{
  "attribute.dragonsurvival.armor_ignore_chance": "穿透護甲機率",
  "attribute.dragonsurvival.armor_ignore_chance.desc": "攻擊時穿透護甲機率",
  "attribute.dragonsurvival.block_break_radius": "挖掘半徑",
  "attribute.dragonsurvival.block_break_radius.desc": "決定挖掘時破壞方塊的有效半徑",
  "attribute.dragonsurvival.dragon_ability_damage": "巨龍技能傷害",
  "attribute.dragonsurvival.dragon_ability_damage.desc": "影響巨龍技能的傷害倍率",
  "attribute.dragonsurvival.dragon_breath_range": "吐息範圍",
  "attribute.dragonsurvival.dragon_breath_range.desc": "決定吐息技能的範圍（以方塊為單位）",
  "attribute.dragonsurvival.experience": "額外經驗加成倍率",
  "attribute.dragonsurvival.experience.desc": "額外經驗加成倍率",
  "attribute.dragonsurvival.flight_speed": "飛行速度",
  "attribute.dragonsurvival.flight_speed.desc": "飛行速度倍率",
  "attribute.dragonsurvival.flight_stamina": "飛行耐力",
  "attribute.dragonsurvival.flight_stamina.desc": "飛行時消耗飢餓值倍率",
  "attribute.dragonsurvival.hunter_faction_damage": "公會陣營傷害",
  "attribute.dragonsurvival.hunter_faction_damage.desc": "對公會陣營造成的傷害額外係數",
  "attribute.dragonsurvival.lava_swim_speed": "熔岩游泳速度",
  "attribute.dragonsurvival.lava_swim_speed.desc": "熔岩游泳速度的額外係數",
  "attribute.dragonsurvival.mana": "魔力值",
  "attribute.dragonsurvival.mana.desc": "魔力上限",
  "attribute.dragonsurvival.mana_regeneration": "魔力值恢復速度",
  "attribute.dragonsurvival.mana_regeneration.desc": "每刻魔力值恢復量",
  "attribute.dragonsurvival.penalty_resistance_time": "種族缺陷抵抗時間",
  "attribute.dragonsurvival.penalty_resistance_time.desc": "增加種族缺陷生效前的抵抗時間",
  "block.dragonsurvival.acacia_dragon_altar": "相思木龍之祭壇",
  "block.dragonsurvival.acacia_dragon_door": "相思木龍門",
  "block.dragonsurvival.alexandrite_dragon_treasure": "紫翠玉財寶堆",
  "block.dragonsurvival.amethyst_dragon_altar": "紫水晶龍之祭壇",
  "block.dragonsurvival.ammolite_dragon_treasure": "斑彩石財寶堆",
  "block.dragonsurvival.bamboo_dragon_altar": "竹龍之祭壇",
  "block.dragonsurvival.birch_dragon_altar": "樺木龍之祭壇",
  "block.dragonsurvival.bee_honey_treasure": "蜂蜜財寶堆",
  "block.dragonsurvival.birch_dragon_door": "樺木龍門",
  "block.dragonsurvival.black_diamond_dragon_treasure": "黑鑽財寶堆",
  "block.dragonsurvival.black_knight_helmet": "黑色公會騎士之盔",
  "block.dragonsurvival.blackstone_dragon_altar": "黑石龍之祭壇",
  "block.dragonsurvival.bone_dragon_altar": "骨塊龍之祭壇",
  "block.dragonsurvival.carnelian_dragon_treasure": "紅玉髓財寶堆",
  "block.dragonsurvival.cave_dragon_door": "洞穴龍門",
  "block.dragonsurvival.cave_dragon_pressure_plate": "洞穴龍爪壓力板",
  "block.dragonsurvival.cave_source_of_magic": "洞穴魔源",
  "block.dragonsurvival.cherry_dragon_altar": "櫻花木龍之祭壇",
  "block.dragonsurvival.chocolate_dragon_treasure": "巧克力財寶堆",
  "block.dragonsurvival.citrine_dragon_treasure": "黃水晶財寶堆",
  "block.dragonsurvival.copper_dragon_treasure": "銅財寶堆",
  "block.dragonsurvival.crimson_dragon_altar": "緋紅木龍之祭壇",
  "block.dragonsurvival.crimson_dragon_door": "緋紅木龍門",
  "block.dragonsurvival.dark_oak_dragon_altar": "黑橡木龍之祭壇",
  "block.dragonsurvival.dark_oak_dragon_door": "黑橡木龍門",
  "block.dragonsurvival.dark_vault": "黯影寶庫",
  "block.dragonsurvival.debris_dragon_treasure": "獄髓財寶堆",
  "block.dragonsurvival.deepslate_dragon_altar": "深板岩龍之祭壇",
  "block.dragonsurvival.diamond_dragon_treasure": "鑽石財寶堆",
  "block.dragonsurvival.dragon_beacon": "龍之信標",
  "block.dragonsurvival.dragon_memory_block": "龍之記憶",
  "block.dragonsurvival.dragon_pressure_plate": "龍爪壓力板",
  "block.dragonsurvival.dragon_rider_workbench": "龍鍛造台",
  "block.dragonsurvival.emerald_dragon_treasure": "綠寶石財寶堆",
  "block.dragonsurvival.endstone_dragon_altar": "終界石龍之祭壇",
  "block.dragonsurvival.dragon_soul": "龍魂塑像",
  "block.dragonsurvival.forest_dragon_door": "森林龍門",
  "block.dragonsurvival.forest_dragon_pressure_plate": "森林龍爪壓力板",
  "block.dragonsurvival.forest_source_of_magic": "森林魔源",
  "block.dragonsurvival.gold_dragon_treasure": "金財寶堆",
  "block.dragonsurvival.golden_knight_helmet": "金色公會騎士之盔",
  "block.dragonsurvival.gothic_dragon_door": "哥德式龍門",
  "block.dragonsurvival.gray_knight_helmet": "灰色公會騎士之盔",
  "block.dragonsurvival.heliodor_dragon_treasure": "日長石財寶堆",
  "block.dragonsurvival.human_pressure_plate": "人足壓力板",
  "block.dragonsurvival.hunter_vault": "公會寶庫",
  "block.dragonsurvival.ice_dragon_altar": "浮冰龍之祭壇",
  "block.dragonsurvival.iolite_dragon_treasure": "堇青石財寶堆",
  "block.dragonsurvival.iron_dragon_door": "鐵龍門",
  "block.dragonsurvival.iron_dragon_treasure": "鐵財寶堆",
  "block.dragonsurvival.jungle_dragon_altar": "叢林木龍之祭壇",
  "block.dragonsurvival.jungle_dragon_door": "叢林木龍門",
  "block.dragonsurvival.kyanite_dragon_treasure": "藍晶石財寶堆",
  "block.dragonsurvival.legacy_dragon_door": "舊版龍門",
  "block.dragonsurvival.light_vault": "聖輝寶庫",
  "block.dragonsurvival.mangrove_dragon_altar": "紅樹林木龍之祭壇",
  "block.dragonsurvival.moldavite_dragon_treasure": "莫達維石財寶堆",
  "block.dragonsurvival.mossy_dragon_altar": "青苔鵝卵石龍之祭壇",
  "block.dragonsurvival.mudbrick_dragon_altar": "泥坯龍之祭壇",
  "block.dragonsurvival.nether_brick_dragon_altar": "地獄磚龍之祭壇",
  "block.dragonsurvival.netherrack_dragon_altar": "地獄石龍之祭壇",
  "block.dragonsurvival.oak_dragon_altar": "橡木龍之祭壇",
  "block.dragonsurvival.oak_dragon_door": "橡木龍門",
  "block.dragonsurvival.obsidian_dragon_altar": "黑曜石龍之祭壇",
  "block.dragonsurvival.pale_oak_dragon_altar": "蒼白橡木龍之祭壇",
  "block.dragonsurvival.peridot_dragon_treasure": "橄欖石財寶堆",
  "block.dragonsurvival.primordial_anchor": "原初錨",
  "block.dragonsurvival.prismarine_dragon_altar": "海磷石磚龍之祭壇",
  "block.dragonsurvival.purpur_dragon_altar": "紫珀龍之祭壇",
  "block.dragonsurvival.quartz_dragon_altar": "石英龍之祭壇",
  "block.dragonsurvival.red_nether_brick_dragon_altar": "紅色地獄磚龍之祭壇",
  "block.dragonsurvival.red_sandstone_dragon_altar": "紅砂岩龍之祭壇",
  "block.dragonsurvival.rose_quartz_dragon_treasure": "薔薇石英財寶堆",
  "block.dragonsurvival.ruby_dragon_treasure": "紅寶石財寶堆",
  "block.dragonsurvival.sandstone_dragon_altar": "砂岩龍之祭壇",
  "block.dragonsurvival.sapphire_dragon_treasure": "藍寶石財寶堆",
  "block.dragonsurvival.sea_dragon_door": "海洋龍門",
  "block.dragonsurvival.sea_dragon_pressure_plate": "海洋龍爪壓力板",
  "block.dragonsurvival.sea_source_of_magic": "海洋魔源",
  "block.dragonsurvival.skyrim_dragon_door": "天際龍門",
  "block.dragonsurvival.small_acacia_dragon_door": "相思木幼龍門",
  "block.dragonsurvival.small_birch_dragon_door": "樺木幼龍門",
  "block.dragonsurvival.small_cave_dragon_door": "洞穴幼龍門",
  "block.dragonsurvival.small_crimson_dragon_door": "緋紅木幼龍門",
  "block.dragonsurvival.small_dark_oak_dragon_door": "黑橡木幼龍門",
  "block.dragonsurvival.small_forest_dragon_door": "森林幼龍門",
  "block.dragonsurvival.small_gothic_dragon_door": "哥德式幼龍門",
  "block.dragonsurvival.small_iron_dragon_door": "鐵幼龍門",
  "block.dragonsurvival.small_jungle_dragon_door": "叢林木幼龍門",
  "block.dragonsurvival.small_oak_dragon_door": "橡木幼龍門",
  "block.dragonsurvival.small_sea_dragon_door": "海洋幼龍門",
  "block.dragonsurvival.small_skyrim_dragon_door": "天際幼龍門",
  "block.dragonsurvival.small_spruce_dragon_door": "杉木幼龍門",
  "block.dragonsurvival.small_stone_dragon_door": "石質幼龍門",
  "block.dragonsurvival.small_warped_dragon_door": "扭曲木幼龍門",
  "block.dragonsurvival.spruce_dragon_altar": "杉木龍之祭壇",
  "block.dragonsurvival.spruce_dragon_door": "杉木龍門",
  "block.dragonsurvival.stone_dragon_altar": "石質龍之祭壇",
  "block.dragonsurvival.stone_dragon_door": "石質龍門",
  "block.dragonsurvival.topaz_dragon_treasure": "黃玉財寶堆",
  "block.dragonsurvival.tuff_dragon_altar": "凝灰岩龍之祭壇",
  "block.dragonsurvival.turquoise_dragon_treasure": "綠松石財寶堆",
  "block.dragonsurvival.warped_dragon_altar": "扭曲木龍之祭壇",
  "block.dragonsurvival.warped_dragon_door": "扭曲木龍門",
  "block.dragonsurvival.white_diamond_dragon_treasure": "白鑽財寶堆",
  "command.dragonsurvival.ability.processed": "已處理%s中的%s位玩家（非龍類玩家已跳過）",
  "command.dragonsurvival.clear_mark.from_players": "已從%s玩家身上清除標記。",
  "command.dragonsurvival.clear_mark.from_single_player": "標記已從%s玩家中清除。",
  "command.dragonsurvival.ability.query_result": "玩家 %4$s 的技能 %2$s 的 %1$s 數值為 %3$s",
  "command.dragonsurvival.ability.unknown": "玩家 %1$s 未擁有技能 %2$s",
  "command.dragonsurvival.clear_modifiers.from_entities": "已從%s個實體中清除%s個屬性修正。",
  "command.dragonsurvival.clear_modifiers.from_single_entity": "已從%s清除%s個屬性修正。",
  "command.dragonsurvival.growth.clear_from_entities": "已將成長設定為%s給%s玩家。",
  "command.dragonsurvival.growth.clear_from_single_entity": "已將成長設定為%s給%s。",
  "command.dragonsurvival.growth.failed_to_set_growth": "設定成長失敗（不是龍玩家或空間受限）",
  "damage_type.dragonsurvival.anti_dragon": "弒龍者",
  "damage_type.dragonsurvival.ball_lightning": "龍霆彈",
  "damage_type.dragonsurvival.blast_dust": "爆燃塵覆",
  "damage_type.dragonsurvival.burn": "灼烙",
  "damage_type.dragonsurvival.crushed": "碾壓",
  "damage_type.dragonsurvival.dehydration": "脫水",
  "damage_type.dragonsurvival.dragon_breath": "龍息（龍玩家）",
  "damage_type.dragonsurvival.drain": "吸取",
  "damage_type.dragonsurvival.electric": "閃電",
  "damage_type.dragonsurvival.fire_breath": "熾焰之息",
  "damage_type.dragonsurvival.forest_breath": "瘴癘之息",
  "damage_type.dragonsurvival.lightning_breath": "幽雷之息",
  "damage_type.dragonsurvival.mirror_curse": "鏡像詛咒",
  "damage_type.dragonsurvival.rain_burn": "濕蝕",
  "damage_type.dragonsurvival.spike": "尖刺",
  "damage_type.dragonsurvival.water_burn": "水蝕",
  "damage_type.minecraft.arrow": "箭",
  "damage_type.minecraft.bad_respawn_point": "錯誤重生點",
  "damage_type.minecraft.cactus": "仙人掌",
  "damage_type.minecraft.campfire": "營火",
  "damage_type.minecraft.cramming": "擠壓傷害",
  "damage_type.minecraft.dragon_breath": "龍息（終界龍）",
  "damage_type.minecraft.drown": "溺水",
  "damage_type.minecraft.dry_out": "乾枯",
  "damage_type.minecraft.explosion": "爆炸",
  "damage_type.minecraft.fall": "摔落",
  "damage_type.minecraft.falling_anvil": "墜落鐵砧",
  "damage_type.minecraft.falling_block": "墜落方塊",
  "damage_type.minecraft.falling_stalactite": "墜落鍾乳石",
  "damage_type.minecraft.fireball": "火球",
  "damage_type.minecraft.fireworks": "煙火",
  "damage_type.minecraft.fly_into_wall": "撞擊",
  "damage_type.minecraft.freeze": "冰凍",
  "damage_type.minecraft.generic": "通用傷害",
  "damage_type.minecraft.generic_kill": "通用擊殺",
  "damage_type.minecraft.hot_floor": "炙熱地面",
  "damage_type.minecraft.in_fire": "燃燒中",
  "damage_type.minecraft.in_wall": "困於牆中",
  "damage_type.minecraft.indirect_magic": "間接魔法",
  "damage_type.minecraft.lava": "熔岩",
  "damage_type.minecraft.lightning_bolt": "閃電",
  "damage_type.minecraft.magic": "魔法",
  "damage_type.minecraft.mob_attack": "怪物攻擊",
  "damage_type.minecraft.mob_attack_no_aggro": "怪物攻擊（無仇恨）",
  "damage_type.minecraft.mob_projectile": "怪物射彈",
  "damage_type.minecraft.on_fire": "著火",
  "damage_type.minecraft.out_of_world": "掉出世界",
  "damage_type.minecraft.outside_border": "超出邊界",
  "damage_type.minecraft.player_attack": "玩家攻擊",
  "damage_type.minecraft.player_explosion": "玩家爆炸",
  "damage_type.minecraft.sonic_boom": "音爆",
  "damage_type.minecraft.spit": "吐液",
  "damage_type.minecraft.stalagmite": "石筍",
  "damage_type.minecraft.starve": "飢餓",
  "damage_type.minecraft.sting": "螫刺",
  "damage_type.minecraft.sweet_berry_bush": "甜漿果叢",
  "damage_type.minecraft.thorns": "荊棘",
  "damage_type.minecraft.thrown": "投擲",
  "damage_type.minecraft.trident": "三叉戟",
  "damage_type.minecraft.unattributed_fireball": "無主火球",
  "damage_type.minecraft.wind_charge": "風力衝擊",
  "damage_type.minecraft.wither": "凋靈",
  "damage_type.minecraft.wither_skull": "凋靈之首",
  "death.attack.dragonsurvival.anti_dragon": "%s被弒龍者武器擊殺",
  "death.attack.dragonsurvival.anti_dragon.player": "%s被%s的弒龍者武器斬殺",
  "death.attack.dragonsurvival.ball_lightning": "%s被龍霆彈擊中",
  "death.attack.dragonsurvival.ball_lightning.player": "%s被%s召喚的龍霆彈擊中",
  "death.attack.dragonsurvival.blast_dust": "%s被爆燃塵覆吞噬",
  "death.attack.dragonsurvival.blast_dust.player": "%s被%s的爆燃塵覆吞噬",
  "death.attack.dragonsurvival.burn": "%s被灼烙致死",
  "death.attack.dragonsurvival.burn.player": "%s在與%s的戰鬥中被灼烙致死",
  "death.attack.dragonsurvival.crushed": "%s被壓成了肉餅",
  "death.attack.dragonsurvival.crushed.player": "%s被%s壓扁了（可能是不小心）",
  "death.attack.dragonsurvival.dehydration": "%s被活活曬乾",
  "death.attack.dragonsurvival.dragon_breath": "%s死於龍息之下",
  "death.attack.dragonsurvival.dragon_breath.player": "%s被%s的龍息吞沒",
  "death.attack.dragonsurvival.drain": "%s的生命力被抽乾",
  "death.attack.dragonsurvival.drain.player": "%s被%s抽乾了生命力",
  "death.attack.dragonsurvival.electric": "%s被電成了焦炭",
  "death.attack.dragonsurvival.electric.player": "%s被%s電成了焦炭",
  "death.attack.dragonsurvival.fire_breath": "%s被熾焰之息燒成灰燼",
  "death.attack.dragonsurvival.fire_breath.player": "%s被%s的熾焰之息燒成了焦炭",
  "death.attack.dragonsurvival.forest_breath": "%s吸入瘴癘之息而中毒身亡",
  "death.attack.dragonsurvival.forest_breath.player": "%s吸入%s的瘴癘之息後中毒身亡",
  "death.attack.dragonsurvival.lightning_breath": "%s被幽雷之息劈中",
  "death.attack.dragonsurvival.lightning_breath.player": "%s被%s的幽雷之息劈中",
  "death.attack.dragonsurvival.mirror_curse": "%s被自己的血欲反噬",
  "death.attack.dragonsurvival.mirror_curse.player": "%s被%s的詛咒反噬",
  "death.attack.dragonsurvival.rain_burn": "%s扛不住這場毛毛細雨",
  "death.attack.dragonsurvival.rain_burn.player": "%s在與%s戰鬥時扛不住這場毛毛細雨",
  "death.attack.dragonsurvival.spike": "%s被銳利之鏢刺穿",
  "death.attack.dragonsurvival.spike.player": "%s被%s的銳利之鏢刺穿",
  "death.attack.dragonsurvival.water_burn": "%s被水侵蝕至死",
  "dragon_ability.dragonsurvival.amphibious": "水生適應",
  "dragon_ability.dragonsurvival.amphibious.desc": "■海洋龍無需在水下§2屏氣§r§7就能呼吸。此外，他們的§2游泳速度§r§7比其他龍更快。",
  "dragon_ability.dragonsurvival.ball_lightning": "龍霆彈",
  "dragon_ability.dragonsurvival.ball_lightning.desc": "■射出一個濃縮的龍霆彈，對沿途的敵人施放雷電造成傷害，並使其帶上§c「帶電」§r§7效果。\n\n■在雷暴天氣下，龍霆彈可能會被閃電擊中。",
  "dragon_ability.dragonsurvival.burn": "熾焰之力",
  "dragon_ability.dragonsurvival.burn.desc": "■你的攻擊有機率讓目標陷入§c「灼烙」§r§7狀態。\n\n■目標在§f移動§r時會受到傷害，移動越快，傷害越高。\n\n■§8擁有火焰抗性的生物免疫此效果。§r",
  "dragon_ability.dragonsurvival.cave_athletics": "洞穴健將",
  "dragon_ability.dragonsurvival.cave_athletics.desc": "■站在§f石質§7表面時，你的§2移動速度§7會提高。",
  "dragon_ability.dragonsurvival.cave_claws_and_teeth": "利爪與獠牙（洞穴龍）",
  "dragon_ability.dragonsurvival.cave_claws_and_teeth.desc": "■洞穴龍可§2徒爪§r§7開採石頭以及各種礦石，並隨著成長會變得更強。",
  "dragon_ability.dragonsurvival.cave_magic": "熾焰魔法",
  "dragon_ability.dragonsurvival.cave_magic.desc": "■升級此能力可提高你的§2魔力上限§r§7，並允許你站在§f熾熱的方塊§r§7上恢復魔力。\n\n■§8等級越高，魔力自行恢復得越快。",
  "dragon_ability.dragonsurvival.cave_spin": "熾焰旋衝",
  "dragon_ability.dragonsurvival.cave_spin.desc": "■你可以在§f空中§r§7或§f熔岩裡§r§7進行§2旋衝§r§7，並加速飛行，對沿途撞到的所有單位造成傷害。§r§7要獲得這個技能§r§7，可前往§f終界§r§7，在傳承之所裡習得。",
  "dragon_ability.dragonsurvival.cave_wings": "熾焰之翼",
  "dragon_ability.dragonsurvival.cave_wings.desc": "■龍依靠§f懸浮魔法§r§7來§2飛行§r§7，但很少有龍天生具備這項能力。",
  "dragon_ability.dragonsurvival.cliffhanger": "峭壁探險家",
  "dragon_ability.dragonsurvival.cliffhanger.desc": "■森林龍非常§f輕盈§r§7，你的落地會變得§2更柔和§r§7。",
  "dragon_ability.dragonsurvival.contrast_shower": "熾熱之護",
  "dragon_ability.dragonsurvival.contrast_shower.desc": "■升級此能力可增加你對§f雨水§r§7、§f雪塊§r§7和§f降雪§r§7的§2抗性§r§7。\n\n■§8水流、藥水和雪球依然危險。",
  "dragon_ability.dragonsurvival.diver": "深潛者",
  "dragon_ability.dragonsurvival.diver.desc": "■海洋龍天生就在水下行動靈活，使他們能在水下§2開採資源§r§7而不受挖掘減益。",
  "dragon_ability.dragonsurvival.electric_immunity": "幽雷庇護",
  "dragon_ability.dragonsurvival.electric_immunity.desc": "■海洋龍天生§2免疫閃電§r§7。",
  "dragon_ability.dragonsurvival.fire_ball": "熾焰球術",
  "dragon_ability.dragonsurvival.fire_ball.desc": "■發射一個會爆炸的火球，並以灼烙效果點燃爆炸範圍內的生物。",
  "dragon_ability.dragonsurvival.fire_immunity": "熾焰庇護",
  "dragon_ability.dragonsurvival.fire_immunity.desc": "■洞穴龍天生§2免疫火焰§r§7，在地獄如魚得水。",
  "dragon_ability.dragonsurvival.forest_athletics": "森林健將",
  "dragon_ability.dragonsurvival.forest_athletics.desc": "■站在§f草地§r§7或§f木質§r§7表面時，你的§2移動速度§r§7會提高。",
  "dragon_ability.dragonsurvival.forest_breath": "瘴癘之息",
  "dragon_ability.dragonsurvival.forest_breath.desc": "■噴吐瘴癘，使敵人陷入§c「生流命逝」§r§7狀態，會隨時間流逝削弱他們。\n\n■§f範圍§r取決於龍的年齡。\n\n■§8受「壓力」影響時無法使用。§r",
  "dragon_ability.dragonsurvival.forest_claws_and_teeth": "利爪與獠牙（森林龍）",
  "dragon_ability.dragonsurvival.forest_claws_and_teeth.desc": "■森林龍可§2徒爪§r§7砍伐木材，並隨著成長會變得更強。",
  "dragon_ability.dragonsurvival.forest_immunity": "森林庇護",
  "dragon_ability.dragonsurvival.forest_immunity.desc": "■森林龍的皮膚覆蓋著§f枝葉§r§7，無需擔心§2甜漿果叢§r§7和§2仙人掌§r§7。",
  "dragon_ability.dragonsurvival.forest_magic": "自然魔法",
  "dragon_ability.dragonsurvival.forest_magic.desc": "■升級此能力可提高你的§2魔力上限§r§7，並允許你站在§f植物裡§r§7或直接暴露在§f陽光下§r§7恢復魔力。\n\n■§8等級越高，魔力自行恢復得越快。",
  "dragon_ability.dragonsurvival.forest_spin": "自然旋衝",
  "dragon_ability.dragonsurvival.forest_spin.desc": "■你可以在§f空中§r§7或§f水裡§r§7進行§2旋衝§r§7，並加速飛行，對沿途撞到的所有單位造成傷害。§r§7要獲得這個技能§r§7，可前往§f終界§r§7，在傳承之所裡習得。",
  "dragon_ability.dragonsurvival.forest_wings": "自然之翼",
  "dragon_ability.dragonsurvival.forest_wings.desc": "■龍依靠§f懸浮魔法§r§7來§2飛行§r§7，但很少有龍天生具備這項能力。",
  "dragon_ability.dragonsurvival.friendly_fire": "友火庇護",
  "dragon_ability.dragonsurvival.friendly_fire.desc": "■用§f保護性的熾焰§r輕覆你的盟友，使他們獲得§2「抗火」§r§7。\n\n■你的寵物將不會被你的§f火焰§r燒死，你的朋友也能在§f熔岩§r中泡澡，一會兒。",
  "dragon_ability.dragonsurvival.furnace_heat": "熔煉之火",
  "dragon_ability.dragonsurvival.furnace_heat.desc": "■§2熔煉§r地上的物品。\n\n■堆疊數越少的物品熔煉速度§f越快§r。拾起物品會§f重置熔煉進度§r。\n\n■相比熾焰之息，傷害§c較低§r。\n\n■§8無法在水下或雨間使用。§r",
  "dragon_ability.dragonsurvival.hunter": "獵影潛行",
  "dragon_ability.dragonsurvival.hunter.desc": "■將你隱匿於茂密的草葉之中，賦予§f「獵影潛行」§r§7效果，並在草叢中獲得§2「隱形」§r§7。\n\n■你的首次攻擊將造成§c基於百分比的暴擊傷害加成§r§7。\n\n■§8效果不可疊加。若你受到傷害或發動攻擊，效果將提前結束。§r",
  "dragon_ability.dragonsurvival.hydration": "水分駐留",
  "dragon_ability.dragonsurvival.hydration.desc": "■增加你離開水面後的§2水分儲備§r§7，助你在陸地上生存，該能力甚至在§f地獄§r§7中也仍然有效。",
  "dragon_ability.dragonsurvival.inspiration": "方塊靈感",
  "dragon_ability.dragonsurvival.inspiration.desc": "■為你和附近的生物提供§2「急迫」§r效果，加快§f方塊挖掘速度§r§7。",
  "dragon_ability.dragonsurvival.lava_swimming": "暢遊熔岩",
  "dragon_ability.dragonsurvival.lava_swimming.desc": "■洞穴龍可以在§2熔岩中自由游動§r§7，但必須注意自身的§f耐熱極限§r§7。",
  "dragon_ability.dragonsurvival.lava_vision": "熔岩視界",
  "dragon_ability.dragonsurvival.lava_vision.desc": "■讓熔岩對你而言變得更加§2透明§r。",
  "dragon_ability.dragonsurvival.light_in_darkness": "光明長存",
  "dragon_ability.dragonsurvival.light_in_darkness.desc": "■讓你在§f黑暗§r§7區域能停留的時間§2更長§r§7。",
  "dragon_ability.dragonsurvival.nether_breath": "熾焰之息",
  "dragon_ability.dragonsurvival.nether_breath.desc": "■噴出一股熾焰流，會§c灼烙§r§7敵人、物品和方塊，並且可以§c摧毀§r§7部分方塊。\n\n■§f射程§r§7取決於龍的年齡。\n\n■§8無法在水下或下雨時使用。§r",
  "dragon_ability.dragonsurvival.ore_glow": "礦脈幽光",
  "dragon_ability.dragonsurvival.ore_glow.desc": "■讓你和周圍的玩家獲得§2點亮礦脈§r§7的能力。",
  "dragon_ability.dragonsurvival.sea_athletics": "海洋健將",
  "dragon_ability.dragonsurvival.sea_athletics.desc": "■站在濕潤、沙質或冰冷的地面上會提升你的§2移動速度§r§7。",
  "dragon_ability.dragonsurvival.sea_claws_and_teeth": "利爪與獠牙（海洋龍）",
  "dragon_ability.dragonsurvival.sea_claws_and_teeth.desc": "■海洋龍可§2徒爪§r§7採掘柔軟的方塊，並隨著成長會變得更強。",
  "dragon_ability.dragonsurvival.sea_eyes": "海洋之視",
  "dragon_ability.dragonsurvival.sea_eyes.desc": "■為自己賦予§2「海洋視野」§r§7，在水域下的視野將變得更清晰。",
  "dragon_ability.dragonsurvival.sea_magic": "海洋魔法",
  "dragon_ability.dragonsurvival.sea_magic.desc": "■升級此能力可增加你的§2魔力上限§r§7，並允許你站在§f濕潤的方塊§r§7上恢復魔力。\n\n■§8等級越高，魔力自行恢復得越快。",
