{
  "advancements.projecte.alch_bag": "攜帶式儲存！",
  "advancements.projecte.alch_bag.description": "煉金術的奧秘，盡在你的背包之中。",
  "advancements.projecte.alch_chest": "儲存升級！",
  "advancements.projecte.alch_chest.description": "「億」點點小升級。",
  "advancements.projecte.collector": "陽光帶給我力量！",
  "advancements.projecte.collector.description": "一切正有趣起來。",
  "advancements.projecte.condenser": "聚集一切！",
  "advancements.projecte.condenser.description": "更多的鑽石！",
  "advancements.projecte.dark_matter": "萬物皆源自物質",
  "advancements.projecte.dark_matter.description": "看起來……真不可思議……",
  "advancements.projecte.dark_matter_block": "由物質組成的方塊！",
  "advancements.projecte.dark_matter_block.description": "將物質匯聚在一起。這會是個好點子。",
  "advancements.projecte.dark_matter_furnace": "火熱的物質！",
  "advancements.projecte.dark_matter_furnace.description": "使用暗物質製作更好的熔爐。",
  "advancements.projecte.dark_matter_pickaxe": "將物質用於物質之上",
  "advancements.projecte.dark_matter_pickaxe.description": "有何不可？",
  "advancements.projecte.description": "對等的交易？",
  "advancements.projecte.klein_star": "EMC 電池",
  "advancements.projecte.klein_star.description": "隨時儲備 EMC，以備不時之需。",
  "advancements.projecte.klein_star_big": "EMC 大電池",
  "advancements.projecte.klein_star_big.description": "你的背包潛藏著宇宙。",
  "advancements.projecte.philo_stone": "煉金術士不可或缺的夥伴！",
  "advancements.projecte.philo_stone.description": "一切的起點！製作一顆賢者之石。",
  "advancements.projecte.red_matter": "更好的物質！",
  "advancements.projecte.red_matter.description": "時空連續體將被打破。",
  "advancements.projecte.red_matter_block": "閃耀的紅光！",
  "advancements.projecte.red_matter_block.description": "現在你有了新的進展！",
  "advancements.projecte.red_matter_furnace": "更火熱的物質！",
  "advancements.projecte.red_matter_furnace.description": "快，還要更快！",
  "advancements.projecte.red_matter_pickaxe": "這是安全的嗎？",
  "advancements.projecte.red_matter_pickaxe.description": "也許不怎麼安全。",
  "advancements.projecte.relay": "力量歸花兒！",
  "advancements.projecte.relay.description": "將繼電器與收集器相連，以產生更多能量。",
  "advancements.projecte.transmutation_table": "萬物隨我轉換！",
  "advancements.projecte.transmutation_table.description": "萬物的根源（與終焉）。",
  "advancements.projecte.transmutation_tablet": "隨時隨地做轉換！",
  "advancements.projecte.transmutation_tablet.description": "其他事物再也滿足不了你。",
  "alias.projecte.accelerator.plant": "植物加速器",
  "alias.projecte.accelerator.tick": "Tick 加速器",
  "alias.projecte.aoe": "AOE",
  "alias.projecte.aoe.long": "作用範圍",
  "alias.projecte.auto.feeder": "自動餵食器",
  "alias.projecte.auto.healer": "自動治療器",
  "alias.projecte.auto_step": "自動跨步",
  "alias.projecte.block.aeternalis_fuel": "永恆燃料塊",
  "alias.projecte.block.alchemical_coal": "鍊金煤炭塊",
  "alias.projecte.block.dark_matter": "暗物質塊",
  "alias.projecte.block.mobius_fuel": "莫比烏斯燃料塊",
  "alias.projecte.block.red_matter": "紅物質塊",
  "alias.projecte.building_wand": "建築神杖",
  "alias.projecte.condenser.items": "物品凝聚器",
  "alias.projecte.condenser.matter": "物質凝聚器",
  "alias.projecte.control.time": "時間控制",
  "alias.projecte.control.weather": "天氣控制",
  "alias.projecte.crafting.portable": "便攜式工作台",
  "alias.projecte.crafting.portable.workbench": "便攜式工作台",
  "alias.projecte.emc.battery": "EMC 電池",
  "alias.projecte.emc.charger": "EMC 充電器",
  "alias.projecte.emc.detector": "EMC 檢測器",
  "alias.projecte.emc.generator": "EMC 發電機",
  "alias.projecte.emc.transfer": "EMC 傳輸",
  "alias.projecte.explosive": "爆炸物",
  "alias.projecte.fire.extinguisher": "滅火器",
  "alias.projecte.fire.starter": "點火器",
  "alias.projecte.flight.creative": "創造飛行",
  "alias.projecte.fluid.remover": "流體清除器",
  "alias.projecte.fluid.void": "虛空流體",
  "alias.projecte.freeze": "凍結",
  "alias.projecte.grower.plant": "植物生長器",
  "alias.projecte.infinite.lava": "無限熔岩",
  "alias.projecte.infinite.water": "無限水",
  "alias.projecte.item_repair": "物品修復",
  "alias.projecte.lightning": "閃電",
  "alias.projecte.magnet": "磁鐵",
  "alias.projecte.night_vision": "夜視",
  "alias.projecte.protection.fire": "火焰保護",
  "alias.projecte.repel.hostile": "擊退敵對生物",
  "alias.projecte.repel.mob": "擊退生物",
  "alias.projecte.repel.projectile": "擊退彈射物",
  "alias.projecte.ring.base": "戒指基底",
  "alias.projecte.slow.hostile": "減速敵對生物",
  "alias.projecte.slow.mobs": "減速生物",
  "alias.projecte.speed.movement": "移動速度",
  "alias.projecte.step_assist": "跨步輔助",
  "alias.projecte.storage.backpack": "背包",
  "alias.projecte.storage.emc": "EMC 儲存",
  "alias.projecte.storage.item": "物品儲存",
  "alias.projecte.storage.portable": "便攜式儲存",
  "alias.projecte.storage.xp": "經驗值儲存",
  "alias.projecte.teleporation": "傳送",
  "alias.projecte.teleporter": "自身傳送器",
  "alias.projecte.tool.axe": "斧",
  "alias.projecte.tool.hammer": "錘",
  "alias.projecte.tool.hoe": "鋤",
  "alias.projecte.tool.pickaxe": "鎬",
  "alias.projecte.tool.ranged": "遠程武器",
  "alias.projecte.tool.shears": "剪刀",
  "alias.projecte.tool.shovel": "鏟",
  "alias.projecte.tool.sword": "劍",
  "alias.projecte.tool.weapon": "武器",
  "alias.projecte.transmutation": "世界轉化",
  "alias.projecte.transmutation.portable": "便攜式轉化",
  "alias.projecte.walking.lava": "熔岩行走",
  "alias.projecte.walking.water": "水上行走",
  "block.projecte.aeternalis_fuel_block": "永恆燃料方塊",
  "block.projecte.alchemical_chest": "煉金術儲物箱",
  "block.projecte.alchemical_coal_block": "煉金煤炭方塊",
  "block.projecte.collector_mk1": "能量收集器 MK1",
  "block.projecte.collector_mk2": "能量收集器 MK2",
  "block.projecte.collector_mk3": "能量收集器 MK3",
  "block.projecte.condenser_mk1": "能量聚集器",
