"villagertalk.phrase.buddy.0": "If you see %s, tell him he owes me!",
  "villagertalk.phrase.buddy.1": "If you see %s, tell him he owes me!",
  "villagertalk.phrase.buddy.2": "If you see %s, tell him he owes me!",
  "villagertalk.phrase.buddy.3": "%s borrowed my tools last week. Still waiting.",
  "villagertalk.phrase.buddy.4": "%s borrowed my tools last week. Still waiting.",
  "villagertalk.phrase.buddy.5": "%s borrowed my tools last week. Still waiting.",
  "villagertalk.phrase.buddy.6": "Hey, you know %s? Yeah, don't trust him.",
  "villagertalk.phrase.buddy.7": "Hey, you know %s? Yeah, don't trust him.",
  "villagertalk.phrase.buddy.8": "Hey, you know %s? Yeah, don't trust him.",
  "villagertalk.phrase.buddy.9": "%s said he'd pay me back. That was months ago.",
  "villagertalk.phrase.buddy.10": "%s said he'd pay me back. That was months ago.",
  "villagertalk.phrase.buddy.11": "%s said he'd pay me back. That was months ago.",
  "villagertalk.phrase.buddy.12": "Tell %s I'm not mad. I'm just disappointed.",
  "villagertalk.phrase.buddy.13": "Tell %s I'm not mad. I'm just disappointed.",
  "villagertalk.phrase.buddy.14": "Tell %s I'm not mad. I'm just disappointed.",
  "villagertalk.phrase.buddy.15": "Did %s put you up to this?",
  "villagertalk.phrase.buddy.16": "Did %s put you up to this?",
  "villagertalk.phrase.buddy.17": "Did %s put you up to this?",
  "villagertalk.phrase.buddy.18": "%s and I had a deal. He forgot his end.",
  "villagertalk.phrase.buddy.19": "%s and I had a deal. He forgot his end.",
  "villagertalk.phrase.buddy.20": "%s and I had a deal. He forgot his end.",
  "villagertalk.phrase.buddy.21": "You're friends with %s, right? Good luck with that.",
  "villagertalk.phrase.buddy.22": "You're friends with %s, right? Good luck with that.",
  "villagertalk.phrase.buddy.23": "You're friends with %s, right? Good luck with that.",
  "villagertalk.phrase.buddy.24": "%s owes half the village something.",
  "villagertalk.phrase.buddy.25": "%s owes half the village something.",
  "villagertalk.phrase.buddy.26": "%s owes half the village something.",
  "villagertalk.phrase.buddy.27": "If %s comes by, tell him to keep walking.",
  "villagertalk.phrase.buddy.28": "If %s comes by, tell him to keep walking.",
  "villagertalk.phrase.buddy.29": "If %s comes by, tell him to keep walking.",
  "villagertalk.phrase.buddy.30": "%s used to work here. Then he... didn't.",
  "villagertalk.phrase.buddy.31": "%s used to work here. Then he... didn't.",
  "villagertalk.phrase.buddy.32": "%s used to work here. Then he... didn't.",
  "villagertalk.phrase.buddy.33": "Last time I saw %s, he owed me emeralds.",
  "villagertalk.phrase.buddy.34": "Last time I saw %s, he owed me emeralds.",
  "villagertalk.phrase.buddy.35": "Last time I saw %s, he owed me emeralds.",
  "villagertalk.phrase.buddy.36": "Don't believe anything %s tells you.",
  "villagertalk.phrase.buddy.37": "Don't believe anything %s tells you.",
  "villagertalk.phrase.buddy.38": "Don't believe anything %s tells you.",
  "villagertalk.phrase.buddy.39": "%s said the same thing to me once. I believed it.",
  "villagertalk.phrase.buddy.40": "%s said the same thing to me once. I believed it.",
  "villagertalk.phrase.buddy.41": "%s said the same thing to me once. I believed it.",
  "villagertalk.phrase.buddy.42": "You haven't seen %s around, have you? Asking for a friend.",
  "villagertalk.phrase.buddy.43": "You haven't seen %s around, have you? Asking for a friend.",
  "villagertalk.phrase.buddy.44": "You haven't seen %s around, have you? Asking for a friend.",
  "villagertalk.phrase.buddy.45": "%s borrowed my furnace. My FURNACE.",
  "villagertalk.phrase.buddy.46": "%s borrowed my furnace. My FURNACE.",
  "villagertalk.phrase.buddy.47": "%s borrowed my furnace. My FURNACE.",
  "villagertalk.phrase.buddy.48": "The village was better before %s showed up.",
  "villagertalk.phrase.buddy.49": "The village was better before %s showed up.",
  "villagertalk.phrase.buddy.50": "The village was better before %s showed up.",
  "villagertalk.phrase.buddy.51": "If %s asks for anything, the answer is no.",