  "dragon_ability.dragonsurvival.sea_spin": "海洋旋衝",
  "dragon_ability.dragonsurvival.sea_spin.desc": "■你可以在§f空中§r§7或§f水裡§r§7進行§2旋衝§r§7，並加速飛行，對沿途撞到的所有單位造成傷害。§r§7要獲得這個技能§r§7，可前往§f終界§r§7，在傳承之所裡習得。\n",
  "dragon_ability.dragonsurvival.sea_wings": "海洋之翼",
  "dragon_ability.dragonsurvival.sea_wings.desc": "■龍依靠§f懸浮魔法§r§7來§2飛行§r§7，但很少有龍天生具備這項能力。\n",
  "dragon_ability.dragonsurvival.soul_revelation": "靈魂掠奪",
  "dragon_ability.dragonsurvival.soul_revelation.desc": "■為自己和盟友，提供擊殺生物獲得§2經驗§r翻倍的效果。",
  "dragon_ability.dragonsurvival.spectral_impact": "幽光震蕩",
  "dragon_ability.dragonsurvival.spectral_impact.desc": "■有機率使你的攻擊§c無視敵人的護甲§r§7。",
  "dragon_ability.dragonsurvival.spike": "銳利之鏢",
  "dragon_ability.dragonsurvival.spike.desc": "■射出尖銳的§c銳利之鏢§r，可遠距離刺穿目標。\n\n■§8在水下效果較弱。",
  "dragon_ability.dragonsurvival.storm_breath": "幽雷之息",
  "dragon_ability.dragonsurvival.storm_breath.desc": "■吐出帶有幽雷的氣息，使目標陷入§c「帶電」§r§7狀態，並對周圍造成閃電傷害。\n\n■§f能充能苦力怕§r§7，在風暴期間還有機率召喚§f雷電§r§7。\n\n■§f射程§r§8取決於龍的年齡。",
  "dragon_ability.dragonsurvival.sturdy_skin": "剛鱗鎧護",
"dragon_ability.dragonsurvival.sturdy_skin.desc": "■為你和盟友提供額外的§2護甲值§r§7。",
  "dragon_ability.dragonsurvival.sun_breath": "太陽之息",
  "dragon_ability.dragonsurvival.sun_breath.desc": "■噴吐體內儲存的太陽能量，加速§2植物生長§r§7，有機率將§f泥土§r§7轉化為其他方塊。\n\n■§f射程§r§7取決於龍的年齡。\n\n■§8在受到「壓力」影響時無法使用。§r",
  "dragon_body.dragonsurvival.center": "標準龍",
  "dragon_body.dragonsurvival.center.desc": "§6■標準類型§r\n■牠們普遍棲息在各類生態系中，是最常見的龍類，也是最平衡的龍類，沒有明顯的強項或弱點。",
  "dragon_body.dragonsurvival.center.wings": "顯示翅膀",
  "dragon_body.dragonsurvival.center.wings.desc": "顯示或隱藏標準龍的翅膀",
  "dragon_body.dragonsurvival.east": "東方龍",
  "dragon_body.dragonsurvival.east.desc": "§6■東方類型§r\n■由於適應了洞穴生活，牠們的翅膀不可避免地退化了，懸浮魔法也隨之減弱。但這些換來的是精湛的游泳能力、更高的魔力儲備與天然護甲來保護自己。",
  "dragon_body.dragonsurvival.east.wings": "顯示翅膀",
  "dragon_body.dragonsurvival.east.wings.desc": "顯示或隱藏東方龍的翅膀",
  "dragon_body.dragonsurvival.north": "北方龍",
  "dragon_body.dragonsurvival.north.desc": "§6■北方類型§r\n■作為優秀的旅行家，大自然專門設下的限制——江海、熔岩與蒼穹——反而鼓舞著牠們去徵服。牠們在陸地上的速度平平無奇，力量也不強，但擁有強大的魔法天賦與出眾的游泳水平。扁平的身體也可以讓牠們進入其他龍難以到達的地方。",
  "dragon_body.dragonsurvival.north.wings": "顯示翅膀",
  "dragon_body.dragonsurvival.north.wings.desc": "顯示或隱藏北方龍的翅膀",
  "dragon_body.dragonsurvival.south": "南方龍",
  "dragon_body.dragonsurvival.south.desc": "§6■南方類型§r\n■長期的平原生活，賜予了牠們無可匹敵的奔跑速度與跳躍能力，特殊的足部結構以及非凡的力量。但在地面的如魚得水，也暗示著牠們會在飛行和游泳方面有所欠缺。",
  "dragon_body.dragonsurvival.south.wings": "顯示翅膀",
  "dragon_body.dragonsurvival.south.wings.desc": "顯示或隱藏南方龍的翅膀",
  "dragon_body.dragonsurvival.west": "西方龍",
  "dragon_body.dragonsurvival.west.desc": "§6■西方類型§r\n■牠們是山脈與天空的徵服者，掌控牠們所屬的元素簡直是游刃有餘、輕而易舉，但要牠們在地面上活動，就表現得沒那麼聰明了。",
  "dragon_body.dragonsurvival.west.wings": "顯示翅膀",
  "dragon_body.dragonsurvival.west.wings.desc": "顯示或隱藏西方龍的翅膀",
  "dragon_emote.dragonsurvival.bear": "§1音效：§r低吼",
  "dragon_emote.dragonsurvival.bite": "§6動作：§r一口咬下",
  "dragon_emote.dragonsurvival.blend_angry": "§6動作：§r憤怒",
  "dragon_emote.dragonsurvival.blend_blep": "§6動作：§r吐舌（不屑）",
  "dragon_emote.dragonsurvival.blend_close_eyes": "§6動作：§r閉眼",
  "dragon_emote.dragonsurvival.blend_dig": "§6動作：§r揮爪",
  "dragon_emote.dragonsurvival.blend_hand_paper": "§6動作：§r猜拳 - 布",
  "dragon_emote.dragonsurvival.blend_hand_rock": "§6動作：§r猜拳 - 石頭",
  "dragon_emote.dragonsurvival.blend_hand_scissors": "§6動作：§r猜拳 - 剪刀",
  "dragon_emote.dragonsurvival.blend_licking": "§6動作：§r舔舐",
  "dragon_emote.dragonsurvival.blend_maw": "§6動作：§r伸舌頭",
  "dragon_emote.dragonsurvival.blend_sad": "§6動作：§r悲傷",
  "dragon_emote.dragonsurvival.blend_sniffing": "§6動作：§r嗅探",
  "dragon_emote.dragonsurvival.blend_yawning": "§6動作：§r打哈欠",
  "dragon_emote.dragonsurvival.breath": "§6動作：§r張嘴",
  "dragon_emote.dragonsurvival.camel": "§1音效：§r呸",
  "dragon_emote.dragonsurvival.eat_item_left": "§6動作：§r進食",
  "dragon_emote.dragonsurvival.empty": "§6動作：§r凝視前方",
  "dragon_emote.dragonsurvival.flapping_wings_standing": "§3趣味：§r振翅",
  "dragon_emote.dragonsurvival.flapping_wings_standing_biped": "§3趣味：§r振翅（後足站立）",
  "dragon_emote.dragonsurvival.fly": "§2其他：§r飛行",
  "dragon_emote.dragonsurvival.fly_land": "§2其他：§r降落",
  "dragon_emote.dragonsurvival.fly_soaring": "§2其他：§r翱翔",
  "dragon_emote.dragonsurvival.growl": "§1音效：§r低吼",
  "dragon_emote.dragonsurvival.happy": "§1音效：§r快樂",
  "dragon_emote.dragonsurvival.hiss": "§1音效：§r嘶鳴",
  "dragon_emote.dragonsurvival.holding_passenger_standing_biped": "§3趣味：§r抱乘客",
  "dragon_emote.dragonsurvival.holding_paws_sitting": "§5坐姿：§r抱爪",
  "dragon_emote.dragonsurvival.hugging_sitting": "§5坐姿：§r擁抱",
  "dragon_emote.dragonsurvival.hugging_sitting_winged": "§5坐姿：§r擁抱（展翅）",
  "dragon_emote.dragonsurvival.purr": "§1音效：§r咕嚕",
  "dragon_emote.dragonsurvival.purreow": "§1音效：§r咕嚕喵",
  "dragon_emote.dragonsurvival.resting_covering_with_wing_left": "§4休息：§r左翼遮蓋",
  "dragon_emote.dragonsurvival.resting_covering_with_wing_right": "§4休息：§r右翼遮蓋",
  "dragon_emote.dragonsurvival.resting_leaning_on_wall": "§5坐姿：§r靠牆",
  "dragon_emote.dragonsurvival.resting_left": "§4休息：§r左臥",
  "dragon_emote.dragonsurvival.resting_on_back": "§4休息：§r仰臥",
  "dragon_emote.dragonsurvival.resting_right": "§4休息：§r右臥",
  "dragon_emote.dragonsurvival.resting_straight": "§4休息：§r平躺",
  "dragon_emote.dragonsurvival.roar": "§1音效：§r怒吼",
  "dragon_emote.dragonsurvival.rocking_on_back": "§3趣味：§r翻滾",
  "dragon_emote.dragonsurvival.sad_sitting": "§5坐姿：§r悲傷",
  "dragon_emote.dragonsurvival.shaking_standing": "§3趣味：§r搖晃",
  "dragon_emote.dragonsurvival.shy_lying": "§4休息：§r害羞趴伏",
  "dragon_emote.dragonsurvival.shy_sitting": "§5坐姿：§r害羞",
  "dragon_emote.dragonsurvival.sit": "§5坐姿：§r坐下",
  "dragon_emote.dragonsurvival.sit_on_magic_source": "§5坐姿：§r施法",
  "dragon_emote.dragonsurvival.sitting_curled_tail_left": "§5坐姿：§r左側捲尾",
  "dragon_emote.dragonsurvival.sitting_curled_tail_right": "§5坐姿：§r右側捲尾",
  "dragon_emote.dragonsurvival.sitting_spinning_item": "§5坐姿：§r玩物",
  "dragon_emote.dragonsurvival.sleep_left": "§4休息：§r左睡",
  "dragon_emote.dragonsurvival.sleep_right": "§4休息：§r右睡",
  "dragon_emote.dragonsurvival.sleeping_on_side_left": "§4休息：§r側臥",
  "dragon_emote.dragonsurvival.sleeping_on_side_straight_left": "§4休息：§r平側臥",
  "dragon_emote.dragonsurvival.spell_charge": "§6動作：§r蓄力",
  "dragon_emote.dragonsurvival.spell_shot": "§6動作：§r法術咬擊",
  "dragon_emote.dragonsurvival.spinning_on_back": "§3趣味：§r翻滾",
  "dragon_emote.dragonsurvival.spinning_on_back_fast": "§3趣味：§r極速翻滾",
  "dragon_emote.dragonsurvival.stray": "§1音效：§r飢餓",
  "dragon_emote.dragonsurvival.swim_fast": "§2其他：§r游泳",
  "dragon_emote.dragonsurvival.vibing_sitting": "§3趣味：§r搖擺坐",
  "dragon_emote.dragonsurvival.vibing_standing": "§3趣味：§r搖擺舞",
  "dragon_penalty.dragonsurvival.cold_weakness": "畏寒",
  "dragon_penalty.dragonsurvival.cold_weakness.desc": "■洞穴龍因其熾熱的本質，在雪地或降雨、降雪中時會緩慢受到§c傷害§r。\n\n■技能§2「熾熱之護」§r§7能讓你在地獄之外潮濕的世界中活得輕鬆一些。\n",
  "dragon_penalty.dragonsurvival.fear": "龍威",
  "dragon_penalty.dragonsurvival.fear.desc": "■龍散發著屬於強大生物的§d威壓§r§7氣場，動物沒理由不儘量§c避開§r牠們。\n\n■你若能在§2「龍之信標」§r§7下收斂自己，就能打消牠們害怕的理由了。",
  "dragon_penalty.dragonsurvival.fear_of_darkness": "厭暗",
  "dragon_penalty.dragonsurvival.fear_of_darkness.desc": "■森林龍身上的掠食性植物並不喜歡§d黑暗的環境§r§7。如果光照強度低於4，§c「壓力」§r§7效果將會出現，將飽食度清零並迅速消耗飢餓值。\n\n■§e「光明長存」§r技能與§e「幽林魔韻」§r效果§7可以幫你在暗處時不會感到壓力過大。",
  "dragon_penalty.dragonsurvival.item_blacklist": "物品限制",
  "dragon_penalty.dragonsurvival.item_blacklist.desc": "■龍§d無法使用§r§7或裝備某些物品，如弓、盾牌與三叉戟。這些物品不會被裝備上，強行裝備會從快捷列中§c掉落§r§7，但你仍可以用牠們進行合成。",
  "dragon_penalty.dragonsurvival.thin_skin": "纖薄之膚",
  "dragon_penalty.dragonsurvival.thin_skin.desc": "■乾燥的環境是海洋龍最大的敵人。如果牠們離水時間過長，就會受到傷害。\n\n■§e「水分駐留」§r技能、§e「海澤護體」§r效果、雨、冰、雪以及水瓶§7可以幫助你在乾燥的陸地上生活得沒那麼困難。\n",
  "dragon_penalty.dragonsurvival.water_weakness": "畏水",
  "dragon_penalty.dragonsurvival.water_weakness.desc": "■洞穴龍在水中會迅速受到§c傷害§r。投擲藥水和雪球也會對你造成傷害。\n\n■效果§2「內在熾焰」§r§7能讓你在水源諸多的環境下活得輕鬆一些。\n",
  "dragon_species.dragonsurvival.cave_dragon": "洞穴龍",
  "dragon_species.dragonsurvival.cave_dragon.altar.desc": "§7■§6洞穴龍§r§7生於§f火焰§r§7，與普通生物有天壤之別。牠們的骨骼由§f獄髓§r§7構成，以§f熔岩§r§7作血，以§f石岩§r§7為鱗。\n\n§2■特性：§r§7抗火、爪似鎬、火系魔法，在石質與熾熱方塊上移動更迅速。\n§4■弱點：§r畏水與畏寒。\n§6■食譜：§r%s",
  "dragon_species.dragonsurvival.cave_dragon.banner.desc": "§7■§6洞穴龍§r§7生於§f火焰§r§7，與普通生物有天壤之別。牠們的骨骼由§f獄髓§r§7構成，以§f熔岩§r§7作血，以§f石岩§r§7為鱗。\n\n§7■為了「生存」，你必須§f補充能量§r§7以維持體內的熾熱。§c水§r§7這種元素與你不相容。",
  "dragon_species.dragonsurvival.forest_dragon": "森林龍",
  "dragon_species.dragonsurvival.forest_dragon.altar.desc": "§6■森林龍§r§7是覆蓋著無數§f植物§r§7的§f鑽石§r§7元素龍。牠們堪稱優秀的§f獵手§r§7與§f農夫§r§7。\n\n§2■特性：§r§7緩降、爪似斧、有汲取生命力的能力，在木質與草方塊上移動更迅速。\n§4■弱點：§r黑暗。\n§6■食譜：§r%s",
  "dragon_species.dragonsurvival.forest_dragon.banner.desc": "§7■§6森林龍§r§7是覆蓋著無數§f植物§r§7的§f鑽石§r§7元素龍，也是一位優秀的§f獵手§r§7與§f農夫§r§7。\n\n§7■§f生肉§r§7、§f毒馬鈴薯§r§7以及某些類型的§f帶刺灌木§r§7是你的最愛，也為你體內的植物提供養分，但牠們憎恨§c洞穴下的黑暗§r§7。",
  "dragon_species.dragonsurvival.sea_dragon": "海洋龍",
  "dragon_species.dragonsurvival.sea_dragon.altar.desc": "§7■§6海洋龍§r§7是一類體態柔弱的§f龍類§r§7，但牠們攻擊絕對不乏兇猛之力。牠們的骨骼由§f黃金§r§7構成，引導§f電流§r§7的能力也運用得得心應手。\n\n§2■特性：§r§7水下呼吸、爪似鏟、電系魔法，在潮濕與海灘方塊上移動更迅速。\n§4■弱點：§r§7乾燥。\n§6■食譜：§r%s",
  "dragon_species.dragonsurvival.sea_dragon.banner.desc": "§7■§6海洋龍§r§7是雖體態柔弱，但攻擊絕不乏兇猛之力的§f龍類§r§7。牠們的骨骼由§f黃金§r§7構成。在引導§f電流§r§7的能力方面運用得得心應手。\n\n§7■你擅長§f水產養殖§r§7，也一直喜愛著§f海鮮§r§7味道。永遠生活在§f水中§r§7是你的宿願，但為了獲取資源，你不得不離開這片溫暖的世界，冒險進入這片§c乾燥§r§7的陸地。\n",
  "dragon_stage.dragonsurvival.adult": "成年龍",
  "dragon_stage.dragonsurvival.ancient": "遠古龍",
  "dragon_stage.dragonsurvival.newborn": "幼年龍",
  "dragon_stage.dragonsurvival.young": "青年龍",
  "dragonsurvival.advancement.be_adult_dragon": "歲月礪金",
  "dragonsurvival.advancement.be_adult_dragon.desc": "讓你的龍成長為成年龍！是時候尋找一位玩家騎士了。",
  "dragonsurvival.advancement.be_dragon": "做你自己",
  "dragonsurvival.advancement.be_dragon.desc": "算了吧，還是變成龍好！",
  "dragonsurvival.advancement.be_young_dragon": "成長之路",
  "dragonsurvival.advancement.be_young_dragon.desc": "透過時間或龍心碎片成長為青年龍。",
  "dragonsurvival.advancement.cave/be_dragon": "薪火相傳",
  "dragonsurvival.advancement.cave/be_dragon.desc": "成為一條洞穴龍。",
  "dragonsurvival.advancement.cave/be_old_dragon": "熔岩之心，地獄鱗甲",
  "dragonsurvival.advancement.cave/be_old_dragon.desc": "身為洞穴龍成長至60成長等級。",
  "dragonsurvival.advancement.cave/diamonds_in_lava": "熔岩中的寶藏",
  "dragonsurvival.advancement.cave/diamonds_in_lava.desc": "在熔岩湖底找到鑽石並挖掘出來。",
  "dragonsurvival.advancement.cave/go_home": "熟悉的味道...家",
  "dragonsurvival.advancement.cave/go_home.desc": "沉浸在地獄的熾熱深淵中。",
  "dragonsurvival.advancement.cave/master_all_passives": "熾烈之炎",
  "dragonsurvival.advancement.cave/master_all_passives.desc": "完全掌握洞穴龍的被動技能。",
  "dragonsurvival.advancement.cave/rock_eater": "烈焰燃料",
  "dragonsurvival.advancement.cave/rock_eater.desc": "吃過所有獨特的洞穴龍食物。可在龍之祭壇查看食物列表。",
  "dragonsurvival.advancement.cave/swim_in_lava": "地板是熔岩",
  "dragonsurvival.advancement.cave/swim_in_lava.desc": "以洞穴龍的身份在熔岩池中游泳！",
  "dragonsurvival.advancement.cave/water_safety": "防水試煉",
  "dragonsurvival.advancement.cave/water_safety.desc": "從食物或信標獲取「內在熾焰」，並在水中暢游。",
  "dragonsurvival.advancement.change_beacon": "種族一統",
  "dragonsurvival.advancement.change_beacon.desc": "轉換龍之信標",
  "dragonsurvival.advancement.collect_dust": "遠古巨龍的傳說",
  "dragonsurvival.advancement.collect_dust.desc": "透過挖掘礦石收集遠古龍塵",
  "dragonsurvival.advancement.collect_heart_from_monster": "奪回之心",
  "dragonsurvival.advancement.collect_heart_from_monster.desc": "擊殺生命值超過50的怪物以獲得遠古龍心",
  "dragonsurvival.advancement.dark/affected_by_hunter_omen": "獵殺標記",
  "dragonsurvival.advancement.dark/affected_by_hunter_omen.desc": "在無數次殺戮後，公會騎士們對你產生了興趣。",
  "dragonsurvival.advancement.dark/collect_key": "毀滅之路",
  "dragonsurvival.advancement.dark/collect_key.desc": "從公會騎士身上撕下黯影之鑰。鮮血必須流淌。",
  "dragonsurvival.advancement.dark/get_armor_item": "幽影恐懼",
  "dragonsurvival.advancement.dark/get_armor_item.desc": "將一件獄髓裝備升級為黯影龍鎧。",
  "dragonsurvival.advancement.dark/get_armor_set": "征服世界",
  "dragonsurvival.advancement.dark/get_armor_set.desc": "集齊一整套黯影龍鎧，繼續你征服一切的旅途。",
  "dragonsurvival.advancement.dark/open_vault": "染血的主張",
  "dragonsurvival.advancement.dark/open_vault.desc": "用黯影之鑰開啟黯影寶庫，奪取屬於你的殺戮戰利品。",
  "dragonsurvival.advancement.dark/steal_from_villager": "村民掠奪者",
  "dragonsurvival.advancement.dark/steal_from_villager.desc": "利用你的惡名向村民索取貢品。",
  "dragonsurvival.advancement.find_bones": "遠古迴響",
  "dragonsurvival.advancement.find_bones.desc": "找到遠古巨龍子嗣的埋骨之地。",
  "dragonsurvival.advancement.find_end_platform": "別跳進虛空！",
  "dragonsurvival.advancement.find_end_platform.desc": "作為巨龍深入終界探險。",
  "dragonsurvival.advancement.find_end_structures": "巨龍秘聞",
  "dragonsurvival.advancement.find_end_structures.desc": "在終界找到傳承之所，去獲取空的龍魂或習得旋衝技能。",
  "dragonsurvival.advancement.find_nether_structures": "平靜之焰",
  "dragonsurvival.advancement.find_nether_structures.desc": "在地獄找到一座巨龍雕像。",
  "dragonsurvival.advancement.find_overworld_structures": "沉眠巨龍",
  "dragonsurvival.advancement.find_overworld_structures.desc": "在主世界找到一座巨龍雕像。",
  "dragonsurvival.advancement.forest/be_dragon": "蜜息蜂徊",
  "dragonsurvival.advancement.forest/be_dragon.desc": "成為一條森林龍。",
  "dragonsurvival.advancement.forest/be_old_dragon": "遠古藤蔓",
  "dragonsurvival.advancement.forest/be_old_dragon.desc": "身為森林龍成長至60成長等級。",
  "dragonsurvival.advancement.forest/master_all_passives": "光合作用",
  "dragonsurvival.advancement.forest/master_all_passives.desc": "完全掌握森林龍的被動技能。",
  "dragonsurvival.advancement.forest/meat_eater": "食肉龍",
  "dragonsurvival.advancement.forest/meat_eater.desc": "吃過所有獨特的森林龍食物。可在龍之祭壇查看食物列表。",
  "dragonsurvival.advancement.forest/poisonous_potato": "過量施肥",
  "dragonsurvival.advancement.forest/poisonous_potato.desc": "使用森林龍的吐息技能，讓農田裡長出更多毒馬鈴薯。",
  "dragonsurvival.advancement.forest/prevent_darkness_penalty": "生物螢光",
  "dragonsurvival.advancement.forest/prevent_darkness_penalty.desc": "無懼黑暗，勇敢前行。",
  "dragonsurvival.advancement.forest/stand_on_sweet_berries": "綠意親族",
  "dragonsurvival.advancement.forest/stand_on_sweet_berries.desc": "跳進甜漿果叢中，測試你的龍鱗有多堅硬！",
  "dragonsurvival.advancement.forest/transplant_chorus_fruit": "最愛的零食，無處不在",
  "dragonsurvival.advancement.forest/transplant_chorus_fruit.desc": "將歌唱果移植回主世界的家園。",
  "dragonsurvival.advancement.get_all_beacons": "三頭巨龍之力",
  "dragonsurvival.advancement.get_all_beacons.desc": "從所有種類的龍之信標獲得所有增益效果。",
  "dragonsurvival.advancement.hunter/collect_key": "公會之路",
  "dragonsurvival.advancement.hunter/collect_key.desc": "透過與公會首領合作獲得一把公會之鑰。",
  "dragonsurvival.advancement.hunter/fire_bolas": "巨龍捕手",
  "dragonsurvival.advancement.hunter/fire_bolas.desc": "使用附有絆索箭魔咒的弩射擊。是時候狩獵巨龍了！",
  "dragonsurvival.advancement.hunter/open_vault": "公會的賞金",
  "dragonsurvival.advancement.hunter/open_vault.desc": "用公會之鑰開啟公會寶庫，搜刮巨龍獵人的寶庫。",
  "dragonsurvival.advancement.hunter/promotion": "無法拒絕的提議",
  "dragonsurvival.advancement.hunter/promotion.desc": "找到一名刃槍兵，並向他提出無法拒絕的交易。",
  "dragonsurvival.advancement.light/collect_key": "救贖之路",
  "dragonsurvival.advancement.light/collect_key.desc": "透過與龍鍛造師交易獲得一把聖輝之鑰。",
  "dragonsurvival.advancement.light/dragon_rider_workbench": "巨龍之友",
  "dragonsurvival.advancement.light/dragon_rider_workbench.desc": "製作一個龍鍛造台，為村民解鎖新的職業。",
  "dragonsurvival.advancement.light/get_armor_item": "光明守護者",
  "dragonsurvival.advancement.light/get_armor_item.desc": "將一件獄髓裝備升級為聖輝龍鎧。",
  "dragonsurvival.advancement.light/get_armor_set": "巨龍聖騎士",
  "dragonsurvival.advancement.light/get_armor_set.desc": "集齊一整套聖輝龍鎧，挺身反抗一切威脅。",
  "dragonsurvival.advancement.light/open_vault": "地底饋贈",
  "dragonsurvival.advancement.light/open_vault.desc": "用聖輝之鑰開啟一座聖輝寶庫，領取你的正義獎賞。",
  "dragonsurvival.advancement.path_choice": "村民的命運",
  "dragonsurvival.advancement.path_choice.desc": "找到一個村民，決定他們的命途。",
  "dragonsurvival.advancement.place_altar": "巨龍新生禮包",
  "dragonsurvival.advancement.place_altar.desc": "放置一座龍之祭壇，改變龍的種族或外貌。",
  "dragonsurvival.advancement.root": "龍之生存",
  "dragonsurvival.advancement.sea/be_dragon": "異色雙瞳",
  "dragonsurvival.advancement.sea/be_dragon.desc": "成為一條海洋龍。",
  "dragonsurvival.advancement.sea/be_old_dragon": "遠古守護者",
  "dragonsurvival.advancement.sea/be_old_dragon.desc": "身為海洋龍成長至60成長等級。",
  "dragonsurvival.advancement.sea/fish_eater": "沒有米的壽司",
  "dragonsurvival.advancement.sea/fish_eater.desc": "吃過所有獨特的海洋龍食物。可在龍之祭壇查看食物列表。",
  "dragonsurvival.advancement.sea/loot_shipwreck": "海洋回收者",
  "dragonsurvival.advancement.sea/loot_shipwreck.desc": "發現並掠奪沉船中的寶藏。",
  "dragonsurvival.advancement.sea/master_all_passives": "深海壓力",
  "dragonsurvival.advancement.sea/master_all_passives.desc": "完全掌握海洋龍的被動技能。",
  "dragonsurvival.advancement.sea/peace_in_nether": "耐熱體質",
  "dragonsurvival.advancement.sea/peace_in_nether.desc": "使用龍之信標的魔法，讓其進入地獄而不會乾涸。",
  "dragonsurvival.advancement.sea/place_snow_in_nether": "抗旱行動",
  "dragonsurvival.advancement.sea/place_snow_in_nether.desc": "在地獄放置雪塊，以維持水分。",
  "dragonsurvival.advancement.sea/rain_dancing": "雨中起舞",
  "dragonsurvival.advancement.sea/rain_dancing.desc": "在暴雨與雷暴中感受水分滋潤。",
  "dragonsurvival.advancement.sleep_on_hoard": "終於，配得上我的床",
  "dragonsurvival.advancement.sleep_on_hoard.desc": "收集足夠多的寶藏。100個財寶堆就足夠了。",
  "dragonsurvival.advancement.sleep_on_massive_hoard": "龍之貪婪",
  "dragonsurvival.advancement.sleep_on_massive_hoard.desc": "建立一個由240個財寶堆組成的寶藏堆，體驗睡眠中的恢復效果！",
  "dragonsurvival.advancement.sleep_on_treasure": "聚寶成床",
  "dragonsurvival.advancement.sleep_on_treasure.desc": "在一堆10個或更多財寶堆上睡覺。",
  "dragonsurvival.advancement.stop_natural_growth": "永保青春",
  "dragonsurvival.advancement.stop_natural_growth.desc": "透過使用特定的生長物品，停止你的自然生長。",
  "dragonsurvival.advancement.use_dragon_soul": "龍之魂",
  "dragonsurvival.advancement.use_dragon_soul.desc": "使用空龍魂儲存你的所有屬性。你可以傳給其他玩家，或者自己留著！",
  "dragonsurvival.advancement.use_memory_block": "知識即力量",
  "dragonsurvival.advancement.use_memory_block.desc": "將任何龍之信標放置在龍之記憶上面。",
  "dragonsurvival.configuration.ability_effect_always_visible": "技能效果始終可見",
  "dragonsurvival.configuration.ability_effect_always_visible.tooltip": "無視設定的顯示方式，使某些效果始終可見（namespace:path）\n此處需要指定的ID可在啟用進階工具提示後懸停查看",
  "dragonsurvival.configuration.ability_effect_display_type": "技能的顯示方式",
  "dragonsurvival.configuration.ability_effect_display_type.tooltip": "設定技能的可見性與顯示方式",
  "dragonsurvival.configuration.allow_dragon_choice_from_inventory": "允許從物品欄選擇種族",
  "dragonsurvival.configuration.allow_dragon_choice_from_inventory.tooltip": "啟用後，尚未選擇巨龍種族的玩家可以透過原版物品欄選擇",
  "dragonsurvival.configuration.altar_cooldown": "祭壇冷卻時間",
  "dragonsurvival.configuration.altar_cooldown.tooltip": "使用祭壇後的冷卻時間（秒）",
  "dragonsurvival.configuration.alternate_cast_mode": "獨立施法模式",
  "dragonsurvival.configuration.alternate_cast_mode.tooltip": "啟用後，技能將透過按下各自的快捷鍵施放\n停用後，將使用全域施法快捷鍵",
  "dragonsurvival.configuration.ambusher_armor": "斥候護甲值",
  "dragonsurvival.configuration.ambusher_armor.tooltip": "決定斥候的基礎護甲值",
  "dragonsurvival.configuration.ambusher_armor_toughness": "斥候護甲韌性",
  "dragonsurvival.configuration.ambusher_attack_damage": "斥候傷害",
  "dragonsurvival.configuration.ambusher_attack_damage.tooltip": "決定斥候的基礎傷害",
  "dragonsurvival.configuration.ambusher_attack_interval": "斥候攻擊間隔",
