{
  "chloride.performance.fastchest.title": "快速箱子",
  "chloride.performance.fastchest.desc": "將箱子模型替換為無動畫的實體方塊模型。\n\n當安裝了 EBE 與 Flywheel 時此選項無效，將優先使用它們自身的優化。",
  "chloride.performance.fastbeds.title": "快速床鋪",
  "chloride.performance.fastbeds.desc": "將床鋪模型替換為實體方塊模型。可能會破壞模組床鋪",

  "chloride.general.screen.desc": "視窗模式",
  "chloride.general.screen.fullscreen": "全螢幕",
  "chloride.general.screen.borderless": "無邊框",
  "chloride.general.screen.windowed": "視窗模式",

  "chloride.interface": "介面",
  "chloride.interface.fps.title": "顯示 FPS",
  "chloride.interface.fps.desc": "顯示 FPS 疊加層。進階模式會顯示最小 FPS 以及 30 秒平均 FPS，對判斷效能非常有幫助。",

  "chloride.interface.fps.mode.off": "關閉",
  "chloride.interface.fps.mode.simple": "簡單",
  "chloride.interface.fps.mode.advanced": "進階",

  "chloride.interface.fps.system.title": "顯示系統狀態",
  "chloride.interface.fps.system.desc": "在 FPS 計數器旁顯示記憶體（RAM）與 GPU 使用狀況",

  "chloride.interface.fps.system.off": "關閉",
  "chloride.interface.fps.system.gpu_only": "僅 GPU",
  "chloride.interface.fps.system.ram_only": "僅 RAM",
  "chloride.interface.fps.system.all": "全部",

  "chloride.interface.fps": "FPS",
  "chloride.interface.fps.min": "最小值",
  "chloride.interface.fps.avg": "平均值",
  "chloride.interface.fps.gpu": "GPU",
  "chloride.interface.fps.mem": "記憶體",

  "chloride.interface.fps.align_x.title": "FPS 水平對齊",
  "chloride.interface.fps.align_x.desc": "FPS 顯示的水平位置",
  "chloride.interface.fps.align_x.left": "左",
  "chloride.interface.fps.align_x.center": "中",
  "chloride.interface.fps.align_x.right": "右",

  "chloride.interface.fps.align_y.title": "FPS 垂直對齊",
  "chloride.interface.fps.align_y.desc": "FPS 顯示的垂直位置",
  "chloride.interface.fps.align_y.top": "頂部",
  "chloride.interface.fps.align_y.center": "中間",
  "chloride.interface.fps.align_y.bottom": "底部",

  "chloride.interface.fps.margin_x.title": "FPS 水平邊距",
  "chloride.interface.fps.margin_x.desc": "FPS 顯示的水平偏移量",
  "chloride.interface.fps.margin_y.title": "FPS 垂直邊距",
  "chloride.interface.fps.margin_y.desc": "FPS 顯示的垂直偏移量",

  "chloride.interface.fps.shadow.title": "FPS 陰影背景框",
  "chloride.interface.fps.shadow.desc": "為 FPS 文字添加陰影底框，採用純 F3 文字風格",

  "chloride.interface.language.fast_reload.title": "快速語言重載",
  "chloride.interface.language.fast_reload.desc": "語言更新時僅重載語言檔而非所有資源，速度提升 99.9%",
  "chloride.interface.borderless.f11.title": "F11 無邊框",
  "chloride.interface.borderless.f11.desc": "附加 - 在切換循環中添加無邊框模式\n替換 - 將全螢幕替換為無边框全螢幕\n關閉 - 不在切換循環中添加無邊框模式",
  "chloride.interface.borderless.f11.attach": "附加",
  "chloride.interface.borderless.f11.replace": "替換",
  "chloride.interface.borderless.f11.off": "關閉",

  "chloride.interface.font.shadow.title": "字體陰影",
  "chloride.interface.font.shadow.desc": "若停用，文字將不再繪製陰影並呈現平面風格。\n可根據螢幕上的文字數量提升 FPS，在使用 BetterF3 模組時效果尤為明顯",
  "chloride.interface.jei.title": "搜尋前隱藏 JEI/REI/EMI",
  "chloride.interface.jei.desc": "隱藏 JEI/REI/EMI 的物品列表，直到你輸入搜尋內容。輸入空白鍵即可在不安裝特定關鍵字的情況下直接顯示",
  "chloride.jei.message": "請搜尋以顯示物品",