  "villagertalk.phrase.buddy.52": "If %s asks for anything, the answer is no.",
  "villagertalk.phrase.buddy.53": "If %s asks for anything, the answer is no.",
  "villagertalk.phrase.buddy.54": "%s? Never heard of him. And I want to keep it that way.",
  "villagertalk.phrase.buddy.55": "%s? Never heard of him. And I want to keep it that way.",
  "villagertalk.phrase.buddy.56": "%s? Never heard of him. And I want to keep it that way.",
  "villagertalk.phrase.buddy.57": "Tell %s I said... actually, don't tell him anything.",
  "villagertalk.phrase.buddy.58": "Tell %s I said... actually, don't tell him anything.",
  "villagertalk.phrase.buddy.59": "I went fishing with %s near the river, we caught a salmon!",
  "villagertalk.phrase.buddy.60": "%s and I traded wheat for emeralds earlier.",
  "villagertalk.phrase.buddy.61": "I saw %s fall into a cave... hope they're alright.",
  "villagertalk.phrase.buddy.62": "Me and %s ran from a creeper last night!",
  "villagertalk.phrase.buddy.63": "%s helped me replant the carrot farm.",
  "villagertalk.phrase.buddy.64": "Built a new house wall with %s yesterday.",
  "villagertalk.phrase.buddy.65": "Don’t trade with %s, he’s suspiciously quiet. ",
  "villagertalk.phrase.buddy.66": "I heard %s found a diamond. Lucky!",
  "villagertalk.phrase.buddy.67": "I miss %s 's cousin, he was always nice to me.",
  "villagertalk.phrase.buddy.68": "%s said there's a witch hut nearby. Spooky.",
  "villagertalk.phrase.buddy.69": "Don’t ask %s for help, he’s busy doing nothing.",
  "villagertalk.phrase.buddy.70": "We both slept through the whole thunderstorm, me and %s.",
  "villagertalk.phrase.buddy.71": "I saw %s fighting a zombie with a stick. Brave one.",
  "villagertalk.phrase.buddy.72": "I went fishing with %s, but the water was too still.",
  "villagertalk.phrase.buddy.73": "%s and I heard a strange howl.",
  "villagertalk.phrase.buddy.74": "I saw %s fall into a cave... they came back different.",
  "villagertalk.phrase.buddy.75": "Me and %s ran from a creeper, but the silence felt worse.",
  "villagertalk.phrase.buddy.76": "Don’t listen to %s, he talks nonsense.",
  "villagertalk.phrase.buddy.77": "%s helped me plant carrots, but something was watching.",
  "villagertalk.phrase.buddy.78": "Built a wall with %s, but something moved in the corner.",
  "villagertalk.phrase.buddy.79": "I heard wolves howling, but it was too quiet.",
  "villagertalk.phrase.buddy.80": "Once, mighty kingdoms ruled these lands.",
  "villagertalk.phrase.buddy.81": "They say old temples hide lost treasures.",
  "villagertalk.phrase.buddy.82": "Grand cities now swallowed by the earth.",
  "villagertalk.phrase.buddy.83": "Ancient builders left wonders behind.",
  "villagertalk.phrase.buddy.84": "The ruins whisper secrets of old.",
  "villagertalk.phrase.buddy.85": "Great walls once protected our ancestors.",
  "villagertalk.phrase.buddy.86": "Forgotten kings built these stone towers.",
  "villagertalk.phrase.buddy.87": "Old legends tell of golden empires.",
  "villagertalk.phrase.buddy.88": "The past is buried, but not forgotten.",
  "villagertalk.phrase.buddy.89": "Massive castles stood where farms now grow.",
  "villagertalk.phrase.buddy.90": "What the hell are smithereens anyway?",
  "villagertalk.phrase.buddy.91": "Who left all these ruins lying around?",
  "villagertalk.phrase.buddy.92": "Have you ever wondered where we all came from?",
  "villagertalk.phrase.buddy.93": "%s saw something in the fog. Didn’t look like a villager.",
  "villagertalk.phrase.buddy.94": "The bell rang on its own this morning.",
  "villagertalk.phrase.buddy.95": "I swear I heard footsteps behind me in the fields.",
  "villagertalk.phrase.buddy.96": "%s saw a light in the distance, but it disappeared.",
  "villagertalk.phrase.buddy.97": "There’s a cold spot near the well. Stay away.",
  "villagertalk.phrase.buddy.98": "My cousin left for another village... I don’t miss him.",
  "villagertalk.phrase.buddy.99": "I once saw a glow beneath the water at the old well, but no one else believes me!",
