COMPATIBLE GAME VERSIONS: 1.21.5 to 1.21.9


Changes in VisualEnchantments 5.0.3 (17/09/2025)
+ Updated to 1.21.9
+ Added enchanted copper gear
+ Added enchanted carved pumpkins
+ Added enchanted saddles
+ Added Vanishing on all axes back
+ Added Vanishing shields

Changes in VisualEnchantments 5.0.2 (29/05/2025)
+ Added 1.21.6 compatibility
+ Added Enchanted Shields which can display the banner when enchanted
+ Added Visual Enchantments to handheld tridents
+ Added Unbreaking Vanishing book
+ Changed Looting clover texture on both swords and enchanting books
+ Changed Vanishing enchanted books to have the regular book color palette
+ Fixed Wooden Hoes with vanishing were missing models
+ Fixed Wooden Pickaxes with vanishing were showing as wooden shovels

Changes in VisualEnchantments 5.0.1 (10/05/2025)
+ Added Swift Sneak on Leggings
+ Changed Fire Aspect on swords to be a flat plane
+ Changed Looting identifier has now a modified texture
+ Fixed Swords spreaing their glint to other items in the inventory
+ Fixed Mace fire and wind weren't aligning with the handheld item

Changes in VisualEnchantments 5.0.0 (29/04/2025)
+ Updated to 1.21.5
+ Updated to minecraft vanilla. Modded Clients are no longer required to use the resourcepack
+ Added armor trim support
+ Added Enchanted Books can now display multiple enchantments. The way they overlap depends on the position they occupy in the texture. If two enchantments would conflict with eachother in the positioning of the texture, only one will be displayed
+ Changed Mending in Shovels is now displayed as with other tools
+ Changed Unbreaking textures on elytras
+ Changed Curse of Binding textures on elytras
+ Changed most enchantments on how they show up in enchanted books to leave room for combinations. Most of colored books have been removed except for unbreaking and vanishing
- Removed enchanted shields
- Removed enchanted pumpkins

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Changes in VisualEnchantments 4.0.0 (03/01/2025)
+ Updated pack to the components item format
+ Added enchanted maces
+ Added wind burst enchantment
+ Added density enchantment
+ Added breach enchantment
- Removed renaming books to obtain false textures
- Removed leather armor textures
- Removed worn armor textures, to be re-added in the future

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Changes in VisualEnchantments 3.3.1 (01/10/2023)
+ Added missing visual brushes
+ Changed soul speed texture on worn boots
+ Fixed Fishing Rods with luck of the sea wouldn't cast the bait

Changes in VisualEnchantments 3.3.0 (14/09/2023)
+ Changed Sword model
+ Changed Axe model
+ Changed Sharpness textures on swords, axes, books and font
+ Changed Smite textures on swords, axes, books and font
+ Changed Bane of Arthropods on swords, axes, books and font
+ Changed Looting textures on swords, books and font
+ Changed Knockback texture on swords
+ Changed Mending texture on swords

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Changes in VisualEnchantments 3.2.7 (25/06/2023)
+ Added enchanted Brushes
+ Fixed fishing rods with Luck of the Sea not casting its hook

Changes in VisualEnchantments 3.2.6 (16/06/2023)
+ Updated to 1.20

Changes in VisualEnchantments 3.2.5 (03/04/2023)
+ Fixed some errors when using CITResewn reported by MeeniMc
+ Corrected deprecated crossbow syntax
+ Corrected typos
- Removed duplicate files
- Removed unused files

Changes in VisualEnchantments 3.2.4 (27/03/2023)
+ Updated to 1.19.4
+ Changed Mending on armor items
- Removed invisible glint, now players can decide if they want to keep the glint or deactivate it with the new 1.19.4 settings

Changes in VisualEnchantments 3.2.3 (06/03/2023)
+ Changed Punch + Mending interaction on bows
+ Changed Smite axes
+ Retextured Aqua Affinity on books
+ Retextured Fire Aspect on books
+ Retextured Fire Protection on books
+ Retextured Blast Protection on books

Changes in VisualEnchantments 3.2.2 (28/02/2023)
+ Changed Pumpkins with Curse of Binding
+ Changed Smite on Netherite Axes
+ Fixed Depth Strider not displaying on Netherite Boots