  "dragonsurvival.configuration.ambusher_attack_interval.tooltip": "決定斥候的基礎攻擊速率（以刻為單位，20刻 = 1秒）",
  "dragonsurvival.configuration.ambusher_attack_knockback": "斥候擊退",
  "dragonsurvival.configuration.ambusher_attack_knockback.tooltip": "決定斥候的基礎擊退",
  "dragonsurvival.configuration.ambusher_health": "斥候生命值",
  "dragonsurvival.configuration.ambusher_health.tooltip": "決定斥候的基礎最大生命值",
  "dragonsurvival.configuration.ambusher_knockback_resistance": "斥候擊退抗性",
  "dragonsurvival.configuration.ambusher_knockback_resistance.tooltip": "決定斥候的基礎擊退抗性",
  "dragonsurvival.configuration.ambusher_movement_speed": "斥候移動速度",
  "dragonsurvival.configuration.ambusher_movement_speed.tooltip": "決定斥候的基礎移動速度",
  "dragonsurvival.configuration.ambusher_spawn_frequency": "斥候生成頻率",
  "dragonsurvival.configuration.ambusher_spawn_frequency.tooltip": "每次嘗試生成斥候所需經過的時間（以刻為單位，20刻 = 1秒）",
  "dragonsurvival.configuration.amusher_spawn_chance": "斥候生成機率",
  "dragonsurvival.configuration.amusher_spawn_chance.tooltip": "斥候的生成機率（百分比）\n即使未滿足機率條件，刷新頻率也會重置",
  "dragonsurvival.configuration.anchor_has_bloody_state": "原初錨是否有血腥狀態",
  "dragonsurvival.configuration.anchor_has_bloody_state.tooltip": "啟用後，原初錨在終界龍死亡時將無法使用",
  "dragonsurvival.configuration.backpack_slot": "背包欄位",
  "dragonsurvival.configuration.backpack_slot.tooltip": "Curios 模組安裝時，可容納背包的特殊欄位",
  "dragonsurvival.configuration.bad_food_poison_chance": "錯誤龍食的中毒機率",
  "dragonsurvival.configuration.bad_food_poison_chance.tooltip": "食用非對應巨龍食物時中毒的機率",
  "dragonsurvival.configuration.base_dragon_camera_offset": "基礎巨龍視角偏移",
  "dragonsurvival.configuration.base_dragon_camera_offset.tooltip": "巨龍第三人稱視角基礎偏移量（會受其他因素影響並被縮放）",
  "dragonsurvival.configuration.blast_dust_explosion_multiplier": "爆燃塵覆爆炸倍數",
  "dragonsurvival.configuration.blast_dust_explosion_multiplier.tooltip": "決定爆燃塵覆效果的爆炸範圍倍數",
  "dragonsurvival.configuration.block_destruction_removal": "方塊破壞",
"dragonsurvival.configuration.block_destruction_removal.tooltip": "決定方塊被破壞時移除音效與粒子效果的機率，\n用於避免因大量音效或粒子導致的卡頓",
  "dragonsurvival.configuration.cast_bar_x_offset": "施法條 X 軸偏移",
  "dragonsurvival.configuration.cast_bar_x_offset.tooltip": "施法條在 X 軸的位置偏移",
  "dragonsurvival.configuration.cast_bar_y_offset": "施法條 Y 軸偏移",
  "dragonsurvival.configuration.cast_bar_y_offset.tooltip": "施法條在 Y 軸的位置偏移",
  "dragonsurvival.configuration.category.abilities": "技能",
  "dragonsurvival.configuration.category.ambusher": "斥侯",
  "dragonsurvival.configuration.category.animation": "動畫",
  "dragonsurvival.configuration.category.big_dragon": "巨龍",
  "dragonsurvival.configuration.category.blast_dust": "爆燃塵覆",
  "dragonsurvival.configuration.category.charged": "帶電",
  "dragonsurvival.configuration.category.debug": "除錯",
  "dragonsurvival.configuration.category.dragon_hunters": "公會",
  "dragonsurvival.configuration.category.dragon_soul": "龍魂",
  "dragonsurvival.configuration.category.drain": "生流命逝",
  "dragonsurvival.configuration.category.drops": "掉落物",
  "dragonsurvival.configuration.category.effects": "狀態效果",
  "dragonsurvival.configuration.category.ender_dragon": "終界龍",
  "dragonsurvival.configuration.category.flight": "飛行",
  "dragonsurvival.configuration.category.food": "食物",
  "dragonsurvival.configuration.category.general": "一般",
  "dragonsurvival.configuration.category.griffin": "獅鷲",
  "dragonsurvival.configuration.category.growth": "成長",
  "dragonsurvival.configuration.category.hound": "獵犬",
  "dragonsurvival.configuration.category.hud": "HUD",
  "dragonsurvival.configuration.category.hunter": "獵影潛行",
  "dragonsurvival.configuration.category.inventory": "物品欄",
  "dragonsurvival.configuration.category.items": "物品",
  "dragonsurvival.configuration.category.knight": "公會騎士",
  "dragonsurvival.configuration.category.leader": "公會首領",
  "dragonsurvival.configuration.category.magic": "魔法",
  "dragonsurvival.configuration.category.misc": "雜項",
  "dragonsurvival.configuration.category.ore": "礦石",
  "dragonsurvival.configuration.category.penalties": "懲罰",
  "dragonsurvival.configuration.category.primordial_anchor": "原初錨",
  "dragonsurvival.configuration.category.rendering": "渲染",
  "dragonsurvival.configuration.category.riding": "騎乘",
  "dragonsurvival.configuration.category.source_of_magic": "魔源",
  "dragonsurvival.configuration.category.spearman": "刃槍兵",
  "dragonsurvival.configuration.category.spin": "旋衝",
  "dragonsurvival.configuration.category.stress": "壓力",
  "dragonsurvival.configuration.category.tooltips": "工具提示",
  "dragonsurvival.configuration.category.treasure": "寶藏堆",
  "dragonsurvival.configuration.category.ui": "介面設定",
  "dragonsurvival.configuration.category.wings": "翅膀",
  "dragonsurvival.configuration.charged_effect_damage": "帶電效果傷害",
  "dragonsurvival.configuration.charged_effect_damage.tooltip": "決定帶電狀態效果造成的傷害",
  "dragonsurvival.configuration.charged_effect_max_chain": "帶電效果最大連鎖次數",
  "dragonsurvival.configuration.charged_effect_max_chain.tooltip": "決定帶電狀態效果最多可以連鎖的次數。設定為 -1 表示無限連鎖",
  "dragonsurvival.configuration.charged_effect_max_chain_targets": "帶電效果最大連鎖目標數",
  "dragonsurvival.configuration.charged_effect_max_chain_targets.tooltip": "決定帶電狀態效果每次可以連鎖到的實體數量",
  "dragonsurvival.configuration.charged_effect_spread_radius": "帶電效果擴散半徑",
  "dragonsurvival.configuration.charged_effect_spread_radius.tooltip": "決定帶電狀態效果的擴散半徑",
  "dragonsurvival.configuration.collision_damage_speed_factor": "碰撞傷害速度係數",
  "dragonsurvival.configuration.collision_damage_speed_factor.tooltip": "飛行時水平方向速度變化對碰撞傷害的影響程度",
  "dragonsurvival.configuration.collision_damage_threshold": "碰撞傷害門檻",
  "dragonsurvival.configuration.collision_damage_threshold.tooltip": "飛行時發生碰撞時從基礎傷害中扣除的傷害值",
  "dragonsurvival.configuration.crushing_interval": "碾壓間隔",
  "dragonsurvival.configuration.crushing_interval.tooltip": "在實體再次被碾壓前的刻數（20 刻 = 1 秒）",
  "dragonsurvival.configuration.crushing_size_ratio": "碾壓體型比例",
  "dragonsurvival.configuration.crushing_size_ratio.tooltip": "觸發碾壓效果所需的實體與施加碾壓者的體型比例",
  "dragonsurvival.configuration.damage_on_wrong_source_of_magic": "錯誤魔源傷害",
  "dragonsurvival.configuration.damage_on_wrong_source_of_magic.tooltip": "啟用時，使用與種族不符的魔源會對玩家造成傷害",
  "dragonsurvival.configuration.disable_dragon_food_handling": "停用食物系統",
  "dragonsurvival.configuration.disable_dragon_food_handling.tooltip": "停用對食物系統所做的所有修改。某些模組會自動啟用此設定（例如 TFC / 群巒傳說）。",
  "dragonsurvival.configuration.disable_dragon_suffocation": "停用龍窒息傷害",
  "dragonsurvival.configuration.disable_dragon_suffocation.tooltip": "啟用時，龍不會因窒息而受到傷害",
  "dragonsurvival.configuration.disable_size_camera_modifications": "停用體型視角調整",
  "dragonsurvival.configuration.disable_size_camera_modifications.tooltip": "停用時，龍之生存中所有基於體型的視角調整將不再生效",
  "dragonsurvival.configuration.dragon_camera_minimum_scale": "視角最小縮放比例",
  "dragonsurvival.configuration.dragon_camera_minimum_scale.tooltip": "決定第三人稱視角下攝影機停止拉近的縮放比例",
  "dragonsurvival.configuration.dragon_camera_scale_factor": "視角縮放係數",
  "dragonsurvival.configuration.dragon_camera_scale_factor.tooltip": "縮放比例對第三人稱視角距離的影響程度",
  "dragonsurvival.configuration.dragon_food_is_required": "飲食需求",
  "dragonsurvival.configuration.dragon_food_is_required.tooltip": "啟用時，龍需要遵循其飲食習慣",
  "dragonsurvival.configuration.dragon_heart_shard_chance": "龍心碎片掉落機率",
  "dragonsurvival.configuration.dragon_heart_shard_chance.tooltip": "決定最大生命值在 14 到 20 之間的實體掉落龍心碎片的機率（百分比）",
  "dragonsurvival.configuration.dragon_heart_white_list": "脆弱龍心掉落白名單",
  "dragonsurvival.configuration.dragon_heart_white_list.tooltip": "啟用時，脆弱龍心掉落的實體名單將作為白名單；若停用，則作為黑名單",
  "dragonsurvival.configuration.dragon_inventory": "龍背包",
  "dragonsurvival.configuration.dragon_inventory.tooltip": "啟用時，將預設背包替換為龍背包",
  "dragonsurvival.configuration.dragon_name_tags": "龍名牌",
  "dragonsurvival.configuration.dragon_name_tags.tooltip": "啟用時，龍的名字會顯示在頭頂",
  "dragonsurvival.configuration.dragon_ore_bone_chance": "遠古龍骨挖掘掉落機率—龍類",
  "dragonsurvival.configuration.dragon_ore_bone_chance.tooltip": "採掘礦石時掉落遠古龍骨的機率（百分比）",
  "dragonsurvival.configuration.dragon_ore_dust_chance": "遠古龍塵挖掘掉落機率—龍類",
  "dragonsurvival.configuration.dragon_ore_dust_chance.tooltip": "採掘礦石時掉落遠古龍塵的機率（百分比）",
  "dragonsurvival.configuration.dragon_soul_cooldown": "龍魂冷卻時間",
  "dragonsurvival.configuration.dragon_soul_cooldown.tooltip": "使用龍魂後的冷卻時間（以刻為單位，20 刻 = 1 秒）",
  "dragonsurvival.configuration.dragon_soul_bar_x_offset": "龍魂條 X 軸偏移",
  "dragonsurvival.configuration.dragon_soul_bar_x_offset.tooltip": "調整龍魂條指示器在 X 軸方向的偏移位置",
  "dragonsurvival.configuration.dragon_soul_bar_y_offset": "龍魂條 Y 軸偏移",
  "dragonsurvival.configuration.dragon_soul_bar_y_offset.tooltip": "調整龍魂條指示器在 Y 軸方向的偏移位置",
  "dragonsurvival.configuration.drain_effect_damage": "生流命逝效果傷害",
  "dragonsurvival.configuration.drain_effect_damage.tooltip": "決定生流命逝效果造成的傷害",
  "dragonsurvival.configuration.effects_on_sleep": "睡眠效果",
  "dragonsurvival.configuration.effects_on_sleep.tooltip": "龍睡在寶藏上跳過夜晚時獲得的效果\n格式：資源/標籤;持續時間;增益等級;持續時間倍數;增益等級倍數\n資源可以透過正則表達式定義（命名空間和路徑均可）\n倍數根據附近的寶藏數量套用（受「max_treasure_for_rate_reduction」限制）\n（增益等級計算時 +1，最終結果再減去 1）",
  "dragonsurvival.configuration.elder_dragon_heart_chance": "遠古龍心掉落機率",
  "dragonsurvival.configuration.elder_dragon_heart_chance.tooltip": "決定最大生命值大於 50 的實體掉落遠古龍心的機率（百分比）",
  "dragonsurvival.configuration.elder_dragon_heart_white_list": "遠古龍心白名單",
  "dragonsurvival.configuration.elder_dragon_heart_white_list.tooltip": "啟用時，遠古龍心掉落的實體名單將作為白名單；若停用，則作為黑名單",
  "dragonsurvival.configuration.enable_collision_damage": "啟用碰撞傷害",
  "dragonsurvival.configuration.enable_collision_damage.tooltip": "飛行滑翔時龍會因碰撞受到傷害（類似鞘翅）",
  "dragonsurvival.configuration.enable_flight_fall_damage": "啟用飛行墜落傷害",
  "dragonsurvival.configuration.enable_flight_fall_damage.tooltip": "飛行滑翔時因墜落碰撞導致龍受到傷害（類似鞘翅）",
  "dragonsurvival.configuration.enable_dragon_soul_placement": "啟用龍魂雕像放置",
  "dragonsurvival.configuration.enable_dragon_soul_placement.tooltip": "啟用後可以放置龍魂雕像",
  "dragonsurvival.configuration.enchantment_descriptions": "附魔說明",
  "dragonsurvival.configuration.enchantment_descriptions.tooltip": "為包含 1 個附魔的附魔書新增說明（附魔需來自此模組）",
  "dragonsurvival.configuration.enable_penalties": "啟用懲罰",
  "dragonsurvival.configuration.enable_penalties.tooltip": "啟用或停用懲罰系統",
  "dragonsurvival.configuration.enable_soul_block_indicator": "啟用龍魂雕像標記",
  "dragonsurvival.configuration.enable_soul_block_indicator.tooltip": "啟用後將渲染龍魂雕像的底座，用作實際方塊位置的可視化指示。",
  "dragonsurvival.configuration.ender_dragon_curses_you": "終界龍的詛咒",
  "dragonsurvival.configuration.ender_dragon_curses_you.tooltip": "啟用時，被終界龍擊殺後會受到影響部分能力的詛咒效果",
  "dragonsurvival.configuration.flat_dragon_camera_offset": "龍視角平移偏移量",
  "dragonsurvival.configuration.flat_dragon_camera_offset.tooltip": "龍第三人稱視角平移偏移量（合併其他因素後相加）",
  "dragonsurvival.configuration.flight_camera_movement": "飛行視角運動",
  "dragonsurvival.configuration.flight_camera_movement.tooltip": "啟用/停用飛行滑翔時的視角運動效果",
  "dragonsurvival.configuration.flight_hunger_threshold": "起飛飢餓值前提",
  "dragonsurvival.configuration.flight_hunger_threshold.tooltip": "決定起飛所需的飢餓值",
  "dragonsurvival.configuration.flight_hunger_ticks": "飛行消耗",
  "dragonsurvival.configuration.flight_hunger_ticks.tooltip": "飛行時每減少 1 點飢餓值所需的刻數（20 刻 = 1 秒）",
  "dragonsurvival.configuration.flight_speed_multiplier": "飛行速度倍率",
  "dragonsurvival.configuration.flight_speed_multiplier.tooltip": "飛行速度倍增係數",
  "dragonsurvival.configuration.flight_spin_cooldown": "旋衝冷卻",
  "dragonsurvival.configuration.flight_spin_cooldown.tooltip": "旋衝攻擊的冷卻時間（以秒為單位）",
  "dragonsurvival.configuration.flight_zoom_effect": "飛行縮放",
  "dragonsurvival.configuration.flight_zoom_effect.tooltip": "啟用/停用滑翔時作為龍的縮放效果",
  "dragonsurvival.configuration.fold_wings_on_land": "著陸時收起翅膀",
  "dragonsurvival.configuration.fold_wings_on_land.tooltip": "啟用時，龍類將在著陸時自動收起翅膀（即停止飛行）",
  "dragonsurvival.configuration.fold_wings_threshold": "飛行疲勞門檻",
  "dragonsurvival.configuration.fold_wings_threshold.tooltip": "設定龍類停止飛行時的食物值門檻",
  "dragonsurvival.configuration.food_tooltip_style": "可食用食物提示方式",
  "dragonsurvival.configuration.food_tooltip_style.tooltip": "設定龍類對應食物提示的顯示方式\nnone：無食物提示 / default：按住 Shift 時始終顯示當前和其他食物 / only_current：從不顯示其他食物 / all_shift：按住 Shift 時僅顯示當前和其他食物",
  "dragonsurvival.configuration.force_vault_state_updates": "強制更新寶庫狀態",
  "dragonsurvival.configuration.force_vault_state_updates.tooltip": "啟用時，寶庫將立即更新其狀態",
  "dragonsurvival.configuration.griffin_armor": "獅鷲護甲值",
  "dragonsurvival.configuration.griffin_armor.tooltip": "決定獅鷲的基礎護甲值",
  "dragonsurvival.configuration.griffin_armor_toughness": "獅鷲護甲韌性",
  "dragonsurvival.configuration.griffin_armor_toughness.tooltip": "決定獅鷲的基礎護甲韌性",
  "dragonsurvival.configuration.griffin_attack_damage": "獅鷲傷害",
  "dragonsurvival.configuration.griffin_attack_damage.tooltip": "決定獅鷲的基礎傷害",
  "dragonsurvival.configuration.griffin_attack_knockback": "獅鷲擊退",
  "dragonsurvival.configuration.griffin_attack_knockback.tooltip": "決定獅鷲的基礎擊退",
  "dragonsurvival.configuration.griffin_flying_speed": "獅鷲飛行速度",
  "dragonsurvival.configuration.griffin_flying_speed.tooltip": "決定獅鷲的基礎飛行速度",
  "dragonsurvival.configuration.griffin_health": "獅鷲生命值",
  "dragonsurvival.configuration.griffin_health.tooltip": "決定獅鷲的基礎最大生命值",
  "dragonsurvival.configuration.griffin_knockback_resistance": "獅鷲擊退抗性",
  "dragonsurvival.configuration.griffin_knockback_resistance.tooltip": "決定獅鷲的基礎擊退抗性",
  "dragonsurvival.configuration.griffin_movement_speed": "獅鷲移動速度",
  "dragonsurvival.configuration.griffin_movement_speed.tooltip": "決定獅鷲的基礎移動速度",
  "dragonsurvival.configuration.griffin_range": "獅鷲攻擊範圍",
  "dragonsurvival.configuration.griffin_range.tooltip": "決定獅鷲的基礎攻擊半徑",
  "dragonsurvival.configuration.growth_x_offset": "物品成長進度 X 軸偏移",
  "dragonsurvival.configuration.growth_x_offset.tooltip": "物品成長圖示的 X 位置偏移量",
  "dragonsurvival.configuration.growth_y_offset": "物品成長進度 Y 軸偏移",
  "dragonsurvival.configuration.growth_y_offset.tooltip": "物品成長圖示的 Y 位置偏移量",
  "dragonsurvival.configuration.hound_armor": "獵犬護甲值",
  "dragonsurvival.configuration.hound_armor.tooltip": "決定獵犬的基礎護甲值",
  "dragonsurvival.configuration.hound_armor_toughness": "獵犬護甲韌性",
  "dragonsurvival.configuration.hound_armor_toughness.tooltip": "決定獵犬的基礎護甲韌性",
  "dragonsurvival.configuration.hound_attack_damage": "獵犬傷害",
  "dragonsurvival.configuration.hound_attack_damage.tooltip": "決定獵犬的基礎傷害",
  "dragonsurvival.configuration.hound_attack_knockback": "獵犬擊退",
  "dragonsurvival.configuration.hound_attack_knockback.tooltip": "決定獵犬的基礎擊退",
  "dragonsurvival.configuration.hound_health": "獵犬生命值",
  "dragonsurvival.configuration.hound_health.tooltip": "決定獵犬的基礎最大生命值",
  "dragonsurvival.configuration.hound_knockback_resistance": "獵犬擊退抗性",
  "dragonsurvival.configuration.hound_knockback_resistance.tooltip": "決定獵犬的基礎擊退抗性",
  "dragonsurvival.configuration.hound_movement_speed": "獵犬移動速度",
  "dragonsurvival.configuration.hound_movement_speed.tooltip": "決定獵犬的基礎移動速度",
  "dragonsurvival.configuration.hound_reinforcement_count": "獵犬增援數量",
  "dragonsurvival.configuration.hound_reinforcement_count.tooltip": "決定獵犬在受到攻擊時會召喚多少隻獵犬增援",
  "dragonsurvival.configuration.hound_slowdown_chance": "獵犬減速機率",
  "dragonsurvival.configuration.hound_slowdown_chance.tooltip": "決定獵犬在攻擊時施加緩慢效果的機率（以 % 計算）",
  "dragonsurvival.configuration.human_ore_bone_chance": "遠古龍骨挖掘掉落機率—人類",
  "dragonsurvival.configuration.human_ore_bone_chance.tooltip": "採集礦石方塊時掉落遠古龍骨的機率（百分比）",
  "dragonsurvival.configuration.human_ore_dust_chance": "遠古龍塵挖掘掉落機率—人類",
  "dragonsurvival.configuration.human_ore_dust_chance.tooltip": "採集礦石方塊時掉落遠古龍塵的機率（百分比）",
  "dragonsurvival.configuration.hunter_damage_per_level": "獵影潛行每級傷害加成",
  "dragonsurvival.configuration.hunter_damage_per_level.tooltip": "決定獵影潛行效果每層疊加的傷害加成（0.5 表示 50% 加成），隨層數遞增，最大層數時達到傷害上限",
  "dragonsurvival.configuration.hunter_fix_translucency": "絢麗模式",
  "dragonsurvival.configuration.hunter_fix_translucency.tooltip": "啟用絢麗模式的著色器功能，以正確顯示半透明效果",
  "dragonsurvival.configuration.hunter_fully_invisible": "獵影潛行完全隱形",
  "dragonsurvival.configuration.hunter_fully_invisible.tooltip": "啟用時，當獵影潛行效果疊加至最大層數時，其他玩家無法看到該獵手",
  "dragonsurvival.configuration.hunter_max_level": "獵影潛行最大等級",
  "dragonsurvival.configuration.hunter_max_level.tooltip": "決定獵影潛行效果的最大層數，層數越高，疊加與衰減的速度越快",
  "dragonsurvival.configuration.hunter_translucent_items_in_first_person": "第一人稱下透明物品",
  "dragonsurvival.configuration.hunter_translucent_items_in_first_person.tooltip": "啟用時，獵影潛行在第一人稱視角下持有的物品也會呈現透明效果",
  "dragonsurvival.configuration.inventory_toggle": "切換背包介面",
  "dragonsurvival.configuration.inventory_toggle.tooltip": "啟用時，背包介面將顯示一個按鈕，允許你在自訂背包與原版背包之間切換",
  "dragonsurvival.configuration.jump_to_fly": "躍起飛行",
  "dragonsurvival.configuration.jump_to_fly.tooltip": "啟用時，在空中跳躍即可觸發飛行狀態",
  "dragonsurvival.configuration.knight_armor": "公會騎士護甲值",
  "dragonsurvival.configuration.knight_armor.tooltip": "決定公會騎士的基礎護甲值",
  "dragonsurvival.configuration.knight_armor_toughness": "公會騎士護甲韌性",
  "dragonsurvival.configuration.knight_armor_toughness.tooltip": "決定公會騎士的基礎護甲韌性",
  "dragonsurvival.configuration.knight_attack_damage": "公會騎士傷害",
  "dragonsurvival.configuration.knight_attack_damage.tooltip": "決定公會騎士的基礎傷害",
  "dragonsurvival.configuration.knight_attack_knockback": "公會騎士擊退",
  "dragonsurvival.configuration.knight_attack_knockback.tooltip": "決定公會騎士的基礎擊退",
  "dragonsurvival.configuration.knight_health": "公會騎士生命值",
  "dragonsurvival.configuration.knight_health.tooltip": "決定公會騎士的最大生命值",
  "dragonsurvival.configuration.knight_knockback_resistance": "公會騎士擊退抗性",
  "dragonsurvival.configuration.knight_knockback_resistance.tooltip": "決定公會騎士的基礎擊退抗性",
  "dragonsurvival.configuration.knight_movement_speed": "公會騎士移動速度",
  "dragonsurvival.configuration.knight_movement_speed.tooltip": "決定公會騎士的基礎移動速度",
  "dragonsurvival.configuration.knight_shield_chance": "公會騎士持盾機率",
  "dragonsurvival.configuration.knight_shield_chance.tooltip": "決定公會騎士生成時持有盾牌的機率（以 % 計算）",
  "dragonsurvival.configuration.large_size_animation_speed_factor": "大型體型動畫速度係數",
  "dragonsurvival.configuration.large_size_animation_speed_factor.tooltip": "決定龍體型變大時動畫速度的倍率。1.0 表示動畫速度與體型增幅一致",
  "dragonsurvival.configuration.leader_armor": "公會首領護甲值",
  "dragonsurvival.configuration.leader_armor.tooltip": "決定公會首領的基礎護甲值",
  "dragonsurvival.configuration.leader_armor_toughness": "公會首領護甲韌性",
  "dragonsurvival.configuration.leader_armor_toughness.tooltip": "決定公會首領的基礎護甲韌性",
  "dragonsurvival.configuration.leader_health": "公會首領生命值",
  "dragonsurvival.configuration.leader_health.tooltip": "決定公會首領的最大生命值",
  "dragonsurvival.configuration.leader_knockback_resistance": "公會首領擊退抗性",
  "dragonsurvival.configuration.leader_knockback_resistance.tooltip": "決定公會首領的基礎擊退抗性",
  "dragonsurvival.configuration.leader_movement_speed": "公會首領移動速度",
  "dragonsurvival.configuration.leader_movement_speed.tooltip": "決定公會首領的基礎移動速度",
  "dragonsurvival.configuration.limited_riding": "騎乘限制",
  "dragonsurvival.configuration.limited_riding.tooltip": "啟用時，龍僅可騎乘在「dragonsurvival:vehicle_whitelist」實體標籤中的生物",
  "dragonsurvival.configuration.look_at_sky_for_flight": "仰望蒼穹以振翼",
