data modify storage dabsu:run lang.en merge value {\
    menu_all_light_1:"§6[DaBsu]§d Quick Edit §r- Overwrite All Light Rules...",\
    menu_all_light_2:"§d Quick Edit Light Rules",\
    menu_all_light_3:"Overwrite",\
    menu_all_light_4:"Edit Same Potentials",\
    menu_all_light_5:"This applys to all potential entries of this spawner",\
    menu_equipment_overview_2:"Copy",\
    menu_equipment_overview_3:"Replace",\
    menu_full_nbt_1:"§6[DaBsu]§r Replacing §bSpawnPotentials §rNBT...",\
    menu_full_nbt_2:"§dQuick Edit: Full SpawnPotentials NBT",\
    menu_full_nbt_3:"This replaces the entire §dSpawnPotentials §rnbt tag with your input",\
    menu_home_1:"Clear Analyze Results",\
    menu_merge_all_1:"§dQuick Edit: Merge NBT",\
    menu_merge_all_2:"Leave any input to §a\"{}\"§r to not change it.",\
    menu_new_element_1:"§6[DaBsu]§d Quick Edit -§a New Potential...",\
    menu_new_element_2:"Append to Itself",\
    menu_new_element_3:"...To Same Potential",\
    menu_overview_potential_1:"§6[DaBsu]§d Quick Edit §r- Select Potential...",\
    menu_overview_potential_2:"§d Quick Edit§f Spawn Potentials",\
    menu_property_1:"Edit Itself",\
    menu_property_2:"§d§lQuick Edit §f§lProperties",\
    menu_select_item_1:"Empty This Slot",\
    menu_select_item_2:"You have nothing in your inventory or enderchest",\
    menu_this_light_1:"§6[DaBsu]§d Quick Edit §r- Modify Light Rule",\
    menu_this_light_2:"Applys to this single potential entry that you have selected",\
    menu_confirm_del_entry_1:"§d§lQuick Edit§r: Are You Sure?",\
    menu_confirm_del_entry_2:"\n§lYou are about to delete the current entry",\
    menu_confirm_del_entry_3:"This action cannot be undone!",\
    menu_gen_element_1:"!",\
    menu_gen_element_2:"?",\
    menu_gen_item_loop_1:"With One Item",\
    menu_gen_item_loop_2:"With Raw Stack",\
    menu_history_validate_1:"Click Here to Sync",\
    menu_history_validate_3:"Click Here to Revert",\
    menu_history___gen_text_1:"This spawner has desynced from its original §aSpawnPotentials§r type ",\
    menu_history___gen_text_3:" (Spawner Count: ",\
    menu_history___gen_text_4:"  and formed a new type ",\
    menu_templates_attribute_2:"Base Attributes §eLeave Empty To Use Default Value",\
    menu_templates_attribute_3:"§aEdit Itself",\
    menu_templates_common_tags_1:"Quick Edit",\
    menu_templates_common_tags_2:"Edit Common Tags",\
    menu_templates_common_tags_3:"Base Attributes",\
    menu_templates_common_tags_4:"Equipments",\
    menu_templates_equipment_1:"Entity Equipment",\
    menu_templates_equipment_2:"§lMainhand",\
    menu_templates_equipment_3:"§lOffhand",\
    menu_templates_equipment_4:"§lHead",\
    menu_templates_equipment_5:"§lChest",\
    menu_templates_equipment_6:"§lLegs",\
    menu_templates_equipment_7:"§lFeet",\
    menu_templates_equipment_8:"§lBody",\
    menu_templates_equipment_9:"§lSaddle",\
    menu_templates_multi_confirm_1:"[DaBsu] Confirm?",\
    menu_templates_multi_confirm_2:"Are You Sure?",\
    menu_templates_revert_confirm_0:"Revert Changes",\
    menu_templates_revert_confirm_1:"Sync Changes",\
    menu_templates_revert_confirm_2:"Type ID:",\
    menu_templates_revert_confirm_3:"\nSpawner Count:",\
    menu_templates_revert_confirm_4:"§l========§c§l Revert Changes §f§l========",\
    menu_templates_revert_confirm_5:"§e§lCurrent Editing",\
    menu_templates_revert_confirm_6:"§c↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑\n↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑\n↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑↑",\
    menu_templates_revert_confirm_7:"§b§lOriginal Type",\
    menu_templates_select_slot_1:"Replace Equipment",\
    menu_templates_sync_confirm_1:"§l========§a§l Sync Changes §f§l========",\