  "block.projecte.condenser_mk2": "能量聚集器 MK2",
  "block.projecte.dark_matter_block": "暗物質方塊",
  "block.projecte.dm_furnace": "暗物質熔爐",
  "block.projecte.dm_pedestal": "暗物質臺座",
  "block.projecte.interdiction_torch": "禁制火把",
  "block.projecte.mobius_fuel_block": "莫比烏斯燃料方塊",
  "block.projecte.nova_cataclysm": "災難新星",
  "block.projecte.nova_catalyst": "爆破新星",
  "block.projecte.red_matter_block": "紅物質方塊",
  "block.projecte.relay_mk1": "反物質繼電器 MK1",
  "block.projecte.relay_mk2": "反物質繼電器 MK2",
  "block.projecte.relay_mk3": "反物質繼電器 MK3",
  "block.projecte.rm_furnace": "紅物質熔爐",
  "block.projecte.transmutation_table": "轉換桌",
  "command.projecte.clear_knowledge.notify": "你的轉化知識已被 %1$s 清除！",
  "command.projecte.clear_knowledge.success": "已清除 %1$s 的轉化知識",
  "command.projecte.dump_missing_emc.multiple_missing": "有 %1$s 個物品缺少 EMC 值，正在輸出至客戶端日誌。",
  "command.projecte.dump_missing_emc.none_missing": "所有物品皆擁有 EMC 值。",
  "command.projecte.dump_missing_emc.one_missing": "有物品缺少 EMC 值，正在輸出至伺服器日誌。",
  "command.projecte.emc.add.success": "已新增 %1$s EMC 至 %2$s。",
  "command.projecte.emc.get.success": "%1$s 擁有 %2$s EMC。",
  "command.projecte.emc.invalid": "數值「%1$s」無效，必須是正整數。",
  "command.projecte.emc.invalid_item": "錯誤：找不到物品或標籤「%1$s」！",
  "command.projecte.emc.negative": "無法從 %2$s 扣除 %1$s EMC，因為這會使其 EMC 變成負數。",
  "command.projecte.emc.no_item": "請指定欲變更的物品或標籤。",
  "command.projecte.emc.remove.success": "已從 %2$s 移除 %1$s EMC。",
  "command.projecte.emc.set.success": "已將 %1$s 的 EMC 設定為 %2$s。",
  "command.projecte.emc.test.fail": "%1$s 沒有足夠的 EMC 來移除 %2$s。",
  "command.projecte.emc.test.success": "%1$s 擁有足夠的 EMC 來移除 %2$s。",
  "command.projecte.knowledge.clear.fail": "%1$s 沒有任何可清除的知識。",
  "command.projecte.knowledge.clear.success": "已成功清除 %1$s 的知識。",
  "command.projecte.knowledge.invalid": "物品「%1$s」沒有 EMC 值，無法學習。",
  "command.projecte.knowledge.learn.fail": "%1$s 已經掌握了 %2$s 的知識。",
  "command.projecte.knowledge.learn.success": "%1$s 已成功學會 %2$s。",
  "command.projecte.knowledge.test.fail": "%1$s 尚未學會 %2$s。",
  "command.projecte.knowledge.test.success": "%1$s 已學會 %2$s。",
  "command.projecte.knowledge.unlearn.fail": "%1$s 尚未學會 %2$s。",
  "command.projecte.knowledge.unlearn.success": "%1$s 已成功遺忘 %2$s。",
  "command.projecte.provider.fail": "無法取得 %1$s 的提供者。",
  "command.projecte.reload.notice": "完成所有變更後請重新啟動遊戲，或使用指令「/reload」。",
  "command.projecte.remove.success": "已移除 %1$s 的 EMC 值。",
  "command.projecte.reset.success": "已重置 %1$s 的 EMC 值。",
  "command.projecte.set.success": "已將 %1$s 的 EMC 值設定為 %2$s！",
  "command.projecte.showbag.named": "%1$s（%2$s）",
  "command.projecte.showbag.offline.notfound": "在 playerdata/ 中找不到 UUID %1$s",
  "config.jade.plugin_projecte.emc_provider": "EMC 提供者",
  "configuration.projecte.client.philo_overlay": "脈動效果覆蓋",
  "configuration.projecte.client.philo_overlay.tooltip": "賢者之石的畫面覆蓋層會輕微脈動。",
  "configuration.projecte.client.tooltips": "工具提示設定",
  "configuration.projecte.client.tooltips.button": "編輯工具提示設定",
  "configuration.projecte.client.tooltips.emc": "EMC 工具提示",
  "configuration.projecte.client.tooltips.emc.shift": "按住 Shift 顯示 EMC 工具提示",
  "configuration.projecte.client.tooltips.emc.shift.tooltip": "需要按住 Shift 鍵才會在物品與方塊的工具提示中顯示 EMC 值。注意：若停用 EMC 工具提示則此設定無效。",
  "configuration.projecte.client.tooltips.emc.tooltip": "在物品與方塊的工具提示中顯示 EMC 值。",
  "configuration.projecte.client.tooltips.learned.shift": "按住 Shift 顯示已學習工具提示",
  "configuration.projecte.client.tooltips.learned.shift.tooltip": "需要按住 Shift 鍵才會在物品與方塊的工具提示中顯示已學習／未學習文字。注意：若停用 EMC 工具提示則此設定無效。",
  "configuration.projecte.client.tooltips.pedestal": "暗物質底座工具提示",
  "configuration.projecte.client.tooltips.pedestal.tooltip": "在物品工具提示中顯示暗物質底座的功能。",
  "configuration.projecte.client.tooltips.stats": "統計數據工具提示",
  "configuration.projecte.client.tooltips.stats.tooltip": "在工具提示中顯示各 ProjectE 方塊的統計數據。",
  "configuration.projecte.client.tooltips.tags": "標籤工具提示",
  "configuration.projecte.client.tooltips.tags.tooltip": "在工具提示中顯示物品標籤（對於自訂 EMC 註冊很有用）。",
  "configuration.projecte.client.tooltips.tooltip": "用於設定 ProjectE 所提供之工具提示的選項。",
  "configuration.projecte.common.crafting": "合成設定",
  "configuration.projecte.common.crafting.button": "編輯合成設定",
  "configuration.projecte.common.crafting.full_klein": "需要充滿的克萊因之星",
  "configuration.projecte.common.crafting.full_klein.tooltip": "在知識之書與寶石裝備的合成配方中，需要完全充滿的歐米加克萊因之星。這與 EE2 當時的行為一致。",
  "configuration.projecte.common.crafting.tome": "可合成知識之書",
  "configuration.projecte.common.crafting.tome.tooltip": "啟用知識之書的合成配方。",
  "configuration.projecte.common.crafting.tooltip": "用於設定特定 ProjectE 配方合成要求的選項。",
  "configuration.projecte.common.debug_logging": "除錯日誌",
  "configuration.projecte.common.debug_logging.tooltip": "啟用更詳細的除錯日誌紀錄。",
  "configuration.projecte.mapping.dump_to_file": "傾印所有資料至檔案",
  "configuration.projecte.mapping.dump_to_file.tooltip": "想要檢視 EMC 計算的內部細節嗎？啟用此選項將所有轉換與 setValue 指令寫入 config/ProjectE/mapping_dump.json",
  "configuration.projecte.mapping.log_exploits": "記錄已知 EMC 漏洞",
  "configuration.projecte.mapping.log_exploits.tooltip": "記錄已知的 EMC 漏洞。此功能無法且不會找到所有可能的漏洞，僅能找到因演算法未覆蓋固定／自訂 EMC 值而導致的漏洞。衍生自 ProjectE 未知轉換的漏洞將無法被發現。",
  "configuration.projecte.mapping.mapper": "EMC 映射器",
  "configuration.projecte.mapping.mapper.blacklist.ore": "礦石黑名單映射器",
  "configuration.projecte.mapping.mapper.blacklist.ore.button": "編輯礦石黑名單",
  "configuration.projecte.mapping.mapper.blacklist.ore.tooltip": "將 c:ores 標籤下的所有物品 EMC 設定為 0。",