  "dragonsurvival.configuration.look_at_sky_for_flight.tooltip": "與【躍起飛行】共同啟用時，需仰望天空方可展翼高飛",
  "dragonsurvival.configuration.mana_bar_x_offset": "魔力條 X 軸偏移",
  "dragonsurvival.configuration.mana_bar_x_offset.tooltip": "調整魔力條在螢幕上的 X 軸位置",
  "dragonsurvival.configuration.mana_bar_y_offset": "魔力條 Y 軸偏移",
  "dragonsurvival.configuration.mana_bar_y_offset.tooltip": "調整魔力條在螢幕上的 Y 軸位置",
  "dragonsurvival.configuration.mark_disabled_abilities_red_delay": "失效能力標紅延遲",
  "dragonsurvival.configuration.mark_disabled_abilities_red_delay.tooltip": "決定能力失效後紅色標示生效的延遲時間",
  "dragonsurvival.configuration.mark_disabled_abilities_red_lerp_speed": "失效能力標紅漸變速度",
  "dragonsurvival.configuration.mark_disabled_abilities_red_lerp_speed.tooltip": "調整能力失效時紅色標示的漸變速度",
  "dragonsurvival.configuration.max_animation_speed": "最大動畫速度",
  "dragonsurvival.configuration.max_animation_speed.tooltip": "龍的動畫速度上限。",
  "dragonsurvival.configuration.max_animation_speed_factor": "最大動畫速度係數",
  "dragonsurvival.configuration.max_animation_speed_factor.tooltip": "動畫速度係數可附加至基礎動畫速度的最大值。",
  "dragonsurvival.configuration.max_pillage_render_distance": "最大掠奪渲染距離",
  "dragonsurvival.configuration.max_pillage_render_distance.tooltip": "掠奪圖示渲染的最大距離（0 表示停用）",
  "dragonsurvival.configuration.max_treasure_for_rate_reduction": "影響恢復速度的寶藏堆上限",
  "dragonsurvival.configuration.max_treasure_for_rate_reduction.tooltip": "影響生命恢復速度的額外寶藏堆數量上限。僅考慮 16x9x16 範圍內的寶藏",
  "dragonsurvival.configuration.min_animation_speed": "最小動畫速度",
  "dragonsurvival.configuration.min_animation_speed.tooltip": "龍的動畫速度下限。",
  "dragonsurvival.configuration.min_near_plane": "最小近剪裁面",
  "dragonsurvival.configuration.min_near_plane.tooltip": "調整小體型實體的近剪裁面距離。過低的值可能導致方塊透視，或與其他模組渲染衝突",
  "dragonsurvival.configuration.movement_animation_speed_factor": "移動動畫速度倍率",
  "dragonsurvival.configuration.movement_animation_speed_factor.tooltip": "動畫速度倍率的調整係數。1.0 表示動畫速度與移動速度精確對應。",
  "dragonsurvival.configuration.nearby_treasure_rate_reduction": "堆積寶藏堆恢復速度調整",
  "dragonsurvival.configuration.nearby_treasure_rate_reduction.tooltip": "每個堆積的寶藏堆減少生命恢復所需的刻數（20 刻 = 1 秒），即提升生命恢復速度。",
  "dragonsurvival.configuration.no_humans_allowed": "禁用人類身份",
  "dragonsurvival.configuration.no_humans_allowed.tooltip": "啟用時，玩家將以龍的身份開始遊戲，且無法變成人類。",
  "dragonsurvival.configuration.no_speed_requirement_for_vertical_acceleration": "無俯衝速度需求",
  "dragonsurvival.configuration.no_speed_requirement_for_vertical_acceleration.tooltip": "龍在飛行時總是會加速，即使它們的速度不足以支撐俯衝加速。",
  "dragonsurvival.configuration.pillage_cooldown": "掠奪冷卻時間",
  "dragonsurvival.configuration.pillage_cooldown.tooltip": "實體再次可以被掠奪前的冷卻時間（20 刻 = 1 秒）",
  "dragonsurvival.configuration.pillager_experience_gain": "掠奪經驗獲取",
  "dragonsurvival.configuration.pillager_experience_gain.tooltip": "掠奪村民時可獲得的經驗值數量",
  "dragonsurvival.configuration.player_targeting_handling": "初始技能目標",
  "dragonsurvival.configuration.player_targeting_handling.tooltip": "決定技能初始目標的處理方式。\n標誌可疊加使用，例如「3」表示同時啟用標誌「1」與「2」。\n0：無特殊處理。\n1：始終視為友方。\n2：始終視為敵方。\n3：所有玩家均被視為敵人，無法給予正面增益。\n4：啟用友軍傷害後，玩家不再自動視為敵方。",
  "dragonsurvival.configuration.primordial_anchor_gives_flight_grant_state": "原初錨賦予飛行能力",
"dragonsurvival.configuration.primordial_anchor_gives_flight_grant_state.tooltip": "啟用時，原初錨將賦予飛行能力。",
  "dragonsurvival.configuration.primordial_anchor_gives_spin_grant_state": "原初錨賦予旋沖能力",
  "dragonsurvival.configuration.primordial_anchor_gives_spin_grant_state.tooltip": "啟用時，使用原初錨將賦予旋沖能力。",
  "dragonsurvival.configuration.render_backpack": "渲染背包",
  "dragonsurvival.configuration.render_backpack.tooltip": "啟用/禁用背包的渲染效果。",
  "dragonsurvival.configuration.render_custom_skin": "龍皮膚",
  "dragonsurvival.configuration.render_custom_skin.tooltip": "啟用時，將渲染你的龍皮膚（自訂龍外觀）。",
  "dragonsurvival.configuration.render_dragon_claws": "額外渲染爪與牙",
  "dragonsurvival.configuration.render_dragon_claws.tooltip": "啟用時，爪與牙將根據爪槽內的物品顯示覆蓋效果。",
  "dragonsurvival.configuration.render_dragon_in_first_person": "第一人稱渲染龍身",
  "dragonsurvival.configuration.render_dragon_in_first_person.tooltip": "啟用時，第一人稱視角下可見自己的龍身。",
  "dragonsurvival.configuration.render_first_person_flight": "第一人稱飛行渲染",
  "dragonsurvival.configuration.render_first_person_flight.tooltip": "啟用時，飛行時的第一人稱視角可見龍身。",
  "dragonsurvival.configuration.render_held_item": "第三人稱渲染持有物品",
  "dragonsurvival.configuration.render_held_item.tooltip": "啟用時，第三人稱視角下龍持有的物品將被渲染。",
  "dragonsurvival.configuration.render_items_in_mouth": "渲染口中持有物品",
  "dragonsurvival.configuration.render_items_in_mouth.tooltip": "啟用時，所持物品將渲染在龍吻附近\n禁用時，所持物品將在龍的側面顯示",
  "dragonsurvival.configuration.render_other_players_custom_skins": "渲染其他玩家的龍皮膚",
  "dragonsurvival.configuration.render_other_players_custom_skins.tooltip": "啟用時，將渲染其他玩家的龍皮膚（自訂龍外觀）。",
  "dragonsurvival.configuration.require_experience_drop_for_dragon_ore": "遠古龍塵/骨掉落要求",
  "dragonsurvival.configuration.require_experience_drop_for_dragon_ore.tooltip": "啟用時，礦石掉落經驗才能掉落遠古龍塵/骨。",
  "dragonsurvival.configuration.retain_claw_items": "靈魂爪牙欄位",
  "dragonsurvival.configuration.retain_claw_items.tooltip": "啟用時，死亡時不會掉落爪牙欄位中的物品",
  "dragonsurvival.configuration.riding_offsets": "騎乘位置偏移",
  "dragonsurvival.configuration.riding_offsets.tooltip": "根據實體類型調整騎乘位置偏移\n格式：資源/標籤;x_offset;y_offset;z_offset\n資源也可以使用正規表示式定義（包括命名空間和路徑）",
  "dragonsurvival.configuration.save_all_abilities": "保留能力",
  "dragonsurvival.configuration.save_all_abilities.tooltip": "啟用時，切換種族時所有能力將保留\n這並不意味著其他種族會獲得這些能力\n而是說當返回原本的種族時，這些能力將保持相同的等級",
  "dragonsurvival.configuration.save_growth_stage": "保留成長階段",
  "dragonsurvival.configuration.save_growth_stage.tooltip": "啟用時，切換龍類或恢復為人類時，將保存當前種族的成長階段",
  "dragonsurvival.configuration.show_vanilla_experience_bar": "顯示原版經驗條",
  "dragonsurvival.configuration.show_vanilla_experience_bar.tooltip": "啟用時，將顯示原版經驗條",
  "dragonsurvival.configuration.show_vanilla_food_bar": "顯示原版食物條",
  "dragonsurvival.configuration.show_vanilla_food_bar.tooltip": "啟用時，將顯示原版食物條",
  "dragonsurvival.configuration.skill_bar_x_offset": "技能欄X偏移",
  "dragonsurvival.configuration.skill_bar_x_offset.tooltip": "技能欄的X軸位置偏移",
  "dragonsurvival.configuration.skill_bar_y_offset": "技能欄Y偏移",
  "dragonsurvival.configuration.skill_bar_y_offset.tooltip": "技能欄的Y軸位置偏移",
  "dragonsurvival.configuration.skip_shader_shadows": "禁用光影陰影",
  "dragonsurvival.configuration.skip_shader_shadows.tooltip": "當啟用光影時禁用龍的陰影渲染，\n由於龍模型複雜，陰影渲染會對效能造成較大影響",
  "dragonsurvival.configuration.small_size_animation_speed_factor": "小型體型動畫速度因子",
  "dragonsurvival.configuration.small_size_animation_speed_factor.tooltip": "小型體型帶來的額外動畫速度因子。1.0表示動畫速度準確反映龍的大小。",
  "dragonsurvival.configuration.soul_block_default_animation": "龍魂塑像預設動畫",
  "dragonsurvival.configuration.soul_block_default_animation.tooltip": "龍魂塑像的預設動畫設定",
  "dragonsurvival.configuration.source_of_magic_max_duration": "魔源最大持續時間",
  "dragonsurvival.configuration.source_of_magic_max_duration.tooltip": "魔源效果堆疊的最大持續時間（單位：tick，20tick=1秒）",
  "dragonsurvival.configuration.spearman_armor": "刃槍兵護甲值",
  "dragonsurvival.configuration.spearman_armor.tooltip": "決定刃槍兵的基礎護甲值",
  "dragonsurvival.configuration.spearman_armor_toughness": "刃槍兵護甲韌性",
  "dragonsurvival.configuration.spearman_armor_toughness.tooltip": "決定狩刃槍兵的基礎護甲韌性",
  "dragonsurvival.configuration.spearman_attack_damage": "刃槍兵傷害",
  "dragonsurvival.configuration.spearman_attack_damage.tooltip": "決定刃槍兵的基礎傷害",
  "dragonsurvival.configuration.spearman_attack_knockback": "刃槍兵擊退",
  "dragonsurvival.configuration.spearman_attack_knockback.tooltip": "決定刃槍兵的基礎擊退",
  "dragonsurvival.configuration.spearman_bonus_horizontal_reach": "刃槍兵額外水平攻擊範圍",
  "dragonsurvival.configuration.spearman_bonus_horizontal_reach.tooltip": "決定刃槍兵的額外水平攻擊範圍",
  "dragonsurvival.configuration.spearman_bonus_vertical_reach": "刃槍兵額外垂直攻擊範圍",
  "dragonsurvival.configuration.spearman_bonus_vertical_reach.tooltip": "決定刃槍兵的額外垂直攻擊範圍",
  "dragonsurvival.configuration.spearman_health": "刃槍兵生命值",
  "dragonsurvival.configuration.spearman_health.tooltip": "決定刃槍兵的基礎最大生命值",
  "dragonsurvival.configuration.spearman_knockback_resistance": "刃槍兵擊退抗性",
  "dragonsurvival.configuration.spearman_knockback_resistance.tooltip": "決定刃槍兵的基礎擊退抗性",
  "dragonsurvival.configuration.spearman_movement_speed": "刃槍兵移動速度",
  "dragonsurvival.configuration.spearman_movement_speed.tooltip": "決定刃槍兵的基礎移動速度",
  "dragonsurvival.configuration.spearman_reinforcement_count": "刃槍兵增援數量",
  "dragonsurvival.configuration.spearman_reinforcement_count.tooltip": "決定刃槍兵的基礎增援數量",
  "dragonsurvival.configuration.spin_cooldown_x_offset": "旋沖冷卻X偏移",
  "dragonsurvival.configuration.spin_cooldown_x_offset.tooltip": "旋沖冷卻在螢幕上的X軸偏移",
  "dragonsurvival.configuration.spin_cooldown_y_offset": "旋沖冷卻Y偏移",
  "dragonsurvival.configuration.spin_cooldown_y_offset.tooltip": "旋沖冷卻在螢幕上的Y軸偏移",
  "dragonsurvival.configuration.stable_hover": "穩定懸浮",
  "dragonsurvival.configuration.stable_hover.tooltip": "啟用時，懸浮將表現得像創造模式中的飛行（即穩定飛行）",
  "dragonsurvival.configuration.stable_night_vision": "穩定夜視",
  "dragonsurvival.configuration.stable_night_vision.tooltip": "啟用時，夜視在剩餘幾秒時將不再閃爍",
  "dragonsurvival.configuration.start_with_dragon_choice": "初始選擇",
  "dragonsurvival.configuration.start_with_dragon_choice.tooltip": "啟用時，玩家在首次進入世界時將被給予選擇種族的機會",
  "dragonsurvival.configuration.stress_exhaustion": "侵蝕飢餓",
  "dragonsurvival.configuration.stress_exhaustion.tooltip": "每20刻（20刻=1秒）在「壓力」下施加的飢餓值消耗。每增加一級，則使間隔時間減半。",
  "dragonsurvival.configuration.sync_claw_render": "同步龍爪渲染",
  "dragonsurvival.configuration.sync_claw_render.tooltip": "啟用時，所有玩家顯示當前裝備的爪類工具/n這在任何形式的PvP內容中可能具有重要意義",
  "dragonsurvival.configuration.tooltip_changes": "提示資訊更正",
  "dragonsurvival.configuration.tooltip_changes.tooltip": "啟用時，將對部分提示資訊進行更正（例如龍類食物物品）。",
  "dragonsurvival.configuration.transform_altar": "祭壇轉化",
  "dragonsurvival.configuration.transform_altar.tooltip": "啟用時，對特定方塊使用遠古龍骨時，將它們轉化為龍之祭壇。",
  "dragonsurvival.configuration.trapped_effect_duration": "捕獲持續時間",
  "dragonsurvival.configuration.trapped_effect_duration.tooltip": "決定捕獲效果的持續時間（秒）。",
  "dragonsurvival.configuration.treasure_health_regeneration": "財寶堆生命恢復",
  "dragonsurvival.configuration.treasure_health_regeneration.tooltip": "啟用時，睡在財寶堆上將會恢復生命值",
  "dragonsurvival.configuration.treasure_health_regeneration_rate": "財寶堆生命恢復速率",
  "dragonsurvival.configuration.treasure_health_regeneration_rate.tooltip": "睡在財寶堆上時，每恢復1點生命所需的時間（以刻計算，20刻=1秒）",
  "dragonsurvival.configuration.weak_dragon_heart_chance": "脆弱龍心掉落機率",
  "dragonsurvival.configuration.weak_dragon_heart_chance.tooltip": "決定生命值介於20到50之間的實體掉落脆弱龍心的機率（以%計算）。",
  "dragonsurvival.configuration.weak_dragon_heart_white_list": "脆弱龍心白名單",
  "dragonsurvival.configuration.weak_dragon_heart_white_list.tooltip": "啟用時，脆弱龍心的實體列表將作為白名單運作；禁用時，則作為黑名單運作。",
  "dragonsurvival.description.addition.black_knight_helmet": "■§7騎士，你應該使用伊諾斯之眼。",
  "dragonsurvival.description.addition.cave_dragon_door": "■§7一扇巨大的門，只有洞穴龍能夠開啟。",
  "dragonsurvival.description.addition.cave_dragon_pressure_plate": "■§7當洞穴龍踩中，可產生紅石訊號。可鄰接洞穴（幼）龍門來開門。",
  "dragonsurvival.description.addition.cave_source_of_magic": "■§7洞穴龍可在此沐浴，暫時獲得無限魔力。會傷害除洞穴龍以外的其他所有生物。",
  "dragonsurvival.description.addition.dragon_beacon": "■§7由龍族啟動，給他們提供特殊效果。",
  "dragonsurvival.description.addition.dragon_memory_block": "■§7若在上方放置任意龍之信標，在信標效果範圍內，無需消耗就可獲得其賦予的效果，但持續時間不長。主動點擊啟動信標的話，就可以獲得完整的持續時間。",
  "dragonsurvival.description.addition.dragon_pressure_plate": "■§7任何龍站在其上都會產生紅石訊號。非龍類無法觸發。",
  "dragonsurvival.description.addition.forest_dragon_door": "■§7一扇巨大的門，只有森林龍能夠開啟。",
  "dragonsurvival.description.addition.dragon_soul": "■§7 展示被封存的龍魂。",
  "dragonsurvival.description.addition.forest_dragon_pressure_plate": "■§7當森林龍踩中，可產生紅石訊號。可鄰接森林（幼）龍門來開門。",
  "dragonsurvival.description.addition.forest_source_of_magic": "■§7森林龍可在此沐浴，暫時獲得無限魔力。會傷害除森林龍以外的其他所有生物。",
  "dragonsurvival.description.addition.golden_knight_helmet": "■§7你肯定記得那位騎士身披黑甲。那麼，這頂金色頭盔從何而來？",
  "dragonsurvival.description.addition.gray_knight_helmet": "■§7可憐的獵手……幸好，你並不認識他。",
  "dragonsurvival.description.addition.human_pressure_plate": "■§7僅當人類站在上面時產生紅石訊號。龍類無法觸發。",
  "dragonsurvival.description.addition.legacy_dragon_door": "■§7這是我們新增的第一扇巨型龍門。僅為懷舊而留存。",
  "dragonsurvival.description.addition.sea_dragon_door": "■§7一扇巨大的門，只有海洋龍能夠開啟。",
  "dragonsurvival.description.addition.sea_dragon_pressure_plate": "■§7當海洋龍踩中，可產生紅石訊號。可鄰接海洋（幼）龍門來開門。",
  "dragonsurvival.description.addition.sea_source_of_magic": "■§7海洋龍可在此沐浴，暫時獲得無限魔力。會傷害除海洋龍以外的其他所有生物。",
  "dragonsurvival.description.beacon_activator": "■§7由龍之本源融合而成的物品，可用於啟動龍之信標。信標的效果取決於你的龍的種族。",
  "dragonsurvival.description.cave_dragon_treat": "■§7暫時賦予無限的魔力。",
  "dragonsurvival.description.charged_coal": "■§7清除所有負面效果。亦可用於冶煉大量物品，比煤炭塊更高效。",
  "dragonsurvival.description.charged_soup": "■§7一種由多種洞穴龍珍馐熬製的濃湯。能使體溫升高，以抵禦水的侵蝕。",
  "dragonsurvival.description.charred_meat": "■§7洞穴龍的「三分熟」美食。",
  "dragonsurvival.description.charred_mushroom": "■§7無孢子殘留！",
  "dragonsurvival.description.charred_seafood": "■§7乾爽無比！",
  "dragonsurvival.description.charred_vegetable": "■§7口感香脆！",
  "dragonsurvival.description.dark_key": "■§7一把可指向並解鎖黯影寶庫的附魔鑰匙，擊敗公會騎士後掉落。",
  "dragonsurvival.description.dark_upgrade": "■§7一種稀有材料，可將獄髓鎧甲升級為黯影龍鎧。升級後的龍鎧內置黯影附魔，助你以惡之名血染戰場。",
  "dragonsurvival.description.diamond_chorus": "■§7吃下去可以抵消凋零和中毒效果，並提供傷害吸收和生命恢復的效果。通過終界龍龍息處理過的鑽石會變得脆化，塞進頌歌果里享用簡直就是絕配。",
  "dragonsurvival.description.double_quartz": "■§7可獲得生命恢復效果。石英和紫水晶這兩種晶體的味道經過高溫高壓混合後，相得益彰，更加美味。",
  "dragonsurvival.description.dragon_altar": "■§7允許你化身為龍並編輯龍皮膚的祭壇。",
  "dragonsurvival.description.dragon_hunter_sword": "■§7獵龍者之刃。揮擊雖慢，但力道驚人，足以震懾巨龍。可在公會寶庫中找到。",
  "dragonsurvival.description.dragon_rider_workbench": "■§7一位村民的工作站，他出售實用的龍族附魔，掌握著進入聖輝寶庫的秘密。",
  "dragonsurvival.description.dragon_soul": "■§7 這個容器中封存著龍的靈魂。使用它可以變身為龍；如果你已經是龍，將會替換當前屬性。§r\n■§7 蹲下時可將其放置為龍魂塑像（可透過按下 %s§7 禁用此行為）。§r\n",
  "dragonsurvival.description.dragon_soul.empty": "■§7一個空的龍魂容器。可用於儲存你的所有龍族特性（包括成長）。使用後，你將變回人類。",
  "dragonsurvival.description.dragon_soul.info": "§6■種族：§r%s\n§6■成長期：§r%s\n§6■體型成長：§r%s\n",
  "dragonsurvival.description.dragon_soul.invalid_type": "無效的龍類型",
  "dragonsurvival.description.dragon_soul.soul": " 靈魂",
  "dragonsurvival.description.elder_dragon_bone": "§6■遠古巨龍的殘存。§r                                                           \n■§7遠古時期小型古龍的遺骸，可用於諸多與遠古龍相關的合成。傳說中，一位為拯救世界而獻身的太古生靈，憑其血肉之軀創造了他們的生命。",
  "dragonsurvival.description.elder_dragon_dust": "§6■遠古巨龍的殘存。§r                                                           \n■§7太古生靈遺留的塵埃，可用於諸多與遠古龍相關的合成。可在礦物和寶藏中找到。",
  "dragonsurvival.description.elder_dragon_heart": "§6■遠古巨龍的殘存。§r                                                           \n■§7散發輝光與能量的心臟。若細聽，彷彿能從深處聽見古老的低語。是成年巨龍成長的理想素材。也可罕見地從較高血量生物的戰利品裡找到。",
  "dragonsurvival.description.explosive_copper": "■§7洞穴龍的小甜點。又危險又不穩定。",
  "dragonsurvival.description.forest_dragon_treat": "■§7暫時賦予無限的魔力。",
  "dragonsurvival.description.frozen_raw_fish": "■§7對海洋龍來說，凍魚糕是食物和水分搭配得兩全其美的美味！會清除所有效果並補充水分。",
  "dragonsurvival.description.golden_coral_pufferfish": "■§7在製作這道菜時，珊瑚會磨成粉拿去塑形，再和河豚切片放在一起。隨後黃金會和河豚切片結合，削弱掉河豚的眩暈效果，也避免了食物中毒的風險。海洋龍食用後還可獲得生命恢復效果。",
  "dragonsurvival.description.golden_turtle_egg": "■§7海洋龍餐桌上很少見的一道菜。先在海龜蛋上打兩個小洞，將裡面的東西倒出來，和遠古龍塵與黃金混合，再填回蛋內。等待一會兒，遠古龍塵就會與海龜蛋發生反應，蛋殼也會隨之變色。這道菜不僅會給海洋龍提供傷害吸收以及生命恢復效果，還可以消除中毒和凋零效果。",
  "dragonsurvival.description.heart_element": "§6■遠古巨龍的殘存。§r                                                           \n■§7一片源自遠古幼龍之心的碎片，用於新生龍的成長。也可罕見地從較低血量生物的戰利品裡找到。",
  "dragonsurvival.description.hot_dragon_rod": "■§7只需把遠古龍塵灑在烈焰棒上，就能做出這種美味而又酥脆的小吃。它能給洞穴龍提供足夠的熱量，讓他們在水下生存一段時間。",
  "dragonsurvival.description.hunter_key": "■§7一把可指向並解鎖公會寶庫的附魔鑰匙，可在公會首領處購得。",
  "dragonsurvival.description.hunter_partisan": "■§7一種長柄武器，用於遠距離擊殺敵人。對抗飛行中的巨龍尤為有效。",
  "dragonsurvival.description.hunter_partisan_diamond": "■§7一種長柄武器，用於遠距離擊殺敵人。對抗飛行中的巨龍尤為有效。",
  "dragonsurvival.description.hunter_partisan_netherite": "■§7一種長柄武器，用於遠距離擊殺敵人。對抗飛行中的巨龍尤為有效。",
  "dragonsurvival.description.light_key": "■§7一把可指向並解鎖聖輝寶庫的附魔鑰匙，可在龍鍛造師處購買。",
  "dragonsurvival.description.light_upgrade": "■§7一種稀有物品，可將獄髓護甲升級為聖輝龍鎧。升級後的龍鎧內置聖輝附魔，助你在這片土地上安然生存。",
  "dragonsurvival.description.luminous_ointment": "■§7由各種發光原料製成的酊劑。森林龍在黑暗的洞穴中時常會感到身體疼痛，這是因為他們身上的植物因環境過於黑暗，開始吸收森林龍的身體。為了增強身體的抵抗力，森林龍會在身上塗上這種特殊的會發出螢光的膏藥。",
  "dragonsurvival.description.meat_chorus_mix": "■§7頌歌果對於森林龍來說一直是種難以獲得的珍貴食材，當它和肉混合在一起後就能幫森林龍慢慢恢復生命。",
  "dragonsurvival.description.meat_wild_berries": "■§7生肉與甜漿果超搭。每位森林龍都能證明。",
  "dragonsurvival.description.quartz_explosive_copper": "■§7這種由石英和咔吧銅混合而成的高溫高壓的危險混合物，是洞穴龍非常喜愛的食物。石英咔吧銅可以去除凋零以及中毒效果，保護洞穴龍並治癒傷口。",
  "dragonsurvival.description.sea_dragon_treat": "■§7暫時賦予無限的魔力。",
  "dragonsurvival.description.seasoned_fish": "■§7這是一道深受龍族喜愛的海鮮菜餚。剝去魚皮，塗上厚厚的一層墨汁，在墨汁被魚肉吸收後，就能給魚肉帶來一種非同尋常的味道和色澤。海帶除了裝飾還能用來提鮮。",
  "dragonsurvival.description.smelly_meat_porridge": "■§7這種含肉質和骨質的肥料，能給森林龍身上的植物補充豐富的營養。",
  "dragonsurvival.description.spearman_promotion": "■§7對刃槍兵使用，將其晉升為公會首領。",
  "dragonsurvival.description.spin_grant": "■§7此物品賦予你在飛行時旋沖的能力（僅限龍類）。使用後消耗。",
  "dragonsurvival.description.star_bone": "§7■遠古巨龍的扭曲殘存。                                                           \n§r■§f扭曲的魔力侵染了這塊骨頭，透過吸收龍的能量，使其能夠回退龍的成長一級。",
  "dragonsurvival.description.star_heart": "§7■遠古巨龍的扭曲殘存。                                                           \n§r■§f扭曲的魔力侵染了這顆心，透過吸收龍的能量，使其能夠封印與解除龍的自然成長。",
  "dragonsurvival.description.sweet_sour_rabbit": "■§7新鮮的兔肉本身就很美味，不過如果你用蜘蛛眼和蜂蜜把它醃製的話，它就成了另一道美味的菜餚——酸甜兔肉。在巨龍的傳統節日裡，這可是招待好友們必備的菜。這道菜會去除森林龍身上的所有效果。",
  "dragonsurvival.description.treasure": "■§7龍可在財寶堆上睡覺來恢復生命與魔力。財寶堆越多，恢復速度越快。建立你的龍巢，炫耀你的財富！",
  "dragonsurvival.description.weak_dragon_heart": "§6■遠古巨龍的殘存。§r                                                           \n■§7一顆經過強化的龍心，但也並非那麼穩定。適合青年龍的成長。也是一些怪物的罕見戰利品。",
  "dragonsurvival.description.wing_grant": "■§7此物品賦予或剝奪你飛行的能力。使用後消耗。",
  "dragonsurvival.gui.ability.activation_trigger": "§6■觸發條件：§r%s",
  "dragonsurvival.gui.ability.additional_damage": " （由屬性附加 %s 點傷害）",
  "dragonsurvival.gui.ability.all_blocks": "所有方塊",
  "dragonsurvival.gui.ability.applies": "§6■對目標施加§r「%s」§r",
  "dragonsurvival.gui.ability.cast_time_of_x": "§6■施法時間：§r%s秒",
  "dragonsurvival.gui.ability.continuous_mana_cost_of_x": "§6■持續魔力消耗：§r%s [%s]",
  "dragonsurvival.gui.ability.cooldown": "§f此技能§r§c尚未準備就緒§r§f！§r（%s）",
  "dragonsurvival.gui.ability.cooldown_of_x": "§6■冷卻時間：§r%s秒",
  "dragonsurvival.gui.ability.effect_chance_of_x": "，觸發機率：%s",
  "dragonsurvival.gui.ability.every_x_seconds": "，每%s秒觸發一次效果",
  "dragonsurvival.gui.ability.initial_mana_cost_of_x": "§6■單次魔力消耗：§r%s",
  "dragonsurvival.gui.ability.no_mana": "§f魔力或經驗§r§c不足§r！",
  "dragonsurvival.gui.ability.none": "無",
  "dragonsurvival.gui.ability.on_hit": " （需命中目標）",
  "dragonsurvival.gui.ability.projectile": " §6投射物 ",
  "dragonsurvival.gui.ability.x_damage": "§6■造成%s點%s傷害§r，",
  "dragonsurvival.gui.ability.x_effect_duration": "效果，持續%s秒",
  "dragonsurvival.gui.ability_target.area_target.block": "施法在%s格半徑範圍",
  "dragonsurvival.gui.ability_target.area_target.entity": "施法給%s及法術周圍%s格的半徑區域",
  "dragonsurvival.gui.ability_target.cone_target.block": "施法在%s格方塊錐形區域",
  "dragonsurvival.gui.ability_target.cone_target.entity": "施法給%s及法術周圍%s格的方塊錐形區域",
  "dragonsurvival.gui.ability_target.disc_target.block": "施法在以你為中心的圓形範圍（半徑：%s / 高度：%s）",
  "dragonsurvival.gui.ability_target.disc_target.entity": "施法給以你為中心的%s（半徑：%s / 高度：%s）",
  "dragonsurvival.gui.ability_target.looking_at.block": "施法在你視線範圍內%s格內的方塊",
  "dragonsurvival.gui.ability_target.looking_at.entity": "施法給你視線範圍內%s格內的%s",
  "dragonsurvival.gui.ability_target.self_target": "對自身施法",
  "dragonsurvival.gui.ability_holder.add": "§7■ 賦予以下技能：%s",
  "dragonsurvival.gui.ability_holder.remove": "§7■ 移除以下技能：%s",
  "dragonsurvival.gui.ability_holder.strict": "§7■ 模式：§r嚴格",
  "dragonsurvival.gui.ability_holder.added": "你從存儲的 %s 技能中獲得了 %s",
  "dragonsurvival.gui.ability_holder.already_known": "你已掌握此物品可授予的所有技能",
  "dragonsurvival.gui.ability_holder.not_known": "你沒有任何可被此物品移除的技能",
  "dragonsurvival.gui.ability_holder.removed": "你從存儲的 %s 技能中失去了 %s",
  "dragonsurvival.gui.ability_holder.requirements_not_met": "你不滿足使用該物品的條件",
  "dragonsurvival.gui.ability_upgrade.dragon_growth_upgrade": "§6■ 下一等級將在成長階段為 %s 時解鎖",
  "dragonsurvival.gui.ability_upgrade.experience_level_upgrade": "§6■ 下一等級將在經驗等級為 %s 時解鎖",
  "dragonsurvival.gui.ability_upgrade.experience_points_upgrade": "§6■ 技能升級消耗：%s§6 經驗值（等級 %s§6）。",
  "dragonsurvival.gui.altar.choice.human": "你從沉睡中蘇醒，成為了一名人類。",
  "dragonsurvival.gui.altar.choose_species": "選擇種族",
  "dragonsurvival.gui.altar.help": "§6■ 歡迎來到龍之生存！§r\n■ 請選擇你想要變成龍的種類§r。每種龍都有各自的特點和玩法。將滑鼠移動至下方圖示以了解更多。你可在以後改變選擇，但改變可能會丟失進度。\n■§7 如果你更新了模組，請查看更新日誌以避免出現 bug。\n■§7 如果你想體驗其他種族（獅鷲、東方龍、蜜蜂等），可以安裝附屬模組、資料包，或透過自行創建！\n■§7 享受你的遊戲時光吧！:3",
  "dragonsurvival.gui.altar.info.human": "§7■§6人類§r§f 是這個世界的建造者、旅行者與夢想家。\n§2■特點：§f§r§7 標準玩法，多樣飲食，可使用所有物品。\n§4■弱點：§r§7 無飛行，無生命值成長，無魔法。",
  "dragonsurvival.gui.altar.no_choice": "你尚未在龍之祭壇中做出初始選擇！\n你仍可以在物品欄中打開祭壇。",
  "dragonsurvival.gui.altar.title": "龍之生存",
  "dragonsurvival.gui.block_vision": "§6■可著色的方塊：§r\n - 範圍：%s\n - 顏色：%s\n - 方塊：%s",
  "dragonsurvival.gui.block_vision.multiple_colors": "彩色",
  "dragonsurvival.gui.container.source_of_magic": "魔力之源",
  "dragonsurvival.gui.creative_tab": "龍之生存",
  "dragonsurvival.gui.damage_modification.damage_increase": "§6■承受的傷害增加§r %s（來自 %s）",
  "dragonsurvival.gui.damage_modification.damage_reduction": "§6■承受的傷害減少§r %s（來自 %s）",
  "dragonsurvival.gui.damage_modification.immunity": "§6■免疫§r%s",
  "dragonsurvival.gui.cooldown.adjust_reduce": "§6■ 將 %s 的冷卻時間§r 減少 %s",
  "dragonsurvival.gui.cooldown.adjust_set": "§6■ 將 %s 的冷卻時間§r 設為 %s",
  "dragonsurvival.gui.datapack.no_experience_conversion": "禁用在魔力耗盡時將經驗轉化為魔力",
  "dragonsurvival.gui.datapack.no_penalties": "移除基礎龍種的所有懲罰",
  "dragonsurvival.gui.datapack.create": "為機械動力模組的財寶堆新增戰利品表",
  "dragonsurvival.gui.datapack.silentgems": "為寂靜寶石模組的財寶堆新增戰利品表",
  "dragonsurvival.gui.cooldown.every_ability": "所有技能",
  "dragonsurvival.gui.datapack.ancient_stage": "為龍之生存新增遠古龍階段",
  "dragonsurvival.gui.datapack.ancient_stage_no_crushing": "新增太古龍階段（不啟用方塊碾壓）",
  "dragonsurvival.gui.datapack.unlock_wings": "自動解鎖龍翼，並阻止終界龍在龍之生存中禁用龍翼",
  "dragonsurvival.gui.diet_menu.no_custom_diet": "沒有自訂龍飲食",
  "dragonsurvival.gui.display.cycle_enum": "%s 現在設為 %s",
  "dragonsurvival.gui.dragon_body_button.not_unlocked": "此身體類型尚未解鎖。",
  "dragonsurvival.gui.dragon_body_button.unavailable": "你只能在改變龍的種族時透過祭壇更改身體類型。",
  "dragonsurvival.gui.dragon_editor.background_color": "更改背景顏色",
  "dragonsurvival.gui.dragon_editor.confirm.abilities": "\n§4你的技能進度將會丟失！§r§f 可選擇使用空龍魂以儲存進度。\n\n是否仍要繼續？",
  "dragonsurvival.gui.dragon_editor.confirm.all": "\n§4你所有的進度都將丟失！§r§f 可選擇使用空龍魂以儲存進度。\n\n是否仍要繼續？",
  "dragonsurvival.gui.dragon_editor.confirm.growth": "\n§4你的成長進度將會丟失！§r§f 可選擇使用空龍魂以儲存進度。\n\n是否仍要繼續？",
  "dragonsurvival.gui.dragon_editor.copy": "■ 點擊此處將§6當前設定§r複製到其他成長階段。",
  "dragonsurvival.gui.display.toggle_ability_bar.disabled": "已禁用龍族能力欄",
  "dragonsurvival.gui.display.toggle_ability_bar.enabled": "已啟用龍族能力欄",
  "dragonsurvival.gui.display.toggle_dragon_soul_placement.disabled": "已禁用放置龍魂塑像",
  "dragonsurvival.gui.display.toggle_dragon_soul_placement.enabled": "已啟用放置龍魂塑像",
"dragonsurvival.gui.dragon_editor.customization": "■ 只有在皮膚分頁（龍之物品欄）中關閉§6自訂§r皮膚時，此編輯器的材質才可見。你可以在§6Github Wiki§r或龍之生存 Discord 了解如何製作自訂皮膚或委託製作。\n§r-§7 龍之生存相容光影，但它們可能會影響發光材質的外觀。§r",
  "dragonsurvival.gui.dragon_editor.default_skin_info": "如果你正在使用§6資源包§r§f測試自訂皮膚，請勾選此選項。",
  "dragonsurvival.gui.dragon_editor.invalid_for_model": "儲存的資料與該模型不相容",
  "dragonsurvival.gui.dragon_editor.invalid_for_type": "儲存的資料與該龍的種族不相容",
  "dragonsurvival.gui.dragon_editor.load": "從目前槽位載入",
  "dragonsurvival.gui.dragon_editor.no_data": "該槽位沒有儲存資料",
  "dragonsurvival.gui.dragon_editor.randomize": "隨機化",
  "dragonsurvival.gui.dragon_editor.redo": "重做變更",
  "dragonsurvival.gui.dragon_editor.reset": "重置為預設設定",
  "dragonsurvival.gui.dragon_editor.save": "儲存至目前槽位",
  "dragonsurvival.gui.dragon_editor.slot_loaded": "已載入槽位",
  "dragonsurvival.gui.dragon_editor.save_slot_info": "■你可以在此處選擇任意§6槽位§r，並點擊§6載入/儲存按鈕§r，將目前設定儲存至該槽位或從該槽位載入設定。\n■你匯出的檔案儲存在：%s",
  "dragonsurvival.gui.dragon_editor.show_ui": "顯示/隱藏介面",
  "dragonsurvival.gui.dragon_editor.slot_saved": "槽位已儲存",
  "dragonsurvival.gui.dragon_editor.undo": "復原變更",
  "dragonsurvival.gui.dragon_inventory.sort_inventory": "整理物品欄",
  "dragonsurvival.gui.dragon_inventory.toggle_claws": "爪牙欄位裝備顯示",
  "dragonsurvival.gui.dragon_inventory.toggle_vanilla_inventory": "打開原版物品欄介面",
  "dragonsurvival.gui.dragon_species_screen.flight_can_fly": "■目前可以飛行。",
  "dragonsurvival.gui.dragon_species_screen.flight_can_spin": "■目前可以旋衝。",
  "dragonsurvival.gui.dragon_species_screen.flight_cannot_fly_or_spin": "■目前無法飛行。",
  "dragonsurvival.gui.dragon_species_screen.flight_cannot_gain": "■此種族無法獲得飛行能力。",
  "dragonsurvival.gui.dragon_species_screen.no_diet": "此種族沒有特殊的飲食需求。",
  "dragonsurvival.gui.dragon_species_screen.no_penalties": "此種族沒有負面效果。",
  "dragonsurvival.gui.dragon_species_screen.riding_disabled": "■玩家無法騎乘此種族。",
  "dragonsurvival.gui.dragon_species_screen.riding_info": "■為了讓其他玩家騎乘你，你需要蹲下，其他玩家就可以右鍵點擊你騎乘到你身上。\n\n§6■人類玩家的體型必須小於或等於%s§6時才能騎乘你§r§7\n\n§6■龍類玩家的體型必須小於或等於%s§6時才能騎乘你§r§7",
  "dragonsurvival.gui.dragon_wings": "龍翼",
  "dragonsurvival.gui.effect_modification": "§6■效果修改：§r\n - 持續時間：%s\n - 強度：%s\n\n受影響的效果：",
  "dragonsurvival.gui.effect_modification.increased": "增加 %s",
  "dragonsurvival.gui.effect_modification.reduced": "減少 %s",
  "dragonsurvival.gui.effect_modification.unmodified": "未修改",
  "dragonsurvival.gui.emote_screen.currently_binding": "目前正在綁定表情。",
  "dragonsurvival.gui.emote_screen.info": "■這是動作表情選單。\n- 右側圖示可讓你§6綁定快捷鍵§r§f並在不進入選單的情況下使用動作或表情等。\n- 部分表情可以組合，例如 §6融合§r§f。\n- 翻頁方式 - §6滑鼠滾輪§r§f。",
  "dragonsurvival.gui.emote_screen.press_escape_to_cancel": "按下 ESC 取消。",
  "dragonsurvival.gui.emote_screen.reset_all_keybinds": "重置所有表情快捷鍵",
  "dragonsurvival.gui.emote_screen.stop_all_emotes": "停止所有表情",
  "dragonsurvival.gui.emote_screen.wiki": "■這是通往我們§6Wiki§r§7的連結，能幫助你建立自訂表情！§7",
  "dragonsurvival.gui.emotes.bound_to": "綁定至：%s",
  "dragonsurvival.gui.emotes.unbound": "設定快捷鍵",
  "dragonsurvival.gui.ender_dragon_curse": "終界龍的詛咒",
  "dragonsurvival.gui.ender_dragon_curse.tooltip": "你被終界龍詛咒了，無法使用某些能力。復活終界龍後使用原初錨可以解除此詛咒。",
  "dragonsurvival.gui.explosion_effect.power": "§6■爆炸強度：§r%s",
  "dragonsurvival.gui.flight_effect.flight": "§6■可使用飛行",
  "dragonsurvival.gui.flight_grant_gained": "你感受到飛行的力量。",
  "dragonsurvival.gui.general.active_ability": "主動技能",
  "dragonsurvival.gui.general.applied_by": "施加者：%s",
  "dragonsurvival.gui.general.attribute_modifiers": "§6■屬性修飾符：§r",
  "dragonsurvival.gui.general.cancel": "取消",
  "dragonsurvival.gui.general.confirm": "確認",
  "dragonsurvival.gui.experience.adjust_negative": "§6■ 將目前經驗值§r %s 減少 %s",
  "dragonsurvival.gui.experience.adjust_positive": "§6■ 將目前經驗值§r %s 增加 %s",
  "dragonsurvival.gui.experience.levels": "等級",
  "dragonsurvival.gui.experience.points": "經驗值",
  "dragonsurvival.gui.general.discord": "■加入我們的§6Discord伺服器§r！§7請在提問前閱讀規則、常見問題和 Wiki。",
  "dragonsurvival.gui.general.dragon_editor": "龍之編輯",
  "dragonsurvival.gui.general.duration": "持續時間：%s",
  "dragonsurvival.gui.general.info": "資訊",
  "dragonsurvival.gui.general.info_shift": "按住 'Shift' 查看資訊",
  "dragonsurvival.gui.general.manually_disabled": "§4已手動停用§r",
  "dragonsurvival.gui.general.passive_ability": "被動技能",
  "dragonsurvival.gui.general.penalty": "種族缺陷",
  "dragonsurvival.gui.general.seconds": "%s秒",
  "dragonsurvival.gui.handler.growth_age": "■§6年齡§r§7：%s",
  "dragonsurvival.gui.handler.growth_amount": "■§6成長值§r§7：%s",
  "dragonsurvival.gui.handler.growth_can_crush_entities": "§6可在此成長值後碾壓實體§r§7：%s",
  "dragonsurvival.gui.handler.growth_info": "\n■所有龍都會隨時間推移逐漸成長，提升能力，但成長速度也會相對放緩。在不同的成長階段，你會有對應的外觀。§r\n§7■特定物品可以加快或倒退成長。\n§r\n■§6成長物品§r§7：§r",
  "dragonsurvival.gui.handler.growth_items": "§6可在此成長值後碾壓方塊§r§7：%s",
  "dragonsurvival.gui.handler.growth_max_amount": "§6最大成長值§r§7：%s",
  "dragonsurvival.gui.handler.growth_modifiers_at_max_growth": "\n§6--- 此階段成長到最大的變化 ---§r§7",
  "dragonsurvival.gui.handler.growth_stage": "■§6成長階段§r§7：",
  "dragonsurvival.gui.handler.growth_starting_amount": "§6最小成長值§r§7：%s",
  "dragonsurvival.gui.handler.growth_time": "§6成長時間§r§7：%s",
  "dragonsurvival.gui.growth_effect.adjust_add.flat": "§6■ 透過增加 %s§r 來調整成長值",
  "dragonsurvival.gui.growth_effect.adjust_add.percent": "§6■ 透過增加目前階段範圍的 %s§r 來調整成長值",
  "dragonsurvival.gui.growth_effect.adjust_set.flat": "§6■ 將成長值§r 設為 %s",
  "dragonsurvival.gui.growth_effect.adjust_set.percent": "§6■ 將成長值§r 設為目前階段的 %s",
  "dragonsurvival.gui.harvest_bonus": "§6■挖掘強化：§r\n - 工具階級：%s\n - 挖掘等級：%s\n - 挖掘速度：%s\n - 工具類型：%s",
  "dragonsurvival.keybind.toggle_dragon_soul_placement": "切換龍魂塑像放置",
  "dragonsurvival.gui.harvest_bonus.default": "預設",
  "dragonsurvival.gui.heals_for": "§6■治癒§r目標 %s 的最大生命值",
  "dragonsurvival.gui.help.ability_assignment": "          ■§d技能分配§r§f - 拖放§6主動技能§r到§9快捷列§r。          \n          §f- §9快捷列§r§8用於快速使用你的主動技能。\n          §f- §8請查看你的 Minecraft §r§9按鍵設定§r§8！",
  "dragonsurvival.gui.help.claws": "■只需將§6對應工具§r§f放入你的爪牙欄位，你的爪子就能借用它們的特性（但依然會消耗工具的耐久度）。\n§7■不與§2「利爪與獠牙」§r§7技能效果疊加，「利爪與獠牙」技能僅在爪牙欄位為空時生效。",
  "dragonsurvival.gui.help.passive_active_abilities": "§f■§6主動技能§f用於戰鬥或施加增益。\n§f- §9技能強度§r§8受目前經驗等級影響。\n§f- §9經驗或魔力§r§8用於施放技能。\n§f- §9停用技能§r§8：Ctrl+右鍵點擊。\n\n§f■§a被動技能§r§f可透過消耗經驗等級升級，或直接提供加成。\n§f- §9滾動滑鼠滾輪§r§8可切換技能。\n§f- §9更多資訊§r§8可在 CurseForge 模組頁面查看。",
  "dragonsurvival.gui.hunger.conversion_rate": "將 %s 點多餘飢餓值轉換為飽食度。",
  "dragonsurvival.gui.hunger.exhaustion": "增加 %s 消耗度。",
  "dragonsurvival.gui.hunger.food": "增加 %s 食物。",
  "dragonsurvival.gui.hunger.max_saturation": "該技能最多提供 %s 飽食度。",
  "dragonsurvival.gui.hunger.saturation": "增加 %s 飽食度。",
  "dragonsurvival.gui.inventory.toggle_config": "打開設定介面",
  "dragonsurvival.gui.inventory.toggle_dragon_altar": "打開龍之祭壇",
  "dragonsurvival.gui.inventory.toggle_dragon_inventory": "打開龍之背包",
  "dragonsurvival.gui.message.altar_cooldown": "祭壇冷卻時間剩餘：%s",
  "dragonsurvival.gui.message.cannot_pillage": "這個村民沒有可以被掠奪的物品了",
  "dragonsurvival.gui.message.flight_effect_disabled": "你無法飛行，請查看技能描述。",
  "dragonsurvival.gui.message.natural_growth_active": "自然生長已§2啟用§r",
  "dragonsurvival.gui.message.natural_growth_inactive": "自然生長已§c停用§r",
  "dragonsurvival.gui.message.no_flight_effect": "你的種族無法飛行",
  "dragonsurvival.gui.message.no_humans": "你無法在此世界變成人類",
  "dragonsurvival.gui.mana_recovery.adjust_add": "§6■ 透過增加 %s§r 來調整目前魔力值",
  "dragonsurvival.gui.mana_recovery.adjust_set": "§6■ 將目前魔力值§r 設為 %s",
  "dragonsurvival.gui.message.no_hunger": "你過度疲勞，已無力飛行。",
  "dragonsurvival.gui.message.beacon.use_activator": "你需要§6本源之匙§r來啟動信標本源",
  "dragonsurvival.gui.message.no_unlocked_species": "沒有可用（已解鎖）的種族",
  "dragonsurvival.gui.message.not_crouching": "你嘗試騎乘的生物必須蹲下才能讓你騎上。",
  "dragonsurvival.gui.message.not_enough_experience": "經驗不足，無法獲取龍之信標強化 (%s / %s)",
  "dragonsurvival.gui.message.occupied": "你需要一個 3x3 區域來放置%s",
  "dragonsurvival.gui.message.pillage_on_cooldown": "你需要等待%s秒才能再次掠奪這個村民",
  "dragonsurvival.gui.message.pillage_unsuccessful": "這個村民沒有可掠奪的物品",
  "dragonsurvival.gui.message.self_too_big": "你體型過大，無法騎乘此生物。你的體型必須不超過該生物體型的%s，目前體型為%s，該生物體型為%s。",
  "dragonsurvival.gui.message.soul.applicable_animations": "可用的動畫有：%s",
  "dragonsurvival.gui.message.soul.info": "§7■ §2龍魂塑像用途：§r§7\n§7- 使用§f破壞§r§7塑像來取回靈魂§r§7\n§7- 使用§f紙§r§7查看所有可用的動畫名稱§r§7\n§7- 使用帶有有效動畫名稱的§f命名牌§r§7來套用該動畫§r§7\n§7- 使用§f空白命名牌§r§7將動畫重置為預設（%s§7）§r§7\n§7- 按住§fShift§r§7並點擊可進行鎖定 / 解鎖，以防止其他玩家變更§r§7",
  "dragonsurvival.gui.message.wings_blocked": "你的翅膀被阻擋或受損",
  "dragonsurvival.gui.mobeffect_removal_effect.category_filter": " 施加者：",
  "dragonsurvival.gui.mobeffect_removal_effect.limited_to": " 限制於：",
  "dragonsurvival.gui.mobeffect_removal_effect.maximum_level": " 最大等級 %s",
  "dragonsurvival.gui.mobeffect_removal_effect.remove_all": "移除 %s 個狀態效果",
  "dragonsurvival.gui.mobeffect_removal_effect.remove_multiple": "移除 %s 個狀態效果",
  "dragonsurvival.gui.message.soul.invalid_animation": "動畫 %s 未被辨識。",
  "dragonsurvival.gui.mobeffect_removal_effect.remove_one": "移除 %s 個效果",
  "dragonsurvival.gui.message.soul.locked": "該塑像已被§2上鎖§r，只能由你破壞。",
  "dragonsurvival.gui.message.soul.unlocked": "該塑像已被§4解鎖§r，所有玩家都可以破壞。",
  "dragonsurvival.gui.oxygen_bonus.all_fluids": "所有流體",
  "dragonsurvival.gui.oxygen_bonus.bonus": "可在%s內額外呼吸%s秒",
  "dragonsurvival.gui.oxygen_bonus.unlimited": "可在 %s 內無限呼吸",
  "dragonsurvival.gui.penalty.supply_trigger": "每%s秒一次",
  "dragonsurvival.gui.penalty.supply_trigger.constant": " 被動",
  "dragonsurvival.gui.primordial_anchor.flight_grant_gained": "終界龍已賜予你旋衝的能力。",
  "dragonsurvival.gui.primordial_anchor.flight_spin_grant_gained": "終界龍已賜予你飛行與旋衝的能力。",
  "dragonsurvival.gui.primordial_anchor.spin_grant_gained": "終界龍已賜予你飛行的能力。",
  "dragonsurvival.gui.projectile.count": "§6■投射物數量：§r%s",
  "dragonsurvival.gui.projectile.damage_effect": "§6■%s §6投射物傷害：§r%s",
  "dragonsurvival.gui.projectile.speed": "§6■投射物速度：§r%s",
  "dragonsurvival.gui.projectile.spread": "§6■投射物擴散：§r%s",
  "dragonsurvival.gui.projectile_push_effect.away": "以 %s 的強度將目標推離投射物。",
  "dragonsurvival.gui.projectile_push_effect.directional": "以 %s 的強度將目標向 %s 方向推動。",
  "dragonsurvival.gui.projectile_push_effect.facing": "以 %s 的強度沿投射物飛行方向推動目標。",
  "dragonsurvival.gui.projectile_push_effect.towards": "以 %s 的強度將目標拉向投射物。",
  "dragonsurvival.gui.push_effect.away": "以 %s 的強度將目標推離你。",
  "dragonsurvival.gui.push_effect.directional": "以 %s 的強度將目標向 %s 方向推動。",
  "dragonsurvival.gui.push_effect.facing": "以 %s 的強度沿你面對的方向推動目標。",
  "dragonsurvival.gui.push_effect.towards": "以 %s 的強度將目標拉向你。",
  "dragonsurvival.gui.skin_screen.custom_model_warning": "你的皮膚不可用",
  "dragonsurvival.gui.skin_screen.custom_model_warning_2": "因為你正在使用自訂模型。",
  "dragonsurvival.gui.skin_screen.help": "■§6皮膚§r是你的巨龍身上的材質。皮膚有內建與自訂兩種類型。\n■§6自訂皮膚§r§f可自行繪製並上傳至我們的 GitHub，讓所有玩家都能看到。\n§7■想要製作自己的皮膚或委託繪製？請使用右側按鈕。",
  "dragonsurvival.gui.skin_screen.no_skin": "目前成長階段沒有可用皮膚",
  "dragonsurvival.gui.skin_screen.open_editor": "打開編輯介面",
  "dragonsurvival.gui.skin_screen.random_info": "■顯示一個隨機選擇的§6其他玩家§r§f上傳的皮膚。\n■§7你§c無法使用§r§f§7他們的皮膚！只能欣賞！>:D",
  "dragonsurvival.gui.skin_screen.settings": "皮膚設定",
  "dragonsurvival.gui.skin_screen.show_custom_skin": "顯示你的自訂皮膚",
  "dragonsurvival.gui.skin_screen.show_other_custom_skins": "顯示其他玩家的自訂皮膚",
  "dragonsurvival.gui.skin_screen.wiki": "■這是通往§6Wiki§r的連結，專門介紹如何製作自訂皮膚！§7請注意，這可能很有難度，需要掌握影像編輯器的知識。你也可以委託繪製皮膚或定製種族，以支持本模組專案！",
  "dragonsurvival.gui.smelting_effect.custom_speed": "§6■以熔爐的速度§r %s 熔煉物品",
  "dragonsurvival.gui.smelting_effect.furnace_speed": "§6■以熔爐的速度§r 熔煉物品",
  "dragonsurvival.gui.smelting_effect.instant": "§6■瞬間熔煉物品§r",
  "dragonsurvival.gui.source_of_magic.help": "■此魔源可用以下物品充能：",
  "dragonsurvival.gui.spin_effect.spin": "§6■可進行旋衝",
  "dragonsurvival.gui.spin_grant_gained": "你感受到旋衝飛行的力量。",
  "dragonsurvival.gui.summon_entity_effect.current_amount": "目前召喚數：%s / %s",
  "dragonsurvival.gui.summon_entity_effect.summon": "§6■最多召喚§r%s§6個實體：§r",
  "dragonsurvival.gui.summon_entity_effect.summon_chance": "§6召喚機率：§r\n- %s（%s）",
  "dragonsurvival.gui.switches_growth": "開啟或停止自然生長",
  "dragonsurvival.gui.system.reached_largest": "你已達到最大成長",
  "dragonsurvival.gui.system.reached_smallest": "你已達到最小成長",
  "dragonsurvival.gui.teleport.direction": "向 %s 方向傳送最多 %s 格。",
  "dragonsurvival.gui.teleport.facing": "傳送最多 %s 格。",
  "dragonsurvival.gui.teleport.towards": "向實體方向傳送最多 %s 格。",
  "dragonsurvival.gui.time_of": "%s %s",
  "dragonsurvival.gui.system.enclosed_space": "所處空間過小，無法成長",
  "dragonsurvival.gui.tooltip.applicable_to": "§7■適用於：%s",
  "dragonsurvival.gui.tooltip.dragon_food": "■%s 食物：%s",
  "dragonsurvival.gui.tooltip.divider": "",
  "dragonsurvival.gui.tooltip.shift": "按下 'SHIFT' 以查看更多資訊",
  "dragonsurvival.keybind.ability1": "技能 #1",
  "dragonsurvival.keybind.ability2": "技能 #2",
  "dragonsurvival.keybind.ability3": "技能 #3",
  "dragonsurvival.keybind.ability4": "技能 #4",
  "dragonsurvival.keybind.ability_menu": "技能",
  "dragonsurvival.keybind.category": "龍之生存",
  "dragonsurvival.keybind.dragon_inventory": "龍之背包",
  "dragonsurvival.keybind.emote_menu": "表情",
  "dragonsurvival.keybind.free_look": "啟用自由視角（按住）",
  "dragonsurvival.keybind.next_ability": "下一個技能",
  "dragonsurvival.keybind.previous_ability": "上一個技能",
  "dragonsurvival.keybind.skins_menu": "皮膚",
  "dragonsurvival.keybind.species_menu": "種族",
  "dragonsurvival.keybind.spin_ability": "使用旋衝",
  "dragonsurvival.keybind.toggle_abilities": "技能欄",
  "dragonsurvival.keybind.toggle_flight": "飛行",
  "dragonsurvival.keybind.toggle_large_dragon_destruction": "碾壓模式",
  "dragonsurvival.keybind.toggle_multi_mining": "多重採掘",
  "dragonsurvival.keybind.toggle_summon_behaviour": "召喚物行為（+SHIFT）",
  "dragonsurvival.keybind.use_ability": "使用技能",
  "effect.dragonsurvival.animal_peace": "馴獸寧和",
  "effect.dragonsurvival.animal_peace.desc": "動物不再會因巨龍的接近而驚慌逃跑。",
  "effect.dragonsurvival.blast_dusted": "爆燃塵覆",
  "effect.dragonsurvival.blast_dusted.desc": "如果不儘快找到水源，你就要爆炸了！",
  "effect.dragonsurvival.blood_siphon": "嗜血掠奪",
  "effect.dragonsurvival.blood_siphon.desc": "攻擊時會吸取其造成傷害的1%（每級同步增加）用作生命值的恢復。",
  "effect.dragonsurvival.broken_wings": "折翼沉墜",
  "effect.dragonsurvival.broken_wings.desc": "雙翼殘損，無法飛行。",
  "effect.dragonsurvival.burn": "灼烙",
  "effect.dragonsurvival.burn.desc": "持續受到火焰傷害，移動速度越快傷害越高。",
  "effect.dragonsurvival.cave_fire": "內在熾焰",
  "effect.dragonsurvival.cave_fire.desc": "抵禦水與寒冷造成的影響。",
  "effect.dragonsurvival.charged": "帶電",
  "effect.dragonsurvival.charged.desc": "釋放電弧，傷害附近的生物。",
  "effect.dragonsurvival.confounded": "迷惑詛咒",
  "effect.dragonsurvival.confounded.desc": "一種可怕的詛咒，會削弱感官，並在你攻擊他人時反噬自身。",
  "effect.dragonsurvival.drain": "生流命逝",
  "effect.dragonsurvival.drain.desc": "森林巨龍吐出的毒霧能促使植物生長，但會吸取其他生物的生命力。",
  "effect.dragonsurvival.forest_magic": "幽林魔韻",
  "effect.dragonsurvival.forest_magic.desc": "抵禦黑暗侵襲帶來的壓力。",
  "effect.dragonsurvival.hunter": "獵影潛行",
  "effect.dragonsurvival.hunter.desc": "森林龍在植被中隱匿身形，首次攻擊將造成額外傷害，並解除該效果。",
  "effect.dragonsurvival.hunter_omen": "懸賞追獵",
  "effect.dragonsurvival.hunter_omen.desc": "你過於兇殘嗜血，已被盯上。小心，懸賞已掛上你的名字。",
  "effect.dragonsurvival.empowered_soul": "靈魂充盈",
  "effect.dragonsurvival.empowered_soul.desc": "你的靈魂充盈，可以隨時自由切換形態。",
  "effect.dragonsurvival.exhausted_soul": "靈魂枯竭",
  "effect.dragonsurvival.exhausted_soul.desc": "你的靈魂已然枯竭，必須休息一段時間才能再次切換形態。",
  "effect.dragonsurvival.lava_vision": "熔岩視界",
  "effect.dragonsurvival.lava_vision.desc": "擴大熔岩中的視野清晰範圍。",
  "effect.dragonsurvival.magic_disabled": "魔法封禁",
  "effect.dragonsurvival.magic_disabled.desc": "公會騎士的禁令阻止了你在此施展魔法。",
  "effect.dragonsurvival.regeneration_delay": "再生遲滯",
  "effect.dragonsurvival.regeneration_delay.desc": "無",
  "effect.dragonsurvival.sea_peace": "海澤護體",
  "effect.dragonsurvival.sea_peace.desc": "防止脫水，保持體內水分充盈。",
  "effect.dragonsurvival.source_of_magic": "魔源湧動",
  "effect.dragonsurvival.source_of_magic.desc": "賜予龍無盡的魔力，用以施展法術。",
  "effect.dragonsurvival.stress": "壓力",
  "effect.dragonsurvival.stress.desc": "森林龍在黑暗中停留太久，會立刻失去所有飽食度，並迅速消耗飢餓值。",
  "effect.dragonsurvival.sturdy_skin": "剛鱗鎧護",
  "effect.dragonsurvival.sturdy_skin.desc": "提供額外護甲值。",
  "effect.dragonsurvival.trapped": "捕獲",
  "effect.dragonsurvival.trapped.desc": "這張網困住了你，無法飛向天空。",
  "effect.dragonsurvival.water_vision": "水域視界",
  "effect.dragonsurvival.water_vision.desc": "擴大水下的視野清晰範圍。",
  "enchantment.dragonsurvival.aerodynamic_mastery": "馭風精通·聖輝",
  "enchantment.dragonsurvival.aerodynamic_mastery.desc": "聖輝系附魔。降低飛行耐力消耗",
  "enchantment.dragonsurvival.blood_siphon": "嗜血掠奪·黯影",
  "enchantment.dragonsurvival.blood_siphon.desc": "黯影系附魔。受擊時有機率對敵人施加「嗜血掠奪」效果，吸收部分傷害作為生命恢復",
  "enchantment.dragonsurvival.bolas": "絆索箭",
  "enchantment.dragonsurvival.bolas.desc": "弩箭替換為絆索箭，命中目標後使其捕獲。",
  "enchantment.dragonsurvival.combat_recovery": "聖療靈光·聖輝",
  "enchantment.dragonsurvival.combat_recovery.desc": "聖輝系附魔。受傷時有機率獲得生命恢復效果",
  "enchantment.dragonsurvival.curse_of_kindness": "和平誓約·聖輝",
  "enchantment.dragonsurvival.curse_of_kindness.desc": "聖輝系附魔。村民和公會成員將受不到持有者的攻擊傷害",
  "enchantment.dragonsurvival.curse_of_outlaw": "永獵通緝·黯影",
  "enchantment.dragonsurvival.curse_of_outlaw.desc": "黯影系附魔。持有者將成為公會永久追獵的目標",
  "enchantment.dragonsurvival.draconic_superiority": "龍威浩蕩·黯影",
  "enchantment.dragonsurvival.draconic_superiority.desc": "黯影系附魔。強化龍之魔法，使其傷害更為致命",
  "enchantment.dragonsurvival.dragonsbane": "弑龍者",
  "enchantment.dragonsurvival.dragonsbane.desc": "對龍類造成額外傷害。擊殺帶有「懸賞追獵」的龍類會削弱其成長進度。龍類持有利時會持續傷害自己。",
  "enchantment.dragonsurvival.murderers_cunning": "獵殺預謀·黯影",
  "enchantment.dragonsurvival.murderers_cunning.desc": "黯影系附魔。對滿血目標造成額外傷害",
  "enchantment.dragonsurvival.overwhelming_might": "威壓之力·黯影",
  "enchantment.dragonsurvival.overwhelming_might.desc": "黯影系附魔。對目標施加的負面狀態等級+1",
  "enchantment.dragonsurvival.sacred_scales": "聖耀龍鱗·聖輝",
  "enchantment.dragonsurvival.sacred_scales.desc": "聖輝系附魔。有機率減少受到的傷害",
  "enchantment.dragonsurvival.unbreakable_spirit": "不屈之魂·聖輝",
  "enchantment.dragonsurvival.unbreakable_spirit.desc": "聖輝系附魔。受到的負面狀態等級-1",
  "entity.dragonsurvival.bolas": "捕獲",
  "entity.dragonsurvival.dummy_dragon": "龍影",
  "entity.dragonsurvival.generic_arrow_entity": "普通箭矢",
  "entity.dragonsurvival.generic_ball_entity": "普通彈體",
  "entity.dragonsurvival.hunter_ambusher": "斥侯",
  "entity.dragonsurvival.hunter_griffin": "獅鷲",
  "entity.dragonsurvival.hunter_hound": "獵犬",
  "entity.dragonsurvival.hunter_knight": "公會騎士",
  "entity.dragonsurvival.hunter_leader": "公會首領",
  "entity.dragonsurvival.hunter_spearman": "刃槍兵",
  "entity.minecraft.villager.dragonsurvival.dragon_rider": "龍鍛造師",
  "enum.attack_behaviour": "攻擊行為",
  "enum.attack_behaviour.default": "預設",
  "enum.attack_behaviour.defensive": "防禦",
  "enum.attack_behaviour.passive": "被動",
  "enum.direction.down": "下",
  "enum.direction.east": "東",
  "enum.direction.north": "北",
  "enum.direction.south": "南",
  "enum.direction.up": "上",
  "enum.direction.west": "西",
  "enum.large_dragon_destruction": "巨龍碾壓",
  "enum.large_dragon_destruction.disabled": "停用",
  "enum.large_dragon_destruction.enabled": "啟用",
  "enum.mana_cost_type.reserved": "預留消耗",
  "enum.mana_cost_type.ticking": "每刻",
  "enum.movement_behaviour": "移動行為",
  "enum.movement_behaviour.default": "預設",
  "enum.movement_behaviour.follow": "跟隨",
  "enum.movement_behaviour.stay": "停留",
  "enum.multi_mining": "多重採掘",
  "enum.multi_mining.disabled": "停用",
  "enum.multi_mining.enabled": "啟用",
  "enum.tab_button_type.ability_tab": "技能資訊",
  "enum.tab_button_type.emotes_tab": "動作表情",
  "enum.tab_button_type.inventory_tab": "龍之背包",
  "enum.tab_button_type.skins_tab": "外觀資訊",
  "enum.tab_button_type.species_tab": "種族資訊",
  "enum.targeting_mode.all": "所有生物",
  "enum.targeting_mode.all_except_self": "除自身以外所有生物",
  "enum.targeting_mode.allies": "友方生物",
  "enum.targeting_mode.allies_and_self": "自身與友方生物",
  "enum.targeting_mode.enemies": "敵方生物",
  "enum.targeting_mode.items": "物品",
  "enum.targeting_mode.neutral": "中立生物",
  "enum.targeting_mode.non_allies": "非友方生物",
  "enum.targeting_mode.non_enemies": "非敵方生物",
"enum.targeting_mode.experience_orbs": "經驗球",
  "enum.tiers.diamond": "鑽石",
  "enum.tiers.gold": "金質",
  "enum.tiers.iron": "鐵質",
  "enum.tiers.netherite": "獄髓",
  "enum.tiers.stone": "石質",
  "enum.tiers.wood": "木質",
  "item.dragonsurvival.ambusher_spawn_egg": "斥侯生怪蛋",
  "item.dragonsurvival.beacon_activator": "本源之匙",
  "item.dragonsurvival.cave_dragon_treat": "洞穴龍的佳餚",
  "item.dragonsurvival.charged_coal": "充能煤炭",
  "item.dragonsurvival.charged_soup": "充能湯",
  "item.dragonsurvival.charred_meat": "焦炭肉類",
  "item.dragonsurvival.charred_mushroom": "焦炭蕈類",
  "item.dragonsurvival.charred_seafood": "焦炭海鮮",
  "item.dragonsurvival.charred_vegetable": "焦炭蔬菜",
  "item.dragonsurvival.dark_dragon_boots": "黯影龍靴",
  "item.dragonsurvival.dark_dragon_chestplate": "黯影龍鎧",
  "item.dragonsurvival.dark_dragon_helmet": "黯影龍盔",
  "item.dragonsurvival.dark_dragon_leggings": "黯影龍腿",
  "item.dragonsurvival.dark_key": "黯影之鑰",
  "item.dragonsurvival.dark_upgrade": "黯影模板",
  "item.dragonsurvival.diamond_chorus": "晶鑽歌唱果",
  "item.dragonsurvival.double_quartz": "水晶雙拼",
  "item.dragonsurvival.dragon_bone": "龍骨",
  "item.dragonsurvival.dragon_hunter_sword": "獵龍者之刃",
  "item.dragonsurvival.dragon_soul": "龍之魂",
  "item.dragonsurvival.elder_dragon_bone": "遠古龍骨",
  "item.dragonsurvival.elder_dragon_dust": "遠古龍塵",
  "item.dragonsurvival.elder_dragon_heart": "遠古龍心",
  "item.dragonsurvival.empty_dragon_soul": "空龍魂",
  "item.dragonsurvival.explosive_copper": "咔吧銅",
  "item.dragonsurvival.forest_dragon_treat": "森林龍的佳餚",
  "item.dragonsurvival.frozen_raw_fish": "凍魚糕",
  "item.dragonsurvival.golden_coral_pufferfish": "珊瑚金河豚",
  "item.dragonsurvival.golden_turtle_egg": "金海龜蛋",
  "item.dragonsurvival.griffin_spawn_egg": "獅鷲生怪蛋",
  "item.dragonsurvival.heart_element": "龍心碎片",
  "item.dragonsurvival.hot_dragon_rod": "酥脆熱龍棒",
  "item.dragonsurvival.hound_spawn_egg": "獵犬生怪蛋",
  "item.dragonsurvival.hunter_key": "公會之鑰",
  "item.dragonsurvival.hunter_partisan": "鐵刃槍",
  "item.dragonsurvival.hunter_partisan_diamond": "鑽石刃槍",
  "item.dragonsurvival.hunter_partisan_netherite": "獄髓刃槍",
  "item.dragonsurvival.kingdom_explorer_map": "王國探索地圖",
  "item.dragonsurvival.knight_spawn_egg": "公會騎士生怪蛋",
  "item.dragonsurvival.leader_spawn_egg": "公會首領生怪蛋",
  "item.dragonsurvival.light_dragon_boots": "聖輝龍靴",
  "item.dragonsurvival.light_dragon_chestplate": "聖輝龍鎧",
  "item.dragonsurvival.light_dragon_helmet": "聖輝龍盔",
  "item.dragonsurvival.light_dragon_leggings": "聖輝龍腿",
  "item.dragonsurvival.light_key": "聖輝之鑰",
  "item.dragonsurvival.light_upgrade": "聖輝模板",
  "item.dragonsurvival.luminous_ointment": "螢光膏藥",
  "item.dragonsurvival.meat_chorus_mix": "歌來果肉沙拉",
  "item.dragonsurvival.meat_wild_berries": "肉與野莓",
  "item.dragonsurvival.quartz_explosive_copper": "石英咔吧銅",
  "item.dragonsurvival.sea_dragon_treat": "海洋龍的佳餚",
  "item.dragonsurvival.seasoned_fish": "調味魚",
  "item.dragonsurvival.smelly_meat_porridge": "腥臭肉粥",
  "item.dragonsurvival.spearman_promotion": "刃槍晉升令",
  "item.dragonsurvival.spearman_spawn_egg": "刃槍兵生怪蛋",
  "item.dragonsurvival.magic_stick": "魔法棒",
  "item.dragonsurvival.spin_grant": "旋衝賦能",
  "item.dragonsurvival.star_bone": "扭曲星骨",
  "item.dragonsurvival.star_heart": "扭曲星心",
  "item.dragonsurvival.sweet_sour_rabbit": "酸甜兔肉",
  "item.dragonsurvival.weak_dragon_heart": "脆弱龍心",
  "item.dragonsurvival.wing_grant": "飛行賦能",
  "projectile.dragonsurvival.ball_lightning": "龍霆彈",
  "projectile.dragonsurvival.bouncy_ball_lightning": "彈躍龍霆彈",
  "projectile.dragonsurvival.fireball": "火球",
  "projectile.dragonsurvival.spike": "銳利之鏢",
  "skin_part.dragonsurvival.base": "基礎",
  "skin_part.dragonsurvival.bottom": "底部",
  "skin_part.dragonsurvival.cave_dragon.all_extra_1": "冠冕",
  "skin_part.dragonsurvival.cave_dragon.all_extra_10": "幽匿爪",
  "skin_part.dragonsurvival.cave_dragon.all_extra_11": "幽匿軀",
  "skin_part.dragonsurvival.cave_dragon.all_extra_2": "喙",
  "skin_part.dragonsurvival.cave_dragon.all_extra_3": "斧形鼻",
  "skin_part.dragonsurvival.cave_dragon.all_extra_4": "頜肌",
  "skin_part.dragonsurvival.cave_dragon.all_extra_5": "舌頭",
  "skin_part.dragonsurvival.cave_dragon.all_extra_6": "柔軟爪",
  "skin_part.dragonsurvival.cave_dragon.all_extra_7": "普通爪",
  "skin_part.dragonsurvival.cave_dragon.all_extra_8": "毛皮爪",
  "skin_part.dragonsurvival.cave_dragon.all_extra_9": "幽匿尾",
  "skin_part.dragonsurvival.cave_dragon.base_1": "岩石",
  "skin_part.dragonsurvival.cave_dragon.base_2": "焦土",
  "skin_part.dragonsurvival.cave_dragon.base_3": "焦岩",
  "skin_part.dragonsurvival.cave_dragon.base_4": "石質",
  "skin_part.dragonsurvival.cave_dragon.base_5": "大理石",
  "skin_part.dragonsurvival.cave_dragon.base_6": "烈焰",
  "skin_part.dragonsurvival.cave_dragon.base_7": "巨大",
  "skin_part.dragonsurvival.cave_dragon.base_8": "遠古",
  "skin_part.dragonsurvival.cave_dragon.base_9": "石棉",
  "skin_part.dragonsurvival.cave_dragon.bottom_1": "光滑",
  "skin_part.dragonsurvival.cave_dragon.bottom_2": "大型",
  "skin_part.dragonsurvival.cave_dragon.bottom_3": "火焰",
  "skin_part.dragonsurvival.cave_dragon.bottom_4": "熔岩",
  "skin_part.dragonsurvival.cave_dragon.bottom_5": "熾焰",
  "skin_part.dragonsurvival.cave_dragon.bottom_6": "熾熱",
  "skin_part.dragonsurvival.cave_dragon.bottom_7": "石棉",
  "skin_part.dragonsurvival.cave_dragon.cave_extra_1": "洞穴鐘乳石",
  "skin_part.dragonsurvival.cave_dragon.cave_extra_2": "三角頸盾",
  "skin_part.dragonsurvival.cave_dragon.cave_extra_3": "尖耳",
  "skin_part.dragonsurvival.cave_dragon.cave_extra_4": "直立耳",
  "skin_part.dragonsurvival.cave_dragon.cave_extra_body_1": "紫水晶",
  "skin_part.dragonsurvival.cave_dragon.cave_extra_body_2": "熔岩之側",
  "skin_part.dragonsurvival.cave_dragon.cave_extra_body_3": "熔岩之背",
  "skin_part.dragonsurvival.cave_dragon.cave_extra_body_4": "熔岩背部印記",
  "skin_part.dragonsurvival.cave_dragon.cave_extra_jewelry_1": "鞍具",
  "skin_part.dragonsurvival.cave_dragon.cave_extra_jewelry_2": "攜物鞍具",
  "skin_part.dragonsurvival.cave_dragon.cave_extra_jewelry_3": "金環",
  "skin_part.dragonsurvival.cave_dragon.cave_extra_jewelry_4": "銅環",
  "skin_part.dragonsurvival.cave_dragon.cave_extra_jewelry_5": "項圈",
  "skin_part.dragonsurvival.cave_dragon.cave_extra_moustache_1": "小胡鬚",
  "skin_part.dragonsurvival.cave_dragon.cave_extra_moustache_2": "大胡鬚",
  "skin_part.dragonsurvival.cave_dragon.cave_extra_mouth_1": "熔岩之喉",
  "skin_part.dragonsurvival.cave_dragon.cave_extra_mouth_2": "熾熱之喉",
  "skin_part.dragonsurvival.cave_dragon.cave_extra_paws_1": "岩石之爪",
  "skin_part.dragonsurvival.cave_dragon.cave_extra_paws_2": "熾熱之爪",
  "skin_part.dragonsurvival.cave_dragon.cave_extra_paws_3": "熔岩之爪",
  "skin_part.dragonsurvival.cave_dragon.cave_extra_tail_1": "小型流星錘尾",
  "skin_part.dragonsurvival.cave_dragon.cave_extra_tail_2": "中型流星錘尾",
  "skin_part.dragonsurvival.cave_dragon.cave_extra_tail_3": "大型流星錘尾",
  "skin_part.dragonsurvival.cave_dragon.cave_extra_tail_4": "鈍尾龍尾",
  "skin_part.dragonsurvival.cave_dragon.cave_extra_tail_5": "甲龍尾",
  "skin_part.dragonsurvival.cave_dragon.cave_extra_wings_1": "熔岩羽翼",
  "skin_part.dragonsurvival.cave_dragon.cave_extra_wings_2": "岩石雙翼",
  "skin_part.dragonsurvival.cave_dragon.cave_extra_wings_3": "岩石翼背",
  "skin_part.dragonsurvival.cave_dragon.cave_extra_wings_4": "岩石翼面",
  "skin_part.dragonsurvival.cave_dragon.cave_extra_wings_5": "紫水晶翼背",
  "skin_part.dragonsurvival.cave_dragon.cave_extra_wings_6": "紫水晶翼面",
  "skin_part.dragonsurvival.cave_dragon.cave_extra_wings_7": "熔岩翼背",
  "skin_part.dragonsurvival.cave_dragon.cave_extra_wings_8": "熔岩翼面",
  "skin_part.dragonsurvival.cave_dragon.cave_extra_wings_9": "星辰之翼",
  "skin_part.dragonsurvival.cave_dragon.cave_magic_1": "機關",
  "skin_part.dragonsurvival.cave_dragon.cave_magic_2": "劍影",
  "skin_part.dragonsurvival.cave_dragon.cave_magic_3": "箭雨",
  "skin_part.dragonsurvival.cave_dragon.cave_magic_4": "迂迴",
  "skin_part.dragonsurvival.cave_dragon.cave_magic_5": "時間",
  "skin_part.dragonsurvival.cave_dragon.cave_magic_6": "回響",
  "skin_part.dragonsurvival.cave_dragon.claw_1": "三赤爪",
  "skin_part.dragonsurvival.cave_dragon.claw_2": "粗糙爪",
  "skin_part.dragonsurvival.cave_dragon.claw_3_cave": "洞穴龍爪",
  "skin_part.dragonsurvival.cave_dragon.claw_3_cave_1": "洞穴幼年龍爪",
  "skin_part.dragonsurvival.cave_dragon.claw_3_cave_2": "洞穴青年龍爪",
  "skin_part.dragonsurvival.cave_dragon.claw_3_cave_3": "洞穴成年龍爪",
  "skin_part.dragonsurvival.cave_dragon.claw_4": "巨爪",
  "skin_part.dragonsurvival.cave_dragon.claw_5": "方爪",
  "skin_part.dragonsurvival.cave_dragon.claw_6": "銳爪",
  "skin_part.dragonsurvival.cave_dragon.claw_7_cave": "熔岩爪",
  "skin_part.dragonsurvival.cave_dragon.extra_fins_1": "烈焰羽",
  "skin_part.dragonsurvival.cave_dragon.extra_fins_2": "岩石羽",
  "skin_part.dragonsurvival.cave_dragon.extra_fins_3": "鋒銳羽",
  "skin_part.dragonsurvival.cave_dragon.extra_fins_4": "鸚鵡羽",
  "skin_part.dragonsurvival.cave_dragon.extra_fins_5": "紫晶羽",
  "skin_part.dragonsurvival.cave_dragon.extra_fins_6": "細點紋飾",
  "skin_part.dragonsurvival.cave_dragon.extra_fins_7": "熾焰翼",
  "skin_part.dragonsurvival.cave_dragon.extra_horns_1": "棘眉角",
  "skin_part.dragonsurvival.cave_dragon.extra_horns_10": "扭曲犀角",
  "skin_part.dragonsurvival.cave_dragon.extra_horns_11": "獨角",
  "skin_part.dragonsurvival.cave_dragon.extra_horns_12": "扭曲獨角",
  "skin_part.dragonsurvival.cave_dragon.extra_horns_13": "三角龍角",
  "skin_part.dragonsurvival.cave_dragon.extra_horns_14": "扭曲三角龍角",
  "skin_part.dragonsurvival.cave_dragon.extra_horns_15": "肘刺角",
  "skin_part.dragonsurvival.cave_dragon.extra_horns_16": "扭曲肘刺角",
  "skin_part.dragonsurvival.cave_dragon.extra_horns_17": "背脊角刺",
  "skin_part.dragonsurvival.cave_dragon.extra_horns_18": "扭曲背脊角刺",
  "skin_part.dragonsurvival.cave_dragon.extra_horns_19": "黑色長鼻角",
  "skin_part.dragonsurvival.cave_dragon.extra_horns_2": "扭曲棘眉角",
  "skin_part.dragonsurvival.cave_dragon.extra_horns_20": "黑色鼻角",
  "skin_part.dragonsurvival.cave_dragon.extra_horns_3": "前額角",
  "skin_part.dragonsurvival.cave_dragon.extra_horns_4": "扭曲前額角",
  "skin_part.dragonsurvival.cave_dragon.extra_horns_5": "厚鼻角",
  "skin_part.dragonsurvival.cave_dragon.extra_horns_6": "扭曲厚鼻角",
  "skin_part.dragonsurvival.cave_dragon.extra_horns_7": "長鼻角",
  "skin_part.dragonsurvival.cave_dragon.extra_horns_8": "扭曲長鼻角",
  "skin_part.dragonsurvival.cave_dragon.extra_horns_9": "犀角",
  "skin_part.dragonsurvival.cave_dragon.eyes_1": "龍瞳",
  "skin_part.dragonsurvival.cave_dragon.eyes_10": "鱷瞳",
  "skin_part.dragonsurvival.cave_dragon.eyes_11": "驚愕",
  "skin_part.dragonsurvival.cave_dragon.eyes_12": "空白",
  "skin_part.dragonsurvival.cave_dragon.eyes_13": "狹長",
  "skin_part.dragonsurvival.cave_dragon.eyes_14": "簡約",
  "skin_part.dragonsurvival.cave_dragon.eyes_15": "凸起",
  "skin_part.dragonsurvival.cave_dragon.eyes_16": "分層",
  "skin_part.dragonsurvival.cave_dragon.eyes_17": "共鳴",
  "skin_part.dragonsurvival.cave_dragon.eyes_18": "淡化",
  "skin_part.dragonsurvival.cave_dragon.eyes_19": "鮮明",
  "skin_part.dragonsurvival.cave_dragon.eyes_2": "大瞳孔",
  "skin_part.dragonsurvival.cave_dragon.eyes_20": "方形",
  "skin_part.dragonsurvival.cave_dragon.eyes_21": "異色",
  "skin_part.dragonsurvival.cave_dragon.eyes_22": "煙霧",
  "skin_part.dragonsurvival.cave_dragon.eyes_23": "純瞳",
  "skin_part.dragonsurvival.cave_dragon.eyes_24": "粗糙",
  "skin_part.dragonsurvival.cave_dragon.eyes_25": "暗影",
  "skin_part.dragonsurvival.cave_dragon.eyes_26": "閃光",
  "skin_part.dragonsurvival.cave_dragon.eyes_27": "璀璨",
  "skin_part.dragonsurvival.cave_dragon.eyes_28": "斜切",
  "skin_part.dragonsurvival.cave_dragon.eyes_29": "斜向",
  "skin_part.dragonsurvival.cave_dragon.eyes_3": "凝視",
  "skin_part.dragonsurvival.cave_dragon.eyes_30": "鎖鏈",
  "skin_part.dragonsurvival.cave_dragon.eyes_31": "沙漏",
  "skin_part.dragonsurvival.cave_dragon.eyes_32": "菱形",
  "skin_part.dragonsurvival.cave_dragon.eyes_33": "三角",
  "skin_part.dragonsurvival.cave_dragon.eyes_34": "蜥蜴",
  "skin_part.dragonsurvival.cave_dragon.eyes_35": "蛙瞳",
  "skin_part.dragonsurvival.cave_dragon.eyes_36": "弦月",
  "skin_part.dragonsurvival.cave_dragon.eyes_37": "波紋",
  "skin_part.dragonsurvival.cave_dragon.eyes_38": "白目",
  "skin_part.dragonsurvival.cave_dragon.eyes_39": "蒼白",
  "skin_part.dragonsurvival.cave_dragon.eyes_4": "可愛",
  "skin_part.dragonsurvival.cave_dragon.eyes_40": "微光",
  "skin_part.dragonsurvival.cave_dragon.eyes_41": "閃爍",
  "skin_part.dragonsurvival.cave_dragon.eyes_42": "輝耀",
  "skin_part.dragonsurvival.cave_dragon.eyes_43": "十字",
  "skin_part.dragonsurvival.cave_dragon.eyes_44": "異瞳",
  "skin_part.dragonsurvival.cave_dragon.eyes_45": "四邊",
  "skin_part.dragonsurvival.cave_dragon.eyes_46": "透鏡",
  "skin_part.dragonsurvival.cave_dragon.eyes_47": "齒輪",
  "skin_part.dragonsurvival.cave_dragon.eyes_48": "幻彩",
  "skin_part.dragonsurvival.cave_dragon.eyes_49": "銳利",
  "skin_part.dragonsurvival.cave_dragon.eyes_5": "蛇瞳",
  "skin_part.dragonsurvival.cave_dragon.eyes_50": "敏銳",
  "skin_part.dragonsurvival.cave_dragon.eyes_51": "漸變",
  "skin_part.dragonsurvival.cave_dragon.eyes_52": "熾光",
  "skin_part.dragonsurvival.cave_dragon.eyes_53": "黑洞",
  "skin_part.dragonsurvival.cave_dragon.eyes_54": "條紋",
  "skin_part.dragonsurvival.cave_dragon.eyes_55": "甲殼",
  "skin_part.dragonsurvival.cave_dragon.eyes_56": "幽魅",
  "skin_part.dragonsurvival.cave_dragon.eyes_57": "螺旋",
  "skin_part.dragonsurvival.cave_dragon.eyes_58": "催眠",
  "skin_part.dragonsurvival.cave_dragon.eyes_59": "寶石",
  "skin_part.dragonsurvival.cave_dragon.eyes_6": "幼龍",
  "skin_part.dragonsurvival.cave_dragon.eyes_60": "幽魂",
  "skin_part.dragonsurvival.cave_dragon.eyes_61": "虹彩",
  "skin_part.dragonsurvival.cave_dragon.eyes_62": "驚懼",
  "skin_part.dragonsurvival.cave_dragon.eyes_63": "兩棲",
  "skin_part.dragonsurvival.cave_dragon.eyes_64": "魚瞳",
  "skin_part.dragonsurvival.cave_dragon.eyes_65": "魅影",
  "skin_part.dragonsurvival.cave_dragon.eyes_66": "愛心",
  "skin_part.dragonsurvival.cave_dragon.eyes_67": "星辰",
  "skin_part.dragonsurvival.cave_dragon.eyes_68": "邪瞳",
