screen.Lighting = Lighting
screen.Shadows = Shadows
option.SHADOW_PCF_SAMPLES = Shadow Samples
option.shadowDistance = Shadow Distance
option.shadowMapResolution = Shadow Map Resolution
option.sunPathRotation = Sun Angle
option.PCSS_MIN_RADIUS = Min Shadow Radius
option.PCSS_MAX_RADIUS = Max Shadow Radius
option.PCSS_SEARCH_SAMPLES = Blocker Search Samples
option.PCSS_SEARCH_RADIUS = Blocker Search Radius
option.shadowNearPlane = Shadow Near Plane
option.shadowFarPlane = Shadow Far Plane
option.shadowRange = Shadow Range
screen.Ambient_Occlusion = Ambient Occlusion
value.AO.0 = Vanilla
value.AO.1 = SSAO
value.AO.2 = GTAO
option.AO = Ambient Occlusion Mode
option.AO_SAMPLES.comment = Affects both SSAO and GTAO
option.AO_SAMPLES = Ambient Occlusion Samples
option.AO_RADIUS.comment = Affects both SSAO and GTAO
option.AO_RADIUS = Ambient Occlusion Radius
option.GTAO_DIRECTION_SAMPLE_COUNT = GTAO Direction Sample Count
option.GTAO_THICKNESS = GTAO Thickness
option.AO_MAX_FRAMES = Ambient Occlusion Accumulation Frame Cap
screen.Reflections = Reflections
option.SMOOTH_SSR_STEPS = Smooth Reflection Steps
option.ROUGH_SSR_STEPS = Rough Reflection Steps
option.ROUGH_SSR_SAMPLES = Rough Reflection Rays
option.ROUGH_SSR_THRESHOLD = Reflection Roughness Threshold
option.METAL_REFLECTION_OVERRIDE = Metal Reflection Override
screen.Global_Illumination = Global Illumination
option.RSM = Global Illumination
option.RSM_SAMPLES = Global Illumination Samples
option.RSM_RADIUS = Global Illumination Radius
option.RSM_BRIGHTNESS = Global Illumination Intensity
option.RSM_LIGHT_LEAK_FIX.comment = Reduces global illumination in areas with no skylight.
option.RSM_LIGHT_LEAK_FIX = Light Leak Fix
option.RSM_MAX_FRAMES = Frame Cap
screen.Blocklight = Blocklight
option.FLOODFILL = Colored Blocklight
option.VOXEL_MAP_SIZE = Voxel Map Size
option.voxelDistance = Voxel Distance
option.EMISSIVE_STRENGTH = Emissive Strength
option.BLOCKLIGHT_COLOR_R = Blocklight Color R
option.BLOCKLIGHT_COLOR_G = Blocklight Color G
option.BLOCKLIGHT_COLOR_B = Blocklight Color B
option.blocklightColor = Blocklight Color
screen.Sub-Surface_Scattering = Sub-Surface Scattering
option.SUBSURFACE_SCATTERING_STRENGTH = Sub-Surface Scattering Strength
option.SUBSURFACE_SCATTERING_SATURATION = Sub-Surface Scattering Saturation
option.SUBSURFACE_SCATTERING_DENSITY = Sub-Surface Scattering Density
screen.Ambient_Lighting = Ambient Lighting
option.AMBIENT_LIGHT_STRENGTH = Ambient Lighting Strength
option.NETHER_AMBIENT_LIGHT_BOOST = Nether Ambient Lighting Boost
screen.Materials = Materials
screen.Integrated_PBR = Integrated PBR
option.INTEGRATED_SPECULAR = Integrated Specular
screen.Parallax_Occlusion_Mapping = Parallax Occlusion Mapping
option.PARALLAX = Parallax Occlusion Mapping
option.PARALLAX_DISTANCE = Parallax Distance
option.PARALLAX_DISTANCE_CURVE = Parallax Distance Curve
option.PARALLAX_SAMPLES = Parallax Samples
option.PARALLAX_HEIGHT = Parallax Depth
option.MULTIPLICATIVE_TRANSLUCENTS = Translucent Tint
screen.Refraction = Refraction
option.ROUGH_REFRACTION = Rough Refraction
option.REFRACTION_NORMAL_HACK = Flattened Refraction Normals
option.NEWTON_REFRACTION.comment = Uses scene data to find the correct refraction intersection point.
