Interface Registered.Client

All Superinterfaces:
Registered
All Known Subinterfaces:
Colored, Colored, Registered.All, Sprayed
All Known Implementing Classes:
ArmorMap, AstralActions, AstralBlocks, AstralConditions, AstralData, AstralDataLoaders, AstralGamerules, AstralItemGroups, AstralItems, AstralPotions, AstralPowers, AstralSoundEvents, AstralStatusEffects, AstralTrinketPredicates, CloudyArmorItem, CloudyItem, ContentRegistrar, CustomContent, DyeableCloudyArmorItem, DyedAmethystClusterBlock, DyeMap, MirrorItem, PlaceholderMimicItem.Group, RegisteredMap, SprayBottleItem, SprayPotionItem
Enclosing interface:
Registered

public static interface Registered.Client extends Registered
Represents a type that should be registered on the client, but not the server environment.
Since:
1.0.0
See Also:
  • Method Details

    • registerClient

      void registerClient()
      Registers this value on the client environment.

      The contained code will only ever run on the game client. If you only want the server or want both, see its sister interfaces.

      Since:
      1.0.0
      See Also: