Custom dimension maps
=====================
Drop a Structure Block .nbt file here and this mod will place YOUR layout instead of the
built-in code-generated town. Nothing here = the built-in generator runs, exactly as before.

File name must match the dimension id:
    konoha.nbt            asgard.nbt
    mount_myoboku.nbt     ryuchi_cave.nbt      shikkotsu_forest.nbt
    garuda_peaks.nbt      senju_forest.nbt     kamui_box.nbt

How to make one
---------------
1. In game (creative), build your map.
2. Place a Structure Block (/give @s minecraft:structure_block), set it to SAVE,
   give it a name, set the size box around your build, press SAVE.
   NOTE: one structure is capped at 48x48x48 blocks. For bigger towns, save several
   pieces and place them, or keep the design within the cap.
3. The file lands in:
     .minecraft/saves/<world>/generated/minecraft/structures/<name>.nbt
4. Copy it here and rename it to the dimension id (e.g. konoha.nbt).
5. Rebuild the mod, then in game run:  /dnaregen   (while standing in that dimension)
   That clears the "already built" flag and rebuilds the dimension with your file.

Placement
---------
The structure is centred on the dimension's spawn column, and its BOTTOM layer sits at
the spawn height. So design with your spawn/plaza in the middle of the structure box.

Bosses and NPCs still spawn at their usual coordinates after your map is placed, so leave
the area around the centre walkable (Konoha bosses sit ~28-38 blocks north of centre,
Asgard's at ~20-30).