option.NEWTON_REFRACTION = High Quality Refraction
option.NEWTON_REFRACTION_STEPS = High Quality Refraction Steps
option.ALBEDO_METAL_TINT = Albedo Metal Tint
screen.Atmospherics = Atmospherics
screen.Atmospheric_Fog = Atmospheric Fog
option.ATMOSPHERIC_FOG = Atmospheric Fog
option.ATMOSPHERIC_FOG_STRENGTH = Atmospheric Fog Strength
screen.Volumetric_Fog = Volumetric Fog
option.VOLUMETRIC_FOG = Volumetric Fog
option.VOLUMETRIC_FOG_SAMPLES = Volumetric Fog Samples
screen.Volumetric_Fog_Density = Volumetric Fog Density
option.VOLUMETRIC_FOG_DENSITY_MORNING = Morning
option.VOLUMETRIC_FOG_DENSITY_DAY = Day
option.VOLUMETRIC_FOG_DENSITY_EVENING = Evening
option.VOLUMETRIC_FOG_DENSITY_NIGHT = Night
option.VOLUMETRIC_FOG_DENSITY_RAIN = Rain
option.VOLUMETRIC_FOG_DENSITY_THUNDER = Thunder
option.VOLUMETRIC_FOG_MULTIPLE_SCATTERING = Volumetric Fog Multiple Scattering
option.VOLUMETRIC_FOG_BOTTOM_PLANE = Volumetric Fog Bottom Plane
option.VOLUMETRIC_FOG_MIDDLE_PLANE = Volumetric Fog Middle Plane
option.VOLUMETRIC_FOG_TOP_PLANE = Volumetric Fog Top Plane
option.VOLUMETRIC_FOG_HEIGHT_FALLOFF = Volumetric Fog Height Falloff
screen.Volumetric_Clouds = Volumetric Clouds
option.VOLUMETRIC_CLOUDS = Volumetric Clouds
option.VOLUMETRIC_CLOUDS_PRIMARY_SAMPLES = Volumetric Cloud Primary Samples
option.VOLUMETRIC_CLOUDS_SECONDARY_SAMPLES = Volumetric Cloud Secondary Samples
option.VOLUMETRIC_CLOUDS_DENSITY = Volumetric Cloud Density
option.VOLUMETRIC_CLOUDS_BASE_ALTITUDE = Volumetric Cloud Base Altitude
option.VOLUMETRIC_CLOUDS_TOP_ALTITUDE = Volumetric Cloud Top Altitude
screen.Planar_Clouds = Planar Clouds
option.PLANAR_CLOUDS = Planar Clouds
option.PLANAR_CLOUDS_COVERAGE = Planar Cloud Coverage
option.PLANAR_CLOUDS_DENSITY = Planar Cloud Density
option.PLANAR_CLOUDS_HEIGHT = Planar Cloud Height
option.PLANAR_CLOUDS_ALTITUDE = Planar Cloud Altitude
option.PLANAR_CLOUDS_MULTIPLE_SCATTERING = Planar Cloud Multiple Scattering
screen.Water = Water
screen.Caustics = Caustics
option.REFRACTIVE_CAUSTICS = Refractive Caustics
option.REFLECTIVE_CAUSTICS = Reflective Caustics
option.REFLECTIVE_CAUSTICS_STEPS = Reflective Caustic Steps
option.REFLECTIVE_CAUSTICS_RADIUS = Reflective Caustic Radius
option.VOLUMETRIC_WATER = Volumetric Water
option.VOLUMETRIC_WATER_SAMPLES = Volumetric Water Samples
option.WATER_MULTIPLE_SCATTERING = Water Multiple Scattering
option.WATER_PARALLAX = Water Parallax
option.WATER_PARALLAX_SAMPLES = Water Parallax Samples
option.WATER_ANISOTROPY = Water Anisotropy
screen.Water_Color = Water Color
option.WATER_ABSORPTION_R = Water Absorption R
option.WATER_ABSORPTION_G = Water Absorption G
option.WATER_ABSORPTION_B = Water Absorption B
option.WATER_ABSORPTION_MOD = Water Absorption Multiplier
option.waterAbsorption = Water Absorption
option.WATER_SCATTERING_R = Water Scattering R
option.WATER_SCATTERING_G = Water Scattering G