  "villagertalk.phrase.buddy.100": "I heard a story about a lost village swallowed by the earth, never to be found again.",
  "villagertalk.phrase.buddy.101": "There’s an old cave near the village... they say strange things happen inside.",
  "villagertalk.phrase.buddy.102": "I’ve heard whispers about a place beyond our world, somewhere no villager dares to go.",
  "villagertalk.phrase.buddy.103": "The strange lights in the sky are becoming more frequent. Perhaps the End is closer than we think.",
  "villagertalk.phrase.buddy.104": "They say the Ender Dragon still watches over us... somewhere far away.",
  "villagertalk.phrase.buddy.105": "The Obsidian pillars were built for something. But what? No one knows.",
  "villagertalk.phrase.buddy.106": "The forest near the mountain... something feels off there, like it’s hiding something.",
  "villagertalk.phrase.buddy.107": "I’ve heard that the Nether is alive in ways we can’t even understand. I don’t think we’re alone there.",
  "villagertalk.phrase.buddy.108": "I found a strange block in the forest. It’s like nothing I’ve ever seen. It radiates power.",
  "villagertalk.phrase.buddy.109": "I think I saw a creeper by the portal last night. It didn’t move... just stared.",
  "villagertalk.phrase.buddy.110": "Have you heard the stories of the Nether fortress? Some say it moves when you're not looking.",
  "villagertalk.phrase.buddy.111": "There's an abandoned village somewhere to the east. No one goes there anymore.",
  "villagertalk.phrase.buddy.112": "Some nights, the air around the village feels... different. Like something’s watching.",
  "villagertalk.phrase.buddy.113": "The End is a place of strange silence. I don’t think I’ll ever understand it.",
  "villagertalk.phrase.buddy.114": "I once found a chest buried under the old oak tree. I think it had more than just gold.",
  "villagertalk.phrase.buddy.115": "I don’t know where the villagers from the north went, but I heard they saw strange things.",
  "villagertalk.phrase.buddy.116": "Some say the ocean is hiding more than just drowned zombies... maybe something ancient.",
  "villagertalk.phrase.buddy.117": "There are rumors of a hidden dimension, a place full of secrets, not far from here.",
  "villagertalk.phrase.buddy.118": "The villagers once spoke of a world made of nothing but fire and lava... the Nether.",
  "villagertalk.phrase.buddy.119": "Do you ever get the feeling the Endermen know more than they let on? I do.",
  "villagertalk.phrase.buddy.120": "The villagers say the sea is calm, but I think there’s something beneath those waves.",
  "villagertalk.phrase.buddy.121": "I've heard strange things happen at the witch's hut. People say the trees grow in odd shapes near it.",
  "villagertalk.phrase.buddy.122": "The Nether has strange energies. Some say they can bend time... or even space.",
  "villagertalk.phrase.buddy.123": "I’ve heard the weather is different in the Deep Dark. I wonder what that place is really like.",
  "villagertalk.phrase.buddy.124": "I went fishing with %s, but we caught junk. The cows were entertained.",
  "villagertalk.phrase.buddy.125": "%s forgot the carrots in their stew. It was... interesting.",
  "villagertalk.phrase.buddy.126": "I saw %s fight a creeper with a shovel. Didn’t go well.",
  "villagertalk.phrase.buddy.127": "%s built a fence, but the sheep just jumped over it.",
  "villagertalk.phrase.buddy.128": "%s showed me a stack of dirt. I think they need help.",
  "villagertalk.phrase.buddy.129": "%s tried to bake bread with sugar and wheat. It didn’t rise.",
  "villagertalk.phrase.buddy.130": "%s tried to plant torches. They're still waiting for them to grow.",
  "villagertalk.phrase.buddy.131": "I saw %s try to milk a pig. Classic %s.",
  "villagertalk.phrase.buddy.132": "%s challenged a golem to a staring contest. Lost instantly.",
  "villagertalk.phrase.buddy.133": "I caught %s bartering with a sheep. It baaaargained hard.",
  "villagertalk.phrase.buddy.134": "%s thinks emeralds grow on trees. Bless them.",
  "villagertalk.phrase.buddy.135": "%s made a map of the village. It only shows their house.",
