Class MixinNativeImage
java.lang.Object
com.thecsdev.commonmc.client.mixin.events.MixinNativeImage
This
Mixin's sole purpose is to put image byte data loading up to
LWJGL's digression, rather than having the game enforce PNG. And on another note,
the game even fails to validate PNG properly most the time anyway, so this
is kind of more of a bug fix in a way.-
Constructor Summary
Constructors -
Method Summary
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Constructor Details
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MixinNativeImage
public MixinNativeImage()
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