data modify storage dabsu:run lang.en set value {\
    not_spawn_egg: "ERROR: Not holding a spawn egg or something with entity_data component",\
    no_spawner_raycast:"ERROR: Cannot find a spawner in the direction you are looking at",\
    no_entity_raycast:"ERROR: Cannot find a valid entity in the direction you are looking at",\
    spawner_broke:"Spawner Broken: ",\
    spawner_placed:"Spawner Recorded: ",\
    spawner_changed:"Spawner Modified: ",\
    spawner_missed:"ERROR: Could not find the spawner you just placed most likely due to too rapid mouse movement.\n You can replace it, or register it using the wand",\
    selection_complete:"[DaBsu] Selection Complete",\
    selected_nothing:"[DaBsu] Selected Nothing",\
    selection_cleared:"[DaBsu] Selection Cleared",\
    selecting:"[DaBsu] Selecting Spawners... Count: ",\
    selection_missing:"[ERROR] You must select at least 1 spawner before executing this",\
    batch_edit_inied:"[DaBsu] Initialized Batch Editing...",\
    batch_edit_dimension:"[DaBsu - §bBatch Edit§r] Started Scanning dimension: ",\
    batch_edit_chunks:" - Total Chunks: ",\
    batch_edit_objs:" - Total Objects: ",\
    batch_edit_complete:"[DaBsu] §bBatch Edit§r Completed in ",\
    wand: "DaBsu Wand",\
    wand_lore: "Right click a spawner with it to see a list of options",\
    new_recorded: "New spawner detected and saved",\
    invalid_pointer:"[ERROR] Invalid pointer. Is storgae modified? Try breaking and replacing",\
    runtime_notice:"[DaBsu] This library is for development only. Before releasing the map please remember to execute function dabsu:hibernate",\
    wand_select:"§bBatch Edit§r: Spawner Selected",\
    wand_deselect:"§bBatch Edit§r: Spawner De-selected",\
    quick_select:"§dQuick Edit§r: Prepared (§eQ to open menu§r)",\
    quick_deselect:"§dQuick Edit§r: Finished",\
    selecting_distance:"[DaBsu] Selecting loaded spawners neaby... Range: ",\
    modifying_distance:"[DaBsu] Modifying selection with loaded spawners neaby... Range: ",\
    count_selected:"[DaBsu] Spawners Selected. Count: ",\
    pos1_set:"Pos 1 has been set to: ",\
    pos2_set:"Pos 2 has been set to: ",\
    selecting_rectangle:"[DaBsu] Selecting spawners inside cuboid in dimension: ",\
    modifying_rectangle:"[DaBsu] Modifying selection with spawners inside cuboid in dimension: ",\
    rectangle_box:" - Corners: ",\
    no_spawner_below:"[ERROR] You must be standing on a spawner before executing this",\
    selecting_same_type:"[DaBsu] Selecting all spawners with the same potential...",\
    modifying_same_type:"[DaBsu] Modifying selection with spawners with the same potential...",\
    registering:"Scanning and Registering Spawners...",\
    selecting_nbt:"[DaBsu] Selecting all spawners that matches nbt...§b§nSee NBT",\
    modifying_with_nbt:"[DaBsu] Modifying selection with all spawners that matches nbt...§b§nSee NBT",\
    selecting_nbt_warn:" - This might lag for a few seconds……",\
    selecting_completed:"[DaBsu] Completed Checking!",\
    quick_edit_dimension:"[DaBsu - §dQuick Edit§r] Started Scanning dimension: ",\
    quick_edit_chunks:" - Total Chunks: ",\
    quick_edit_objs:" - Total Objects: ",\
    quick_edit_complete:"[DaBsu] §dQuick Edit§r Completed in ",\
    quick_edit_queue:"[DaBsu - §dQuick Edit§r] Some other player is operating...Queuing",\
    quick_edit_highlight_node:"Highlighting Controlable Nodes",\
    fast_cuboid:"Using Fast Cuboid Selection. Your next 2 right clicks will define the 2 corners",\
}