  "villagertalk.phrase.buddy.136": "I asked %s for directions. Ended up in a ravine.",
  "villagertalk.phrase.buddy.137": "%s says their golem talks back. Might be true, might be loneliness.",
  "villagertalk.phrase.buddy.138": "%s once traded all their wheat for seeds. Bold move.",
  "villagertalk.phrase.buddy.139": "%s planted torches in the field. Says it helps crops grow.",
  "villagertalk.phrase.buddy.140": "Heard %s tried fishing in a cauldron. Innovative spirit.",
  "villagertalk.phrase.buddy.141": "%s told me dirt is a valuable resource. I'm starting to believe them.",
  "villagertalk.phrase.buddy.142": "%s keeps calling the librarian 'the book whisperer.'",
  "villagertalk.phrase.buddy.143": "Been years since anyone new came ‘round these parts.",
  "villagertalk.phrase.buddy.144": "There’s talk of bandits moving closer, but we’ve survived worse.",
  "villagertalk.phrase.buddy.145": "Some say the old well’s cursed. I don’t argue with that.",
  "villagertalk.phrase.buddy.146": "%s says to place torches at cave entrances.",
  "villagertalk.phrase.buddy.147": "%s is an absolute fool!",
  "villagertalk.phrase.buddy.148": "%s saved my life once.",
  "villagertalk.phrase.buddy.149": "Follow the sun to find the nearest village.",
  "villagertalk.phrase.buddy.150": "Bone meal helps crops grow faster, thanks to %s.",
  "villagertalk.phrase.buddy.151": "Use an iron pickaxe for diamonds, but watch out for lava.",
  "villagertalk.phrase.buddy.152": "Always keep a bed with you while exploring.",
  "villagertalk.phrase.buddy.153": "Trade stuff for emeralds to get enchanted books.",
  "villagertalk.phrase.buddy.154": "Carry a shield when exploring. It’ll save you.",
  "villagertalk.phrase.buddy.155": "Coal is near stone. Use it for torches.",
  "villagertalk.phrase.buddy.156": "Apparently %s cured a sick villager with a golden apple!",
  "villagertalk.phrase.buddy.157": "They say ender chests never lose your stuff.",
  "villagertalk.phrase.buddy.count": "158",
  "villagertalk.phrase.angry.0": "Hey! Back off!",
  "villagertalk.phrase.angry.1": "Keep your distance.",
  "villagertalk.phrase.angry.2": "Go away.",
  "villagertalk.phrase.angry.3": "Don’t bother us.",
  "villagertalk.phrase.angry.4": "Please don't hurt me!",
  "villagertalk.phrase.angry.5": "Not in the mood for you.",
  "villagertalk.phrase.angry.count": "6",
  "villagertalk.phrase.hero.0": "Hrm! My crops are safe, thanks to you!",
  "villagertalk.phrase.hero.1": "Hah! You showed those pillagers! Good prices for you!",
  "villagertalk.phrase.hero.2": "Hrmmm, excellent work! Special discount, yes yes!",
  "villagertalk.phrase.hero.3": "You saved my emeralds! Cheaper trades for the hero!",
  "villagertalk.phrase.hero.4": "Hrm hrm! Best prices for our defender!",
  "villagertalk.phrase.hero.5": "Hah! Thanks to you, they won't be back!",
  "villagertalk.phrase.hero.6": "Hrmmm, you're stronger than our iron golems!",
  "villagertalk.phrase.hero.7": "Psst... hero discounts, but don't tell the others!",
  "villagertalk.phrase.hero.8": "Those fools picked the wrong neighborhood!",
  "villagertalk.phrase.hero.9": "You deserve a statue! But discounts will have to do!",
  "villagertalk.phrase.hero.10": "I'm naming my next cow after you, hero!",
  "villagertalk.phrase.hero.count": "11",
  "villagertalk.phrase.elytra.0": "Wing person! Please don't knock over my flower pots!",
  "villagertalk.phrase.elytra.1": "Those wings make you look like a giant bat!",
  "villagertalk.phrase.elytra.2": "Flying person! My chickens are very confused!",
  "villagertalk.phrase.elytra.3": "Flying! Just like the legends said heroes could!",
  "villagertalk.phrase.elytra.4": "Hrm hrm! You look silly flapping around up there!",
  "villagertalk.phrase.elytra.5": "Did you steal those wings from a dragon?",
  "villagertalk.phrase.elytra.6": "Wing person! Did you kill something big for those?",
  "villagertalk.phrase.elytra.7": "Flying gear! Smells like danger and adventure!",
  "villagertalk.phrase.elytra.8": "Wing person! You must be very brave to get those!",
  "villagertalk.phrase.elytra.count": "9",
  "villagertalk.phrase.sword.0": "Ooh, gonna stab me, big guy?",