    menu_templates_sync_confirm_2:"§a↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓\n↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓\n↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓",\
    temp_batch_home_1:"Set Next Spawn Time...",\
    temp_batch_home_2:"Edit Properties...",\
    temp_batch_home_3:"Edit SpawnPotentials...",\
    temp_batch_home_4:"Run Any Command...",\
    temp_batch_home_5:"§bBatch Edit:§r Cancel Selection",\
    temp_light_rules_1:"§6[DaBsu]§r Edit Light Rules...",\
    temp_modify_selection_1:"§6[DaBsu]§r Modify Selection",\
    temp_modify_selection_2:"Remove From Selection",\
    temp_modify_selection_3:"Take Intersection",\
    temp_modify_selection_4:"Mode",\
    temp_modify_selection_5:"...Using Cuboid Selection",\
    temp_modify_selection_6:"...Using Range Selection",\
    temp_modify_selection_7:"...Using nbt= Check",\
    temp_modify_selection_8:"...Using Same Potential Selection",\
    temp_potential_1:"§6[DaBsu]§r Edit Potential[",\
    temp_potential_2:"0",\
    temp_select_potential_1:"§6[DaBsu]§r Select Potential...",\
    temp_select_potential_2:"Light Limit...",\
    temp_select_potential_3:"Merge to All...",\
    temp_select_potential_4:"Edit Full NBT...",\
    temp_select_potential_5:"[+]",\
    temp_select_spawners_1:"§6[DaBsu]§r Select Spawners",\
    temp_select_spawners_2:"Select By Cuboid",\
    temp_select_spawners_3:"Select Within Range",\
    temp_select_spawners_4:"Select by nbt= Check",\
    temp_select_spawners_5:"Select Same Potential",\
    temp_select_spawners_6:"Select All",\
    temp_single_home_1:"Copy Full Data",\
    temp_single_home_2:"Copy SpawnPotentials",\
    temp_single_home_3:"Run Spawn Analysis",\
    temp_single_home_4:"§d§lQuick Edit",\
    temp_single_home_5:"Spawner",\
    temp_wand_home_1:"§bBatch Edit:§r Select Spawners...",\
    temp_wand_home_2:"§bBatch Edit:§r Modify Selection...",\
    temp_wand_home_3:"§bBatch Edit§r Selected Spawners...",\
    temp_wand_home_4:"Get Placeable Spawner",\
    temp_wand_home_5:"Spawn Server Enderchest",\
    temp_wand_home_6:"Global Settings...",\
    temp_wand_home_7:"Personal Settings...",\
    temp_wand_home_8:"Self Check and Optimize",\
    temp_wand_home_9:"Start Scan & Registering",\
    temp_wand_home_10:"GitHub & Repot Issues",\
    temp_wand_home_11:"§lMain Menu",\
    temp_edit_any_command_1:"Run any command. Context: positioned at each spawner, as each spawner's marker entity.",\
    temp_edit_change_delay_1:"This sets the §7Delay§r tag, or ticks until nex spawn for all selected spawners",\
    temp_edit_multi_merge_1:"§6[DaBsu]§r Merge to Each Potential...",\
    temp_edit_multi_potentials_1:"Overwrite All Light Requirements...",\
    temp_edit_multi_potentials_2:"Merge Each Entry With...",\
    temp_edit_multi_potentials_3:"Replace SpawnPotential NBT With...",\
    temp_edit_multi_potentials_4:"Append To All With...",\
    temp_edit_multi_potentials_5:"Since selection includes spawners with different SpawnPotentials, you cannot edit each potential in detail. You may only make overall changes.\n To edit potentials in detail for multiple spawners, make sure that your selection only contains spawners with the same SpawnPotentials",\
    temp_selection_by_nbt_1:"§6[DaBsu]§r Select by entity nbt=",\
    temp_settings_busy_1:"§c§lSystem Busy",\
    temp_settings_busy_2:"§lYour request has been discarded",\
    temp_settings_busy_3:"The system is busy editing or selecting spawners",\
    temp_settings_busy_4:"Please wait for the last action to complete",\
    temp_settings_busy_5:"§lYour action has been discarded",\
    temp_settings_scan_1:"§6[DaBsu]§r Scan & Register Settings...",\
    batch_home_1:"§cStop Registering",\
    batch_edit_page_set_properties_1:"Add or Subtract",\
    batch_edit_page_set_properties_2:"§dEnter nothing to leave value unchanged",\
