java.lang.Object
net.minecraft.entity.effect.StatusEffect
pers.saikel0rado1iu.spontaneousreplace.terriforest.entity.effect.Acidize
所有已实现的接口:
net.minecraft.resource.featuretoggle.ToggleableFeature

public class Acidize extends net.minecraft.entity.effect.StatusEffect

酸化

酸化状态效果,每秒钟对玩家造成一定量伤害,同时溶解实体的盔甲,对装备造成一定量损伤
从以下版本开始:
1.0.0
  • 字段概要

    从类继承的字段 net.minecraft.entity.effect.StatusEffect

    ENTRY_CODEC, ENTRY_PACKET_CODEC

    从接口继承的字段 net.minecraft.resource.featuretoggle.ToggleableFeature

    FEATURE_ENABLED_REGISTRY_KEYS
  • 构造器概要

    构造器
    构造器
    说明
     
  • 方法概要

    修饰符和类型
    方法
    说明
    boolean
    applyUpdateEffect(net.minecraft.entity.LivingEntity entity, int amplifier)
     
    boolean
    canApplyUpdateEffect(int duration, int amplifier)
     

    从类继承的方法 net.minecraft.entity.effect.StatusEffect

    addAttributeModifier, applyInstantEffect, applySound, createParticle, fadeTicks, forEachAttributeModifier, getCategory, getColor, getFadeTicks, getName, getRequiredFeatures, getTranslationKey, isBeneficial, isInstant, loadTranslationKey, onApplied, onApplied, onEntityDamage, onEntityRemoval, onRemoved, playApplySound, requires

    从类继承的方法 java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait

    从接口继承的方法 net.minecraft.resource.featuretoggle.ToggleableFeature

    isEnabled
  • 构造器详细资料

    • Acidize

      public Acidize()
  • 方法详细资料

    • applyUpdateEffect

      public boolean applyUpdateEffect(net.minecraft.entity.LivingEntity entity, int amplifier)
      覆盖:
      applyUpdateEffect 在类中 net.minecraft.entity.effect.StatusEffect
    • canApplyUpdateEffect

      public boolean canApplyUpdateEffect(int duration, int amplifier)
      覆盖:
      canApplyUpdateEffect 在类中 net.minecraft.entity.effect.StatusEffect