HudPlayerVelocity

class HudPlayerVelocity(player: Player) : HudPlayerImpl

Constructors

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constructor(player: Player)

Properties

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Functions

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open override fun audience(): Audience
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override fun cancel()
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override fun cancelTick()
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override fun getBarColor(): BossBar.Color?
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@NotNull
open fun getCompasses(): @NotNull MutableSet<Compass>
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override fun getHead(): HudPlayerHead
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@NotNull
open fun getHuds(): @NotNull MutableSet<Hud>
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@NotNull
open fun getPopups(): @NotNull MutableSet<Popup>
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override fun getTick(): Long
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open override fun handle(): Any
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open override fun hasPermission(perm: String): Boolean
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override fun isHudEnabled(): Boolean
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open override fun locale(): Locale
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open override fun location(): LocationWrapper
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open override fun name(): String
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open override fun pointers(): MutableSet<PointedLocation>
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open override fun reload()
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override fun save()
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override fun setAdditionalComponent(component: WidthComponent?)
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override fun setBarColor(color: BossBar.Color?)
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override fun setHudEnabled(toEnable: Boolean)
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override fun startTick()
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open override fun type(): SenderType
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override fun update()
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open override fun uuid(): UUID
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open override fun world(): WorldWrapper