    batch_edit_page_multipot_light_1:"§6[DaBsu]§r Overwrite All Light Rules...",\
    batch_edit_page_multipot_rewrite_1:"This replaces the §bSpawnPotentials §rof all selected spawners with your input",\
    batch_edit_page_samepot_ele_light_1:"§6[DaBsu]§r Change Custom Spawn Rules...",\
    batch_edit_page_samepot_new_1:"§6[DaBsu]§a New Potential...",\
    batch_link_edit_properties_1:"[DaBsu] Error ->",\
    batch_settings_confirm_select_all_1:"\n§lYou are selecting all spawners.",\
    spawner_manu:"[DaBsu] Spawner Menu",\
    menu_home_1_tip:"Clears the colored tiles from your last spawn analysis",\
    temp_modify_selection_1_tip:"Set pos 1 of cuboid selection to your current position",\
    temp_modify_selection_2_tip:"Set pos 2 of cuboid selection to your current position",\
    temp_modify_selection_3_tip:"SpaceHolder",\
    temp_modify_selection_4_tip:"Select all registered spawners within the cuboid bounded by pos 1 and pos 2 in the current dimension. \n§aUnloaded spawners included",\
    temp_modify_selection_5_tip:"Select all registered spawners within the range difined by the number slidebar.\n§cLoaded spawners only",\
    temp_modify_selection_6_tip:"Select all spawners that has at least one entity passing a §anbt=§r check (like the one in entity selector argument) using the compound tag you input \n§aUnloaded spawners included\n§aWorks Across Dimensions",\
    temp_modify_selection_7_tip:"Select all registered spawners that have the same §7SpawnPotentials§r as the spawner §byou are standing on§r. \n§aUnloaded spawners included \n§aWorks Across Dimensions",\
    temp_modify_selection_8_tip:"Pos 1 and Pos 2 will be set to the position of your next 2 right clicks with the wand",\
    temp_potential_1_tip:"Edit Some of the common tags",\
    temp_potential_2_tip:"Edit §7data.custom_spawn_rules§r",\
    temp_potential_3_tip:"Delete This Entry",\
    temp_select_potential_1_tip:"Overwrite sky and block light limit for all potentials",\
    temp_select_potential_2_tip:"Merge a SNBT to every spawn entry",\
    temp_select_potential_3_tip:"Edit the §7SpawnPotentials§r key as a whole",\
    temp_select_potential_4_tip:"Append a new potential",\
    temp_select_spawners_1_tip:"Select all registered spawners. \n§aUnloaded spawners included\n§aWorks Across Dimensions",\
    temp_single_home_1_tip:"Run a 5 seconds long spawn analysis that shows you where mobs spawn.\n§dThis spawner will deselect it self from batch edit",\
    temp_wand_home_1_tip:"Select a group of spawners",\
    temp_wand_home_2_tip:"Modify existing selection by removing some of the spawners from selection or take its intersection with another selection.",\
    temp_wand_home_3_tip:"Remove selection",\
    temp_wand_home_4_tip:"Get a placeable spawner from a spawn egg, an entity, or another spawner\n§cIn Development",\
    temp_wand_home_5_tip:"Spawn a chest minecart.\nThis is a ender chest that is shared and synced for all players in the server in realtime.",\
    temp_wand_home_6_tip:"This updates all registered spawners and check if they have been changed. \nNew SpawnPotential type ids will be assigned as the data get regenerated to delete unused data.",\
    temp_edit_multi_potentials_1_tip:"Overwrite sky and block light limit for all potentials in all selected spawners",\
    temp_edit_multi_potentials_2_tip:"Merge any NBT into every SpawnPotential entry of every selected spawner",\
    temp_edit_multi_potentials_3_tip:"Replace the §7SpawnPotentials§r key in all selected spawners with your input",\
    temp_edit_multi_potentials_4_tip:"Append a new SpawnPotential entry to all selected spawners",\
    temp_selection_by_nbt_1_tip:"Click to start checking",\
    batch_edit_page_samepot_element_1_tip:"Place Holder",\
    menu_new_element_1_lab:"§bEquipments§7 (data.equipment) §fLeave value to \"§a{}§r\" to omit",\