  "villagertalk.phrase.sword.1": "What's the sword for? Gonna poke me?",
  "villagertalk.phrase.sword.2": "Ooh, threatening a villager with a blade now?",
  "villagertalk.phrase.sword.3": "Hrmmm, gonna stick me with that pointy thing?",
  "villagertalk.phrase.sword.4": "Hmm. A fighting stick. Don't hit the golems with that.",
  "villagertalk.phrase.sword.5": "Um... we're still friends, right? Despite the sword?,",
  "villagertalk.phrase.sword.6": "Um... I didn't do anything wrong, did I?",
  "villagertalk.phrase.sword.7": "Uh... you're not mad about anything, are you?",
  "villagertalk.phrase.sword.8": "You know, threats don't actually lower my costs!",
  "villagertalk.phrase.sword.count": "9",
  "villagertalk.phrase.biome.forest.0": "There's a place deep in the forest where the trees don't grow.",
  "villagertalk.phrase.biome.forest.1": "Some say there’s an abandoned portal hidden in the forest. I wonder where it leads.",
  "villagertalk.phrase.biome.forest.2": "The trees whisper secrets here.",
  "villagertalk.phrase.biome.forest.3": "Lots of trees here.",
  "villagertalk.phrase.biome.forest.4": "Have you seen my pal? He went deep into the forest not long ago.",
  "villagertalk.phrase.biome.forest.5": "Found a stick. Good stick.",
  "villagertalk.phrase.biome.forest.6": "I love the trees!",
  "villagertalk.phrase.biome.forest.7": "The forest hides many mysteries.",
  "villagertalk.phrase.biome.forest.8": "You ever heard of the Herobrine? Some say he's still out there, in the deep forests.",
  "villagertalk.phrase.biome.forest.9": "I heard strange noises from the forest last night.",
  "villagertalk.phrase.biome.forest.count": "10",
  "villagertalk.phrase.biome.winter.0": "Brrr... it's freezing out here!",
  "villagertalk.phrase.biome.winter.1": "Keep warm by the fire.",
  "villagertalk.phrase.biome.winter.2": "Watch out for slippery ice.",
  "villagertalk.phrase.biome.winter.3": "My nose is frozen!",
  "villagertalk.phrase.biome.winter.4": "Why do we live here anyway, its so cold!",
  "villagertalk.phrase.biome.winter.5": "The snow's piling up fast.",
  "villagertalk.phrase.biome.winter.6": "Perfect time for a snowball fight!",
  "villagertalk.phrase.biome.winter.7": "I swear I saw something moving under the ice.",
  "villagertalk.phrase.biome.winter.count": "8",
  "villagertalk.phrase.biome.plains.0": "The grass is always greener here.",
  "villagertalk.phrase.biome.plains.1": "Perfect place for farming.",
  "villagertalk.phrase.biome.plains.2": "Have you seen the horses around?",
  "villagertalk.phrase.biome.plains.3": "Clear skies make for good trading days.",
  "villagertalk.phrase.biome.plains.4": "The sun shines bright in the plains.",
  "villagertalk.phrase.biome.plains.5": "Wide open fields, nothing to hide behind.",
  "villagertalk.phrase.biome.plains.6": "Great place to watch the sunset.",
  "villagertalk.phrase.biome.plains.7": "We grow the best wheat here.",
  "villagertalk.phrase.biome.plains.8": "Quiet days mean safe nights.",
  "villagertalk.phrase.biome.plains.9": "I love the sound of the wind through the grass.",
  "villagertalk.phrase.biome.plains.10": "Nothing like a calm day on the plains.",
  "villagertalk.phrase.biome.plains.11": "The harvest should be plentiful this season.",
  "villagertalk.phrase.biome.plains.count": "12",
  "villagertalk.phrase.biome.savanna.0": "The acacia trees give good shade.",
  "villagertalk.phrase.biome.savanna.1": "Melons grow well in these lands.",
  "villagertalk.phrase.biome.savanna.2": "Traders pass through these parts often.",
  "villagertalk.phrase.biome.savanna.3": "Rain’s rare but it keeps us alive.",
  "villagertalk.phrase.biome.savanna.4": "The orange sunsets paint the plains beautifully.",
  "villagertalk.phrase.biome.savanna.5": "You can see for so far under this wide sky.",
  "villagertalk.phrase.biome.savanna.6": "Patches of dry, yellow grass stretch for miles.",
  "villagertalk.phrase.biome.savanna.count": "7",
  "villagertalk.phrase.biome.desert.0": "You can see for so far under this wide sky.",
  "villagertalk.phrase.biome.desert.1": "Sand everywhere, even in my shoes.",