  "configuration.projecte.mapping.mapper.blacklist.raw_ore": "粗礦黑名單映射器",
  "configuration.projecte.mapping.mapper.blacklist.raw_ore.button": "編輯粗礦黑名單",
  "configuration.projecte.mapping.mapper.blacklist.raw_ore.tooltip": "將 c:raw_materials 標籤下的所有物品 EMC 設定為 0。",
  "configuration.projecte.mapping.mapper.brewing": "釀造映射器",
  "configuration.projecte.mapping.mapper.brewing.button": "編輯釀造映射器",
  "configuration.projecte.mapping.mapper.brewing.tooltip": "為釀造配方新增 EMC 轉換。",
  "configuration.projecte.mapping.mapper.button": "編輯 EMC 映射器",
  "configuration.projecte.mapping.mapper.crafting": "合成映射器",
  "configuration.projecte.mapping.mapper.crafting.button": "編輯合成映射器",
  "configuration.projecte.mapping.mapper.crafting.decorated_pot": "飾紋陶罐映射器",
  "configuration.projecte.mapping.mapper.crafting.decorated_pot.button": "編輯飾紋陶罐",
  "configuration.projecte.mapping.mapper.crafting.decorated_pot.tooltip": "為所有不同的飾紋陶罐組合新增轉換。",
  "configuration.projecte.mapping.mapper.crafting.fallback": "備用映射器",
  "configuration.projecte.mapping.mapper.crafting.fallback.button": "編輯備用映射器",
  "configuration.projecte.mapping.mapper.crafting.fallback.tooltip": "預設處理繼承自 ICraftingRecipe、AbstractCookingRecipe、SingleItemRecipe 或 SmithingRecipe 等配方的備用機制。這會捕捉模組對原版配方類別的擴充，且若停用了原版配方類型映射器，此映射器仍會捕捉原版配方。",
  "configuration.projecte.mapping.mapper.crafting.mark_handled": "標記特殊配方為已處理",
  "configuration.projecte.mapping.mapper.crafting.mark_handled.button": "編輯特殊配方",
  "configuration.projecte.mapping.mapper.crafting.mark_handled.tooltip": "此映射器實際上不進行任何映射，而僅是在提供相應處理器，或配方為自我引用時（例如地圖複製配方），將該配方類別標記為已處理。",
  "configuration.projecte.mapping.mapper.crafting.shulker_recoloring": "潛影盒重新染色映射器",
  "configuration.projecte.mapping.mapper.crafting.shulker_recoloring.button": "編輯潛影盒重新染色",
  "configuration.projecte.mapping.mapper.crafting.shulker_recoloring.tooltip": "將潛影盒的 EMC 值傳播至其染色變體。",
  "configuration.projecte.mapping.mapper.crafting.smithing": "鍛造映射器",
  "configuration.projecte.mapping.mapper.crafting.smithing.button": "編輯鍛造映射器",
  "configuration.projecte.mapping.mapper.crafting.smithing.tooltip": "映射鍛造配方。",
  "configuration.projecte.mapping.mapper.crafting.suspicious_stew": "迷之燉湯映射器",
  "configuration.projecte.mapping.mapper.crafting.suspicious_stew.button": "編輯迷之燉湯",
  "configuration.projecte.mapping.mapper.crafting.suspicious_stew.tooltip": "為所有不同種類的迷之燉湯新增轉換。",
  "configuration.projecte.mapping.mapper.crafting.tipped_arrow": "藥箭映射器",
  "configuration.projecte.mapping.mapper.crafting.tipped_arrow.button": "編輯藥箭",
  "configuration.projecte.mapping.mapper.crafting.tipped_arrow.tooltip": "為所有滯留藥水至箭矢的配方新增轉換。",
  "configuration.projecte.mapping.mapper.crafting.tooltip": "為從 net.minecraft.world.item.crafting.RecipeManager 收集到的合成配方新增轉換。",
  "configuration.projecte.mapping.mapper.crafting.vanilla": "原版配方類型",
  "configuration.projecte.mapping.mapper.crafting.vanilla.button": "編輯原版配方類型",
  "configuration.projecte.mapping.mapper.crafting.vanilla.tooltip": "映射各種原版配方類型。",
  "configuration.projecte.mapping.mapper.crt.conversion": "CrT 轉換 EMC 映射器",
  "configuration.projecte.mapping.mapper.crt.conversion.button": "編輯 CrT 轉換",
  "configuration.projecte.mapping.mapper.crt.conversion.tooltip": "允許透過 CraftTweaker 新增自訂轉換。這與使用自訂轉換檔案的效果類似。",
  "configuration.projecte.mapping.mapper.crt.emc": "CrT 自訂 EMC 映射器",
  "configuration.projecte.mapping.mapper.crt.emc.button": "編輯 CrT 自訂 EMC",
  "configuration.projecte.mapping.mapper.crt.emc.tooltip": "允許透過 CraftTweaker 設定 EMC 值。這與使用自訂 EMC 檔案的效果類似。",
  "configuration.projecte.mapping.mapper.custom.conversion": "自訂轉換映射器",
  "configuration.projecte.mapping.mapper.custom.conversion.button": "編輯自訂轉換",
  "configuration.projecte.mapping.mapper.custom.conversion.tooltip": "載入資料包中的 JSON 檔案（data/<domain>/pe_custom_conversions/*.json）以新增數值與轉換。",
  "configuration.projecte.mapping.mapper.custom.emc": "自訂 EMC 映射器",
  "configuration.projecte.mapping.mapper.custom.emc.button": "編輯自訂 EMC",
  "configuration.projecte.mapping.mapper.custom.emc.tooltip": "使用 `custom_emc.json` 檔案來新增 EMC 值。",
  "configuration.projecte.mapping.mapper.enabled": "已啟用",
  "configuration.projecte.mapping.mapper.enabled.tooltip": "決定是否啟用此 EMC 映射器。",
  "configuration.projecte.mapping.mapper.oxidation": "氧化映射器",
  "configuration.projecte.mapping.mapper.oxidation.button": "編輯氧化映射器",
  "configuration.projecte.mapping.mapper.oxidation.tooltip": "為所有可氧化的方塊新增轉換。",
  "configuration.projecte.mapping.mapper.recipe_type.enabled": "已啟用",
  "configuration.projecte.mapping.mapper.recipe_type.enabled.tooltip": "決定是否啟用此配方類型映射器。",
  "configuration.projecte.mapping.mapper.tag": "標籤映射器",
  "configuration.projecte.mapping.mapper.tag.button": "編輯標籤",
  "configuration.projecte.mapping.mapper.tag.tooltip": "新增物品及其標籤變體之間的雙向轉換。（若停用此映射器，分配給標籤的 EMC 值將無法正常運作）",
  "configuration.projecte.mapping.mapper.tooltip": "用於設定各種 EMC 映射器的選項。",
  "configuration.projecte.mapping.mapper.waxable": "可上蠟物品映射器",
  "configuration.projecte.mapping.mapper.waxable.button": "編輯可上蠟物品映射器",
  "configuration.projecte.mapping.mapper.waxable.tooltip": "為所有可上蠟的方塊新增轉換。",
  "configuration.projecte.mapping.pregenerated": "預先產生 EMC",
  "configuration.projecte.mapping.pregenerated.tooltip": "當下次進行 EMC 映射時，將結果寫入 config/ProjectE/pregenerated_emc.json，且僅在該檔案不存在、此設定設為 false 或解析該檔案發生錯誤時，才會再次執行映射。",
  "configuration.projecte.mapping.processors": "資料組件處理器",
