
2026-08-24

Added some utility commands
Fixed the first join message exclaimation mark being a different color
Added a help book for new players that can be toggled off
Made azure crystals easier to craft

2026-08-23

Made wandering traders have much better trades
Removed multimine command. It has been moved to an enchantment.

Item and Block Changes
    Budding amethyst can be mined with silk touch
    Emerald ore drops 1-4 emeralds and deepslate emerald ore drops 4-8 emeralds
    Sand can now be smelted faster into glass and can be smelted in a blast furnace
    The nullification crystal now can transfer the removed enchantment to an enchanted book if the user holds 1 regular book in their offhand when using the item

Enchantment changes
    Extraction enchantment works on pickaxes and has the same xp bonus when mining ores. It cannot be combined with silk touch.
    Removed fire protection enchantment entirely. 
    Blast protection explosion radius nerfed from 1 block per level to 0.75 blocks per level and entities dont trigger the explosion effect
    Projectile protection now only applies from players
    Bane of arthropods now only hits players that are in player combat and does not hit farm animals, villagers, goats, polar bears, or endermen

    NEW Enchantments
        Incandescence
            Max level: 1
            Applies to: helmets
            Incompatible with: aqua affinity, respiration
            Grants glowing and fire resistance indefinitely. If you touch water, you are inflicted with wither I (0:20)
            mobs with this effect dont have glowing

        Multimine
            Max level: 1
            applies to: pickaxes, axes, shovels
            incompatible with: fortune, silk touch
            mining earth blocks, ores, and logs will mine multiple blocks at once
            Extraction will work with extra ores mined
            you can toggle multimine easily by holding an item with the enchantment in your mainhand and sneaking while looking downward

    Fixed a bug that prevented some enchantments from showing up in enchanting tables and made custom enchants more common

2026-08-19

Added ability to craft mud with any dirt block by standing in water
Added multimine toggle (will eventually add increased durability and gamerule toggle)\
    command is: /trigger multimine
    You can mine a 3x3 area of stones, dirts, and sands
    You can mine entire columns of trees
Removed photon crystal because nether star has the same effect

2026-08-18

Made key creation a toggleable gamerule and set it to disabled by default

2026-08-15

Utility items advancement recipes no longer announce upon first joining the world
Fixed a bug with the Sword of Light and Darkness advancement giving the advancement if either condition was met
Added keys to be able to lock container blocks
Added a way to check if pet entities are empowered
Added a passive effect to hearts of the sea where players are given stored health if they are below 40 and in water

2026-08-15

Updated to 26.2 by changing a few "type"s to "entity_type" in enchantments and advancements
Had to change the start and stop sneak advancements format

2026-06-03

Added ability to clear marked villagers with enchanted emerald by looking straight down

2026-05-31

Improved xp adding mechanics from this data pack

Added step enchantment
	Max level: 4
	Applies to: leggings
	Incompatible with: Jump Boost (astrunium)
	Increases step height by 1.4 plus 1 per level. Effective step height per level is: 2/3/4/5
	Increases safe fall distance by 1 per level (4/5/6/7)

Added Spelunker's Curse Enchantment
	Max level: 3
	Applies to: helmets
	Grants night vision, -10/20/30% total attack damage, and +2/4/6 mining efficiency

Lightbringer and Darkbringer enchantments now grant +10/20/30/40/50% damage against bosses
	This effect stacks so having both Lightbringer and Darkbringer V will deal +100% damage
	Added support for other bosses

Added Nullification Crystal item which allows players to remove any individual enchantment (from any data pack or vanilla) from any item

2026-05-29

Added photon crystal:
	A craftable utility item that reveals nearby entities

Added a bunch of advancements as a guide for the data pack

2026-05-28

Added stored health mechanics:
	When you have 4 stored health and are missing at least 2 hearts, gain instant health I (2 hearts) and remove 4 stored health.
	You can increase stored health with: lifesteal, 

Enchantment changes:
	
	(NEW) Lifesteal:
	Max level: 3
	Applies to: swords, axes, maces
	Store 10/20/30% of damage dealt as stored health. Lifesteal can store up to 4/8/12 stored health.

	(NEW) Lightbringer:
	Max level: 5
	Applies to: swords
	While it is day and you are holding an item with this enchantment, gain +1/2/3/4/5% movement speed and +5/10/15/20/25% attack speed

	(NEW) Darkbringer:
	Max level: 5
	Applies to: swords
	While it is night and you are holding an item with this enchantment, gain +1/2/3/4/5 attack damage
	This bonus damage can crit

	(NEW) Moonwalker:
	Max level: 2
	Applies to: boots
	Reduces gravity by 45/90%
	Eliminates fall damage
	Reduces movement inefficiency by 50/100% (soul sand / soil)

	Blast protection:
	Max level: 11 -> 8
	Cooldown: 20-10s -> 20-12s
	Damage: 2-7 -> 1-8
	Blast damage protection: 2-22 -> 2-16
	Explosion knockback resistance: 0.15-1.65 -> 0.125-1

	Projectile protection:
	Max level: 11 -> 8
	Cooldown: 10-5s -> 12-5s
	Close damage (within 6 blocks): 1-6 -> 2
	Far damage (non-player): 10-60 -> 10-80
	Far damage (player): 2-14 -> 6-20
	
	Projectile damage protection: 2-22 -> 2-16

	Axes can now have some enchantments for swords and spears again
	Smite and bane of arthropods can now only be applied to swords

Bug fixes
	Fixed a bug where many custom enchants would only work if they were the only enchantment on items
	Aegis, Wind Jump, Wind Jump Evolved, Phase, Quasar, Impaling

2026-05-27

Added easy gamemode changing command (/function ast:gamerules)

2026-05-24

Added Warp: Close enchantment
	Applies to echo shards, teleports you forward 10 blocks
	Has a 10 second cooldown
Removed name tag from progressive crafting

2026-05-21

Started migration to 26.1.2
Added death loot bag fix to astrunium pack (a bug that caused death loot bags to spawn if the player picked up an item after dying with nothing in their inventory)
Added four missing warp enchantments to astrunium_lite/enchantment/echo_shard tag file to prevent having more than one warp enchant on one echo shard
changed namespace to "astrunium"

2026-03-05

Updated to 1.21.11
    Changed gamerule names
    Updated pack.mcmeta
    Changed enchantable/sword and enchantable/sharp_weapon to enchantable/melee_weapon

Made bane of arthropods, smite, quasar, and phase sword only enchants (already a feature)


2025-08-31

Sweeping edge additionally grants +20% total attack damage

2025-08-28

Loot:
    Made ender dragon drop echo shard books
    Ancient cities and endermen drop enchanted echo shards instead of books

Enchantments:
    Improved Smite Enchantment:
        Now is a designated as a sword ability
        The first time you strike any mob, deal 200/250/300/350/400% damage. This effect has a 20 second cooldown.
        If you have smite V, you will also strike the mob with lightning and gain fire resistance (0:05)

    Improved Bane of Arthropods enchantment:
        Max level: 5 -> 7
        For each level of bane of arthropods, attack an additional nearby entity within 8 blocks with 
        75% of your attack damage as magic damage
 
    Improved Impaling enchantment:
        -0.5 per level damage to original impaling damage bonus mobs (still 2 base and 2 per level)
        +0.5 per level damage to all entities
            This damage applies to thrown tridents or melee attacks
        melee attacks apply oceans curse which lasts forever unless you drink milk, eat either golden apple, or die
            reduces armor by 10/20/30/40/50%
            reduces attack speed by 12.5%
            reduces mining speed by 12.5%
            
    Modified Sweeping Edge enchantment:
        Max level: 3 -> 1
        Now deals 100% of attack's damage as aoe (instead of 50/66/75%)
        Inflicts slowness

    Added Warp: Far enchantment:
        teleport 7000 blocks in the direction youre looking then to a random position within 1000 blocks of that 
        the secondary teleport is so that you end up on land, especially in the end

    Massively improved the teleport mechanics for the warp enchantments.
    Sharpness now grants attack damage as an attribute, meaning sharpness damage can crit