    menu_new_element_2_lab:"Use Custom Spawn Rules",\
    menu_new_element_3_lab:"Min Block Light",\
    menu_new_element_4_lab:"Max Block Light",\
    menu_new_element_5_lab:"Min Sky Light",\
    menu_new_element_6_lab:"Max Sky Light",\
    menu_templates_attribute_1_lab:"§bAttack DMG §f| §aKnockback §7e.g. §d7§7, §d2.43§7",\
    menu_templates_attribute_3_lab:"§bMax Health §7(Also Changes HP)",\
    menu_templates_attribute_4_lab:"§bMomvement Speed",\
    menu_templates_attribute_5_lab:"§bArmor §f| §aArmor Toughness",\
    menu_templates_attribute_6_lab:"§bKnockback Resistance",\
    temp_modify_selection_1_lab:"Range For \"...Using Range Selection\"",\
    temp_modify_selection_2_lab:"§bCuboid Select Pos 1 §7e.g. §a 18 86 8",\
    temp_modify_selection_3_lab:"§bCuboid Select Pos 2 §7e.g. §a 38 -4 -16",\
    temp_modify_selection_4_lab:"Set Cuboid Pos 1",\
    temp_modify_selection_5_lab:"Set Cuboid Pos 2",\
    temp_modify_selection_6_lab:"Fast Cuboid Selection",\
    temp_potential_1_lab:"weight",\
    temp_potential_2_lab:"§bEntity§7 (data.entity)",\
    temp_potential_3_lab:"§bEquipment§7 (data.equipment) §a Leave it to §7\"{}\"§a to omit",\
    temp_potential_4_lab:"§bEdit Common Tags",\
    temp_potential_5_lab:"§bEdit Light Levels",\
    temp_select_spawners_1_lab:"Add to selection instead of replace",\
    temp_select_spawners_2_lab:"Range For \"Select Within Range\"",\
    temp_single_home_1_lab:"Exit Quick Edit",\
    temp_single_settings_1_lab:"§bSpawnCount§r",\
    temp_single_settings_2_lab:"§bSpawnRange§r",\
    temp_single_settings_3_lab:"§bRequiredPlayerRange§r",\
    temp_single_settings_4_lab:"§bMin/§aMax§bSpawnDelay§r",\
    temp_single_settings_5_lab:"§bMaxSpawnDelay§r",\
    temp_single_settings_6_lab:"§bMaxNearbyEntities§r",\
    temp_single_settings_7_lab:"cancel",\
    temp_edit_any_command_1_lab:"§bCommand §f(No Slash; No Extra Escape Needed)",\
    temp_edit_change_delay_1_lab:"§bDelay §7(in ticks)",\
    temp_edit_multi_merge_1_lab:"§bMerge to§7 \"data.entity\"",\
    temp_edit_multi_merge_2_lab:"§bMerge to §7\"data.equipment\"",\
    temp_selection_by_nbt_1_lab:"§bnbt=§7 Entity in one potential passing will select the entire spawner",\
    temp_selection_by_nbt_2_lab:"§bSelect",\
    temp_settings_scan_1_lab:"Pierce Through Blocks",\
    temp_settings_scan_2_lab:"Scan Range On Hit",\
    temp_settings_scan_3_lab:"Scan Range Along Path",\
    temp_settings_scan_4_lab:"Max Ray Distance",\
    temp_settings_scan_5_lab:"Stop Scanning",\
    ana_tip:"Run a 5 seconds long spawn analysis that shows you where mobs spawn.\n§dThis spawner will deselect it self from batch edit",\
    p_type:"Potential Type ID",\
    in_dimension:"In",\
    edit_properties:"[DaBsu] Edit Spawner Properties...",\
    item_replace_note_1:"Replace the equipment slot with\n only one of this item regardless\n of the item count you see here.",\
    item_replace_note_2:"Replace the equipment slot\n with the raw item stack you see here.",\
    sync_1:"Sync all spawners' SpawnPotentials in the original type to the same as the one you are editing",\
    sync_2:"Revert changes on the SpawnPotentials on this spawner to its original type",\
    main:"§6[DaBsu]§r Main Menu",\
    batch_options:"§b§lBatch§r Edit Options",\
    batch_title:"[DaBsu] Edit Selected Spawners",\
    select_all_warning:"Any edit you make next will affect everything.",\
    optimize:"\nOptimizing the system will remove current selection, check update for every registered spawner, and re-assign potential type ids.",\
    multi_property:"§6[DaBsu]§b Batch Edit§r §nMultiple§r Spawners",\
    set_delay:"[DaBsu] Set Next Spawn Time of Selected Spawners",\
    any_command:"[DaBsu] Run Any Command",\
    wait_for_new_spawner:"[DaBsu] Place a new spawner at this location to use data from that spawner. Exit quick edit (Wand: Shift + Q) to just destory the spawner.",\