  "configuration.projecte.mapping.processors.button": "編輯處理器",
  "configuration.projecte.mapping.processors.tooltip": "用於設定各種資料組件處理器的選項。",
  "configuration.projecte.processing.data_component_processor.armor_trim": "盔甲紋飾處理器",
  "configuration.projecte.processing.data_component_processor.armor_trim.button": "編輯盔甲紋飾處理器",
  "configuration.projecte.processing.data_component_processor.armor_trim.tooltip": "計算帶有紋飾之盔甲的 EMC 值。",
  "configuration.projecte.processing.data_component_processor.banner": "旗幟處理器",
  "configuration.projecte.processing.data_component_processor.banner.button": "編輯旗幟處理器",
  "configuration.projecte.processing.data_component_processor.banner.tooltip": "計算帶有圖案之旗幟的 EMC 值。",
  "configuration.projecte.processing.data_component_processor.bundle": "綑綁袋處理器",
  "configuration.projecte.processing.data_component_processor.bundle.button": "編輯綑綁袋處理器",
  "configuration.projecte.processing.data_component_processor.bundle.tooltip": "計算收納於綑綁袋內物品的 EMC 值。",
  "configuration.projecte.processing.data_component_processor.container": "容器處理器",
  "configuration.projecte.processing.data_component_processor.container.button": "編輯容器處理器",
  "configuration.projecte.processing.data_component_processor.container.tooltip": "計算儲存於原版容器組件中物品的 EMC 值。例如潛影盒。",
  "configuration.projecte.processing.data_component_processor.damage": "耐久損耗處理器",
  "configuration.projecte.processing.data_component_processor.damage.button": "編輯耐久損耗處理器",
  "configuration.projecte.processing.data_component_processor.damage.tooltip": "物品損壞程度越高，EMC 值降低越多。",
  "configuration.projecte.processing.data_component_processor.decorated_pot": "飾紋陶罐處理器",
  "configuration.projecte.processing.data_component_processor.decorated_pot.button": "編輯陶罐處理器",
  "configuration.projecte.processing.data_component_processor.decorated_pot.tooltip": "將各個飾紋陶罐上不同的陶罐碎片納入考量。",
  "configuration.projecte.processing.data_component_processor.decorated_shield": "圖案盾牌處理器",
  "configuration.projecte.processing.data_component_processor.decorated_shield.button": "編輯盾牌處理器",
  "configuration.projecte.processing.data_component_processor.decorated_shield.tooltip": "計算帶有圖案之盾牌的 EMC 值。",
  "configuration.projecte.processing.data_component_processor.enchantment": "附魔處理器",
  "configuration.projecte.processing.data_component_processor.enchantment.button": "編輯附魔處理器",
  "configuration.projecte.processing.data_component_processor.enchantment.emc_bonus": "附魔 EMC 加成",
  "configuration.projecte.processing.data_component_processor.enchantment.emc_bonus.tooltip": "因附魔而增加的 EMC 數值（依稀有度按比例增減）。",
  "configuration.projecte.processing.data_component_processor.enchantment.tooltip": "提高 EMC 值以將物品上的任何附魔納入考量。",
  "configuration.projecte.processing.data_component_processor.firework": "煙火處理器",
  "configuration.projecte.processing.data_component_processor.firework.button": "編輯煙火處理器",
  "configuration.projecte.processing.data_component_processor.firework.tooltip": "計算煙火火箭的 EMC 值。",
  "configuration.projecte.processing.data_component_processor.firework_star": "煙火之星處理器",
  "configuration.projecte.processing.data_component_processor.firework_star.button": "編輯煙火之星處理器",
  "configuration.projecte.processing.data_component_processor.firework_star.tooltip": "根據合成煙火之星所需的材料來計算其 EMC 值。",
  "configuration.projecte.processing.data_component_processor.map_extension": "地圖擴展處理器",
  "configuration.projecte.processing.data_component_processor.map_extension.button": "編輯地圖擴展處理器",
  "configuration.projecte.processing.data_component_processor.map_extension.tooltip": "提高已擴展範圍地圖的 EMC 值。",
  "configuration.projecte.processing.data_component_processor.mercurial_eye": "水銀之眼處理器",
  "configuration.projecte.processing.data_component_processor.mercurial_eye.button": "編輯水銀之眼處理器",
  "configuration.projecte.processing.data_component_processor.mercurial_eye.tooltip": "將儲存在水銀之眼內的克萊因之星 EMC 值納入考量。",
  "configuration.projecte.processing.data_component_processor.stored_emc": "儲存 EMC 處理器",
  "configuration.projecte.processing.data_component_processor.stored_emc.button": "編輯儲存 EMC 處理器",
  "configuration.projecte.processing.data_component_processor.stored_emc.tooltip": "提高物品的 EMC 值，以將該物品內部已儲存的 EMC 納入考量。",
  "configuration.projecte.processing.data_component_processor.writable_book": "書與羽毛處理器",
  "configuration.projecte.processing.data_component_processor.writable_book.button": "編輯書與羽毛處理器",
  "configuration.projecte.processing.data_component_processor.writable_book.tooltip": "允許保留書與羽毛的內容。此操作不會改變 EMC 值。",
  "configuration.projecte.processing.data_component_processor.written_book": "簽署過的書處理器",
  "configuration.projecte.processing.data_component_processor.written_book.button": "編輯簽署過的書處理器",
  "configuration.projecte.processing.data_component_processor.written_book.tooltip": "允許保留簽署過的書之內容。此操作不會改變 EMC 值。",
  "configuration.projecte.processing.enabled": "已啟用",
  "configuration.projecte.processing.enabled.tooltip": "決定是否啟用此資料組件處理器並調整物品的 EMC 值。",
  "configuration.projecte.processing.persistent": "持久性",
  "configuration.projecte.processing.persistent.tooltip": "決定此資料組件處理器是否影響儲存至知識／在凝聚器中複製的持久性資料。",
  "configuration.projecte.server.cooldown": "冷卻設定",
  "configuration.projecte.server.cooldown.button": "編輯冷卻設定",
  "configuration.projecte.server.cooldown.pedestal": "底座冷卻設定",
  "configuration.projecte.server.cooldown.pedestal.archangel": "大天使之懲",
  "configuration.projecte.server.cooldown.pedestal.archangel.tooltip": "大天使之懲放置於底座時射出箭矢的間隔時間。",