Changes in VisualEnchantments 3.2.1 (25/02/2023)
+ Fixed trident and enchanted golden apple textures

Changes in VisualEnchantments 3.2.0 (24/02/2023)
+ Added fully-enchanted armor combinations in item form for chainmail, diamond, iron, golden, netherite and turtle
+ Changed textures for all armor enchantments
+ Changed Curse of Binding enchanted book
- Reduced the amount of enchantments displayed on worn armor to 1

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Changes in VisualEnchantments 3.1.1 (13/02/2023)
+ Fixed Swift Sneak on Leather Leggings

Changes in VisualEnchantments 3.1.0 (17/01/2023)
+ Updated to 1.19
+ Added Swift Sneak enchantment
+ Added mending emissive textures for crossbows
+ Added mending emissing textures for rods
+ Added missing elytra textures
+ Added missing flint and steel textures
+ Changed looting texture
+ Relocated several model file paths
- Removed Visual Trident's datapack files
- Removed enchanted Horse Armor files
- Removed Infinity + Mending bows

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Changes in VisualEnchantments 3.0.5 (14/04/2022)
- Added all missing crossbow combinations
- Fixed all existing crossbow combinations

Changes in VisualEnchantments 3.0.4 (01/02/2022)
- Updated to 1.18
- Fixed minecraft:optifine/cit/enchs/swords/1sharpness/1fire_aspect/knockback/mending/unbreaking/x/stone_sword.json

Changes in VisualEnchantments 3.0.3 (03/10/2021)
- Deleted iron_layer_1 - copia.properties so the pack is now hopefully compatible with fabric
- Changed textures:
	- Font:
		- Aqua Affinity
		- Bane of Arthropods
		- Blast Protection
		- Channeling
		- Curse of Binding
		- Depth Strider
		- Efficiency
		- Feather Falling
		- Fire Protection
		- Fortune
		- Frost Walker
		- Protection
		- Projectile Protection
		- Sharpness
		- Silk Touch
		- Smite
		- Impaling
		- Infinity
		- Looting
		- Loyalty
		- Lure
		- Luck of the Sea
		- Riptide
		- Unbreaking

Changes in VisualEnchantments 3.0.2 (11/07/2021)
- Changed icon chars on enchantment names
	- Only en_us supported
	- Moved unicode chars from \u24xx to \uE6xx
- Changed textures:
	- Enchantments:
		- Tweaked Efficiency palette 
		- Changed mending orb to always be on the bottom of the stick
		- Added Smite emissive textures
		- Fixed missing Vanishing axe textures
- Other
	- Added "Visual Tridents" datapack assets

Changes in VisualEnchantments 3.0.1 (05/01/2021)
- Corrected model errors for some specific sprites
- Removed infinity & mending combination

Changes in VisualEnchantments 3.0.0 (04/01/2021)
- Changed texturing methods
- Changed file config for enchantment combinations
- Added fully-enchanted tool combinations:
	- Axes
	- Bow
	- Carrot on a stick
	- Crossbow
	- Fishing rod / fishing rod cast
	- Hoes
	- Pickaxes
	- Shears
	- Shield
	- Shovels
	- Swords
	- Trident
	- Warped fungus on a stick
- Changed tool sprites:
	- Base textures:
		- Swords
			- Changed sword hilt position to accomodate it to the new model changes
		- Trident
			- Slim tridents
	- Books:
		- Mending
		- Smite
		- Sweeping
	- Enchantments:
		- Channeling
		- Efficiency (on shears)
		- Fire aspect 
		- Flame
		- Impaling
		- Knockback
		- Loyalty
		- (added!) Mending
		- Smite
		- Unbreaking
		- Vanishing
	- Removed sprites:
		- Enchanted saddles
		- Enchanted horse armor
		- pre-1.15 glints
- Changed models:
	- Axes
	- Bow
	- Carrot on a stick
	- Carved Pumpkin
	- Fishing rod / fishing rod cast
	- Hoes
	- Pickaxes
	- Shears
	- Shield
	- Shovels
	- Swords
	- Warped fungus on a stick