    hibernation_info:"§c§lYou are about to hibernate the DaBsu system.\n\n§c§lPlease read the following information carefully before proceeding:§r\n\n\nHibernating will stop all DaBsu activities and remove all marker entities. You will no longer be able to use any function from DaBsu.\n\nYou can resume the system later using the restart command which will re-place all the marker entites.\n\nAll scoreboards will be removed during hibernation and thus some settings will be lost.\n\nYou should remove the datapack before releasing your map so that players can no longer use the system.\n\nAre you sure you want to hibernate DaBsu?",\
    hibernation_notice:"§c§lDaBsu is scheduled to hibernate in 5 seconds. §e§nClick here to cancel",\
    no_spawn_egg_item:"Could not find any item in you inventory or enderchest that has a valid \"entity_data\" component",\
    trial_body_0:"§7DaBsu does not support the quick or batch editing of trial spawners",\
    trial_body_1:"Unless you have a really good reason,\n you should be using a §b§nTrial Spawner Config File§r in Datapack,\nwhich can easily manage spawn potentials of multiple trial spawners",\
    trial_body_2:"Thanks to the §6§nDNT§r library, this page can export the current\ntrial spawner inline configuration into an equivalent JSON structure\nthat you can directly copy to a JSON config file in your data pack.",\
    trial_body_3:"§d§l Normal Config",\
    trial_body_5:"§d§l Ominous Config",\
    trial_copy:"Copy Export Result",\
    trial_copy_hover:"§eClick to copy the result",\
    trial_export:"Export To JSON",\
    trial_export_hover:"Click to generate JSON structure.\n§aYOU MUST CLICK AGAIN\nafter the first click to copy the result.",\
    trial_using_json:"§7 Already Using JSON",\
    trial_wiki:"https://minecraft.wiki/w/Trial_spawner_configuration",\
    trial_coverter_title:"§bTRIAL_SPAWNER_CONFIG§r Converter",\
    optimize_failed:"Optimization was not fully completed. Some of the data might be problematic right now. To fix this, run optimization again after the chunk problem is fixed.",\
    wand_lore.0:"§eSneak + Right Click§f to open main menu",\
    wand_lore.1:"§eSneak + Right Click§f on spawner to §dquick edit",\
    wand_lore.2:"§d§l==During Quick Edit==",\
    wand_lore.3:"§d  §eQ §dto open Quick Edit Menu",\
    wand_lore.4:"§d  §eF §dto Edit Properties",\
    wand_lore.5:"§d  §eSneak + F §dto Quick Edit SpawnPotential",\
    wand_lore.6:"§d  §eHold right click§d, drag a green node to visually adjust property",\
    wand_lore.7:"§d  §eSpace + F §dto hightlight draggable nodes",\
    wand_lore.8:"§d  §eSneak Right Click §don spawner again, or §eSneak + Q §dto exit quick edit",\
    wand_lore.9:"§b§l==For Batch Edit==",\
    wand_lore.10:"§b  §eQ §bwhen no spawners selected for shortcut to the select menu",\
    wand_lore.11:"§b  §eQ §bwhen spawners selected for shortcut to the batch edit menu",\
    wand_lore.12:"§b  (Turn on in settings) §eRight Click §bto select/deselect single spawner",\
    wand_lore.13:"§a§l==During Scan & Register==",\
    wand_lore.14:"§a  §eQ §ato open scan & register options",\
    wand_lore.15:"§eSneak + Q§f to remove wand",\
    goption_actionbar:"Use Action Bar: ",\
    goption_actionbar_tip:"If Turned off, DaBsu will never \noccupy the action bar",\
    goption_subtitle:"Use Subtitle: ",\
    goption_subtitle_tip:"If Turned off, DaBsu will never \noccupy the subtitle",\
    goption_range:"Spawner Active Range: ",\
    goption_range_tip:"When a player is at least this close \nto a registered spawner, it is activated: \n - Flashes if it is selected \n - Actively check if the spawner still exists \n - Actively check if the spawner has changed \nSetting it to §e§oGlobal§r activates all loaded spawners",\