  "configuration.projecte.server.cooldown.pedestal.body_stone": "身體之石",
  "configuration.projecte.server.cooldown.pedestal.body_stone.tooltip": "身體之石放置於底座時恢復 0.5 飽食度的間隔時間。",
  "configuration.projecte.server.cooldown.pedestal.button": "編輯底座冷卻設定",
  "configuration.projecte.server.cooldown.pedestal.evertide": "永恆潮汐護身符",
  "configuration.projecte.server.cooldown.pedestal.evertide.tooltip": "永恆潮汐護身符放置於底座時嘗試降雨的間隔時間。",
  "configuration.projecte.server.cooldown.pedestal.harvest": "豐收女神之戒",
  "configuration.projecte.server.cooldown.pedestal.harvest.tooltip": "豐收女神之戒放置於底座時嘗試催熟與採收的間隔時間。",
  "configuration.projecte.server.cooldown.pedestal.ignition": "點火之戒",
  "configuration.projecte.server.cooldown.pedestal.ignition.tooltip": "點火之戒放置於底座時嘗試點燃實體的間隔時間。",
  "configuration.projecte.server.cooldown.pedestal.life_stone": "生命之石",
  "configuration.projecte.server.cooldown.pedestal.life_stone.tooltip": "生命之石放置於底座時恢復 0.5 飽食度與 0.5 生命值的間隔時間。",
  "configuration.projecte.server.cooldown.pedestal.repair": "修復護符",
  "configuration.projecte.server.cooldown.pedestal.repair.tooltip": "修復護符放置於底座時嘗試修復玩家物品的間隔時間。",
  "configuration.projecte.server.cooldown.pedestal.soul_stone": "靈魂之石",
  "configuration.projecte.server.cooldown.pedestal.soul_stone.tooltip": "靈魂之石放置於底座時恢復 0.5 生命值的間隔時間。",
  "configuration.projecte.server.cooldown.pedestal.swrg": "SWRG",
  "configuration.projecte.server.cooldown.pedestal.swrg.tooltip": "SWRG 放置於底座時嘗試雷擊生物的間隔時間。",
  "configuration.projecte.server.cooldown.pedestal.tooltip": "暗物質底座內各種物品的冷卻時間設定。",
  "configuration.projecte.server.cooldown.pedestal.volcanite": "火山護身符",
  "configuration.projecte.server.cooldown.pedestal.volcanite.tooltip": "火山護身符放置於底座時嘗試停止降雨的間隔時間。",
  "configuration.projecte.server.cooldown.pedestal.zero": "零度之戒",
  "configuration.projecte.server.cooldown.pedestal.zero.tooltip": "零度之戒放置於底座時嘗試熄滅實體火焰與凍結地面的間隔時間。",
  "configuration.projecte.server.cooldown.player": "玩家冷卻設定",
  "configuration.projecte.server.cooldown.player.button": "編輯玩家冷卻設定",
  "configuration.projecte.server.cooldown.player.feed": "餵食",
  "configuration.projecte.server.cooldown.player.feed.tooltip": "在玩家物品欄中時，嘗試餵食的間隔時間。（身體之石、生命之石、寶石頭盔）。",
  "configuration.projecte.server.cooldown.player.gem_chestplate": "寶石胸甲",
  "configuration.projecte.server.cooldown.player.gem_chestplate.tooltip": "寶石胸甲引爆功能的冷卻時間。",
  "configuration.projecte.server.cooldown.player.heal": "治療",
  "configuration.projecte.server.cooldown.player.heal.tooltip": "在玩家物品欄中時，嘗試治療的間隔時間。（靈魂之石、生命之石、寶石頭盔）。",
  "configuration.projecte.server.cooldown.player.projectile": "投射物",
  "configuration.projecte.server.cooldown.player.projectile.tooltip": "發射投射物的冷卻時間。",
  "configuration.projecte.server.cooldown.player.repair": "修復",
  "configuration.projecte.server.cooldown.player.repair.tooltip": "在玩家物品欄中時，修復護符嘗試修復玩家物品的間隔時間。",
  "configuration.projecte.server.cooldown.player.tooltip": "當玩家使用各種物品時的冷卻時間設定。",
  "configuration.projecte.server.cooldown.tooltip": "用於設定 ProjectE 各項功能的冷卻時間（單位：tick）。設定冷卻時間為 -1 將停用該功能；設定為 0 則會每 tick 觸發一次。請謹慎使用，自動執行的功能若數值過低可能會導致 TPS 下降。",
  "configuration.projecte.server.difficulty": "難度設定",
  "configuration.projecte.server.difficulty.button": "編輯難度設定",
  "configuration.projecte.server.difficulty.covalence_loss": "共價損耗",
  "configuration.projecte.server.difficulty.covalence_loss.rounding": "共價損耗捨入規則",
  "configuration.projecte.server.difficulty.covalence_loss.rounding.tooltip": "當共價損耗導致分解出的 EMC 值小於 1 時的取整規則。設為 true 時將無條件進位至 1，設為 false 時將無條件捨去至 0。",
  "configuration.projecte.server.difficulty.covalence_loss.tooltip": "調整此比例可改變燃燒物品時獲得的 EMC 數量。例如設為 0.5 將僅回收成本一半的 EMC。",
  "configuration.projecte.server.difficulty.katar_death_aura": "卡塔爾死亡光環",
  "configuration.projecte.server.difficulty.katar_death_aura.tooltip": "卡塔爾特殊功能所造成的傷害量。",
  "configuration.projecte.server.difficulty.offensive_abilities": "攻擊性能力",
  "configuration.projecte.server.difficulty.offensive_abilities.tooltip": "設為 false 以停用寶石裝備的攻擊性能力（頭盔電擊與胸甲爆炸）。",
  "configuration.projecte.server.difficulty.tooltip": "用於設定 ProjectE 所提供之難度選項的設定。",
  "configuration.projecte.server.effects": "效果設定",
  "configuration.projecte.server.effects.button": "編輯效果設定",
  "configuration.projecte.server.effects.interdiction_mode": "禁制模式",
  "configuration.projecte.server.effects.interdiction_mode.tooltip": "若設為 true，禁制火炬僅影響敵對生物與投射物。若設為 false，則會影響所有未列入黑名單的生物。",
  "configuration.projecte.server.effects.time_pedestal.bonus": "時間底座加成",
  "configuration.projecte.server.effects.time_pedestal.bonus.tooltip": "時間流逝之錶放置於底座時所提供的額外 tick 加成。0 代表實際上無加成。",
  "configuration.projecte.server.effects.time_pedestal.mob_slowness": "時間底座生物減速",
  "configuration.projecte.server.effects.time_pedestal.mob_slowness.tooltip": "時間流逝之錶放置於底座時減慢生物速度的倍率。設定為 1.0 則不減速。",
  "configuration.projecte.server.effects.tooltip": "用於設定 ProjectE 所提供之效果選項的設定。",
  "configuration.projecte.server.items": "物品設定",
  "configuration.projecte.server.items.button": "編輯物品設定",
  "configuration.projecte.server.items.disable_all_radius_mining": "停用所有範圍挖掘",
  "configuration.projecte.server.items.disable_all_radius_mining.tooltip": "若設為 true，將停用所有基於範圍的挖掘功能（工具右鍵功能）。",
  "configuration.projecte.server.items.harvest_band_indirect": "豐收之戒間接影響",
  "configuration.projecte.server.items.harvest_band_indirect.tooltip": "允許豐收女神之戒被動地在草方塊與蕈素體上方生成高草叢、花朵等植物，並允許其使苔蘚蔓延。",
  "configuration.projecte.server.items.op_evertide": "過載永恆潮汐護身符",