  "villagertalk.phrase.biome.desert.2": "Watch out for husks at night.",
  "villagertalk.phrase.biome.desert.3": "Cacti make good natural fences.",
  "villagertalk.phrase.biome.desert.4": "I can't bear this heat anymore.",
  "villagertalk.phrase.biome.desert.5": "This heat is killing me!",
  "villagertalk.phrase.biome.desert.6": "Water’s precious in the desert.",
  "villagertalk.phrase.biome.desert.7": "Don’t get lost in the dunes.",
  "villagertalk.phrase.biome.desert.8": "Temples hide great treasures here.",
  "villagertalk.phrase.biome.desert.9": "Keep cool, the sun’s blazing.",
  "villagertalk.phrase.biome.desert.10": "Watch for quicksand traps!",
  "villagertalk.phrase.biome.desert.count": "11",
  "villagertalk.phrase.profession.farmer.0": "Crops are growing well today. Good for emeralds.",
  "villagertalk.phrase.profession.farmer.1": "Got any extra wheat for trade?",
  "villagertalk.phrase.profession.farmer.2": "It ain't much, but it's honest work.",
  "villagertalk.phrase.profession.farmer.3": "Full chests mean good trades. Hrmm.",
  "villagertalk.phrase.profession.farmer.4": "This soil is perfect for potatoes. Many potatoes.",
  "villagertalk.phrase.profession.farmer.count": "5",
  "villagertalk.phrase.profession.librarian.0": "Shhh. I am looking for a good book to trade.",
  "villagertalk.phrase.profession.librarian.1": "Lost in many words, as always. Find any interesting pages?",
  "villagertalk.phrase.profession.librarian.2": "A book holds much knowledge. Perhaps one you need?",
  "villagertalk.phrase.profession.librarian.3": "What do you mean all books are empty?",
  "villagertalk.phrase.profession.librarian.4": "Where is my quill? Need to update my offers.",
  "villagertalk.phrase.profession.librarian.count": "5",
  "villagertalk.phrase.profession.armorer.0": "My armor is strong metal. Good for protection.",
  "villagertalk.phrase.profession.armorer.1": "The blast furnace is hot. Many iron ingots to smelt.",
  "villagertalk.phrase.profession.armorer.2": "Clang! My work time now. Want good boots?",
  "villagertalk.phrase.profession.armorer.3": "Need new plates? I have strong ones.",
  "villagertalk.phrase.profession.armorer.count": "4",
  "villagertalk.phrase.profession.nitwit.0": "Hmm? What was that again?",
  "villagertalk.phrase.profession.nitwit.1": "You talking to me?",
  "villagertalk.phrase.profession.nitwit.2": "I'm kinda in between jobs right now.",
  "villagertalk.phrase.profession.nitwit.3": "Trust me, i'm really important!",
  "villagertalk.phrase.profession.nitwit.4": "So boring around here.",
  "villagertalk.phrase.profession.nitwit.5": "Just looking around. Hmph.",
  "villagertalk.phrase.profession.nitwit.6": "Simple life is good. Hrrmm.",
  "villagertalk.phrase.profession.nitwit.7": "You Talkin' to Me?",
  "villagertalk.phrase.profession.nitwit.8": "I forget what I was doing.",
  "villagertalk.phrase.profession.nitwit.9": "Nobody wants to hire me anyway.",
  "villagertalk.phrase.profession.nitwit.10": "Been wandering around all day.",
  "villagertalk.phrase.profession.nitwit.11": "I don't really have a plan.",
  "villagertalk.phrase.profession.nitwit.12": "Work? Nah, not for me.",
  "villagertalk.phrase.profession.nitwit.13": "Seen any good deals around?",
  "villagertalk.phrase.profession.nitwit.14": "Sometimes I just stand here and think.",
  "villagertalk.phrase.profession.nitwit.15": "Don't ask me for anything important.",
  "villagertalk.phrase.profession.nitwit.16": "I'm not very good at... anything.",
  "villagertalk.phrase.profession.nitwit.17": "Everyone else seems so busy. Not me.",
  "villagertalk.phrase.profession.nitwit.18": "Maybe I'll do something tomorrow.",
  "villagertalk.phrase.profession.nitwit.19": "This spot's as good as any other.",
  "villagertalk.phrase.profession.nitwit.count": "20",
  "villagertalk.phrase.profession.butcher.0": "Fresh meat here, friend. Good trades.",
  "villagertalk.phrase.profession.butcher.1": "Good pork today, from the swine. Want some?",
  "villagertalk.phrase.profession.butcher.2": "A sharp knife means good work. For cutting meat.",
