{
  "portraitScale": 1.3,
  "portraitTranslation": [-0.1, 0.58, 0],
  "profileScale": 0.7,
  "profileTranslation": [0, 0.7, 0],
  "animations": {
    "cry": "q.bedrock_stateful('irondrill_mega', 'cry')",
    "recoil": "q.bedrock_stateful('irondrill_mega', 'recoil')",
    "status": "q.bedrock_stateful('irondrill_mega', 'cry', q.curve('symmetrical_wide'))"
  },
  "poses": {
    "battle-standing": {
      "poseTypes": ["STAND"],
      "isBattle": true,
      "animations": [
        "q.look('head')",
        "q.bedrock('irondrill_mega', 'battle_idle')"
      ],
      "transformedParts": [
         {
           "part": "sword",
           "isVisible": true
         }
         ],
      "quirks": []
    },
    "standing": {
      "poseTypes": ["STAND", "NONE", "PORTRAIT", "PROFILE"],
      "isBattle": false,
      "animations": [
        "q.look('head')",
        "q.bedrock('irondrill_mega', 'ground_idle')"
      ],
      "transformedParts": [
         {
           "part": "sword",
           "isVisible": false
         }
         ],
      "quirks": []
    },
    "walking": {
      "poseTypes": ["WALK"],
      "animations": [
        "q.look('head')",
        "q.bedrock('irondrill_mega', 'ground_walk')"
      ],
      "transformedParts": [
         {
           "part": "sword",
           "isVisible": false
         }
         ],
      "quirks": []
    },
    "run": {
      "poseTypes": ["WALK"],
      "animations": [
        "q.look('head')",
        "q.bedrock('irondrill_mega', 'ground_run')"
      ],
      "transformedParts": [
         {
           "part": "sword",
           "isVisible": false
         }
         ],
      "quirks": []
    },
    "sleep": {
      "poseTypes": ["SLEEP"],
      "animations": ["q.bedrock('irondrill_mega', 'sleep')"],
      "transformedParts": [
         {
           "part": "sword",
           "isVisible": false
         }
         ]
    }
  }
}
 