{
 "portraitScale": 1,
 "portraitTranslation": [0, 2.5, 0],
 "profileScale": 0.4,
 "profileTranslation": [0, 1.3, 0],
 "animations": {
   "cry": "q.bedrock_stateful('ironmirage', 'cry')"
 },
 "poses": {
   "battle-standing": {
     "poseTypes": ["STAND"],
     "isBattle": true,
     "animations": [
       "q.look('head')",
       "q.bedrock('ironmirage', 'ground_idle')"
     ],
     "quirks": []
   },
   "standing": {
     "poseTypes": ["STAND", "NONE", "PORTRAIT", "PROFILE"],
     "isBattle": false,
     "animations": [
       "q.look('head')",
       "q.bedrock('ironmirage', 'ground_idle')"
     ],
     "quirks": []
   },
   "walking": {
     "poseTypes": ["WALK"],
     "animations": [
       "q.look('head')",
       "q.bedrock('ironmirage', 'ground_walk')"
     ],
     "quirks": []
   },
   "sleep": {
      "poseTypes": ["SLEEP"],
      "animations": ["q.bedrock('ironmirage', 'sleep')"]
    }
 }
}