  "skin_part.dragonsurvival.cave_dragon.eyes_7": "圓潤",
  "skin_part.dragonsurvival.cave_dragon.eyes_8": "壁虎",
  "skin_part.dragonsurvival.cave_dragon.eyes_9": "好奇",
  "skin_part.dragonsurvival.cave_dragon.horns_1": "三重角",
  "skin_part.dragonsurvival.cave_dragon.horns_10": "戰士角",
  "skin_part.dragonsurvival.cave_dragon.horns_11": "彎曲角",
  "skin_part.dragonsurvival.cave_dragon.horns_12": "低垂角",
  "skin_part.dragonsurvival.cave_dragon.horns_13": "術士角",
  "skin_part.dragonsurvival.cave_dragon.horns_14": "扭曲松果角",
  "skin_part.dragonsurvival.cave_dragon.horns_15": "枝杈角",
  "skin_part.dragonsurvival.cave_dragon.horns_16": "煉獄角",
  "skin_part.dragonsurvival.cave_dragon.horns_17": "雙生角",
  "skin_part.dragonsurvival.cave_dragon.horns_18": "扭曲王冠角",
  "skin_part.dragonsurvival.cave_dragon.horns_19": "獄髓角",
  "skin_part.dragonsurvival.cave_dragon.horns_2": "王冠角",
  "skin_part.dragonsurvival.cave_dragon.horns_20": "黑曜角",
  "skin_part.dragonsurvival.cave_dragon.horns_23": "扭曲煉獄角",
  "skin_part.dragonsurvival.cave_dragon.horns_24": "古木角",
  "skin_part.dragonsurvival.cave_dragon.horns_25": "扭曲雙生角",
  "skin_part.dragonsurvival.cave_dragon.horns_26": "扭曲長角",
  "skin_part.dragonsurvival.cave_dragon.horns_27": "扭曲彎角",
  "skin_part.dragonsurvival.cave_dragon.horns_28": "扭曲上揚角",
  "skin_part.dragonsurvival.cave_dragon.horns_29": "扭曲低垂角",
  "skin_part.dragonsurvival.cave_dragon.horns_3": "扭曲三重角",
  "skin_part.dragonsurvival.cave_dragon.horns_30": "扭曲術士角",
  "skin_part.dragonsurvival.cave_dragon.horns_31": "短角",
  "skin_part.dragonsurvival.cave_dragon.horns_32": "扭曲短角",
  "skin_part.dragonsurvival.cave_dragon.horns_33": "蠻牛角",
  "skin_part.dragonsurvival.cave_dragon.horns_34": "扭曲蠻牛角",
  "skin_part.dragonsurvival.cave_dragon.horns_35": "山羊角",
  "skin_part.dragonsurvival.cave_dragon.horns_36": "扭曲山羊角",
  "skin_part.dragonsurvival.cave_dragon.horns_37": "扭曲守護角",
  "skin_part.dragonsurvival.cave_dragon.horns_38": "扭曲戰士角",
  "skin_part.dragonsurvival.cave_dragon.horns_39": "護衛角",
  "skin_part.dragonsurvival.cave_dragon.horns_4": "寬角",
  "skin_part.dragonsurvival.cave_dragon.horns_40": "扭曲護衛角",
  "skin_part.dragonsurvival.cave_dragon.horns_42": "扭曲枝杈角",
  "skin_part.dragonsurvival.cave_dragon.horns_43": "扭曲古木角",
  "skin_part.dragonsurvival.cave_dragon.horns_44": "餘燼角",
  "skin_part.dragonsurvival.cave_dragon.horns_49": "殘木角",
  "skin_part.dragonsurvival.cave_dragon.horns_5": "長角",
  "skin_part.dragonsurvival.cave_dragon.horns_50": "三叉戟角",
  "skin_part.dragonsurvival.cave_dragon.horns_6": "扭曲寬角",
  "skin_part.dragonsurvival.cave_dragon.horns_7": "守護角",
  "skin_part.dragonsurvival.cave_dragon.horns_8": "上揚角",
  "skin_part.dragonsurvival.cave_dragon.horns_9": "松果角",
  "skin_part.dragonsurvival.cave_dragon.none": "",
  "skin_part.dragonsurvival.cave_dragon.spikes_1": "脊骨棘",
  "skin_part.dragonsurvival.cave_dragon.spikes_2": "低矮棘",
  "skin_part.dragonsurvival.cave_dragon.spikes_3": "高聳棘",
  "skin_part.dragonsurvival.cave_dragon.spikes_4": "紫晶棘",
  "skin_part.dragonsurvival.cave_dragon.spikes_5": "耐火絨棘",
  "skin_part.dragonsurvival.cave_dragon.teeth_1": "小型齒",
  "skin_part.dragonsurvival.cave_dragon.teeth_10": "扭曲獠牙",
  "skin_part.dragonsurvival.cave_dragon.teeth_11": "邪惡齒",
  "skin_part.dragonsurvival.cave_dragon.teeth_12": "龍鬚獠牙",
  "skin_part.dragonsurvival.cave_dragon.teeth_2": "標準牙",
  "skin_part.dragonsurvival.cave_dragon.teeth_3": "短獠牙",
  "skin_part.dragonsurvival.cave_dragon.teeth_4": "巨型獠牙",
  "skin_part.dragonsurvival.cave_dragon.teeth_5": "野豬獠牙",
  "skin_part.dragonsurvival.cave_dragon.teeth_6": "標準獠牙",
  "skin_part.dragonsurvival.cave_dragon.teeth_7": "下顎巨牙",
  "skin_part.dragonsurvival.cave_dragon.teeth_8": "雙排牙",
  "skin_part.dragonsurvival.cave_dragon.teeth_9": "歪斜齒",
  "skin_part.dragonsurvival.claws": "爪",
  "skin_part.dragonsurvival.extra": "額外",
  "skin_part.dragonsurvival.eyes": "眼睛",
  "skin_part.dragonsurvival.forest_dragon.all_extra_1": "王冠",
  "skin_part.dragonsurvival.forest_dragon.all_extra_10": "幽匿爪",
  "skin_part.dragonsurvival.forest_dragon.all_extra_11": "幽匿軀",
  "skin_part.dragonsurvival.forest_dragon.all_extra_2": "喙",
  "skin_part.dragonsurvival.forest_dragon.all_extra_3": "斧鼻",
  "skin_part.dragonsurvival.forest_dragon.all_extra_4": "顎肌",
  "skin_part.dragonsurvival.forest_dragon.all_extra_5": "舌",
  "skin_part.dragonsurvival.forest_dragon.all_extra_6": "柔軟爪",
  "skin_part.dragonsurvival.forest_dragon.all_extra_7": "普通爪",
  "skin_part.dragonsurvival.forest_dragon.all_extra_8": "毛皮爪",
  "skin_part.dragonsurvival.forest_dragon.all_extra_9": "幽匿尾",
  "skin_part.dragonsurvival.forest_dragon.base_0": "草原紋",
  "skin_part.dragonsurvival.forest_dragon.base_1": "旱季紋",
  "skin_part.dragonsurvival.forest_dragon.base_2": "秋林紋",
  "skin_part.dragonsurvival.forest_dragon.base_3": "木紋",
  "skin_part.dragonsurvival.forest_dragon.base_4": "巨鱗紋",
  "skin_part.dragonsurvival.forest_dragon.base_5": "遠古鱗紋",
  "skin_part.dragonsurvival.forest_dragon.base_6": "繁茂草紋",
  "skin_part.dragonsurvival.forest_dragon.bottom_1": "深色條紋",
  "skin_part.dragonsurvival.forest_dragon.bottom_2": "蔓生紋",
  "skin_part.dragonsurvival.forest_dragon.bottom_3": "柔草紋",
  "skin_part.dragonsurvival.forest_dragon.bottom_4": "鱗甲紋",
  "skin_part.dragonsurvival.forest_dragon.bottom_5": "沼澤污泥",
  "skin_part.dragonsurvival.forest_dragon.bottom_6": "毛腹紋",
  "skin_part.dragonsurvival.forest_dragon.claw_1": "赤三爪",
  "skin_part.dragonsurvival.forest_dragon.claw_2": "粗糙爪",
  "skin_part.dragonsurvival.forest_dragon.claw_3_forest": "森林爪",
  "skin_part.dragonsurvival.forest_dragon.claw_3_forest_1": "幽林爪",
  "skin_part.dragonsurvival.forest_dragon.claw_4": "巨爪",
  "skin_part.dragonsurvival.forest_dragon.claw_5": "方爪",
  "skin_part.dragonsurvival.forest_dragon.claw_6": "銳爪",
  "skin_part.dragonsurvival.forest_dragon.claw_7_forest": "鑽石爪",
  "skin_part.dragonsurvival.forest_dragon.extra_fins_1": "烈焰羽",
  "skin_part.dragonsurvival.forest_dragon.extra_fins_2": "岩石羽",
  "skin_part.dragonsurvival.forest_dragon.extra_fins_3": "鋒銳羽",
  "skin_part.dragonsurvival.forest_dragon.extra_fins_4": "鸚鵡羽",
  "skin_part.dragonsurvival.forest_dragon.extra_fins_5": "紫晶羽",
"skin_part.dragonsurvival.forest_dragon.extra_fins_6": "細點紋飾",
  "skin_part.dragonsurvival.forest_dragon.extra_fins_7": "熾焰翼",
  "skin_part.dragonsurvival.forest_dragon.extra_horns_1": "棘眉角",
  "skin_part.dragonsurvival.forest_dragon.extra_horns_10": "扭曲前額角",
  "skin_part.dragonsurvival.forest_dragon.extra_horns_11": "獨角",
  "skin_part.dragonsurvival.forest_dragon.extra_horns_12": "扭曲獨角",
  "skin_part.dragonsurvival.forest_dragon.extra_horns_13": "三角龍角",
  "skin_part.dragonsurvival.forest_dragon.extra_horns_14": "扭曲三角龍角",
  "skin_part.dragonsurvival.forest_dragon.extra_horns_15": "肘刺角",
  "skin_part.dragonsurvival.forest_dragon.extra_horns_16": "扭曲肘刺角",
  "skin_part.dragonsurvival.forest_dragon.extra_horns_17": "背脊角刺",
  "skin_part.dragonsurvival.forest_dragon.extra_horns_18": "扭曲背脊角刺",
  "skin_part.dragonsurvival.forest_dragon.extra_horns_2": "扭曲棘眉角",
  "skin_part.dragonsurvival.forest_dragon.extra_horns_3": "前額角",
  "skin_part.dragonsurvival.forest_dragon.extra_horns_4": "扭曲前額角",
  "skin_part.dragonsurvival.forest_dragon.extra_horns_5": "厚鼻角",
  "skin_part.dragonsurvival.forest_dragon.extra_horns_6": "扭曲厚鼻角",
  "skin_part.dragonsurvival.forest_dragon.extra_horns_7": "長鼻角",
  "skin_part.dragonsurvival.forest_dragon.extra_horns_8": "扭曲長鼻角",
  "skin_part.dragonsurvival.forest_dragon.extra_horns_9": "犀角",
  "skin_part.dragonsurvival.forest_dragon.eyes_1": "蛇瞳",
  "skin_part.dragonsurvival.forest_dragon.eyes_10": "凝視",
  "skin_part.dragonsurvival.forest_dragon.eyes_11": "大瞳孔",
  "skin_part.dragonsurvival.forest_dragon.eyes_12": "龍瞳",
  "skin_part.dragonsurvival.forest_dragon.eyes_13": "狹長",
  "skin_part.dragonsurvival.forest_dragon.eyes_14": "簡約",
  "skin_part.dragonsurvival.forest_dragon.eyes_15": "凸起",
  "skin_part.dragonsurvival.forest_dragon.eyes_16": "分層",
  "skin_part.dragonsurvival.forest_dragon.eyes_17": "共鳴",
  "skin_part.dragonsurvival.forest_dragon.eyes_18": "淡化",
  "skin_part.dragonsurvival.forest_dragon.eyes_19": "鮮明",
  "skin_part.dragonsurvival.forest_dragon.eyes_2": "壁虎",
  "skin_part.dragonsurvival.forest_dragon.eyes_20": "方形",
  "skin_part.dragonsurvival.forest_dragon.eyes_21": "異色",
  "skin_part.dragonsurvival.forest_dragon.eyes_22": "煙霧",
  "skin_part.dragonsurvival.forest_dragon.eyes_23": "純色",
  "skin_part.dragonsurvival.forest_dragon.eyes_24": "粗糙",
  "skin_part.dragonsurvival.forest_dragon.eyes_25": "暗影",
  "skin_part.dragonsurvival.forest_dragon.eyes_26": "閃光",
  "skin_part.dragonsurvival.forest_dragon.eyes_27": "璀璨",
  "skin_part.dragonsurvival.forest_dragon.eyes_28": "斜切",
  "skin_part.dragonsurvival.forest_dragon.eyes_29": "斜向",
  "skin_part.dragonsurvival.forest_dragon.eyes_3": "可愛",
  "skin_part.dragonsurvival.forest_dragon.eyes_30": "鎖鏈",
  "skin_part.dragonsurvival.forest_dragon.eyes_31": "沙漏",
  "skin_part.dragonsurvival.forest_dragon.eyes_32": "菱形",
  "skin_part.dragonsurvival.forest_dragon.eyes_33": "三角",
  "skin_part.dragonsurvival.forest_dragon.eyes_34": "蜥蜴",
  "skin_part.dragonsurvival.forest_dragon.eyes_35": "蛙瞳",
  "skin_part.dragonsurvival.forest_dragon.eyes_36": "弦月",
  "skin_part.dragonsurvival.forest_dragon.eyes_37": "波紋",
  "skin_part.dragonsurvival.forest_dragon.eyes_38": "白目",
  "skin_part.dragonsurvival.forest_dragon.eyes_39": "蒼白",
  "skin_part.dragonsurvival.forest_dragon.eyes_4": "好奇",
  "skin_part.dragonsurvival.forest_dragon.eyes_40": "微光",
  "skin_part.dragonsurvival.forest_dragon.eyes_41": "閃爍",
  "skin_part.dragonsurvival.forest_dragon.eyes_42": "輝耀",
  "skin_part.dragonsurvival.forest_dragon.eyes_43": "十字",
  "skin_part.dragonsurvival.forest_dragon.eyes_44": "異瞳",
  "skin_part.dragonsurvival.forest_dragon.eyes_45": "四邊",
  "skin_part.dragonsurvival.forest_dragon.eyes_46": "透鏡",
  "skin_part.dragonsurvival.forest_dragon.eyes_47": "齒輪",
  "skin_part.dragonsurvival.forest_dragon.eyes_48": "幻彩",
  "skin_part.dragonsurvival.forest_dragon.eyes_49": "銳利",
  "skin_part.dragonsurvival.forest_dragon.eyes_5": "圓潤",
  "skin_part.dragonsurvival.forest_dragon.eyes_50": "敏銳",
  "skin_part.dragonsurvival.forest_dragon.eyes_51": "漸變",
  "skin_part.dragonsurvival.forest_dragon.eyes_52": "熾光",
  "skin_part.dragonsurvival.forest_dragon.eyes_53": "黑洞",
  "skin_part.dragonsurvival.forest_dragon.eyes_54": "條紋",
  "skin_part.dragonsurvival.forest_dragon.eyes_55": "甲殼",
  "skin_part.dragonsurvival.forest_dragon.eyes_56": "幽魅",
  "skin_part.dragonsurvival.forest_dragon.eyes_57": "螺旋",
  "skin_part.dragonsurvival.forest_dragon.eyes_58": "催眠",
  "skin_part.dragonsurvival.forest_dragon.eyes_59": "寶石",
  "skin_part.dragonsurvival.forest_dragon.eyes_6": "鱷瞳",
  "skin_part.dragonsurvival.forest_dragon.eyes_60": "幽魂",
  "skin_part.dragonsurvival.forest_dragon.eyes_61": "虹彩",
  "skin_part.dragonsurvival.forest_dragon.eyes_62": "驚懼",
  "skin_part.dragonsurvival.forest_dragon.eyes_63": "兩棲",
  "skin_part.dragonsurvival.forest_dragon.eyes_64": "魚瞳",
  "skin_part.dragonsurvival.forest_dragon.eyes_65": "魅影",
  "skin_part.dragonsurvival.forest_dragon.eyes_66": "愛心",
  "skin_part.dragonsurvival.forest_dragon.eyes_67": "星辰",
  "skin_part.dragonsurvival.forest_dragon.eyes_68": "邪惡",
  "skin_part.dragonsurvival.forest_dragon.eyes_7": "幼龍瞳",
  "skin_part.dragonsurvival.forest_dragon.eyes_8": "驚愕",
  "skin_part.dragonsurvival.forest_dragon.eyes_9": "空白",
  "skin_part.dragonsurvival.forest_dragon.forest_extra_1": "尖耳",
  "skin_part.dragonsurvival.forest_dragon.forest_extra_10": "蘑菇尖刺",
  "skin_part.dragonsurvival.forest_dragon.forest_extra_2": "直立耳",
  "skin_part.dragonsurvival.forest_dragon.forest_extra_3": "胸前樹葉",
  "skin_part.dragonsurvival.forest_dragon.forest_extra_4": "胸前蜂巢",
  "skin_part.dragonsurvival.forest_dragon.forest_extra_5": "胸前根鬚",
  "skin_part.dragonsurvival.forest_dragon.forest_extra_6": "三角盾褶",
  "skin_part.dragonsurvival.forest_dragon.forest_extra_7": "寬大頸褶",
  "skin_part.dragonsurvival.forest_dragon.forest_extra_8": "緊縮頸褶",
  "skin_part.dragonsurvival.forest_dragon.forest_extra_9": "濃密眉",
  "skin_part.dragonsurvival.forest_dragon.forest_extra_body_1": "鱗甲板",
  "skin_part.dragonsurvival.forest_dragon.forest_extra_body_2": "斑紋點綴",
  "skin_part.dragonsurvival.forest_dragon.forest_extra_body_3": "苔蘚脊",
  "skin_part.dragonsurvival.forest_dragon.forest_extra_body_4": "虎斑脊",
  "skin_part.dragonsurvival.forest_dragon.forest_extra_body_5": "覆葉脊",
  "skin_part.dragonsurvival.forest_dragon.forest_extra_jewelry_1": "鞍具",
  "skin_part.dragonsurvival.forest_dragon.forest_extra_jewelry_2": "攜物鞍具",
  "skin_part.dragonsurvival.forest_dragon.forest_extra_jewelry_3": "金環",
  "skin_part.dragonsurvival.forest_dragon.forest_extra_jewelry_4": "銅環",
  "skin_part.dragonsurvival.forest_dragon.forest_extra_jewelry_5": "項圈",
  "skin_part.dragonsurvival.forest_dragon.forest_extra_moustache_1": "小鬍鬚",
  "skin_part.dragonsurvival.forest_dragon.forest_extra_moustache_2": "大鬍鬚",
  "skin_part.dragonsurvival.forest_dragon.forest_extra_tail_1": "小型蠍尾",
  "skin_part.dragonsurvival.forest_dragon.forest_extra_tail_10": "蓬鬆尾",
  "skin_part.dragonsurvival.forest_dragon.forest_extra_tail_11": "炎尾",
  "skin_part.dragonsurvival.forest_dragon.forest_extra_tail_12": "赤尾",
  "skin_part.dragonsurvival.forest_dragon.forest_extra_tail_13": "錯結",
  "skin_part.dragonsurvival.forest_dragon.forest_extra_tail_2": "大型蠍尾",
  "skin_part.dragonsurvival.forest_dragon.forest_extra_tail_3": "根鬚尾",
  "skin_part.dragonsurvival.forest_dragon.forest_extra_tail_4": "鈍尾龍尾",
  "skin_part.dragonsurvival.forest_dragon.forest_extra_tail_5": "甲龍尾",
  "skin_part.dragonsurvival.forest_dragon.forest_extra_tail_6": "棕櫚葉尾",
  "skin_part.dragonsurvival.forest_dragon.forest_extra_tail_7": "紋理葉尾",
  "skin_part.dragonsurvival.forest_dragon.forest_extra_tail_8": "蕨類尾",
  "skin_part.dragonsurvival.forest_dragon.forest_extra_tail_9": "莧尾",
  "skin_part.dragonsurvival.forest_dragon.forest_extra_wings_1": "森林翼背",
  "skin_part.dragonsurvival.forest_dragon.forest_extra_wings_10": "赤紋翼",
  "skin_part.dragonsurvival.forest_dragon.forest_extra_wings_2": "森林翼面",
  "skin_part.dragonsurvival.forest_dragon.forest_extra_wings_3": "秋色翼背",
  "skin_part.dragonsurvival.forest_dragon.forest_extra_wings_4": "石秋翼面",
  "skin_part.dragonsurvival.forest_dragon.forest_extra_wings_5": "紫苑翼背",
  "skin_part.dragonsurvival.forest_dragon.forest_extra_wings_6": "紫苑翼面",
  "skin_part.dragonsurvival.forest_dragon.forest_extra_wings_7": "溪流翼背",
  "skin_part.dragonsurvival.forest_dragon.forest_extra_wings_8": "溪流翼面",
  "skin_part.dragonsurvival.forest_dragon.forest_extra_wings_9": "翠羽",
  "skin_part.dragonsurvival.forest_dragon.forest_magic_1": "機關紋",
  "skin_part.dragonsurvival.forest_dragon.forest_magic_2": "劍影紋",
  "skin_part.dragonsurvival.forest_dragon.forest_magic_3": "箭羽紋",
  "skin_part.dragonsurvival.forest_dragon.forest_magic_4": "遊龍紋",
  "skin_part.dragonsurvival.forest_dragon.forest_magic_5": "時痕紋",
  "skin_part.dragonsurvival.forest_dragon.forest_magic_6": "回響紋",
  "skin_part.dragonsurvival.forest_dragon.horns_1": "三叉角",
  "skin_part.dragonsurvival.forest_dragon.horns_10": "戰士角",
  "skin_part.dragonsurvival.forest_dragon.horns_11": "彎折角",
  "skin_part.dragonsurvival.forest_dragon.horns_12": "下垂角",
  "skin_part.dragonsurvival.forest_dragon.horns_13": "秘術角",
  "skin_part.dragonsurvival.forest_dragon.horns_14": "扭曲松果角",
  "skin_part.dragonsurvival.forest_dragon.horns_15": "枝杈角",
  "skin_part.dragonsurvival.forest_dragon.horns_16": "煉獄角",
  "skin_part.dragonsurvival.forest_dragon.horns_17": "雙生角",
  "skin_part.dragonsurvival.forest_dragon.horns_18": "扭曲王冠角",
  "skin_part.dragonsurvival.forest_dragon.horns_2": "王冠角",
  "skin_part.dragonsurvival.forest_dragon.horns_20": "木質角",
  "skin_part.dragonsurvival.forest_dragon.horns_23": "扭曲煉獄角",
  "skin_part.dragonsurvival.forest_dragon.horns_24": "樹幹角",
  "skin_part.dragonsurvival.forest_dragon.horns_25": "扭曲雙生角",
  "skin_part.dragonsurvival.forest_dragon.horns_26": "扭曲長角",
  "skin_part.dragonsurvival.forest_dragon.horns_27": "扭曲彎折角",
  "skin_part.dragonsurvival.forest_dragon.horns_28": "扭曲上揚角",
  "skin_part.dragonsurvival.forest_dragon.horns_29": "扭曲下垂角",
  "skin_part.dragonsurvival.forest_dragon.horns_3": "扭曲三叉角",
  "skin_part.dragonsurvival.forest_dragon.horns_30": "扭曲秘術角",
  "skin_part.dragonsurvival.forest_dragon.horns_31": "短角",
  "skin_part.dragonsurvival.forest_dragon.horns_32": "扭曲短角",
  "skin_part.dragonsurvival.forest_dragon.horns_33": "公牛角",
  "skin_part.dragonsurvival.forest_dragon.horns_34": "扭曲公牛角",
  "skin_part.dragonsurvival.forest_dragon.horns_35": "山羊角",
  "skin_part.dragonsurvival.forest_dragon.horns_36": "扭曲山羊角",
  "skin_part.dragonsurvival.forest_dragon.horns_37": "扭曲守護角",
  "skin_part.dragonsurvival.forest_dragon.horns_38": "扭曲戰士角",
  "skin_part.dragonsurvival.forest_dragon.horns_39": "護衛角",
  "skin_part.dragonsurvival.forest_dragon.horns_4": "寬展角",
  "skin_part.dragonsurvival.forest_dragon.horns_40": "扭曲護衛角",
  "skin_part.dragonsurvival.forest_dragon.horns_42": "扭曲枝杈角",
  "skin_part.dragonsurvival.forest_dragon.horns_43": "扭曲樹幹角",
  "skin_part.dragonsurvival.forest_dragon.horns_47": "新芽角",
  "skin_part.dragonsurvival.forest_dragon.horns_48": "幼樹角",
  "skin_part.dragonsurvival.forest_dragon.horns_49": "樹樁角",
  "skin_part.dragonsurvival.forest_dragon.horns_5": "長角",
  "skin_part.dragonsurvival.forest_dragon.horns_50": "三叉戟角",
  "skin_part.dragonsurvival.forest_dragon.horns_6": "扭曲寬展角",
  "skin_part.dragonsurvival.forest_dragon.horns_7": "守護角",
  "skin_part.dragonsurvival.forest_dragon.horns_8": "上揚角",
  "skin_part.dragonsurvival.forest_dragon.horns_9": "松果角",
  "skin_part.dragonsurvival.forest_dragon.none": "",
  "skin_part.dragonsurvival.forest_dragon.spikes_1": "紫紅棘刺",
  "skin_part.dragonsurvival.forest_dragon.spikes_2": "野火荊棘",
  "skin_part.dragonsurvival.forest_dragon.spikes_3": "枯葉棘刺",
  "skin_part.dragonsurvival.forest_dragon.spikes_4": "仙人掌棘刺",
  "skin_part.dragonsurvival.forest_dragon.spikes_5": "荊棘叢",
  "skin_part.dragonsurvival.forest_dragon.spikes_6": "繁茂灌叢",
  "skin_part.dragonsurvival.forest_dragon.spikes_7": "密林棘刺",
  "skin_part.dragonsurvival.forest_dragon.spikes_8": "脊背棘刺",
  "skin_part.dragonsurvival.forest_dragon.teeth_1": "小型牙齒",
  "skin_part.dragonsurvival.forest_dragon.teeth_10": "扭曲獠牙",
  "skin_part.dragonsurvival.forest_dragon.teeth_11": "邪惡獠牙",
  "skin_part.dragonsurvival.forest_dragon.teeth_12": "龍式獠牙",
  "skin_part.dragonsurvival.forest_dragon.teeth_2": "標準牙齒",
  "skin_part.dragonsurvival.forest_dragon.teeth_3": "小型獠牙",
  "skin_part.dragonsurvival.forest_dragon.teeth_4": "大型獠牙",
  "skin_part.dragonsurvival.forest_dragon.teeth_5": "野豬獠牙",
  "skin_part.dragonsurvival.forest_dragon.teeth_6": "普通獠牙",
  "skin_part.dragonsurvival.forest_dragon.teeth_7": "下顎巨獠",
  "skin_part.dragonsurvival.forest_dragon.teeth_8": "雙列牙齒",
  "skin_part.dragonsurvival.forest_dragon.teeth_9": "歪曲牙齒",
  "skin_part.dragonsurvival.horns": "角",
