{
  "version": 1,
  "uniforms": [],
  "samplers": {},
  "opaqueDrawBuffers": [
    1,
    2
  ],
  "translucentDrawBuffers": [
    29,
    30,
    31
  ],
  "ssbos": {
    "0": "{vec3 sunlightColor;vec3 skylightColor;}"
  },
  "blending": {
    -1: "off",
    0: "SRC_ALPHA ONE_MINUS_SRC_ALPHA ONE ONE_MINUS_SRC_ALPHA"
  },
  "excludeLodsFromVanillaDepth": false
}