## Language format v1.0.5
## All other .lang files must update to the latest language format version on this main .lang file

## Profiles
    profile.POTATO = §4 Potato
    profile.LOW = §c Low
    profile.MEDIUM = §e Medium (Default)
    profile.HIGH = §a High
	profile.REIMAGINED = §5§lReima§d§lgined
    profile.ULTRA = §d Ultra
	
screen.PERFOMANCE = §eMain Perfomace Settings
	screen.PERFOMANCE.comment = §2Settings that affects on perfomance
screen.DEBUG = §5§lSDVR §d§l1.0.4 A
    screen.DEBUG.comment = Developed by §2Eldeston§f§r, presented by §9FlameRender (C) §9Studios. §eClick me to open shader debug settings!
screen.COLOR_PROFILE = §dVisual Style
    screen.COLOR_PROFILE.comment = §2Water Settings, Colors and etc.
    option.COLOR_MODE = Color mode
        value.COLOR_MODE.0 = OFF
        value.COLOR_MODE.1 = White Mode
        value.COLOR_MODE.2 = Black Mode
        value.COLOR_MODE.3 = Foliage Mode

    option.ENTITY_BLOCK_TRANSPARENCY = Entity block transparency
    option.NOISE_SPEED = Noise speed

screen.POST = Post
    option.OUTLINES = Outlines
        value.OUTLINES.0 = OFF
        value.OUTLINES.1 = Standard
        value.OUTLINES.2 = Dungeons

    option.OUTLINE_BRIGHTNESS = Outline brightness
    option.OUTLINE_PIXEL_SIZE = Outline pixel size
    option.RETRO_FILTER = Retro filter

    option.ANTI_ALIASING = Anti aliasing
        value.ANTI_ALIASING.0 = OFF
        value.ANTI_ALIASING.1 = FXAA
        value.ANTI_ALIASING.2 = TAA
        value.ANTI_ALIASING.3 = Lite TAA + FXAA

    option.SHARPEN_FILTER = Sharpen filter

    screen.CAMERA = Camera
        option.DOF = Depth of field
        option.DOF_STRENGTH = Depth of field strength
        option.CHROMATIC_ABERRATION = Chromatic aberration
        option.ABERRATION_PIXEL_SIZE = Aberration pixel size
        option.BLOOM = Bloom
        option.BLOOM_STRENGTH = Bloom strength
        option.LENS_FLARE = Lens flare
        option.LENS_FLARE_STRENGTH = Lens flare strength
        option.VIGNETTE = Vignette
        option.VIGNETTE_STRENGTH = Vignette strength
        option.MOTION_BLUR = Motion blur
        option.comment.MOTION_BLUR = §2It is recommended to use this option from GTX 950 and above
        option.MOTION_BLUR_STRENGTH = Motion blur strength
        option.comment.MOTION_BLUR_STRENGTH = §2It is recommended to use values of 0.5 and lower

    screen.CLOUDS_SETTINGS = §bClouds
    screen.WAVE_STUFFS = Wavy Stuffs

    screen.TONEMAP = Tonemap settings
        option.CONTRAST = Contrast
        option.SATURATION = Saturation
        option.WHITE_POINT = White point
        option.SHOULDER_STRENGTH = Shoulder strength
        option.AUTO_EXPOSURE = Auto exposure
        option.AUTO_EXPOSURE_SPEED = Auto exposure speed
        option.EXPOSURE = Exposure
        option.MINIMUM_EXPOSURE = Min exposure
        option.TINT_R = Red tint
        option.TINT_G = Green tint
        option.TINT_B = Blue tint

screen.LIGHTING = Lighting
    option.SHADOW_MAPPING = Shadowmapping
    option.SHADOW_COLOR = Shadowmap color
    option.SHADOW_FILTER = Shadowmap filter
    option.ENTITY_SHADOWS = Entity shadows
    option.BLOCK_ENTITY_SHADOWS = Block entity shadows
    option.shadowMapResolution = Shadowmap resolution
    option.shadowDistance = Shadowmap distance
    option.sunPathRotation = Light path angle

