{
  "entity.bosses_of_mass_destruction.comet": "墜星",
  "entity.bosses_of_mass_destruction.lich": "暗夜巫妖",
  "entity.bosses_of_mass_destruction.blue_fireball": "藍色火球",
  "entity.bosses_of_mass_destruction.soul_star": "靈魂之星",
  "entity.bosses_of_mass_destruction.obsidilith": "黑曜巨石柱",
  "entity.bosses_of_mass_destruction.gauntlet": "地獄鐵掌",
  "entity.bosses_of_mass_destruction.void_blossom": "虛空之花",
  "entity.bosses_of_mass_destruction.spore_ball": "孢子",
  "entity.bosses_of_mass_destruction.petal_blade": "花瓣鋒刃",

  "block.bosses_of_mass_destruction.obsidilith_end_frame": "黑曜石祭壇",
  "block.bosses_of_mass_destruction.obsidilith_rune": "黑曜石符文",
  "block.bosses_of_mass_destruction.sealed_blackstone": "塵封黑石磚",
  "block.bosses_of_mass_destruction.gauntlet_blackstone": "遠古雕紋黑石",
  "block.bosses_of_mass_destruction.chiseled_stone_altar": "雕紋石頭祭壇",
  "block.bosses_of_mass_destruction.void_blossom_block": "虛空之花生怪磚",
  "block.bosses_of_mass_destruction.void_lily": "虛空百合",
  "block.bosses_of_mass_destruction.void_lily.tooltip": "花粉指引的盡頭究竟有些什麼？",
  "block.bosses_of_mass_destruction.void_blossom": "虛空之花",
  "block.bosses_of_mass_destruction.vine_wall": "灌木禁壁",

  "itemGroup.bosses_of_mass_destruction.items": "禍亂鬼魅",

  "item.bosses_of_mass_destruction.soul_star": "靈魂之星",
  "item.bosses_of_mass_destruction.soul_star.tooltip": "它將帶你至何方？",
  "item.bosses_of_mass_destruction.ancient_anima": "古代靈魂",
  "item.bosses_of_mass_destruction.blazing_eye": "烈焰之眼",
  "item.bosses_of_mass_destruction.obsidian_heart": "黑曜石之心",
  "item.bosses_of_mass_destruction.void_thorn": "虛空荊棘",
  "item.bosses_of_mass_destruction.crystal_fruit": "水晶果實",
  "item.bosses_of_mass_destruction.crystal_fruit.tooltip": "獲得短暫的生命恢復和抗性提升效果",
  "item.bosses_of_mass_destruction.charged_ender_pearl": "充能終界珍珠",
  "item.bosses_of_mass_destruction.charged_ender_pearl.tooltip": "可重複使用",
  "item.bosses_of_mass_destruction.charged_ender_pearl.tooltip2": "傳送後給予瞬間的抗性提升效果",
  "item.bosses_of_mass_destruction.crafting_material.tooltip": "合成材料",
  "item.bosses_of_mass_destruction.brimstone_nectar": "硫磺花蜜",
  "item.bosses_of_mass_destruction.brimstone_nectar.tooltip": "使用後重置附近的 Boss 生成結構",

  "block.bosses_of_mass_destruction.mob_ward": "鎮壓之杖",
  "item.bosses_of_mass_destruction.mob_ward.tooltip": "放置後，64 格範圍內將不再生成怪物",

  "block.bosses_of_mass_destruction.monolith_block": "爆裂激化器",
  "item.bosses_of_mass_destruction.monolith_block.tooltip_0": "使周圍一切爆炸威力提高 30%",
  "item.bosses_of_mass_destruction.monolith_block.tooltip_1": "激化範圍：64 格，無法疊加",

  "block.bosses_of_mass_destruction.levitation_block": "升騰臺座",
  "item.bosses_of_mass_destruction.levitation_block.tooltip": "使 7x7 範圍內的玩家能夠進行創造模式飛行",

  "item.bosses_of_mass_destruction.earthdive_spear.tooltip": "獲得可穿過固體方塊的短距離傳送能力",
  "item.bosses_of_mass_destruction.earthdive_spear": "遁地尖矛",

  "advancements.nether.gauntlet_defeat.title": "擊穿掌心",
  "advancements.nether.gauntlet_defeat.description": "擊敗地獄鐵掌",

  "advancements.end.obsidilith_defeat.title": "黑曜毀滅者",
  "advancements.end.obsidilith_defeat.description": "擊敗黑曜巨石柱",

  "advancements.adventure.night_lich_defeat.title": "降伏黑暗",
  "advancements.adventure.night_lich_defeat.description": "擊敗暗夜巫妖",

  "advancements.adventure.void_blossom_defeat.title": "快刀斬亂麻",
  "advancements.adventure.void_blossom_defeat.description": "擊敗虛空之花",

  "subtitles.bosses_of_mass_destruction.gauntlet_idle": "地獄鐵掌：呼吸",
  "subtitles.bosses_of_mass_destruction.gauntlet_hurt": "地獄鐵掌：受傷",
  "subtitles.bosses_of_mass_destruction.gauntlet_cast": "地獄鐵掌：投擲",
  "subtitles.bosses_of_mass_destruction.gauntlet_spin_punch": "地獄鐵掌：轉體",
  "subtitles.bosses_of_mass_destruction.gauntlet_laser_charge": "地獄鐵掌：充能",
  "subtitles.bosses_of_mass_destruction.gauntlet_death": "地獄鐵掌：死亡",
  "subtitles.bosses_of_mass_destruction.gauntlet_clink": "地獄鐵掌拳：叮噹",
  "subtitles.bosses_of_mass_destruction.soul_star": "靈魂之星：下落",

  "subtitles.bosses_of_mass_destruction.energy_shield": "黑曜巨石柱：開啟護盾",
  "subtitles.bosses_of_mass_destruction.obsidilith_prepare_attack": "黑曜巨石柱：充能",
  "subtitles.bosses_of_mass_destruction.spike": "冰霜能量：震爆",
  "subtitles.bosses_of_mass_destruction.spike_indicator": "冰霜能量：匯聚",
  "subtitles.bosses_of_mass_destruction.wave_indicator": "火焰能量：匯聚",
  "subtitles.bosses_of_mass_destruction.obsidilith_burst": "能量：洩漏",
  "subtitles.bosses_of_mass_destruction.obsidilith_teleport": "黑曜巨石柱：傳送",
  "subtitles.bosses_of_mass_destruction.obsidilith_death": "黑曜巨石柱：死亡",
  "subtitles.bosses_of_mass_destruction.obsidilith_hurt": "黑曜巨石柱：受損",
  "subtitles.bosses_of_mass_destruction.obsidilith_wave": "火焰能量：爆裂",

  "subtitles.bosses_of_mass_destruction.lich_death": "暗夜巫妖：死亡",
  "subtitles.bosses_of_mass_destruction.lich_hurt": "暗夜巫妖：受傷",
  "subtitles.bosses_of_mass_destruction.lich_teleport": "暗夜巫妖：傳送",
  "subtitles.bosses_of_mass_destruction.rage_prepare": "暗夜巫妖：發怒",
  "subtitles.bosses_of_mass_destruction.minion_summon": "幻翼：被召喚",
  "subtitles.bosses_of_mass_destruction.minion_rune": "符文：被召喚",
  "subtitles.bosses_of_mass_destruction.teleport_prepare": "暗夜巫妖：準備傳送",
  "subtitles.bosses_of_mass_destruction.missile_prepare": "暗夜巫妖：準備發射霜星",
  "subtitles.bosses_of_mass_destruction.missile_shoot": "暗夜巫妖：發射霜星",
  "subtitles.bosses_of_mass_destruction.comet_prepare": "暗夜巫妖：準備發射墜星",
  "subtitles.bosses_of_mass_destruction.comet_shoot": "暗夜巫妖：發射墜星",
  "subtitles.bosses_of_mass_destruction.blue_fireball_land": "霜星：著地",

  "subtitles.bosses_of_mass_destruction.void_blossom_burrow": "虛空之花：鑽洞",
  "subtitles.bosses_of_mass_destruction.void_blossom_spike": "突刺伸出",
  "subtitles.bosses_of_mass_destruction.spore_impact": "毒素爆裂",
  "subtitles.bosses_of_mass_destruction.petal_blade": "花瓣鋒刃：出擊",
  "subtitles.bosses_of_mass_destruction.spore_prepare": "毒素醞釀",
  "subtitles.bosses_of_mass_destruction.spike_wave_indicator": "大地震顫",
  "subtitles.bosses_of_mass_destruction.spore_ball_land": "毒素著落",
  "subtitles.bosses_of_mass_destruction.void_spike_indicator": "突刺集聚",
  "subtitles.bosses_of_mass_destruction.void_blossom_hurt": "虛空之花：受傷",
  "subtitles.bosses_of_mass_destruction.void_blossom_fall": "虛空之花：凋落",
  "subtitles.bosses_of_mass_destruction.earthdive_spear_throw": "遁地尖矛：擲出",
  "subtitles.bosses_of_mass_destruction.charged_ender_pearl": "充能終界珍珠：著落",
  "subtitles.bosses_of_mass_destruction.brimstone": "硫磺噴出",

  "text.autoconfig.bosses_of_mass_destruction.title": "所有變更均需重啟遊戲方可生效",

  "text.autoconfig.bosses_of_mass_destruction.category.Lich": "巫妖",
  "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.eternalNighttime": "開啟永夜",
  "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.experienceDrop": "經驗值掉落量",
  "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.idleHealingPerTick": "脫戰狀態每刻的自癒量",
  "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.health": "生命值",
  "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.missile": "霜星",
  "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.missile.mobEffectId": "狀態效果",
  "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.missile.mobEffectDuration": "狀態效果持續時間",
  "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.missile.mobEffectAmplifier": "狀態效果強度",
  "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.missile.damage": "攻擊力",
  "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.comet": "墜星",
  "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.comet.explosionStrength": "爆炸強度",
  "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.comet.destroysBlocks": "破壞方塊",
  "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.summonMechanic": "靈魂之星掉落",
  "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.summonMechanic.isEnabled": "啟用",
  "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.summonMechanic.entitiesThatCountToSummonCounter": "可掉落的生物",
  "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.summonMechanic.numEntitiesKilledToDropSoulStar": "每顆掉落所需的擊殺數",
  "text.autoconfig.bosses_of_mass_destruction.option.lichConfig.generateLichTower": "允許生成巫妖高塔",

