java.lang.Object
net.minecraft.block.entity.BlockEntity
pers.saikel0rado1iu.silk.api.magiccube.entity.PhysicsConnectingBlockEntity
pers.saikel0rado1iu.spontaneousreplace.terriforest.block.entity.EerieBoughBlockEntity
所有已实现的接口:
net.fabricmc.fabric.api.attachment.v1.AttachmentTarget, net.fabricmc.fabric.api.blockview.v2.RenderDataBlockEntity

public class EerieBoughBlockEntity extends pers.saikel0rado1iu.silk.api.magiccube.entity.PhysicsConnectingBlockEntity

阴森木枝方块实体

EerieBoughBlock 的方块实体
从以下版本开始:
1.0.0
  • 嵌套类概要

    从类继承的嵌套类/接口 net.minecraft.block.entity.BlockEntity

    net.minecraft.block.entity.BlockEntity.ComponentsAccess
  • 字段概要

    从类继承的字段 net.minecraft.block.entity.BlockEntity

    pos, removed, world

    从接口继承的字段 net.fabricmc.fabric.api.attachment.v1.AttachmentTarget

    NBT_ATTACHMENT_KEY
  • 构造器概要

    构造器
    构造器
    说明
    EerieBoughBlockEntity(net.minecraft.util.math.BlockPos pos, net.minecraft.block.BlockState state)
     
  • 方法概要

    从类继承的方法 pers.saikel0rado1iu.silk.api.magiccube.entity.PhysicsConnectingBlockEntity

    getRootTree, getTreeNode, readNbt, setRootTree, setTreeNode, writeNbt

    从类继承的方法 net.minecraft.block.entity.BlockEntity

    addComponents, cancelRemoval, copyItemDataRequiresOperator, createComponentlessNbt, createComponentlessNbtWithIdentifyingData, createComponentMap, createFromNbt, createNbt, createNbtWithId, createNbtWithIdentifyingData, getCachedState, getComponents, getPos, getType, getWorld, hasWorld, isRemoved, markDirty, markDirty, markRemoved, onSyncedBlockEvent, populateCrashReport, posFromNbt, read, readComponentlessNbt, readComponents, readComponents, readComponents, removeFromCopiedStackNbt, setCachedState, setComponents, setStackNbt, setWorld, supports, toInitialChunkDataNbt, toUpdatePacket, tryParseCustomName, writeIdToNbt

    从类继承的方法 java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait

    从接口继承的方法 net.fabricmc.fabric.api.attachment.v1.AttachmentTarget

    getAttached, getAttachedOrCreate, getAttachedOrCreate, getAttachedOrElse, getAttachedOrGet, getAttachedOrSet, getAttachedOrThrow, hasAttached, modifyAttached, removeAttached, setAttached

    从接口继承的方法 net.fabricmc.fabric.api.blockview.v2.RenderDataBlockEntity

    getRenderData
  • 构造器详细资料

    • EerieBoughBlockEntity

      public EerieBoughBlockEntity(net.minecraft.util.math.BlockPos pos, net.minecraft.block.BlockState state)
      参数:
      pos - 方块位置
      state - 方块状态