapColor, getDroppedStacks, getFluidState, getHardness, getLootTableKey, getMaxHorizontalModelOffset, getOpacity, getRenderingSeed, getRenderType, getRequiredFeatures, getSettings, getSidesShape, getSoundGroup, getStateForNeighborUpdate, getStrongRedstonePower, getVerticalModelOffsetMultiplier, getWeakRedstonePower, hasSidedTransparency, isCullingShapeFullCube, isShapeFullCube, isSideInvisible, isTransparent, mirror, neighborUpdate, onBlockAdded, onBlockBreakStart, onExploded, onProjectileHit, onStacksDropped, onStateReplaced, onSyncedBlockEvent, onUse, prepare, randomTick, rotate从类继承的方法 java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait从接口继承的方法 net.fabricmc.fabric.api.block.v1.FabricBlock
getAppearance从接口继承的方法 net.minecraft.resource.featuretoggle.ToggleableFeature
isEnabled
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构造器详细资料
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LeveledEerieRindBlock
public LeveledEerieRindBlock(net.minecraft.world.biome.Biome.Precipitation precipitation, net.minecraft.block.cauldron.CauldronBehavior.CauldronBehaviorMap behaviorMap, net.minecraft.block.AbstractBlock.Settings settings)
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方法详细资料
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level
public net.minecraft.state.property.IntProperty level()液位属性- 指定者:
level在类中pers.saikel0rado1iu.silk.api.magiccube.cauldron.LeveledCauldronLikeBlock- 返回:
- 整数属性
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maxLevel
public int maxLevel()最大液位- 指定者:
maxLevel在类中pers.saikel0rado1iu.silk.api.magiccube.cauldron.LeveledCauldronLikeBlock- 返回:
- 一个正整数
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decrementFluidLevel
public void decrementFluidLevel(net.minecraft.world.World world, net.minecraft.block.BlockState state, net.minecraft.util.math.BlockPos pos) 递减液位方法- 指定者:
decrementFluidLevel在类中pers.saikel0rado1iu.silk.api.magiccube.cauldron.LeveledCauldronLikeBlock- 参数:
world- 存档世界state- 方块状态pos- 方块位置
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hasRandomTicks
public boolean hasRandomTicks(net.minecraft.block.BlockState state) 有随机刻- 覆盖:
hasRandomTicks在类中net.minecraft.block.AbstractBlock
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randomDisplayTick
public void randomDisplayTick(net.minecraft.block.BlockState state, net.minecraft.world.World world, net.minecraft.util.math.BlockPos pos, net.minecraft.util.math.random.Random random) 随机灵魂粒子效果- 覆盖:
randomDisplayTick在类中net.minecraft.block.Block
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onEntityCollision
public void onEntityCollision(net.minecraft.block.BlockState state, net.minecraft.world.World world, net.minecraft.util.math.BlockPos pos, net.minecraft.entity.Entity entity) - 覆盖:
onEntityCollision在类中net.minecraft.block.LeveledCauldronBlock
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onFireCollision
protected void onFireCollision(net.minecraft.block.BlockState state, net.minecraft.world.World world, net.minecraft.util.math.BlockPos pos)
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