  "configuration.projecte.server.items.op_evertide.tooltip": "允許永恆潮汐護身符在水會蒸發的維度（例如：地獄）中放置水。",
  "configuration.projecte.server.items.pickaxe_aoe_vein_mining": "鎬子範圍連鎖挖掘",
  "configuration.projecte.server.items.pickaxe_aoe_vein_mining.tooltip": "當使用暗物質／紅物質鎬或星體右鍵時，不再僅挖掘右鍵點擊的礦脈，而是如 ProjectE 1.4.4 版本前一樣，連鎖挖掘周圍範圍內的所有礦石。",
  "configuration.projecte.server.items.time_watch": "時間流逝之錶",
  "configuration.projecte.server.items.time_watch.tooltip": "啟用時間流逝之錶。",
  "configuration.projecte.server.items.tooltip": "用於設定 ProjectE 所提供之物品選項的設定。",
  "configuration.projecte.server.misc": "雜項設定",
  "configuration.projecte.server.misc.button": "編輯雜項設定",
  "configuration.projecte.server.misc.looking_at_display": "凝視目標顯示",
  "configuration.projecte.server.misc.looking_at_display.tooltip": "在 Jade、TOP 或 WTHIT HUD 介面中注視方塊時顯示其 EMC 值。",
  "configuration.projecte.server.misc.tooltip": "用於設定 ProjectE 所提供之雜項選項的設定。",
  "configuration.projecte.server.misc.unsafe_key_binds": "不安全按鍵綁定",
  "configuration.projecte.server.misc.unsafe_key_binds.tooltip": "若設為 false，則必須空手才能準備或觸發寶石裝備的攻擊性能力。",
  "curios.identifier.klein_star": "克萊因之星",
  "divining_rod.projecte.avg_emc": "%1$s 個方塊的平均 EMC：%2$s",
  "divining_rod.projecte.max_emc": "最高 EMC：%1$s",
  "divining_rod.projecte.range.16": "16x3x3",
  "divining_rod.projecte.range.3": "3x3x3",
  "divining_rod.projecte.range.64": "64x3x3",
  "divining_rod.projecte.second_max": "第二高 EMC：%1$s",
  "divining_rod.projecte.third_max": "第三高 EMC：%1$s",
  "emc.projecte.emc": "%1$s EMC",
  "emc.projecte.has_knowledge": "已學習",
  "emc.projecte.max_gen_rate": "最大生成速率：%1$s EMC/t",
  "emc.projecte.max_output_rate": "最大輸出速率：%1$s EMC/t",
  "emc.projecte.max_storage": "最大儲存量：%1$s EMC",
  "emc.projecte.no_knowledge": "未學習",
  "emc.projecte.postfix.0": "%1$s × 10¹²",
  "emc.projecte.postfix.1": "%1$s × 10¹⁵",
  "emc.projecte.postfix.2": "%1$s × 10¹⁸",
  "emc.projecte.postfix.3": "%1$s × 10²¹",
  "emc.projecte.postfix.4": "%1$s × 10²⁴",
  "emc.projecte.postfix.5": "%1$s × 10²⁷",
  "emc.projecte.postfix.6": "%1$s × 10³⁰",
  "emc.projecte.postfix.7": "%1$s × 10³³",
  "emc.projecte.postfix.8": "%1$s × 10³⁶",
  "emc.projecte.postfix.9": "%1$s × 10³⁹",
  "emc.projecte.postfix.10": "%1$s × 10⁴²",
  "emc.projecte.postfix.11": "%1$s × 10⁴⁵",
  "emc.projecte.postfix.12": "%1$s × 10⁴⁸",
  "emc.projecte.postfix.13": "%1$s × 10⁵¹",
  "emc.projecte.postfix.14": "%1$s × 10⁵⁴",
  "emc.projecte.postfix.15": "%1$s × 10⁵⁷",
  "emc.projecte.postfix.16": "%1$s × 10⁶⁰",
  "emc.projecte.postfix.17": "%1$s × 10⁶³",
  "emc.projecte.stored": "已儲存的 EMC：%1$s",
  "emc.projecte.too_much": "已達極限",
  "emc.projecte.tooltip": "EMC：%1$s",
  "emc.projecte.tooltip.stack": "堆疊 EMC：%1$s",
  "emc.projecte.tooltip.stack.with_sell": "堆疊 EMC：%1$s（%2$s）",
  "emc.projecte.tooltip.with_sell": "EMC：%1$s（%2$s）",
  "entity.projecte.fire_projectile": "火球",
  "entity.projecte.homing_arrow": "自動導引箭矢",
  "entity.projecte.lava_projectile": "熔岩寶珠",
  "entity.projecte.lens_projectile": "爆破晶球",
  "entity.projecte.mob_randomizer": "變異寶珠",
  "entity.projecte.nova_cataclysm_primed": "點燃的災難新星",
  "entity.projecte.nova_catalyst_primed": "點燃的爆破新星",
  "entity.projecte.swrg_projectile": "疾風",
  "entity.projecte.water_projectile": "水之寶珠",
  "fml.menu.mods.info.description.projecte": "針對現代 Minecraft 版本完全重寫的 EE2 重製版。",
  "fml.menu.mods.info.displayname.projecte": "ProjectE",
  "gem.projecte.activate": "啟用寶石盔甲的戰鬥能力",
  "gem.projecte.deactivate": "停用寶石盔甲的戰鬥能力",
  "gem.projecte.disabled": "停用",
  "gem.projecte.enabled": "啟用",
  "gem.projecte.lore.chest": "煉獄胸甲",
  "gem.projecte.lore.feet": "颶風靴子",
  "gem.projecte.lore.helm": "深淵頭盔",
  "gem.projecte.lore.legs": "重力護腿",
  "gem.projecte.night_vision": "夜視：%1$s",
  "gem.projecte.night_vision.prompt": "按下 %1$s 以切換夜視",
  "gem.projecte.step_assist": "自動跨步：%1$s",
  "gem.projecte.step_assist.prompt": "按下 %1$s 以切換自動跨步",
  "gui.projecte.dark_matter_furnace.shortname": "暗物質熔爐",
  "gui.projecte.red_matter_furnace.shortname": "紅物質熔爐",
  "gui.projecte.relay.mk1": "繼電器 MKI",
  "gui.projecte.relay.mk2": "繼電器 MKII",
  "gui.projecte.relay.mk3": "繼電器 MKIII",
  "item.projecte.aeternalis_fuel": "永恆燃料",
  "item.projecte.alchemical_coal": "煉金煤炭",
  "item.projecte.arcana_ring": "奧術戒指",
  "item.projecte.archangel_smite": "大天使的懲戒",
  "item.projecte.black_alchemical_bag": "煉金術提袋（黑色）",
  "item.projecte.black_hole_band": "黑洞戒指",
  "item.projecte.blue_alchemical_bag": "煉金術提袋（藍色）",
  "item.projecte.body_stone": "體力寶石",
  "item.projecte.brown_alchemical_bag": "煉金術提袋（棕色）",
  "item.projecte.catalytic_lens": "催化水晶",
  "item.projecte.cyan_alchemical_bag": "煉金術提袋（青色）",
  "item.projecte.dark_matter": "暗物質",
  "item.projecte.destruction_catalyst": "毀滅催化石",
  "item.projecte.divining_rod_1": "探知之杖 <初級>",
  "item.projecte.divining_rod_2": "探知之杖 <中級>",
  "item.projecte.divining_rod_3": "探知之杖 <高級>",
  "item.projecte.dm_axe": "暗物質斧",
  "item.projecte.dm_boots": "暗物質靴子",
  "item.projecte.dm_chestplate": "暗物質胸甲",
  "item.projecte.dm_hammer": "暗物質鎚",
  "item.projecte.dm_helmet": "暗物質頭盔",
  "item.projecte.dm_hoe": "暗物質鋤",
  "item.projecte.dm_leggings": "暗物質護腿",
  "item.projecte.dm_pick": "暗物質鎬",
  "item.projecte.dm_shears": "暗物質剪刀",
  "item.projecte.dm_shovel": "暗物質鏟",
  "item.projecte.dm_sword": "暗物質劍",
  "item.projecte.evertide_amulet": "潮汐護符",
  "item.projecte.gem_boots": "寶石靴子",
  "item.projecte.gem_chestplate": "寶石胸甲",
  "item.projecte.gem_helmet": "寶石頭盔",
