Schnittstelle IClientInputWriter

Alle bekannten Implementierungsklassen:
ClientInputWriter

public interface IClientInputWriter
  • Methodenübersicht

    Modifizierer und Typ
    Methode
    Beschreibung
    void
    actor$tick(net.minecraft.world.entity.player.Input input)
    Overwrites the Input on a ClientInput instance with the given value.
  • Methodendetails

    • actor$tick

      void actor$tick(net.minecraft.world.entity.player.Input input)
      Overwrites the Input on a ClientInput instance with the given value. This method needs to be called before the normal tick() method is evaluated. The Overwrite is only valid for a single tick and will be reset.
      Parameter:
      input - The given overwrite Input