    goption_select:"Spawner Select Rate (Spawners/tick): ",\
    goption_select_tip:"The max rate that DaBsu can select spawners. \nThe default value §7(2000 spawners/tick)§r \nis enough to handle most quests within a tick",\
    goption_load:"Chunk Load Rate (Chunks/tick): ",\
    goption_load_tip:"The max rate that DaBsu can load chunks. \nA smaller value is less performance costly, \nbut takes longer to complete a task.",\
    goption_master:"Modify global settings for this data pack regarding compatibility and performance.",\
    goption_hib_1:"If you are about to release your map, ",\
    goption_hib_2:"\nClick Here to Hibernate This Data Pack",\
    poption_master:"These settings only affect yourself",\
    poption_paction_tip:"The Primary Quick Action defines \nwhether the Properties page \nor the SpawnPotentials page \nshould open when pressing F during \nQuick Edit. \nThe other one will be opened with Sneak+F",\
    poption_paction_pr:"Primary Quick Action: §nProperties",\
    poption_paction_po:"Primary Quick Action: §nSpawnPotential",\
    poption_batch_click_tip:"If turned on, when not using Quick Edit, \nyou can right click a spawner to\nselect or de-select it for Batch Edit",\
    poption_batch_click_on:"Right Click for Batch Edit Selection: §nOn",\
    poption_batch_click_off:"Right Click for Batch Edit Selection: §nOff",\
    poption_dentity_on:"Quick Edit Display Entities: §nOn",\
    poption_dentity_off:"Quick Edit Display Entities: §nOff",\
    poption_dentity_tip:"If turned on, display entities will present \nduring quick edit to visualize spawner range \nand you may drag a node for visualized edit",\
    poption_shrc_on:"Shift Click for Main Menu: §nOn",\
    poption_shrc_off:"Shift Click for Main Menu: §nOff",\
    poption_shrc_qe:"Shift Click for Main Menu: §nDuring Quick Edit",\
    poption_shrc_tip:"If turned off, you can open DaBsu main menu \njust by right click without sneaking",\
    hold_rmb:"Hold Right Button",\
    register_warn:"Warning: High values are VERY performance costly. Increase with caution.",\
    obtain_egg:"From Spawn Egg",\
    obtain_egg_tip:"Get a spawner from a custom spawn egg in your inventory or enderchest",\
    any_command_warn:"Note if you run commands that changed the spawner's properties or potentials, you have to run the §eSelf Check and Optimize§r function from the DaBsu main menu after the edit, so that all the changes you made are correctly updated in the DaBsu system.",\
    goption_cname:"Use CustomName: ",\
    goption_cname_tip:"If turned off, DaBsu will not show \na spawn entry's name using the entity CustomName even if it has one.\n\nIf your name contains oversized fonts \nyou may want to turn this off",\
    promot:"Welcome to DaBsu, ",\
    current_lang:"You are currently reading in §nEnglish",\
    lang:"English",\
    help:"See Documentation",\
    run_command_warn:"If you run commands that changes the spawner's properties or potentials, you have to run the §fSelf Check and Optimize§6 function from the DaBsu main menu after the edit, so that all the changes you made are correctly updated in the DaBsu system.",\
    format_spawner:"Describe Spawner",\
    format_spawner_tip:"Read an existing spawner item, give a new spawner that has what it spawns written in its name and lore",\
    no_spawner_item:"Could not find any spawner item in your inventory or enderchest",\
    run_cmd_for_each_lable:"§bRun for each SpawnPotential§r",\
    run_cmd_for_each:"If the §bRun for each SpawnPotential§r is selected, the command will be run once for each SpawnPotential entry of each spawner, §nSee more",\
    run_cmd_for_each_hover:"Every time the command is executed,\n the SpawnPotential data will be available as\n§astorage §adabsu:var §adata§r\nWhatever changes you make to this data will be applied to the spawner."\
}