  "item.projecte.gem_leggings": "寶石護腿",
  "item.projecte.gem_of_eternal_density": "轉換寶石",
  "item.projecte.gray_alchemical_bag": "煉金術提袋（灰色）",
  "item.projecte.green_alchemical_bag": "煉金術提袋（綠色）",
  "item.projecte.harvest_goddess_band": "豐收戒指",
  "item.projecte.high_covalence_dust": "高等共價粉",
  "item.projecte.hyperkinetic_lens": "爆破水晶",
  "item.projecte.ignition_ring": "烈焰戒指",
  "item.projecte.iron_band": "鐵戒指",
  "item.projecte.klein_star_drei": "三級卡萊恩能量之星",
  "item.projecte.klein_star_ein": "一級卡萊恩能量之星",
  "item.projecte.klein_star_omega": "六級卡萊恩能量之星",
  "item.projecte.klein_star_sphere": "五級卡萊恩能量之星",
  "item.projecte.klein_star_vier": "四級卡萊恩能量之星",
  "item.projecte.klein_star_zwei": "二級卡萊恩能量之星",
  "item.projecte.life_stone": "生命寶石",
  "item.projecte.light_blue_alchemical_bag": "煉金術提袋（淺紅色）",
  "item.projecte.light_gray_alchemical_bag": "煉金術提袋（淺灰色）",
  "item.projecte.lime_alchemical_bag": "煉金術提袋（淺綠色)",
  "item.projecte.low_covalence_dust": "低等共價粉",
  "item.projecte.magenta_alchemical_bag": "煉金術提袋（洋紅色）",
  "item.projecte.medium_covalence_dust": "中等共價粉",
  "item.projecte.mercurial_eye": "墨丘利之眼",
  "item.projecte.mind_stone": "記憶寶石",
  "item.projecte.mobius_fuel": "莫比烏斯燃料",
  "item.projecte.orange_alchemical_bag": "煉金術提袋（橙色）",
  "item.projecte.philosophers_stone": "賢者之石",
  "item.projecte.pink_alchemical_bag": "煉金術提袋（粉紅色）",
  "item.projecte.purple_alchemical_bag": "煉金術提袋（紫色）",
  "item.projecte.red_alchemical_bag": "煉金術提袋（紅色）",
  "item.projecte.red_matter": "紅物質",
  "item.projecte.repair_talisman": "修理護符",
  "item.projecte.rm_axe": "紅物質斧",
  "item.projecte.rm_boots": "紅物質靴子",
  "item.projecte.rm_chestplate": "紅物質胸甲",
  "item.projecte.rm_hammer": "紅物質鎚",
  "item.projecte.rm_helmet": "紅物質頭盔",
  "item.projecte.rm_hoe": "紅物質鋤",
  "item.projecte.rm_katar": "紅物質拳刃",
  "item.projecte.rm_leggings": "紅物質護腿",
  "item.projecte.rm_morning_star": "紅物質釘頭鎚",
  "item.projecte.rm_pick": "紅物質鎬",
  "item.projecte.rm_shears": "紅物質剪刀",
  "item.projecte.rm_shovel": "紅物質鏟",
  "item.projecte.rm_sword": "紅物質劍",
  "item.projecte.soul_stone": "靈魂寶石",
  "item.projecte.swiftwolf_rending_gale": "疾風戒指",
  "item.projecte.tome": "知識寶典",
  "item.projecte.transmutation_tablet": "轉換台",
  "item.projecte.void_ring": "虛空戒指",
  "item.projecte.volcanite_amulet": "熔岩護符",
  "item.projecte.watch_of_flowing_time": "時間洪流懷錶",
  "item.projecte.white_alchemical_bag": "煉金術提袋（白色）",
  "item.projecte.yellow_alchemical_bag": "煉金術提袋（黃色）",
  "item.projecte.zero_ring": "零度戒指",
  "jei.projecte.collector": "收集器燃料升級",
  "jei.projecte.world_transmute": "世界轉換",
  "jei.projecte.world_transmute.description": "在世界中使用物品（%1$s），互動時按住 %2$s 可獲得替代產物",
  "key.projecte.boots_toggle": "靴子效果",
  "key.projecte.charge": "充能",
  "key.projecte.extra_function": "額外功能",
  "key.projecte.fire_projectile": "發射寶珠",
  "key.projecte.helmet_toggle": "頭盔效果",
  "key.projecte.mode": "變更模式",
  "misc.projecte.blacklist": "黑名單",
  "misc.projecte.high_alchemist_joined": "高階煉金術師 %1$s 加入了伺服器",
  "misc.projecte.mod_name": "等價交換",
  "misc.projecte.mode_switch": "設定目標為：%1$s",
  "misc.projecte.pack_description": "ProjectE 所使用的資源",
  "misc.projecte.seconds": "%1$s 秒",
  "misc.projecte.seconds.every_tick": "%1$s 秒（每刻）",
  "misc.projecte.update.available": "有全新的 ProjectE 更新可用！版本：%1$s",
  "misc.projecte.update.get_it": "點擊此處下載！",
  "misc.projecte.whitelist": "白名單",
  "mode.projecte.arcana.1": "零度",
  "mode.projecte.arcana.2": "烈焰",
  "mode.projecte.arcana.3": "豐收",
  "mode.projecte.arcana.4": "疾風",
  "mode.projecte.current": "模式：%1$s",
  "mode.projecte.katar.1": "殺死敵對生物",
  "mode.projecte.katar.2": "殺死所有生物",
  "mode.projecte.mercurial_eye.1": "創造",
  "mode.projecte.mercurial_eye.2": "延伸（水平）",
  "mode.projecte.mercurial_eye.3": "延伸（垂直）",
  "mode.projecte.mercurial_eye.4": "轉換（水平）",
  "mode.projecte.mercurial_eye.5": "轉換（垂直）",
  "mode.projecte.mercurial_eye.6": "柱體",
  "mode.projecte.philosopher.1": "立方體",
  "mode.projecte.philosopher.2": "平面",
  "mode.projecte.philosopher.3": "直線",
  "mode.projecte.pick.1": "標準",
  "mode.projecte.pick.2": "三倍高",
  "mode.projecte.pick.3": "三倍寬",
  "mode.projecte.pick.4": "三倍長",
  "mode.projecte.switch": "已切換至 %1$s 模式",
  "pedestal.projecte.archangel.1": "使用箭矢射擊附近的生物",
  "pedestal.projecte.archangel.2": "每 %1$s 觸發一次",
  "pedestal.projecte.black_hole_band.1": "收集附近的掉落物",
  "pedestal.projecte.black_hole_band.2": "並存放進相鄰的容器中",
  "pedestal.projecte.body_stone.1": "回復附近玩家的飢餓值",
  "pedestal.projecte.body_stone.2": "每 %1$s 回復半格飽食度",
  "pedestal.projecte.evertide.1": "召喚暴風雨／雪",
  "pedestal.projecte.evertide.2": "每 %1$s 嘗試開始降雨",
  "pedestal.projecte.harvest_goddess.1": "使周圍的作物加速生長",
  "pedestal.projecte.harvest_goddess.2": "收割附近成熟的作物",
  "pedestal.projecte.harvest_goddess.3": "每 %1$s 觸發一次",
  "pedestal.projecte.ignition.1": "燃燒附近的生物",
  "pedestal.projecte.ignition.2": "每 %1$s 觸發一次",
  "pedestal.projecte.item_disabled": "已關閉臺座功能！",
  "pedestal.projecte.life_stone.1": "回復生命與飢餓值",
  "pedestal.projecte.life_stone.2": "每 %1$s 回復半格心與半格飽食度",
  "pedestal.projecte.mind_stone": "將周圍的經驗球吸收進記憶寶石",
  "pedestal.projecte.on_pedestal": "臺座功能：",
  "pedestal.projecte.repair_talisman.1": "修理附近玩家身上的物品",
  "pedestal.projecte.repair_talisman.2": "每 %1$s 恢復 1 點耐久度",
  "pedestal.projecte.soul_stone.1": "治療附近的玩家",
  "pedestal.projecte.soul_stone.2": "每 %1$s 回復半格心",
  "pedestal.projecte.swrg.1": "雷擊附近的生物",
  "pedestal.projecte.swrg.2": "每 %1$s 觸發一次",
  "pedestal.projecte.time_watch.1": "每刻給予附近方塊 %1$s 額外 Tick",