    option.UNDERWATER_CAUSTICS = Underwater caustics
        value.UNDERWATER_CAUSTICS.0 = OFF
        value.UNDERWATER_CAUSTICS.1 = Underwater
        value.UNDERWATER_CAUSTICS.2 = Full

    option.SSAO = SSAO
    option.AMBIENT_LIGHTING = Ambient lighting

    screen.RAY_TRACING = Ray tracing settings
        option.SSGI = Global Illumination [SSGI]
        option.SSR = Reflections [SSR]
        option.RAYTRACER_STEPS = Raytracer steps
        option.RAYTRACER_BISTEPS = Raytracer refinement steps
        option.ROUGH_REFLECTIONS = Rough reflections
        option.PREVIOUS_FRAME = Previous frame buffer

screen.ATMOSPHERICS = Atmospherics
    option.SUN_MOON_TYPE = Sun/moon type
        value.SUN_MOON_TYPE.0 = Default
        value.SUN_MOON_TYPE.1 = Round
        value.SUN_MOON_TYPE.2 = Vanilla

    option.SUN_MOON_INTENSITY = Sun/moon intensity
    option.VOLUMETRIC_LIGHTING = Volumetric lighting
    option.VOLUMETRIC_LIGHTING_STRENGTH = Volumetric lighting strength
    option.BORDER_FOG = Border fog
    option.GROUND_FOG_STRENGTH = Ground fog strength
    option.STORY_MODE_CLOUDS = Story mode clouds
    option.DOUBLE_LAYERED_CLOUDS = Double layered clouds
    option.DYNAMIC_CLOUDS = Dynamic clouds
    option.FADE_SPEED = Fade speed
    option.SECOND_CLOUD_HEIGHT = 2nd cloud height
    option.SKYBOX_BRIGHTNESS = Skybox brightness

screen.WORLD = World
    option.TERRAIN_ANIMATION = Terrain animation
    option.WATER_ANIMATION = Water animation
    option.WEATHER_ANIMATION = Weather animation

    option.TIMELAPSE_MODE = Timelapse mode
        value.TIMELAPSE_MODE.0 = OFF
        value.TIMELAPSE_MODE.1 = Fragment
        value.TIMELAPSE_MODE.2 = Full

    option.WIND_SPEED = Wind speed
    option.CURRENT_SPEED = Current speed
    option.WIND_FREQUENCY = Wind frequency
    option.CURRENT_FREQUENCY = Current frequency
    option.WORLD_CURVATURE = World curvature
    option.WORLD_CURVATURE_SIZE = World curvature size

screen.PBR = PBR
    option.PBR_MODE = PBR mode
        value.PBR_MODE.0 = OFF
        value.PBR_MODE.1 = Integrated PBR
        value.PBR_MODE.2 = Lab PBR 1.3
        option.comment.PBR_QUALITY = §aAdditional IntegratedPBR blocks (such as grass blocks & leaves). May dicrase your FPS. Reccomend for coputers with GTX 1050 and higher
 

option.WATER_STYLE = §bWater Style
    value.WATER_STYLE.0 = §aDefault
    value.WATER_STYLE.1 = §5§lReima§d§lgined
    value.WATER_STYLE.2 = §bVanillish
    option.WATER_STYLE.comment = §aDefault - Simply semi-realistic water                        §5§lReima§d§lgined - §aSame realistic water, but with another reflectibility                                                            §a§bVanillish - §aVanilla like water, less wave effect

    option.SPECULAR_HIGHLIGHTS = Specular highlights
    option.ENVIRONMENT_PBR = Enviro PBR materials
    option.NORMAL_GENERATION = Auto gen normals
    option.NORMAL_GENERATION_RESOLUTION = Auto gen normal resolution
    option.SUBSURFACE_SCATTERING = Subsurface scattering
    option.EMISSIVE_INTENSITY = Emissive intensity
    option.SLOPE_NORMALS = Slope normals
    option.NORMAL_STRENGTH = Normal strength
    option.DIRECTIONAL_LIGHTMAPS = Directional lightmaps
    option.DIRECTIONAL_LIGHTMAP_STRENGTH = Directional lightmaps strength

