Class MixinNativeImage

java.lang.Object
com.thecsdev.commonmc.client.mixin.events.MixinNativeImage

public abstract class MixinNativeImage extends Object
This Mixin's sole purpose is to put image byte data loading up to LWJGL's digression, rather than having the game enforce PNG. And on another note, the game even fails to validate PNG properly most the time anyway, so this is kind of more of a bug fix in a way.
  • Constructor Details

    • MixinNativeImage

      public MixinNativeImage()