EDDYVEIL 5.0.0
Private cinematic fantasy shader pack for Iris + Sodium

EDITION
macOS / Apple Silicon edition

TARGET
- Minecraft Java Edition 26.1.2
- Iris + Sodium
- 12-16 chunk render distance recommended

INSTALL
1. Keep Eddyveil-5.0.0-macOS.zip zipped.
2. Put it in ~/Library/Application Support/minecraft/shaderpacks
3. Select Eddyveil 5.0.0 in Iris.

This edition is tuned for Apple Silicon, with Ultra High capped below the
Windows edition's most extreme shadow and god-ray counts.

DEFAULTS
- Quality profile: Low
- Brightness: Bright
- Opaque Leaves: On
- Shadow Strength: Dramatic

QUALITY PROFILES
- Potato: 512 shadow map, short shadows, minimum atmosphere and reflection work
- Low: Eddyveil's previous performance class, now with the visual fixes
- Medium: 2048 shadows, longer reach, smoother god rays, richer water and sky
- High: 3072 shadows, dense filtering, expanded atmosphere, clouds, and bloom
- Ultra High: platform-specific maximum shadow maps, samples, and effect detail

BRIGHTNESS
- Dim: darker, closer to Minecraft's original lighting
- Bright: Eddyveil's existing exposure
- BLINDING: intentionally extreme

ADVANCED SETTINGS
Each major effect can be tuned separately: shadows, god rays, reflections,
atmosphere, clouds, bloom, End detail, shadow strength, and opaque leaves.

5.0.0 FIXES
- Opaque Complementary-style leaves with solid leaf shadows
- End Portal block-entity ID fix and animated galaxy-vortex redesign
- End sky rebuilt with spherical stars instead of a visible cube/grid projection
- Brighter, readable sign text
- Texture-first non-water translucent geometry so boats stay clean
- Stronger and farther shadows, scaled by profile
- Five actual quality profiles and three brightness modes

DEBUGGING
In the Iris shader screen, enable debugging and send the first compiler error
if a specific Iris build reports one.
