All Classes and Interfaces

Class
Description
 
 
 
 
 
 
 
 
 
 
A holder class for effect registry using a SolModContainer
 
 
 
 
 
 
 
 
 
 
 
 
 
Technically not fully a FunctionalInterface, but marking it as one because it is used this way for code cleaning
Can be implemented by any other class to make it be easily converted to JSON using JsonBuilder.addObject(String, IConfigurable)
 
 
 
 
 
 
 
 
 
Interface for resource reload listeners.
A holder class for item registry using a SolModContainer
 
 
 
 
 
Any datapack file can be given load conditions, and will only actually be read if they are met.
 
 
 
 
 
 
 
 
 
 
 
 
DensityFunction implementation that dynamically changes with connected players' advancements
Syntax is that, with as many items as wanted in points: