# Add target_marker.png, target_marker2.png, target_marker3.png and logo.png here.
# target_marker_kotnost.png - Target Marker texture mode "Kotnost" (same HUD logic as Default).
# target_marker.png / target_marker2.png - icon above targeted entity.
# target_marker3.png - used in Target Marker "Orbiting" mode (flies around target).
# target_marker_chain.png - Target Marker texture mode "Chain" (tiling chain strip).
# logo.png - watermark logo for HUD (any size, will be scaled).