MEMORY LEAK FEATURE - TEXTURE REQUIREMENTS
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The following textures need to be created for the Memory Leak photo system:

1. Item Texture:
   - File: item/horror_photo.png
   - Size: 16x16 pixels
   - Description: A photo/polaroid item icon, possibly showing a dark frame with a corrupted or glitched interior

2. Entity Textures:
   - File: entity/horror_photo_default.png
   - Size: 128x128 pixels (will be scaled down in-game)
   - Description: Default photo entity texture - a framed photograph with a generic unsettling image
   
   - File: entity/horror_photo_corrupted.png
   - Size: 128x512 pixels (4 frames of 128x128 for animation)
   - Description: Heavily corrupted photo with glitch effects, static, and distortion
   - Animation: 4 frames that cycle to create a glitching effect

Texture Guidelines:
- Use dark, muted colors (blacks, dark reds, grays)
- Include corruption effects like static, color shifts, or digital artifacts
- The corrupted texture should be significantly more disturbing than the default
- Consider adding subtle horror elements that aren't immediately noticeable

The system will overlay actual captured screenshots onto these base textures when photos are viewed in-game.