Misc:
    Fixed a grammatical mistake for recovery compass
    Fixed a bug that made echo shard enchantments work in enchanting tables
    Milk buckets grant 1 saturation

2025-08-27

Echo Shards: there are now enchantments that can be used on echo shards to teleport to certain places
    I have upped the drop rates of echo shards from wardens and ancient city chests to account for this
    These enchantments can be applied to multiple items at once
    Using an echo shard to teleport will consume one of the enchanted echo shards
    Endermen killed in the end have a small chance to drop an echo shard enchantment book

    Warp: Surface - teleports you to the highest vertical point of your horizontal position (same as enchanted echo shard)
    Warp: Last Death - teleports you to your last death location
    Warp: Bed - teleports you to your bed

    Warp: Marked Position - teleports you to the last position that you marked with a recovery compass
        This enchantment requires that you consume an item that you get from killing the ender dragon

Added Hard Mode
    Anyone who participates in the killing of the ender dragon will enter hard mode. This means that mobs will have a 1/3 chance of
    becoming empowered. These empowerments could be armor, buffs, or transforming into a new mob.

Made Remote Getaway advancement now requires that youre in the end so that it doesnt trigger when you use warp enchantments
Wardens no longer drop life crystals
Added life crystals to end city loot
Removed enchanted echo shard drop and functionality

2025-08-26

New Enchantments:
    Swords:
        Both of these drop from ender dragon
        Phase - teleport 4 blocks per level forward (max 12)
        Quasar - fire a laser that travels 4 blocks per level (max 16) and deals 4 damage per level

2025-08-25

Added stronger mending effect to immortal enchantment. it repairs an item with one xp
Moved aegis and celerity debuffs to sneak effects
Added lava walker enchantment that drops from striders
    same as frost walker but changes lava into basalt
    also gives some fall damage protection

2025-08-24

Added House Syndexioi goat horn calls
Added basic hard mode mob transformations

2025-08-19

Fixed issue with sonic arrows killing items and item frames

2025-08-15

Added Orthanc Structure to files

2025-08-14

Made disable elytra in overworld gamerule just break elytra and not apply ender curse enchantment
Made death loot bags clear from inventory when they are emptied (regardless of if the gamerule is enabled)
Added a dialog notification for disabled elytras in overworld

Upgraded protection Enchantments
    Fire protection
        Can only be applied to boots
        Max level: 8
        At max level, gain infinite fire resistance
        Whenever an entity attacks you, it ignites for a time based on the enchantment level
    Projectile Projection
        Can only be applied to chestplates
        Max Level: 11
        Cooldown: 10 - 0.5 (per level after first) seconds
        Whenever youre damaged by an entity, deal damage based on how far away it is and whether its an entity or player
            deal 1 + 0.5 (per level after first) magic damage (1-6) if the player or entity is within 6 blocks
            deal 2 + 1 (per level after first) magic damage (2-12) if the player is 6 blocks or more away and inflict slowness
            deal 10 + 5 (per level after first) magic damage (10-60) if the entity is 6 or more blocks away and inflict slowness
    Blast protection
        Can only be applied to chestplates
        Max level: 11
        Cooldown: 20 - 0.5 (per level after first) seconds
        Radius: 2 + 0.5 per level after first (2-7) blocks
        Whenever youre damaged by an entity, explode at your location, dealing damage and having increased range based on level 

    Need to buff thorns in some way since these enchants are pretty broken

2025-08-13

Performance optimizations
    Made wither initiate tick only happen 1 tick after its summoned
    Made forcefield check if any exist with a score first
    Made wind jump enchantment trigger with sneak/start predicate

Immortal enchantment can be applied to shulker boxes
Added death loot bag gamerule

2025-08-11

Finished final version of lagless pack.
Tick things include:
    Celerity debuff clear
    Aegis debuff clear
    Sneak
    Ender dragon


2025-08-03

Added totem of undying protect pet feature
Added conduit item use
Added enchanted emerald use

Added end warp gamerule
Added prevent elytra in overworld gamerule and warning message
Removed double sweet berry consumption
Fixed a bug where clearing debuffs didnt work
