{
  "portraitScale": 0.7,
  "portraitTranslation": [0, 2.5, 0],
  "profileScale": 0.3,
  "profileTranslation": [0, 1.3, 0],
  "animations": {
    "cry": "q.bedrock_stateful('ancientgale', 'cry')",
    "recoil": "q.bedrock_stateful('ancientgale', 'recoil')",
    "status": "q.bedrock_stateful('ancientgale', 'cry', q.curve('symmetrical_wide'))"
  },
  "poses": {
    "battle-standing": {
      "poseTypes": ["STAND"],
      "isBattle": true,
      "animations": [
        "q.look('head')",
        "q.bedrock('ancientgale', 'ground_idle')"
      ],
      "quirks": ["q.bedrock_quirk('ancientgale', 'blink')"]
    },
    "standing": {
      "poseTypes": ["STAND", "NONE", "PORTRAIT", "PROFILE"],
      "isBattle": false,
      "animations": [
        "q.look('head')",
        "q.bedrock('ancientgale', 'ground_idle')"
      ],
      "transformedParts": [
         {
           "part": "wings_open",
           "isVisible": false
         },
         {
           "part": "wings_closed",
           "isVisible": true
         }
         ],
      "quirks": ["q.bedrock_quirk('ancientgale', 'blink')"]
    },
    "walking": {
      "poseTypes": ["WALK"],
      "animations": [
        "q.look('head')",
        "q.bedrock('ancientgale', 'ground_walk')"
      ],
      "transformedParts": [
         {
           "part": "wings_open",
           "isVisible": false
         },
         {
           "part": "wings_closed",
           "isVisible": true
         }
         ],
      "quirks": ["q.bedrock_quirk('ancientgale', 'blink')"]
    },
    "hover": {
      "poseTypes": ["HOVER"],
      "animations": [
        "q.look('head')",
        "q.bedrock('ancientgale', 'air_idle')"
      ],
      "transformedParts": [
         {
           "part": "wings_open",
           "isVisible": true
         },
         {
           "part": "wings_closed",
           "isVisible": false
         }
         ],
      "quirks": ["q.bedrock_quirk('ancientgale', 'blink')"]
    },
    "fly": {
      "poseTypes": ["FLY"],
      "animations": [
        "q.look('head')",
        "q.bedrock('ancientgale', 'air_fly')"
      ],
      "transformedParts": [
         {
           "part": "wings_open",
           "isVisible": true
         },
         {
           "part": "wings_closed",
           "isVisible": false
         }
         ],
      "quirks": ["q.bedrock_quirk('ancientgale', 'blink')"]
    }
    },
    "sleep": {
      "poseTypes": ["SLEEP"],
      "animations": ["q.bedrock('ancientgale', 'sleep')"]
    }
}
 