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Changes in VisualEnchantments 2.4.0 (14/11/2020)
- Added enchanted golden apple texture
- Retextured banner patterns
	- Added snout
- Changed sweeping 
	- Model
	- Textures
- Changed chopping
	- Model method
	- Model (fixed lighting)
- Retextured channeling
	- Trident
- Retextured silk_touch
	- Axes
	- Pickaxes
	- Hoes
	- Shovels
- Retextured fortune
	- Axes
	- Pickaxes
	- Hoes
	- Shovels
- Retextured unbreaking
	- Swords
	- Axes
	- Pickaxes
	- Hoes
	- Shovels
- Retextured font
	- Ⓖ
	- ⑬
- Organized books on a single folder
- Fixed slight file errors

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Changes in VisualEnchantments 2.3.1 (26/09/2020)
- Added fire aspect sword textures
- Removed glint unsupported files
	- Fire_aspect related
	- Soul_speed related
- Corrected lang files:
	- Français (fr_ca)

Changes in VisualEnchantments 2.3.0 (22/09/2020)
- Changed mending enchantment color to lime
- Added Visual icons on enchantment names
- Supported languages:
	- Deutsch (de_de)
	- English (en_ca, en_gb, en_us)
	- Español (es_ar, es_cl, es_ec, es_es, es_mx, es_uy, es_vz)
	- Français (fr_ca, fr_fr)
	- Italiano (it_it)
	- 日本語 (ja_jp)
	- Português (pt_br, pt_pt)
	- Русский (ru_ru)
	- Tiếng Việt (vi_vn)

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Changes in VisualEnchantments 2.2.1 (05/09/2020)
- Fixed unenchanted trident third-person display

Changes in VisualEnchantments 2.2.0 (24/08/2020)
- Added two-enchantment support for the following items:
	- Helmets (leather-golden-chainmail-iron-diamond-netherite)
	- Chestplates (leather-golden-chainmail-iron-diamond-netherite)
	- Leggings (leather-golden-chainmail-iron-diamond-netherite)
	- Boots (leather-golden-chainmail-iron-diamond-netherite)
	- Turtle helmets
- Added single fire aspect textures placeholder
- Added single mending tools textures placeholder
- Removed 3d sweeping swords
- Removed 3d trident items
- Retextured sweeping swords
- Retextured trident items
- Retextured projectile protection
- Retextured protection helmets
- Retextured vanishing chestplates & leggings
- Corrected leather armor texture flickering errors
- Approximated amount of new unique textures added: 2550

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Changes in VisualEnchantments 2.1.0 (05/07/2020)
- Added enchanted netherite tools and armor
- Added enchanted fungus on a stick
- Added soul speed enchantment

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Changes in VisualEnchantments 2.0.0 (30/06/2020)
- Added two-enchantment support for the following items:
	- Swords (wooden-golden-stone-iron-diamond)
	- Axes (wooden-golden-stone-iron-diamond)
	- Pickaxes (wooden-golden-stone-iron-diamond)
	- Axes (wooden-golden-stone-iron-diamond)
	- Shovels (wooden-golden-stone-iron-diamond)
	- Hoes (wooden-golden-stone-iron-diamond)
	- Fishing rod
	- Carrot on a stick
	- Shears
	- Flint and steel
	- Bow
	- Crossbow
	- Shield
	- Trident
	- Carved pumpkin
	- Elytra
- Removed sharpness levels
- Changed glint configuration
	- Retextured vanilla glints -> transparent
- Approximated amount of unique textures added: 548

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Changes in VisualEnchantments 1.13.1 (10/06/2020)
- Retextured sharpness Level 5: dragon breath
- Changed path directory for sweeping, chopping, shieds and pumpkins (optifine pre-version compatible)
- Retextured projectile_protection armor

Changes in VisualEnchantments 1.13.0 (24/05/2020)
- Renaming a book with an enchantment name gives his equivalent enchanted book texture
- Added fire aspect glint
	- Removed all fire aspect sword textures
- Retextured depth strider book
- Mending related changes:
	- Added more orbs to the glint
- Added unenchanted trident model

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Changes in VisualEnchantments 1.12.3 (12/05/2020)
- Changed sweeping model texturing
	- Now mending displays properly
- Changed shield model texturing
	- Now mending displays ploperly

Changes in VisualEnchantments 1.12.2 (05/05/2020)
- Tweaked sharpness sword model to avoid undesired visual glitches
- Changed trident texture format to be more efficient
- Added new hoe enchantments:
	- Efficiency
	- Fortune
	- Silk touch