  "text.autoconfig.bosses_of_mass_destruction.category.Obsidilith": "黑曜巨石柱",
  "text.autoconfig.bosses_of_mass_destruction.option.obsidilithConfig.health": "生命值",
  "text.autoconfig.bosses_of_mass_destruction.option.obsidilithConfig.armor": "護甲值",
  "text.autoconfig.bosses_of_mass_destruction.option.obsidilithConfig.attack": "攻擊力",
  "text.autoconfig.bosses_of_mass_destruction.option.obsidilithConfig.idleHealingPerTick": "脫戰狀態每刻的自癒量",
  "text.autoconfig.bosses_of_mass_destruction.option.obsidilithConfig.experienceDrop": "經驗值掉落量",
  "text.autoconfig.bosses_of_mass_destruction.option.obsidilithConfig.spawnPillarOnDeath": "死亡時生成柱體",
  "text.autoconfig.bosses_of_mass_destruction.option.obsidilithConfig.anvilAttackExplosionStrength": "鐵砧攻擊爆炸強度",
  "text.autoconfig.bosses_of_mass_destruction.option.obsidilithConfig.arenaGeneration": "競技場生成",
  "text.autoconfig.bosses_of_mass_destruction.option.obsidilithConfig.arenaGeneration.generationHeight": "生成高度",
  "text.autoconfig.bosses_of_mass_destruction.option.obsidilithConfig.arenaGeneration.generationSpacing": "異種結構間隔",
  "text.autoconfig.bosses_of_mass_destruction.option.obsidilithConfig.arenaGeneration.generationSeparation": "同種結構間隔",
  "text.autoconfig.bosses_of_mass_destruction.option.obsidilithConfig.arenaGeneration.generationEnabled": "允許生成",

  "text.autoconfig.bosses_of_mass_destruction.category.Gauntlet": "地獄鐵掌",
  "text.autoconfig.bosses_of_mass_destruction.option.gauntletConfig.health": "生命值",
  "text.autoconfig.bosses_of_mass_destruction.option.gauntletConfig.armor": "護甲值",
  "text.autoconfig.bosses_of_mass_destruction.option.gauntletConfig.attack": "攻擊力",
  "text.autoconfig.bosses_of_mass_destruction.option.gauntletConfig.idleHealingPerTick": "脫戰狀態每刻的自癒量",
  "text.autoconfig.bosses_of_mass_destruction.option.gauntletConfig.experienceDrop": "經驗值掉落量",
  "text.autoconfig.bosses_of_mass_destruction.option.gauntletConfig.spawnAncientDebrisOnDeath": "死亡後生成遠古殘骸",
  "text.autoconfig.bosses_of_mass_destruction.option.gauntletConfig.energizedPunchExplosionSize": "充能攻擊爆炸強度",
  "text.autoconfig.bosses_of_mass_destruction.option.gauntletConfig.normalPunchExplosionMultiplier": "普通攻擊爆炸倍率",
  "text.autoconfig.bosses_of_mass_destruction.option.gauntletConfig.arenaGeneration": "競技場生成",
  "text.autoconfig.bosses_of_mass_destruction.option.gauntletConfig.arenaGeneration.generationSpacing": "異種結構間隔",
  "text.autoconfig.bosses_of_mass_destruction.option.gauntletConfig.arenaGeneration.generationSeparation": "同種結構間隔",
  "text.autoconfig.bosses_of_mass_destruction.option.gauntletConfig.arenaGeneration.generationEnabled": "允許生成",

  "text.autoconfig.bosses_of_mass_destruction.category.VoidBlossom": "虛空之花",
  "text.autoconfig.bosses_of_mass_destruction.option.voidBlossomConfig.health": "生命值",
  "text.autoconfig.bosses_of_mass_destruction.option.voidBlossomConfig.armor": "護甲值",
  "text.autoconfig.bosses_of_mass_destruction.option.voidBlossomConfig.attack": "攻擊力",
  "text.autoconfig.bosses_of_mass_destruction.option.voidBlossomConfig.idleHealingPerTick": "脫戰狀態每刻的自癒量",
  "text.autoconfig.bosses_of_mass_destruction.option.voidBlossomConfig.experienceDrop": "經驗值掉落量",
  "text.autoconfig.bosses_of_mass_destruction.option.voidBlossomConfig.arenaGeneration": "競技場生成",
  "text.autoconfig.bosses_of_mass_destruction.option.voidBlossomConfig.arenaGeneration.generationSpacing": "異種結構間隔",
  "text.autoconfig.bosses_of_mass_destruction.option.voidBlossomConfig.arenaGeneration.generationSeparation": "同種結構間隔",
  "text.autoconfig.bosses_of_mass_destruction.option.voidBlossomConfig.arenaGeneration.generationEnabled": "允許生成"
}