{
  "portraitScale": 0.9,
  "portraitTranslation": [-0.66, 1.9, 0],
  "profileScale": 0.4,
  "profileTranslation": [0, 1, 0],
  "rootBone": "lunarveil",
  "firstPersonCameraOffset": {
    "seat_1": [0, 0.45, 0]
  },
  "thirdPersonCameraOffset": {
    "seat_1": [0, 0.45, 0],
    "seat_1_reverse": [0, 0.45, 0]
  },
  "thirdPersonCameraOffsetNoViewBobbing": {
    "seat_1": [0, 0.45, 0],
    "seat_1_reverse": [0, 0.45, 0]
  },
  "animations": {
    "cry": "q.bedrock_stateful('lunarveil', 'cry')",
    "recoil": "q.bedrock_stateful('lunarveil', 'recoil')",
    "status": "q.bedrock_stateful('lunarveil', 'cry', q.curve('symmetrical_wide'))"
  },
  "poses": {
    "battle-standing": {
      "poseTypes": ["STAND"],
      "isBattle": true,
      "isTouchingWater": false,
      "namedAnimations": {},
      "animations": ["q.bedrock('lunarveil', 'ground_idle')"],
      "quirks": ["q.bedrock_quirk('lunarveil', 'blink')"]
    },
    "surfacewater-battle-standing": {
      "poseTypes": ["STAND"],
      "isBattle": true,
      "isTouchingWater": true,
      "isUnderWater": false,
      "namedAnimations": {},
      "animations": [
        "q.bedrock('lunarveil', 'surfacewater_idle')"
      ],
      "quirks": ["q.bedrock_quirk('lunarveil', 'blink')"]
    },
    "underwater-battle-standing": {
      "poseTypes": ["FLOAT"],
      "isBattle": true,
      "isTouchingWater": true,
      "isUnderWater": true,
      "namedAnimations": {},
      "animations": ["q.bedrock('lunarveil', 'water_idle')"],
      "quirks": ["q.bedrock_quirk('lunarveil', 'blink')"]
    },
    "standing": {
      "poseTypes": ["STAND", "NONE", "PORTRAIT", "PROFILE"],
      "isBattle": false,
      "isTouchingWater": false,
      "animations": [
        "q.bedrock('lunarveil', 'ground_idle')",
        {
          "condition": "q.is_ridden",
          "animation": "q.bedrock('lunarveil', 'ride_ground_walk')"
        }
      ],
      "quirks": [
        "q.bedrock_quirk('lunarveil', 'blink')"
      ]
    },
    "walking": {
      "poseTypes": ["WALK"],
      "isTouchingWater": false,
      "animations": [
        "q.bedrock('lunarveil', 'ground_walk')",
        {
          "condition": "q.is_ridden",
          "animation": "q.bedrock('lunarveil', 'ride_ground_walk')"
        }
      ],
      "quirks": ["q.bedrock_quirk('lunarveil', 'blink')"]
    },
    "surfacewater-float": {
      "poseTypes": ["STAND", "FLOAT"],
      "isTouchingWater": true,
      "isUnderWater": false,
      "animations": [
        "q.bedrock('lunarveil', 'surfacewater_idle')",
        {
          "condition": "q.is_ridden",
          "animation": "q.bedrock('lunarveil', 'ride_surfacewater_swim')"
        }
      ],
      "quirks": [
        "q.bedrock_quirk('lunarveil', 'blink')"
      ]
    },
    "float": {
      "poseTypes": ["FLOAT"],
      "isTouchingWater": true,
      "isUnderWater": true,
      "animations": [
        "q.bedrock('lunarveil', 'water_idle')"
      ],
      "quirks": [
        "q.bedrock_quirk('lunarveil', 'blink')"
      ]
    },
    "surfacewater-swim": {
      "poseTypes": ["WALK", "SWIM"],
      "isTouchingWater": true,
      "isUnderWater": false,
      "animations": [
        "q.bedrock('lunarveil', 'surfacewater_swim')",
        {
          "condition": "q.is_ridden",
          "animation": "q.bedrock('lunarveil', 'ride_surfacewater_swim')"
        }
      ],
      "quirks": [
        "q.bedrock_quirk('lunarveil', 'blink')"
      ]
    },
    "swim": {
      "poseTypes": ["SWIM"],
      "isTouchingWater": true,
      "isUnderWater": true,
      "animations": [
        "q.bedrock('lunarveil', 'water_swim')"
      ],
      "quirks": ["q.bedrock_quirk('lunarveil', 'blink')"]
    },
    "sleep": {
      "poseTypes": ["SLEEP"],
      "isTouchingWater": false,
      "namedAnimations": {
        "cry": "q.bedrock_stateful('dummy', 'cry')"
      },
      "animations": ["q.bedrock('lunarveil', 'sleep')"]
    },
    "underwater-sleep": {
      "poseTypes": ["SLEEP"],
      "poseName": ["water-sleep"],
      "isTouchingWater": true,
      "isUnderWater": true,
      "namedAnimations": {
        "cry": "q.bedrock_stateful('dummy', 'cry')"
      },
      "animations": ["q.bedrock('lunarveil', 'water_sleep')"]
    },
    "surfacewater-sleep": {
      "poseTypes": ["SLEEP"],
      "poseName": ["surfacewater-sleep"],
      "isTouchingWater": true,
      "isUnderWater": false,
      "namedAnimations": {
        "cry": "q.bedrock_stateful('dummy', 'cry')"
      },
      "animations": ["q.bedrock('lunarveil', 'surfacewater_sleep')"]
    }
  }
}