  "villagertalk.phrase.profession.butcher.3": "The smoker is busy. Meat is cooking.",
  "villagertalk.phrase.profession.butcher.4": "The animals don't struggle much anymore. You get used to the sounds.",
  "villagertalk.phrase.profession.butcher.5": "I know exactly where to cut. Years of practice.",
  "villagertalk.phrase.profession.butcher.6": "The blood washes out eventually. Mostly.",
  "villagertalk.phrase.profession.butcher.7": "Best quality comes from... well, let's just say I'm very selective.",
  "villagertalk.phrase.profession.butcher.8": "Some folks say the meat tastes better when the animal's calm. I agree.",
  "villagertalk.phrase.profession.butcher.9": "You'd be surprised what ends up in the grinder. Happy accidents.",
  "villagertalk.phrase.profession.butcher.10": "Don't worry, they don't have souls. I checked.",
  "villagertalk.phrase.profession.butcher.11": "There's always more animals. Always more work to do.",
  "villagertalk.phrase.profession.butcher.12": "I've learned to tune out the screaming. It's just background noise now.",
  "villagertalk.phrase.profession.butcher.count": "13",
  "villagertalk.phrase.profession.cartographer.0": "My map leads to new places. Many places.",
  "villagertalk.phrase.profession.cartographer.1": "The world is big. I draw it. Want a new map?",
  "villagertalk.phrase.profession.cartographer.2": "Are you on a journey? I have maps for that.",
  "villagertalk.phrase.profession.cartographer.3": "Which way does your compass point? I can make you one.",
  "villagertalk.phrase.profession.cartographer.count": "4",
  "villagertalk.phrase.profession.fletcher.0": "My arrows fly straight. Want some for your journey?",
  "villagertalk.phrase.profession.fletcher.1": "I craft bows that never miss. Interested?",
  "villagertalk.phrase.profession.fletcher.2": "On the hunt? I’ve got what you need—arrows and more.",
  "villagertalk.phrase.profession.fletcher.3": "Which way does the wind blow? I can make it work for you.",
  "villagertalk.phrase.profession.fletcher.4": "Why am i buying all these sticks anyway? There are trees everywhere!",
  "villagertalk.phrase.profession.fletcher.5": "You'd think people would trade for something other than sticks.",
  "villagertalk.phrase.profession.fletcher.count": "6",
  "villagertalk.phrase.profession.cleric.0": "The villagers are well. That is good. I trade redstone.",
  "villagertalk.phrase.profession.cleric.1": "Do you need lapis? I have some for trade.",
  "villagertalk.phrase.profession.cleric.2": "Light shows the way. Always. And healing items.",
  "villagertalk.phrase.profession.cleric.3": "Helping others is a good deed. I offer rare items.",
  "villagertalk.phrase.profession.cleric.count": "4",
  "villagertalk.phrase.profession.fisherman.0": "The fish are biting strong today! Good for selling.",
  "villagertalk.phrase.profession.fisherman.1": "My catch is good. Trade for it?",
  "villagertalk.phrase.profession.fisherman.2": "My fishing rod. Always with me. I have enchanted ones too.",
  "villagertalk.phrase.profession.fisherman.3": "Any luck in the water? I have good fish.",
  "villagertalk.phrase.profession.fisherman.count": "4",
  "villagertalk.phrase.profession.leatherworker.0": "Hides are strong and thick. Good for armor.",
  "villagertalk.phrase.profession.leatherworker.1": "I am making new boots. From tough leather.",
  "villagertalk.phrase.profession.leatherworker.2": "Good leather is durable. For saddles, perhaps?",
  "villagertalk.phrase.profession.leatherworker.3": "Need any leather for your things? I have plenty.",
  "villagertalk.phrase.profession.leatherworker.count": "4",
  "villagertalk.phrase.profession.mason.0": "Another block traded. Work is done.",
  "villagertalk.phrase.profession.mason.1": "Stone is strong. I sell many types.",
  "villagertalk.phrase.profession.mason.2": "Terracotta and quartz. I have them.",
  "villagertalk.phrase.profession.mason.3": "My hands are dusty from breaking stone, and trading it.",
  "villagertalk.phrase.profession.mason.4": "You'll break half your blocks trying to mine them smooth.",
