// By Fallow Deer - fallowdeer.eu
#ifndef VD_SETTINGS_GLSL
#define VD_SETTINGS_GLSL

#define FALLOWDEER_CREDITS 1 
#define VIBRANCE 1.45          
#define SATURATION 1.22        
#define BLOOM_STRENGTH 0.36    
#define EXPOSURE 1.08          
#define CONTRAST 1.14          
#define WAVE_STRENGTH 0.85     
#define WATER_NORMALITY 1.00   
#define SHADOW_STRENGTH 0.55   
#define CONTACT_SHADOWS 0.45   
#define NETHER_ATMOSPHERE 0.70 
#define END_ATMOSPHERE 0.65    

const int shadowMapResolution = 3072; 
const float shadowDistance = 128.0;    

#endif