option.WATER_SCATTERING_B = Water Scattering B
option.WATER_SCATTERING_MOD = Water Scattering Multiplier
option.waterScattering = Water Scattering
option.waterExtinction = Water Extinction
screen.Post-Processing = Post-Processing
screen.Anti-Aliasing = Anti-Aliasing
option.SMAA = SMAA
option.SMAA_THRESHOLD = SMAA Threshold
option.SMAA_SEARCH = SMAA Search
option.SMAA_SEARCH_DIAG = SMAA Search Diagonal
option.SMAA_CORNER = SMAA Corner
screen.Camera = Camera
screen.Auto_Exposure = Auto Exposure
option.AUTO_EXPOSURE.comment = Automatically adjusts the exposure of the camera based on the brightness of the scene.
option.AUTO_EXPOSURE = Auto Exposure
option.MIN_EV100.comment = The lowest EV100 value the exposure can reach.
option.MIN_EV100 = Auto Exposure Min EV100
option.MAX_EV100.comment = The highest EV100 value the exposure can reach.
option.MAX_EV100 = Auto Exposure Max EV100
option.EXPOSURE_ADAPTATION.comment = How quickly the auto exposure adapts to changes in scene brightness.
option.EXPOSURE_ADAPTATION = Auto Exposure Adaptation Speed
option.EXCLUDE_SUN_AUTO_EXPOSURE = Exclude Sun From Auto Exposure
option.EXPOSURE_COMPENSATION.comment = This value is subtracted from the EV100 used to compute the auto exposure. A higher value results in a brighter image.
option.EXPOSURE_COMPENSATION = Auto Exposure Compensation
prefix.APERTURE = 𝑓/
option.APERTURE.comment = The size of the camera aperture. A larger aperture (i.e 𝑓/1.4) will allow more light in, which brightens the image. A larger aperture will also result in a shallower depth of field.
option.APERTURE = Aperture
option.ISO.comment = The sensor's sensitivity to light. A higher value will make the image brighter.
option.ISO = ISO
prefix.SHUTTER_TIME = 1/
suffix.SHUTTER_TIME = s
option.SHUTTER_TIME.comment = The amount of time the sensor is exposed to the light for. A higher value (i.e 1/30s) will result in a brighter image than a lower value (i.e 1/1000s).
option.SHUTTER_TIME = Shutter Speed
suffix.SENSOR_SIZE = mm
option.SENSOR_SIZE = Sensor Size
screen.Depth_Of_Field = Depth Of Field
option.DOF = Depth Of Field
option.DOF_SAMPLES = Samples
option.DOF_MAX_RADIUS = Max Radius
screen.Bloom = Bloom
option.BLOOM_STRENGTH = Bloom Strength
option.BLOOM_RADIUS = Bloom Radius
option.LENS_FLARES = Lens Flares
screen.Purkinje_Shift = Purkinje Shift
option.PURKINJE = Purkinje Shift
option.PURKINJE_STRENGTH = Purkinje Shift Strength
option.PURKINJE_R = Purkinje Shift Red
option.PURKINJE_G = Purkinje Shift Green
option.PURKINJE_B = Purkinje Shift Blue
option.CAMERA_INFO = Display Camera Info
option.tonemap = Tonemap
option.CONTRAST = Contrast
option.HUE = Hue
option.SATURATION = Saturation
option.LIGHTNESS = LIGHTNESS
screen.Miscellaneous = Miscellaneous
option.DEBUG_ENABLE = Debug Mode
screen.Debugging = Debugging
option.WHITE_WORLD = White World