execute at @s on attacker if score @s jeez.jjk.ID = @e[type=wolf,tag=jeez.jjk.idComp11,distance=..1,limit=1] jeez.jjk.ID run return fail
scoreboard players add @s jeez.jjk.tigerHits 1

playsound entity.cat.hiss master @a ~ ~ ~ 1 0.7
particle trial_spawner_detection ~ ~1 ~ 1 0.5 1 0 30 force

execute if score @s jeez.jjk.tigerHits matches 1 run return run effect give @s strength infinite 0 true
execute if score @s jeez.jjk.tigerHits matches 3 run return run effect give @s strength infinite 1 true
execute if score @s jeez.jjk.tigerHits matches 6 run return run effect give @s strength infinite 2 true
execute if score @s jeez.jjk.tigerHits matches 9 run return run effect give @s strength infinite 3 true
execute if score @s jeez.jjk.tigerHits matches 12 run return run effect give @s strength infinite 4 true
execute if score @s jeez.jjk.tigerHits matches 15 run return run effect give @s strength infinite 5 true
execute if score @s jeez.jjk.tigerHits matches 18 run return run effect give @s strength infinite 6 true
execute if score @s jeez.jjk.tigerHits matches 21 run return run effect give @s strength infinite 7 true