    screen.POM_SETTINGS = Parallax occlusion settings
        option.PARALLAX_OCCLUSION = Parallax occlusion
        option.PARALLAX_DEPTH = Parallax depth
        option.PARALLAX_STEPS = Parallax steps
        option.PARALLAX_SHADOW = Parallax shadows
        option.PARALLAX_SHADOW_STEPS = Parallax shadow steps

    screen.WATER_SETTINGS = Water: Advanced Settings
        option.WATER_NOISE = Water noise
        option.WATER_BRIGHTNESS = Water brightness
        option.WATER_NORMAL = Water normalmap
        option.WATER_BLUR_SIZE = Water normalmap blur size
        option.WATER_DEPTH_SIZE = Water normalmap depth size
        option.WATER_TILE_SIZE = Water tile size
        option.WATER_STYLIZE_ABSORPTION = Water absorption
        option.WATER_FOAM = Water foam
        option.WATER_FLAT = Flat water albedo

    screen.LAVA_SETTINGS = Lava material settings
        option.LAVA_BRIGHTNESS = Lava brightness
        option.LAVA_NOISE = Lava noise
        option.LAVA_TILE_SIZE = Lava tile size

screen.CONFIGURATION = Configuration
    screen.OVERWORLD_SETTINGS = Overworld settings
        screen.DAY_SETTINGS = Day settings
            option.LIGHT0_DR = Light red
            option.LIGHT0_DG = Light green
            option.LIGHT0_DB = Light blue
            option.LIGHT0_DI = Light intensity

            option.SKY0_DR = Sky red
            option.SKY0_DG = Sky green
            option.SKY0_DB = Sky blue
            option.SKY0_DI = Sky intensity

        screen.NIGHT_SETTINGS = Night settings
            option.LIGHT0_NR = Light red
            option.LIGHT0_NG = Light green
            option.LIGHT0_NB = Light blue
            option.LIGHT0_NI = Light intensity

            option.SKY0_NR = Sky red
            option.SKY0_NG = Sky green
            option.SKY0_NB = Sky blue
            option.SKY0_NI = Sky intensity

        screen.TWILIGHT_SETTINGS = Twilight settings
            option.LIGHT0_TR = Light red
            option.LIGHT0_TG = Light green
            option.LIGHT0_TB = Light blue
            option.LIGHT0_TI = Light intensity

            option.SKY0_TR = Sky red
            option.SKY0_TG = Sky green
            option.SKY0_TB = Sky blue
            option.SKY0_TI = Sky intensity

        screen.FOG_SETTINGS0 = Fog settings
            option.FOG0_VERTICAL_DENSITY_D = Vertical density day
            option.FOG0_VERTICAL_DENSITY_N = Vertical density night
            option.FOG0_VERTICAL_DENSITY_T = Vertical density twilight
            option.FOG0_TOTAL_DENSITY = Total density

    screen.NETHER_SETTINGS = Nether settings
        option.FOGn1_VERTICAL_DENSITY = Vertical density
        option.FOGn1_TOTAL_DENSITY = Total density
        option.WORLDn1_VANILLA_FOGCOLI = Sky intensity

    screen.END_SETTINGS = End settings
        option.LIGHT1_CR = Light red
        option.LIGHT1_CG = Light green
        option.LIGHT1_CB = Light blue
        option.LIGHT1_CI = Light intensity

        option.SKY1_CR = Sky red
        option.SKY1_CG = Sky green
        option.SKY1_CB = Sky blue
        option.SKY1_CI = Sky intensity

        option.FOG1_VERTICAL_DENSITY = Vertical density
        option.FOG1_TOTAL_DENSITY = Total density

    screen.BLOCK_LIGHT_COLOR = Block light settings
        option.BLOCKLIGHT_R = Block light red
        option.BLOCKLIGHT_G = Block light green
        option.BLOCKLIGHT_B = Block light blue
        option.BLOCKLIGHT_I = Block light intensity
		
    option.VISUAL_STYLE = Color Profile
    screen.VISUAL_SETTINGS = Visual: Advanced Settings