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BetterHud
BetterHud/bootstrap/bukkit
/
kr.toxicity.hud.bootstrap.bukkit.compatibility.skript.expression
/
ExprHudPlayer
Expr
Hud
Player
class
ExprHudPlayer
:
SimpleExpression
<
Player
>
Members
Constructors
Expr
Hud
Player
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constructor
(
)
Properties
time
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var
time
:
Int
Functions
accept
Change
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open
override
fun
acceptChange
(
p0
:
Changer.ChangeMode
)
:
@
Nullable
Array
<
Class
<
*
>
>
?
before
Change
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open
fun
beforeChange
(
p0
:
Expression
<
*
>
,
p1
:
@
Nullable
Array
<
Any
>
?
)
:
@
Nullable
Array
<
Any
>
?
can
Be
Single
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open
fun
canBeSingle
(
)
:
Boolean
can
Return
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open
fun
canReturn
(
p0
:
Class
<
*
>
)
:
Boolean
change
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open
override
fun
change
(
p0
:
Event
,
p1
:
@
Nullable
Array
<
Any
>
?
,
p2
:
Changer.ChangeMode
)
change
In
Place
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@
ApiStatus.Internal
open
fun
<
R
:
Any
>
changeInPlace
(
p0
:
Event
,
p1
:
Function
<
Player
,
R
>
)
@
ApiStatus.Internal
open
fun
<
R
:
Any
>
changeInPlace
(
p0
:
Event
,
p1
:
Function
<
Player
,
R
>
,
p2
:
Boolean
)
check
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override
fun
check
(
p0
:
Event
,
p1
:
Predicate
<
in
Player
>
)
:
Boolean
override
fun
check
(
p0
:
Event
,
p1
:
Predicate
<
in
Player
>
,
p2
:
Boolean
)
:
Boolean
get
Accepted
Change
Modes
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open
fun
getAcceptedChangeModes
(
)
:
MutableMap
<
Changer.ChangeMode
,
Array
<
Class
<
*
>
>
>
get
All
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open
override
fun
getAll
(
p0
:
Event
)
:
Array
<
Player
>
get
And
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open
override
fun
getAnd
(
)
:
Boolean
get
Array
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override
fun
getArray
(
p0
:
Event
)
:
Array
<
Player
>
get
Converted
Expression
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@
Nullable
open
override
fun
<
R
:
Any
>
getConvertedExpression
(
vararg
p0
:
Class
<
R
>
)
:
@
Nullable
Expression
<
out
R
>
?
get
Optional
Single
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open
fun
getOptionalSingle
(
p0
:
Event
)
:
Optional
<
Player
>
get
Parser
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open
fun
getParser
(
)
:
ParserInstance
get
Return
Type
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open
override
fun
getReturnType
(
)
:
Class
<
out
Player
>
get
Single
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@
Nullable
override
fun
getSingle
(
p0
:
Event
)
:
@
Nullable
Player
?
get
Source
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open
override
fun
getSource
(
)
:
Expression
<
*
>
get
Syntax
Type
Name
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@
NotNull
open
override
fun
getSyntaxTypeName
(
)
:
@
NotNull
String
init
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open
override
fun
init
(
p0
:
Array
<
out
Expression
<
*
>
>
?
,
p1
:
Int
,
p2
:
Kleenean
?
,
p3
:
SkriptParser.ParseResult
?
)
:
Boolean
is
Default
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open
override
fun
isDefault
(
)
:
Boolean
is
Loop
Of
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open
override
fun
isLoopOf
(
p0
:
String
)
:
Boolean
is
Single
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open
override
fun
isSingle
(
)
:
Boolean
iterator
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@
Nullable
open
override
fun
iterator
(
p0
:
Event
)
:
@
Nullable
MutableIterator
<
Player
>
?
possible
Return
Types
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open
fun
possibleReturnTypes
(
)
:
Array
<
Class
<
out
Player
>
>
simplify
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open
override
fun
simplify
(
)
:
Expression
<
out
Player
>
stream
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open
fun
stream
(
p0
:
Event
)
:
Stream
<
out
@
NotNull
Player
>
supports
Loop
Peeking
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open
override
fun
supportsLoopPeeking
(
)
:
Boolean
to
String
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open
override
fun
toString
(
)
:
String
open
override
fun
toString
(
p0
:
Event
?
,
p1
:
Boolean
)
:
String