类 RenderStateCapture

java.lang.Object
mod.chloeprime.aaaparticles.client.internal.RenderStateCapture

public class RenderStateCapture extends Object
  • 字段详细资料

    • LEVEL

      public static final RenderStateCapture LEVEL
    • CAPTURED_WORLD_DEPTH_BUFFER

      public static final Framebuffer CAPTURED_WORLD_DEPTH_BUFFER
    • CAPTURED_HAND_DEPTH_BUFFER

      public static final Framebuffer CAPTURED_HAND_DEPTH_BUFFER
    • DISTORTION_BACKGROUND

      public static final Framebuffer DISTORTION_BACKGROUND
    • hasCapture

      public boolean hasCapture
    • pose

      public final com.mojang.blaze3d.vertex.PoseStack pose
    • projection

      public final org.joml.Matrix4f projection
    • item

      public net.minecraft.world.item.ItemStack item
      Hand Only
    • camera

      public net.minecraft.client.Camera camera
      Level Only
    • cameraState_26_1

      public net.minecraft.client.renderer.state.level.CameraRenderState cameraState_26_1
    • projectionBuffer_26_1

      public com.mojang.blaze3d.buffers.GpuBufferSlice projectionBuffer_26_1
  • 构造器详细资料

    • RenderStateCapture

      public RenderStateCapture()
  • 方法详细资料

    • create

      public static Framebuffer create(String label)
    • init

      public static void init()
    • onResize

      public static void onResize(int width, int height, boolean onOsx)