{
  "portraitScale": 1.2,
  "portraitTranslation": [-1.4, 1.5, 0],
  "profileScale": 0.4,
  "profileTranslation": [0, 1.3, 0],
  "rootBone": "primalshell",
  "animations": {
    "cry": "q.bedrock_stateful('primalshell', 'cry')",
    "recoil": "q.bedrock_stateful('primalshell', 'recoil')",
    "status": "q.bedrock_stateful('primalshell', 'cry', q.curve('symmetrical_wide'))"
  },
  "poses": {
    "battle-standing": {
      "poseTypes": ["STAND"],
      "isBattle": true,
      "animations": [
        "q.bedrock('primalshell', 'battle_idle')",
        "q.look('head')"
        
      ],
      "quirks": []
    },
    "hover": {
      "poseTypes": ["HOVER", "STAND", "FLOAT", "NONE", "PORTRAIT", "PROFILE"],
      "animations": ["q.bedrock('primalshell', 'air_idle')",
      "q.look('head')",
        {
          "condition": "q.is_ridden",
          "animation": "q.bedrock('primalshell', 'ride_air_fly')"
        }
      ],
      "quirks": ["q.bedrock_quirk('primalshell', 'blink')"]
    },
    "fly": {
      "poseTypes": ["FLY", "SWIM", "WALK"],
      "animations": ["q.bedrock('primalshell', 'air_fly')",
      "q.look('head')",
        {
          "condition": "q.is_ridden",
          "animation": "q.bedrock('primalshell', 'ride_air_fly')"
        }
      ]
    },
    "sleep": {
      "poseTypes": ["SLEEP"],
      "animations": ["q.bedrock('primalshell', 'sleep')"
    ],
      "quirks": []
    }
    }
  }