  "villagertalk.phrase.profession.mason.5": "Pre-cut beats pickaxe work any day of the week.",
  "villagertalk.phrase.profession.mason.count": "6",
  "villagertalk.phrase.profession.shepherd.0": "The sheep are calm today. Their wool is ready.",
  "villagertalk.phrase.profession.shepherd.1": "Wool keeps us warm. I have many colors.",
  "villagertalk.phrase.profession.shepherd.2": "The shearing was good this time. Much wool to trade.",
  "villagertalk.phrase.profession.shepherd.3": "My sheep are heavy with wool. Want some carpet?",
  "villagertalk.phrase.profession.shepherd.4": "Catching sheep is harder than you'd think.",
  "villagertalk.phrase.profession.shepherd.5": "I've already done the messy work. Just take the wool.",
  "villagertalk.phrase.profession.shepherd.count": "6",
  "villagertalk.phrase.profession.toolsmith.0": "Is your pickaxe dull? I have sharp ones for trade.",
  "villagertalk.phrase.profession.toolsmith.1": "My tools are the best ones. Made with strong metals.",
  "villagertalk.phrase.profession.toolsmith.2": "A good axe cuts wood fast. I have them.",
  "villagertalk.phrase.profession.toolsmith.3": "The grindstone is busy. Always improving tools.",
  "villagertalk.phrase.profession.toolsmith.4": "Smelting iron takes forever. Buy from me instead.",
  "villagertalk.phrase.profession.toolsmith.5": "My pickaxes won't break halfway through a cave.",
  "villagertalk.phrase.profession.toolsmith.count": "6",
  "villagertalk.phrase.profession.weaponsmith.0": "My blade is sharp. For a good price.",
  "villagertalk.phrase.profession.weaponsmith.1": "My swords are strong. And axes too.",
  "villagertalk.phrase.profession.weaponsmith.2": "I offer tools for battling mobs.",
  "villagertalk.phrase.profession.weaponsmith.3": "Mobs lurk. You will need a strong weapon.",
  "villagertalk.phrase.profession.weaponsmith.4": "A proper sword beats whatever you can craft.",
  "villagertalk.phrase.profession.weaponsmith.5": "Why waste diamonds when I've already made the best ones?",
  "villagertalk.phrase.profession.weaponsmith.count": "6",
  "villagertalk.phrase.bow.0": "Watch where you're shooting that thing!",
  "villagertalk.phrase.bow.1": "Hey! That nearly hit me!",
  "villagertalk.phrase.bow.2": "Put that away before someone loses an eye!",
  "villagertalk.phrase.bow.3": "You could have warned me you were shooting!",
  "villagertalk.phrase.bow.4": "Are you hunting or just trying to scare us?",
  "villagertalk.phrase.bow.5": "Careful with that bow!",
  "villagertalk.phrase.bow.6": "That arrow came out of nowhere!",
  "villagertalk.phrase.bow.7": "Next time, aim somewhere else!",
  "villagertalk.phrase.bow.count": "8",
  "villagertalk.phrase.fire.0": "You're on fire! Should I be worried?",
  "villagertalk.phrase.fire.1": "You're burning! Run to the well!",
  "villagertalk.phrase.fire.2": "Stop, drop, and... actually just run!",
  "villagertalk.phrase.fire.3": "Why are you on fire?! Is this normal for you?",
  "villagertalk.phrase.fire.4": "That looks painful. Very painful.",
  "villagertalk.phrase.fire.5": "I'd help but I'm not sure how.",
  "villagertalk.phrase.fire.6": "You should probably deal with that.",
  "villagertalk.phrase.fire.7": "The golem won't save you from flames, friend.",
  "villagertalk.phrase.fire.count": "8",
  "villagertalk.phrase.otherplayer.0": "Two travelers at once? This is unusual.",
  "villagertalk.phrase.otherplayer.1": "More visitors? The village is popular today.",
  "villagertalk.phrase.otherplayer.2": "You travel together? Safer that way.",
  "villagertalk.phrase.otherplayer.3": "Strangers everywhere today.",
  "villagertalk.phrase.otherplayer.4": "Busy day for the village.",
  "villagertalk.phrase.otherplayer.5": "You know each other?",
  "villagertalk.phrase.otherplayer.6": "Don't cause trouble, either of you.",
  "villagertalk.phrase.otherplayer.7": "The more the merrier, I suppose.",
  "villagertalk.phrase.otherplayer.8": "We don't usually get groups passing through.",
  "villagertalk.phrase.otherplayer.9": "Two of you? Hope you're both friendly.",
  "villagertalk.phrase.otherplayer.count": "10"
}