  "skin_part.dragonsurvival.magic": "魔法",
  "skin_part.dragonsurvival.sea_dragon.all_extra_1": "海冠",
  "skin_part.dragonsurvival.sea_dragon.all_extra_10": "幽匿爪",
  "skin_part.dragonsurvival.sea_dragon.all_extra_11": "幽匿身",
  "skin_part.dragonsurvival.sea_dragon.all_extra_2": "喙",
  "skin_part.dragonsurvival.sea_dragon.all_extra_3": "斧鼻",
  "skin_part.dragonsurvival.sea_dragon.all_extra_4": "顎肌",
  "skin_part.dragonsurvival.sea_dragon.all_extra_5": "舌",
  "skin_part.dragonsurvival.sea_dragon.all_extra_6": "柔軟爪",
  "skin_part.dragonsurvival.sea_dragon.all_extra_7": "標準爪",
  "skin_part.dragonsurvival.sea_dragon.all_extra_8": "毛皮爪",
  "skin_part.dragonsurvival.sea_dragon.all_extra_9": "幽匿尾",
  "skin_part.dragonsurvival.sea_dragon.base_1": "深海",
  "skin_part.dragonsurvival.sea_dragon.base_2": "大洋",
  "skin_part.dragonsurvival.sea_dragon.base_3": "江河",
  "skin_part.dragonsurvival.sea_dragon.base_4": "魚紋",
  "skin_part.dragonsurvival.sea_dragon.base_5": "冰霜",
  "skin_part.dragonsurvival.sea_dragon.base_6": "巨鱗",
  "skin_part.dragonsurvival.sea_dragon.base_7": "遠古鱗",
  "skin_part.dragonsurvival.sea_dragon.base_8": "濕潤毛皮",
  "skin_part.dragonsurvival.sea_dragon.bonus_eyes": "異瞳",
  "skin_part.dragonsurvival.sea_dragon.bottom_1": "積雪",
  "skin_part.dragonsurvival.sea_dragon.bottom_2": "明亮",
  "skin_part.dragonsurvival.sea_dragon.bottom_3": "冰封",
  "skin_part.dragonsurvival.sea_dragon.bottom_4": "波浪",
  "skin_part.dragonsurvival.sea_dragon.bottom_5": "逆戟鯨",
  "skin_part.dragonsurvival.sea_dragon.bottom_6": "甲殼",
  "skin_part.dragonsurvival.sea_dragon.bottom_7": "毛皮腹部",
  "skin_part.dragonsurvival.sea_dragon.bottom_8": "平坦腹部",
  "skin_part.dragonsurvival.sea_dragon.claw_1": "三赤爪",
  "skin_part.dragonsurvival.sea_dragon.claw_2": "粗糙爪",
  "skin_part.dragonsurvival.sea_dragon.claw_3_sea": "海洋龍爪",
  "skin_part.dragonsurvival.sea_dragon.claw_3_sea_1": "海洋幼年龍爪",
  "skin_part.dragonsurvival.sea_dragon.claw_3_sea_2": "海洋青年龍爪",
  "skin_part.dragonsurvival.sea_dragon.claw_3_sea_3": "海洋成年龍爪",
  "skin_part.dragonsurvival.sea_dragon.claw_4": "巨爪",
  "skin_part.dragonsurvival.sea_dragon.claw_5": "方爪",
  "skin_part.dragonsurvival.sea_dragon.claw_6": "銳爪",
  "skin_part.dragonsurvival.sea_dragon.claw_7_sea": "黃金爪",
  "skin_part.dragonsurvival.sea_dragon.extra_fins_1": "烈焰羽",
  "skin_part.dragonsurvival.sea_dragon.extra_fins_2": "岩石羽",
  "skin_part.dragonsurvival.sea_dragon.extra_fins_3": "鋒銳羽",
  "skin_part.dragonsurvival.sea_dragon.extra_fins_4": "鸚鵡羽",
  "skin_part.dragonsurvival.sea_dragon.extra_fins_5": "紫晶羽",
  "skin_part.dragonsurvival.sea_dragon.extra_fins_6": "細點紋飾",
  "skin_part.dragonsurvival.sea_dragon.extra_fins_7": "熾焰翼",
  "skin_part.dragonsurvival.sea_dragon.extra_horns_1": "棘眉角",
  "skin_part.dragonsurvival.sea_dragon.extra_horns_10": "扭曲犀角",
  "skin_part.dragonsurvival.sea_dragon.extra_horns_11": "獨角",
  "skin_part.dragonsurvival.sea_dragon.extra_horns_12": "扭曲獨角",
  "skin_part.dragonsurvival.sea_dragon.extra_horns_13": "三角龍角",
  "skin_part.dragonsurvival.sea_dragon.extra_horns_14": "扭曲三角龍角",
  "skin_part.dragonsurvival.sea_dragon.extra_horns_15": "肘刺角",
  "skin_part.dragonsurvival.sea_dragon.extra_horns_16": "扭曲肘刺角",
  "skin_part.dragonsurvival.sea_dragon.extra_horns_17": "背脊角刺",
  "skin_part.dragonsurvival.sea_dragon.extra_horns_18": "扭曲背脊角刺",
  "skin_part.dragonsurvival.sea_dragon.extra_horns_2": "扭曲棘眉角",
  "skin_part.dragonsurvival.sea_dragon.extra_horns_3": "前額角",
  "skin_part.dragonsurvival.sea_dragon.extra_horns_4": "扭曲前額角",
  "skin_part.dragonsurvival.sea_dragon.extra_horns_5": "厚鼻角",
  "skin_part.dragonsurvival.sea_dragon.extra_horns_6": "扭曲厚鼻角",
  "skin_part.dragonsurvival.sea_dragon.extra_horns_7": "長鼻角",
  "skin_part.dragonsurvival.sea_dragon.extra_horns_8": "扭曲長鼻角",
  "skin_part.dragonsurvival.sea_dragon.extra_horns_9": "犀角",
  "skin_part.dragonsurvival.sea_dragon.eyes_1": "蛇瞳",
  "skin_part.dragonsurvival.sea_dragon.eyes_10": "凝視",
  "skin_part.dragonsurvival.sea_dragon.eyes_11": "大瞳孔",
  "skin_part.dragonsurvival.sea_dragon.eyes_12": "龍瞳",
  "skin_part.dragonsurvival.sea_dragon.eyes_13": "狹長",
  "skin_part.dragonsurvival.sea_dragon.eyes_14": "簡約",
  "skin_part.dragonsurvival.sea_dragon.eyes_15": "凸起",
  "skin_part.dragonsurvival.sea_dragon.eyes_16": "分層",
  "skin_part.dragonsurvival.sea_dragon.eyes_17": "共鳴",
  "skin_part.dragonsurvival.sea_dragon.eyes_18": "淡化",
  "skin_part.dragonsurvival.sea_dragon.eyes_19": "鮮明",
  "skin_part.dragonsurvival.sea_dragon.eyes_2": "壁虎瞳",
  "skin_part.dragonsurvival.sea_dragon.eyes_20": "方形",
  "skin_part.dragonsurvival.sea_dragon.eyes_21": "異色",
  "skin_part.dragonsurvival.sea_dragon.eyes_22": "煙霧",
  "skin_part.dragonsurvival.sea_dragon.eyes_23": "純色",
  "skin_part.dragonsurvival.sea_dragon.eyes_24": "粗糙",
  "skin_part.dragonsurvival.sea_dragon.eyes_25": "暗影",
  "skin_part.dragonsurvival.sea_dragon.eyes_26": "閃光",
  "skin_part.dragonsurvival.sea_dragon.eyes_27": "璀璨",
  "skin_part.dragonsurvival.sea_dragon.eyes_28": "斜切",
  "skin_part.dragonsurvival.sea_dragon.eyes_29": "斜向",
  "skin_part.dragonsurvival.sea_dragon.eyes_3": "可愛",
  "skin_part.dragonsurvival.sea_dragon.eyes_30": "鎖鏈",
  "skin_part.dragonsurvival.sea_dragon.eyes_31": "沙漏",
  "skin_part.dragonsurvival.sea_dragon.eyes_32": "菱形",
  "skin_part.dragonsurvival.sea_dragon.eyes_33": "三角",
  "skin_part.dragonsurvival.sea_dragon.eyes_34": "蜥蜴",
  "skin_part.dragonsurvival.sea_dragon.eyes_35": "蛙瞳",
  "skin_part.dragonsurvival.sea_dragon.eyes_36": "弦月",
  "skin_part.dragonsurvival.sea_dragon.eyes_37": "波紋",
  "skin_part.dragonsurvival.sea_dragon.eyes_38": "白目",
  "skin_part.dragonsurvival.sea_dragon.eyes_39": "蒼白",
  "skin_part.dragonsurvival.sea_dragon.eyes_4": "好奇",
  "skin_part.dragonsurvival.sea_dragon.eyes_40": "微光",
  "skin_part.dragonsurvival.sea_dragon.eyes_41": "閃爍",
  "skin_part.dragonsurvival.sea_dragon.eyes_42": "輝耀",
  "skin_part.dragonsurvival.sea_dragon.eyes_43": "十字",
  "skin_part.dragonsurvival.sea_dragon.eyes_44": "異瞳",
  "skin_part.dragonsurvival.sea_dragon.eyes_45": "四邊",
  "skin_part.dragonsurvival.sea_dragon.eyes_46": "透鏡",
  "skin_part.dragonsurvival.sea_dragon.eyes_47": "齒輪",
  "skin_part.dragonsurvival.sea_dragon.eyes_48": "幻彩",
  "skin_part.dragonsurvival.sea_dragon.eyes_49": "銳利",
  "skin_part.dragonsurvival.sea_dragon.eyes_5": "圓潤",
  "skin_part.dragonsurvival.sea_dragon.eyes_50": "敏銳",
  "skin_part.dragonsurvival.sea_dragon.eyes_51": "漸變",
  "skin_part.dragonsurvival.sea_dragon.eyes_52": "熾光",
  "skin_part.dragonsurvival.sea_dragon.eyes_53": "黑洞",
  "skin_part.dragonsurvival.sea_dragon.eyes_54": "條紋",
  "skin_part.dragonsurvival.sea_dragon.eyes_55": "甲殼",
  "skin_part.dragonsurvival.sea_dragon.eyes_56": "幽魅",
  "skin_part.dragonsurvival.sea_dragon.eyes_57": "螺旋瞳",
  "skin_part.dragonsurvival.sea_dragon.eyes_58": "催眠",
  "skin_part.dragonsurvival.sea_dragon.eyes_59": "寶石",
  "skin_part.dragonsurvival.sea_dragon.eyes_6": "鱷瞳",
  "skin_part.dragonsurvival.sea_dragon.eyes_60": "幽魂",
  "skin_part.dragonsurvival.sea_dragon.eyes_61": "虹彩",
  "skin_part.dragonsurvival.sea_dragon.eyes_62": "驚懼",
"skin_part.dragonsurvival.sea_dragon.eyes_63": "兩棲",
  "skin_part.dragonsurvival.sea_dragon.eyes_64": "魚瞳",
  "skin_part.dragonsurvival.sea_dragon.eyes_65": "魅影",
  "skin_part.dragonsurvival.sea_dragon.eyes_66": "愛心",
  "skin_part.dragonsurvival.sea_dragon.eyes_67": "星辰",
  "skin_part.dragonsurvival.sea_dragon.eyes_68": "邪惡",
  "skin_part.dragonsurvival.sea_dragon.eyes_7": "幼龍瞳",
  "skin_part.dragonsurvival.sea_dragon.eyes_8": "驚愕",
  "skin_part.dragonsurvival.sea_dragon.eyes_9": "空白",
  "skin_part.dragonsurvival.sea_dragon.glob_tail": "球尾",
  "skin_part.dragonsurvival.sea_dragon.horns_1": "三叉角",
  "skin_part.dragonsurvival.sea_dragon.horns_10": "戰士角",
  "skin_part.dragonsurvival.sea_dragon.horns_11": "彎曲角",
  "skin_part.dragonsurvival.sea_dragon.horns_12": "低垂角",
  "skin_part.dragonsurvival.sea_dragon.horns_13": "術士角",
  "skin_part.dragonsurvival.sea_dragon.horns_14": "扭曲松果角",
  "skin_part.dragonsurvival.sea_dragon.horns_15": "枝杈角",
  "skin_part.dragonsurvival.sea_dragon.horns_16": "煉獄角",
  "skin_part.dragonsurvival.sea_dragon.horns_17": "雙生角",
  "skin_part.dragonsurvival.sea_dragon.horns_18": "扭曲王冠角",
  "skin_part.dragonsurvival.sea_dragon.horns_2": "王冠角",
  "skin_part.dragonsurvival.sea_dragon.horns_21": "深洋角",
  "skin_part.dragonsurvival.sea_dragon.horns_23": "扭曲煉獄角",
  "skin_part.dragonsurvival.sea_dragon.horns_24": "古木角",
  "skin_part.dragonsurvival.sea_dragon.horns_25": "扭曲雙生角",
  "skin_part.dragonsurvival.sea_dragon.horns_26": "扭曲長角",
  "skin_part.dragonsurvival.sea_dragon.horns_27": "扭曲彎角",
  "skin_part.dragonsurvival.sea_dragon.horns_28": "扭曲上揚角",
  "skin_part.dragonsurvival.sea_dragon.horns_29": "扭曲低垂角",
  "skin_part.dragonsurvival.sea_dragon.horns_3": "扭曲三重角",
  "skin_part.dragonsurvival.sea_dragon.horns_30": "扭曲術士角",
  "skin_part.dragonsurvival.sea_dragon.horns_31": "短角",
  "skin_part.dragonsurvival.sea_dragon.horns_32": "扭曲短角",
  "skin_part.dragonsurvival.sea_dragon.horns_33": "蠻牛角",
  "skin_part.dragonsurvival.sea_dragon.horns_34": "扭曲蠻牛角",
  "skin_part.dragonsurvival.sea_dragon.horns_35": "山羊角",
  "skin_part.dragonsurvival.sea_dragon.horns_36": "扭曲山羊角",
  "skin_part.dragonsurvival.sea_dragon.horns_37": "扭曲守護角",
  "skin_part.dragonsurvival.sea_dragon.horns_38": "扭曲戰士角",
  "skin_part.dragonsurvival.sea_dragon.horns_39": "護衛角",
  "skin_part.dragonsurvival.sea_dragon.horns_4": "寬角",
  "skin_part.dragonsurvival.sea_dragon.horns_40": "扭曲護衛角",
  "skin_part.dragonsurvival.sea_dragon.horns_42": "扭曲枝杈角",
  "skin_part.dragonsurvival.sea_dragon.horns_43": "扭曲古木角",
  "skin_part.dragonsurvival.sea_dragon.horns_45": "河流角",
  "skin_part.dragonsurvival.sea_dragon.horns_46": "海洋角",
  "skin_part.dragonsurvival.sea_dragon.horns_49": "殘木角",
  "skin_part.dragonsurvival.sea_dragon.horns_5": "長角",
  "skin_part.dragonsurvival.sea_dragon.horns_50": "三叉戟角",
  "skin_part.dragonsurvival.sea_dragon.horns_6": "扭曲寬角",
  "skin_part.dragonsurvival.sea_dragon.horns_7": "守護角",
  "skin_part.dragonsurvival.sea_dragon.horns_8": "上揚角",
  "skin_part.dragonsurvival.sea_dragon.horns_9": "松果角",
  "skin_part.dragonsurvival.sea_dragon.none": "",
  "skin_part.dragonsurvival.sea_dragon.sea_extra_1": "小鬃毛",
  "skin_part.dragonsurvival.sea_dragon.sea_extra_2": "厚鬃毛",
  "skin_part.dragonsurvival.sea_dragon.sea_extra_3": "銳耳",
  "skin_part.dragonsurvival.sea_dragon.sea_extra_4": "直耳",
  "skin_part.dragonsurvival.sea_dragon.sea_extra_5": "角盾三角",
  "skin_part.dragonsurvival.sea_dragon.sea_extra_6": "小角盾",
  "skin_part.dragonsurvival.sea_dragon.sea_extra_7": "大角盾",
  "skin_part.dragonsurvival.sea_dragon.sea_extra_body_1": "藤壺甲",
  "skin_part.dragonsurvival.sea_dragon.sea_extra_body_2": "戰痕",
  "skin_part.dragonsurvival.sea_dragon.sea_extra_body_3": "螢光斑點",
  "skin_part.dragonsurvival.sea_dragon.sea_extra_body_4": "背部螢光",
  "skin_part.dragonsurvival.sea_dragon.sea_extra_jewelry_1": "鞍具",
  "skin_part.dragonsurvival.sea_dragon.sea_extra_jewelry_2": "攜物鞍具",
  "skin_part.dragonsurvival.sea_dragon.sea_extra_jewelry_3": "金環",
  "skin_part.dragonsurvival.sea_dragon.sea_extra_jewelry_4": "銅環",
  "skin_part.dragonsurvival.sea_dragon.sea_extra_jewelry_5": "項圈",
  "skin_part.dragonsurvival.sea_dragon.sea_extra_moustache_1": "小鬍鬚",
  "skin_part.dragonsurvival.sea_dragon.sea_extra_moustache_2": "大鬍鬚",
  "skin_part.dragonsurvival.sea_dragon.sea_extra_tail_1": "鈍尾龍尾",
  "skin_part.dragonsurvival.sea_dragon.sea_extra_tail_2": "甲龍尾",
  "skin_part.dragonsurvival.sea_dragon.sea_extra_tail_3": "水晶龍尾",
  "skin_part.dragonsurvival.sea_dragon.sea_extra_wings_1": "漣漪翼",
  "skin_part.dragonsurvival.sea_dragon.sea_extra_wings_10": "羽紋翼面",
  "skin_part.dragonsurvival.sea_dragon.sea_extra_wings_11": "星輝翼面",
  "skin_part.dragonsurvival.sea_dragon.sea_extra_wings_12": "星輝翼背",
  "skin_part.dragonsurvival.sea_dragon.sea_extra_wings_13": "斑點翼面",
  "skin_part.dragonsurvival.sea_dragon.sea_extra_wings_14": "斑點翼背",
  "skin_part.dragonsurvival.sea_dragon.sea_extra_wings_2": "漣漪翼面",
  "skin_part.dragonsurvival.sea_dragon.sea_extra_wings_3": "疾風翼背",
  "skin_part.dragonsurvival.sea_dragon.sea_extra_wings_4": "疾風翼面",
  "skin_part.dragonsurvival.sea_dragon.sea_extra_wings_5": "深海翼背",
  "skin_part.dragonsurvival.sea_dragon.sea_extra_wings_6": "深海翼面",
  "skin_part.dragonsurvival.sea_dragon.sea_extra_wings_7": "企鵝之夢",
  "skin_part.dragonsurvival.sea_dragon.sea_extra_wings_8": "翼端",
  "skin_part.dragonsurvival.sea_dragon.sea_extra_wings_9": "羽紋翼背",
  "skin_part.dragonsurvival.sea_dragon.sea_magic_1": "機關",
  "skin_part.dragonsurvival.sea_dragon.sea_magic_2": "劍刃",
  "skin_part.dragonsurvival.sea_dragon.sea_magic_3": "箭矢",
  "skin_part.dragonsurvival.sea_dragon.sea_magic_4": "曲流",
  "skin_part.dragonsurvival.sea_dragon.sea_magic_5": "時間",
  "skin_part.dragonsurvival.sea_dragon.sea_magic_6": "回響",
  "skin_part.dragonsurvival.sea_dragon.spikes_1": "海膽刺",
  "skin_part.dragonsurvival.sea_dragon.spikes_10": "寒冰棘",
  "skin_part.dragonsurvival.sea_dragon.spikes_11": "厚毛鬃刺",
  "skin_part.dragonsurvival.sea_dragon.spikes_2": "鰭膜",
  "skin_part.dragonsurvival.sea_dragon.spikes_3": "海王刺",
  "skin_part.dragonsurvival.sea_dragon.spikes_4": "海藻纏繞",
  "skin_part.dragonsurvival.sea_dragon.spikes_5": "皇帶魚棘",
  "skin_part.dragonsurvival.sea_dragon.spikes_6": "稜晶棘",
  "skin_part.dragonsurvival.sea_dragon.spikes_7": "蠑螈刺",
  "skin_part.dragonsurvival.sea_dragon.spikes_8": "魚鱗棘",
  "skin_part.dragonsurvival.sea_dragon.spikes_9": "冰棘",
  "skin_part.dragonsurvival.sea_dragon.teeth_1": "小牙",
  "skin_part.dragonsurvival.sea_dragon.teeth_10": "彎曲獠牙",
  "skin_part.dragonsurvival.sea_dragon.teeth_11": "邪惡之牙",
  "skin_part.dragonsurvival.sea_dragon.teeth_12": "龍牙",
  "skin_part.dragonsurvival.sea_dragon.teeth_2": "普通牙",
  "skin_part.dragonsurvival.sea_dragon.teeth_3": "小獠牙",
  "skin_part.dragonsurvival.sea_dragon.teeth_4": "大獠牙",
  "skin_part.dragonsurvival.sea_dragon.teeth_5": "野豬獠牙",
  "skin_part.dragonsurvival.sea_dragon.teeth_6": "標準獠牙",
  "skin_part.dragonsurvival.sea_dragon.teeth_7": "下顎巨牙",
  "skin_part.dragonsurvival.sea_dragon.teeth_8": "雙排牙",
  "skin_part.dragonsurvival.sea_dragon.teeth_9": "參差牙",
  "skin_part.dragonsurvival.spikes": "背棘",
  "skin_part.dragonsurvival.teeth": "牙齒",
  "tag.block.dragonsurvival.dragon_altars": "龍之祭壇",
  "tag.block.dragonsurvival.dragon_bones": "遠古龍骨塊",
  "tag.block.dragonsurvival.dragon_ore_drop": "掉落遠古龍塵/遠古龍骨的方塊",
  "tag.block.dragonsurvival.dragon_treasures": "龍族寶藏",
  "tag.block.dragonsurvival.enables_hunter_effect": "啟用獵影潛行效果",
  "tag.block.dragonsurvival.end_platform_non_replaceable": "不會被終界平台替換",
  "tag.block.dragonsurvival.general_ores": "普通礦石",
  "tag.block.dragonsurvival.is_grassy": "草類方塊",
  "tag.block.dragonsurvival.is_wet": "濕潤方塊",
  "tag.block.dragonsurvival.large_dragon_destructible": "可被巨龍碾破",
  "tag.block.dragonsurvival.small_wooden_dragon_doors": "木質幼龍門",
  "tag.block.dragonsurvival.speeds_up_cave_dragon": "加速洞穴龍",
  "tag.block.dragonsurvival.speeds_up_forest_dragon": "加速森林龍",
  "tag.block.dragonsurvival.speeds_up_sea_dragon": "加速海洋龍",
  "tag.block.dragonsurvival.warm_blocks": "溫暖方塊",
  "tag.block.dragonsurvival.wooden_dragon_doors": "木質龍門",
  "tag.block.minecraft.mineable.axe": "斧",
  "tag.block.minecraft.mineable.pickaxe": "鎬",
  "tag.block.minecraft.mineable.shovel": "鏟",
  "tag.damage_type.dragonsurvival.dragon_breath": "龍息",
  "tag.damage_type.dragonsurvival.dragon_magic": "龍魔法",
  "tag.damage_type.dragonsurvival.is_electric": "閃電",
  "tag.damage_type.dragonsurvival.water_burn": "水蝕",
  "tag.damage_type.minecraft.is_fire": "火焰",
  "tag.dragonsurvival.dragon_ability.dragonsurvival.cave_dragon": "洞穴龍能力",
  "tag.dragonsurvival.dragon_ability.dragonsurvival.forest_dragon": "森林龍能力",
  "tag.dragonsurvival.dragon_ability.dragonsurvival.order": "能力排序",
  "tag.dragonsurvival.dragon_ability.dragonsurvival.sea_dragon": "海洋龍能力",
  "tag.dragonsurvival.dragon_penalty.dragonsurvival.cave_dragon": "洞穴龍弱點",
  "tag.dragonsurvival.dragon_penalty.dragonsurvival.forest_dragon": "森林龍弱點",
  "tag.dragonsurvival.dragon_penalty.dragonsurvival.sea_dragon": "海洋龍弱點",
  "tag.dragonsurvival.dragon_species.dragonsurvival.all": "所有種族",
  "tag.dragonsurvival.dragon_species.dragonsurvival.cave_dragons": "洞穴龍",
  "tag.dragonsurvival.dragon_species.dragonsurvival.forest_dragons": "森林龍",
  "tag.dragonsurvival.dragon_species.dragonsurvival.none": "無種族",
  "tag.dragonsurvival.dragon_ability.dragonsurvival.test_abilities": "測試能力",
  "tag.dragonsurvival.dragon_species.dragonsurvival.order": "龍種族的排序",
  "tag.entity_type.dragonsurvival.can_fly": "能飛",
  "tag.dragonsurvival.dragon_species.dragonsurvival.sea_dragons": "海洋龍",
  "tag.dragonsurvival.dragon_species.dragonsurvival.true_dragons": "真龍",
  "tag.enchantment.dragonsurvival.exclusive_set.anti_dragon": "獵龍者（專屬套裝）",
  "tag.entity_type.dragonsurvival.animal_avoid_blacklist": "龍威抗性黑名單",
  "tag.entity_type.dragonsurvival.charged_spread_blacklist": "帶電傳播附著生物黑名單",
  "tag.entity_type.dragonsurvival.confounded_target_blacklist": "迷惑詛咒效果目標黑名單",
  "tag.entity_type.dragonsurvival.dragons": "龍",
  "tag.entity_type.dragonsurvival.drops_dragon_heart_shard": "掉落龍心碎片",
  "tag.entity_type.dragonsurvival.drops_elder_dragon_heart": "掉落遠古龍心",
  "tag.entity_type.dragonsurvival.drops_weak_dragon_heart": "掉落脆弱龍心",
  "tag.entity_type.dragonsurvival.hunter_faction": "公會派系",
  "tag.entity_type.dragonsurvival.hunter_targets": "狩獵目標",
  "tag.entity_type.dragonsurvival.vehicle_whitelist": "可讓龍騎乘的生物白名單",
  "tag.item.dragonsurvival.activates_dragon_beacon": "啟動龍之信標",
  "tag.item.dragonsurvival.cave_dragon_food": "洞穴龍食物",
  "tag.item.dragonsurvival.charred_food": "焦烤食物",
  "tag.item.dragonsurvival.claw_weapons": "龍爪武器",
  "tag.item.dragonsurvival.cold_items": "冰冷物品",
  "tag.item.dragonsurvival.dark_armor": "黯影龍鎧",
  "tag.item.dragonsurvival.dragon_altars": "龍之祭壇",
  "tag.item.dragonsurvival.dragon_treasures": "龍族寶藏",
  "tag.item.dragonsurvival.epic_armor": "史詩龍鎧（材質）",
  "tag.item.dragonsurvival.forest_dragon_food": "森林龍食物",
  "tag.item.dragonsurvival.light_armor": "聖輝龍鎧",
  "tag.item.dragonsurvival.light_source": "光源",
  "tag.item.dragonsurvival.primordial_anchor_fuel": "原初錨充能",
  "tag.item.dragonsurvival.rare_armor": "稀有龍鎧（材質）",
  "tag.item.dragonsurvival.sea_dragon_food": "海洋龍食物",
  "tag.item.dragonsurvival.small_wooden_dragon_doors": "木質幼龍門",
  "tag.item.dragonsurvival.uncommon_armor": "非凡龍鎧（材質）",
  "tag.item.dragonsurvival.wooden_dragon_doors": "木質龍之門",
  "tag.villager_profession.dragonsurvival.pillage_blacklist": "無法被掠奪的職業",
  "trigger_type.dragonsurvival.constant": "被動",
  "trigger_type.dragonsurvival.on_block_break": "破壞方塊時",
  "trigger_type.dragonsurvival.on_death": "死亡時",
  "trigger_type.dragonsurvival.on_key_pressed": "按下 %s 時",
  "trigger_type.dragonsurvival.on_key_released": "鬆開 %s 時 ",
  "trigger_type.dragonsurvival.on_self_hit": "受擊時",
  "trigger_type.dragonsurvival.on_target_hit": "命中時",
  "trigger_type.dragonsurvival.on_target_killed": "擊殺時"
}