  "pedestal.projecte.time_watch.2": "每刻周圍生物移動速度變為原本的 %1$s 倍",
  "pedestal.projecte.tooltip.1": "與其互動（%1$s）以放入物品，按 %2$s 取出。",
  "pedestal.projecte.tooltip.2": "空手與其互動（%1$s）以啟用！",
  "pedestal.projecte.volcanite.1": "停止暴風雨／雪",
  "pedestal.projecte.volcanite.2": "每 %1$s 嘗試停止天氣",
  "pedestal.projecte.zero.1": "撲滅生物身上的火焰",
  "pedestal.projecte.zero.2": "凍結周遭環境",
  "pedestal.projecte.zero.3": "每 %1$s 觸發一次",
  "projecte.configuration.section.projecte.client.toml": "客戶端設定",
  "projecte.configuration.section.projecte.client.toml.title": "ProjectE - 客戶端設定",
  "projecte.configuration.section.projecte.common.toml": "通用設定",
  "projecte.configuration.section.projecte.common.toml.title": "ProjectE - 通用設定",
  "projecte.configuration.section.projecte.mapping.toml": "EMC 映射器設定",
  "projecte.configuration.section.projecte.mapping.toml.title": "ProjectE - EMC 映射器設定",
  "projecte.configuration.section.projecte.server.toml": "伺服器設定",
  "projecte.configuration.section.projecte.server.toml.title": "ProjectE - 伺服器設定",
  "projecte.configuration.title": "ProjectE 設定",
  "sound_event.projecte.charge": "裝置充能",
  "sound_event.projecte.destruct": "毀滅",
  "sound_event.projecte.heal": "進行治療",
  "sound_event.projecte.power": "裝置供能",
  "sound_event.projecte.transmute": "方塊被轉換",
  "sound_event.projecte.uncharge": "裝置解除充能",
  "sound_event.projecte.watermagic": "潮汐魔法",
  "sound_event.projecte.windmagic": "疾風魔法",
  "tag.block.c.mineable.hammer": "可使用錘挖掘",
  "tag.block.c.mineable.katar": "可使用卡塔爾挖掘",
  "tag.block.c.mineable.morning_star": "可使用晨星挖掘",
  "tag.block.projecte.blacklist.harvest": "豐收之戒黑名單",
  "tag.block.projecte.blacklist.time_watch": "時間流逝之錶黑名單",
  "tag.block.projecte.farming_override": "農業覆蓋設定",
  "tag.block.projecte.incorrect_for_dark_matter_tool": "煉金",
  "tag.block.projecte.incorrect_for_red_matter_tool": "煉金",
  "tag.block.projecte.mineable.hammer": "可使用 ProjectE 錘挖掘",
  "tag.block.projecte.mineable.katar": "可使用 ProjectE 卡塔爾挖掘",
  "tag.block.projecte.mineable.morning_star": "可使用 ProjectE 晨星挖掘",
  "tag.block.projecte.mineable.shears": "可使用 ProjectE 剪刀挖掘",
  "tag.block.projecte.mineable.sword": "可使用 ProjectE 劍挖掘",
  "tag.block.projecte.needs_dark_matter_tool": "需要暗物質工具",
  "tag.block.projecte.needs_red_matter_tool": "需要紅物質工具",
  "tag.block.projecte.override.plantable": "豐收之戒可種植覆蓋設定",
  "tag.block.projecte.vein.shovel": "物質鏟有效連鎖礦脈",
  "tag.block_entity_type.projecte.blacklist.time_watch": "時間流逝之錶黑名單",
  "tag.entity_type.projecte.blacklist.interdiction": "禁制火炬黑名單",
  "tag.entity_type.projecte.blacklist.swrg": "SWRG 黑名單",
  "tag.entity_type.projecte.randomizer.hostile": "隨機化敵對生物",
  "tag.entity_type.projecte.randomizer.peaceful": "隨機化友好生物",
  "tag.item.c.tools.hammers": "錘",
  "tag.item.c.tools.katars": "卡塔爾",
  "tag.item.c.tools.morning_stars": "晨星",
  "tag.item.curios.klein_star": "克萊因之星",
  "tag.item.projecte.alchemical_bags": "煉金袋",
  "tag.item.projecte.collector_fuel": "收集器燃料",
  "tag.item.projecte.collectors": "能量收集器",
  "tag.item.projecte.covalence_dust": "共價粉",
  "tag.item.projecte.data_component_whitelist": "資料組件白名單",
  "tag.item.projecte.ignore_missing_emc": "忽略缺失 EMC",
  "tag.item.projecte.klein_stars": "克萊因之星",
  "tag.item.projecte.matter_furnaces": "物質熔爐",
  "tag.item.projecte.plantable_seeds": "可種植種子",
  "tag.item.projecte.relays": "反物質中繼器",
  "time_watch.projecte.disabled": "該物品已被伺服器管理員停用",
  "time_watch.projecte.fast_forward": "時間加速流逝",
  "time_watch.projecte.mode": "時間控制模式：%1$s",
  "time_watch.projecte.mode_switch": "時間控制模式已設定為：%1$s",
  "time_watch.projecte.off": "關閉",
  "time_watch.projecte.rewind": "時間倒流",
  "tooltip.projecte.arcana.inactive": "關閉！",
  "tooltip.projecte.evertide.1": "按下 %1$s 以發射水之寶珠",
  "tooltip.projecte.evertide.2": "可作為無限水桶使用",
  "tooltip.projecte.evertide.3": "與流體儲罐或煉藥鍋互動以裝滿它們",
  "tooltip.projecte.evertide.4": "所有功能都是免費的！",
  "tooltip.projecte.gem_density.1": "隨時隨地聚集物品",
  "tooltip.projecte.gem_density.2": "目前目標：%1$s",
  "tooltip.projecte.gem_density.3": "按下 %1$s 以變更目標",
  "tooltip.projecte.gem_density.4": "進行互動（%1$s）以設定黑名單／白名單",
  "tooltip.projecte.gem_density.5": "按住 %1$s 並對著空氣進行互動（%2$s）以切換",
  "tooltip.projecte.philostone": "按下 %1$s 以開啟合成欄",
  "tooltip.projecte.stored_xp": "已儲存經驗值：%1$s",
  "tooltip.projecte.time_watch.1": "隨心所欲的操縱時間",
  "tooltip.projecte.time_watch.2": "進行互動（%1$s）以變更模式",
  "tooltip.projecte.tome": "放入轉換臺時解鎖所有的轉換知識",
  "tooltip.projecte.volcanite.1": "按下 %1$s 以發射熔岩寶珠",
  "tooltip.projecte.volcanite.2": "可作為無限熔岩桶使用",
  "tooltip.projecte.volcanite.3": "與流體儲罐或煉藥鍋互動以裝滿它們",
  "tooltip.projecte.volcanite.4": "每次使用時需消耗 32 EMC！",
  "transmutation.projecte.learned.1": "已",
  "transmutation.projecte.learned.2": "習",
  "transmutation.projecte.learned.3": "得",
  "transmutation.projecte.learned.4": "轉",
  "transmutation.projecte.learned.5": "換",
  "transmutation.projecte.learned.6": "知",
  "transmutation.projecte.learned.7": "識",
  "transmutation.projecte.learned.8": "！",
  "transmutation.projecte.transmute": "轉換",
  "transmutation.projecte.unlearned.1": "已",
  "transmutation.projecte.unlearned.2": "忘",
  "transmutation.projecte.unlearned.3": "卻",
  "transmutation.projecte.unlearned.4": "該",
  "transmutation.projecte.unlearned.5": "物",
  "transmutation.projecte.unlearned.6": "品",
  "transmutation.projecte.unlearned.7": "知",
  "transmutation.projecte.unlearned.8": "識",
  "transmutation.projecte.unlearned.9": "！"
}