Klasse ClientInputWriter

java.lang.Object
net.actor.mixin.ClientInputWriter
Alle implementierten Schnittstellen:
IClientInputWriter

public class ClientInputWriter extends Object implements IClientInputWriter
  • Konstruktordetails

    • ClientInputWriter

      public ClientInputWriter()
  • Methodendetails

    • actor$tick

      public void actor$tick(net.minecraft.world.entity.player.Input input)
      Beschreibung aus Schnittstelle kopiert: IClientInputWriter
      Overwrites the Input on a ClientInput instance with the given value. This method needs to be called before the normal tick() method is evaluated. The Overwrite is only valid for a single tick and will be reset.
      Angegeben von:
      actor$tick in Schnittstelle IClientInputWriter
      Parameter:
      input - The given overwrite Input
    • tick

      public void tick()