Changes in VisualEnchantments 1.12.1 (18/04/2020)
- Changed numeration mode for versions
- Changed sweeping edge: new katanas!
	- Retextured book
	- New models and textures added
	- Changed priority list, sweeping ocuppies position 24, 
	  higher than any sword enchantments aside from fire_aspect.
- Retextured bane of arthropods book
- Changed off-hand enchanted shield height
- Added distinct textures for banner patterns
	- creeper_banner_pattern
	- flower_banner_pattern
	- globe_banner_pattern
	- mojang_banner_pattern
	- skull_banner_pattern

Changes in VisualEnchantments 1.12.0 (05/03/2020)
- 1.15 compatibility
- Added the following enchantment textures for pumpkins:
	- curse_of_vanishing
	- binding_curse
- Added level-dependable textures for sharpness weapons:
	- Level 1: Flint
	- Level 2: Emerald
	- Level 3: Gold
	- Level 4: Diamond
	- Level 5: Netherite
	*Disclaimer: Items will show a texture depending on
	 the highest level of ANY of the enchantments it contains,
	 as long as one of them is sharpness.*
- Added curse_of_vanishing textures for:
	- Saddles
	- Diamond horse armor
	- Iron horse armor
	- Golden horse armor
	- Leather horse armor
- Added textures for special name_tags:
	- Grumm / Dinnerbone
	- jeb_
	- Toast
	- Johnny
- Retextured mending glint [PROVISIONAL]
- Retextured curse_of_binding
	- As for the 1.15 update, the slimy texture
	  has been replaced with honey
- Retextured leather and diamond armor textures for unbreaking
- Retextured knockback book
- Retextured projectile_protection turtle helmet
- Slightly retextured punch
- Removed vanilla glints at max level enchantment

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Changes in VisualEnchantments 1.11.0 (22/12/2019):
- Added texture for mending elytra
- Retextured the efficiency enchantment as a whole
- Retextured bane_of_arthropods axes
- Retextured punch bow
- Retextured multishot crossbow
- Retextured looting book
- Retextured luck_of_the_sea
- Retextured and animated flame bow
- Retextured and animated lure
- Retextured and animated channeling book
- Smoothened fire_aspect's colors
- Minor texture change on thorns chestplates
- Minor texture change on aqua_affinity helmets
- Added Chopping enchantment files (not functional). Those include:
	- Chopping enchanted book
	- New exclusive model for chopping axes
	- Axe textures
	- All .properties files
	FOR IMPATIENT PEOPLE, AXES WITH KNOCKBACK WILL ALSO SHOW THESE NEW MODELS

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Changes in VisualEnchantments 1.10.0 (29/10/2019):
- Changed file configuration, now the resourcepack is compatible with others which use optifine's CIT properties
- Fixed some leather armor textures
- Fixed fire_aspect sword's emissive textures
- Changed fire_aspect and fire_protection book's texture
- Emissive texture applied to aqua_affinity helmets
- Emissive texture applied to infinity books
- Added texture to mending book

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Changes in VisualEnchantments 1.9.0 (10/09/2019):
- Added curse of vanishing crossbow (apparently nobody noticed the missing texture)
- Retextured fire protection
- Retextured mending glint
- Animated riptide book
- Retextured sharpness weapons
- Added emissive textures to a whole bunch of items

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Changes in VisualEnchantments 1.8.0 (14/08/2019):
- Added enchantment secific trident models
- Retextured minor detail in protection chestplates
- Removed trident 2d textures

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Changes in VisualEnchantments 1.7.0 (06/08/2019):
- Added visual shields
- Retextured protection chestplates
- Animated fire aspect weapons

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Changes in VisualEnchantments 1.6.0 (20/07/2019):
- Basic resourcepack finished
- Weapon priority added

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Changes in VisualEnchantments 1.5.2 (11/07/2019):
- Added broken elytra textures
- Finally fixed sweeping enchantment glint

Changes in VisualEnchantments 1.5.1 (20/06/2019):
- Added Mending glint. It doesn't alter the item's texture, it just adds a glint to it.
- Fixed sweeping_edge enchantment glint levels(FAIL)
- Fixed unbreaking crossbows

Changes in VisualEnchantments 1.5.0 (09/06/2019): 
- Added textures for all crossbow's enchantments
- Added armor enchantment priority
- Now some enchantments at his highest level glint