  "chloride.world": "世界",
  "chloride.world.blueband.title": "天空藍帶",
  "chloride.world.blueband.desc": "若停用，將移除所有維度中的藍帶效果",
  "chloride.world.fog.title": "天空霧氣",
  "chloride.world.fog.desc": "若停用，將僅在主世界移除霧氣效果",
  "chloride.world.custom_fog.title": "自訂霧氣",
  "chloride.world.custom_fog.desc": "啟用自訂霧氣數值設定",
  "chloride.world.custom_fog.start.title": "自訂霧氣起始點",
  "chloride.world.custom_fog.start.desc": "設定霧氣開始發生的距離",
  "chloride.world.custom_fog.end.title": "自訂霧氣終點",
  "chloride.world.custom_fog.end.desc": "設定霧氣完全遮蔽的距離",
  "chloride.world.custom_fog.shape.title": "自訂霧氣形狀",
  "chloride.world.custom_fog.shape.desc": "設定霧氣的渲染形狀",
  "chloride.world.custom_fog.shape.cylinder": "圓柱形",
  "chloride.world.custom_fog.shape.sphere": "球形",
  "chloride.world.clouds.height.title": "雲層高度",
  "chloride.world.clouds.height.desc.__COMMENT": "RAISES CLOUD HEIGHT must be replaced with a local joke, of a meme, or something funny in your language",
  "chloride.world.clouds.height.desc": "把雲層拉高。（對歡樂惡魂無效）",
  "chloride.world.leaves_culling.title": "樹葉剔除",
  "chloride.world.leaves_culling.desc": "減少相同類型樹葉可見面的數量，控制剔除的深度",
  "chloride.world.leaves_culling.all": "全部",
  "chloride.world.leaves_culling.lot": "大量",
  "chloride.world.leaves_culling.half": "一半",
  "chloride.world.leaves_culling.less": "較少",
  "chloride.world.leaves_culling.off": "關閉",
  "chloride.world.fade.title": "區塊淡入",
  "chloride.world.fade.desc": "若啟用，區塊載入時會呈現淡入效果。",

  "chloride.darkness": "黑暗",
  "chloride.darkness.level.title": "黑暗等級",
  "chloride.darkness.level.desc": "讓黑暗變得更深邃，使無光區域的衰減效果更強烈。",
  "chloride.darkness.level.blackness": "漆黑",
  "chloride.darkness.level.black": "純黑",
  "chloride.darkness.level.darkness": "黑暗",
  "chloride.darkness.level.dark": "深暗",
  "chloride.darkness.level.dim": "昏暗",
  "chloride.darkness.level.vanilla": "原版",
  "chloride.darkness.others.title": "於其他維度啟用",
  "chloride.darkness.others.desc": "真實黑暗將應用於其他維度\n\n[警告] 此選項將在不久後被移除，改為黑名單機制",
  "chloride.darkness.overworld.title": "於主世界啟用",
  "chloride.darkness.overworld.desc": "若啟用，真實黑暗將應用於主世界。",
  "chloride.darkness.noskylight.title": "於無天空光線維度啟用",
  "chloride.darkness.noskylight.desc": "若啟用，真實黑暗將應用於沒有天空光線的維度",
  "chloride.darkness.nether.title": "於地獄啟用",
  "chloride.darkness.nether.desc": "若啟用，真實黑暗將應用於地獄。",
  "chloride.darkness.nether.brightness.title": "地獄霧氣亮度",
  "chloride.darkness.nether.brightness.desc": "當啟用黑暗時設定地獄中的霧氣亮度。",
  "chloride.darkness.end.title": "於終界啟用",
  "chloride.darkness.end.desc": "若啟用，真實黑暗將應用於終界。",
  "chloride.darkness.end.brightness.title": "終界霧氣亮度",
  "chloride.darkness.end.brightness.desc": "當啟用黑暗時設定終界中的霧氣亮度。",
  "chloride.darkness.blocklightonly.title": "僅採計方塊光源",
  "chloride.darkness.blocklightonly.desc": "若啟用，將關閉天空、霧氣與月光亮度，使方塊成為唯一光源",
  "chloride.darkness.moonphase.title": "受月相影響",
  "chloride.darkness.moonphase.desc": "若啟用，黑暗程度將隨月相變化",
  "chloride.darkness.moonphase.fresh.title": "新月亮度（最小值）",
  "chloride.darkness.moonphase.fresh.desc": "設定新月時的亮度，或黑月相時的最低亮度等級",
  "chloride.darkness.moonphase.full.title": "滿月亮度（最大值）",
  "chloride.darkness.moonphase.full.desc": "設定滿月時的亮度，或黑月相時的最高亮度等級",

  "chloride.particles": "粒子效果",
  "chloride.particles.rain.title": "雨滴粒子",
  "chloride.particles.rain.desc": "下雨時啟用降雨粒子效果",
  "chloride.particles.rain.drop.title": "雨滴濺落粒子",
  "chloride.particles.rain.drop.desc": "啟用雨水打在地面上的水花粒子",
  "chloride.particles.block.cracking.title": "方塊龜裂粒子",
  "chloride.particles.block.cracking.desc": "挖掘方塊時啟用方塊龜裂粒子",
  "chloride.particles.block.destroy.title": "方塊破壞粒子",
  "chloride.particles.block.destroy.desc": "破壞方塊時啟用噴濺粒子",
  "chloride.particles.provider.unknown": "未知",
  "chloride.particles.provider": "粒子提供者：§6§l%s",

  "chloride.entities": "實體",
  "chloride.entities.nametag.players.title": "玩家名牌",
  "chloride.entities.nametag.players.desc": "停用後將隱藏所有玩家的名牌渲染",
  "chloride.entities.nametag.entities.title": "實體名牌",
  "chloride.entities.nametag.entities.desc": "停用後將隱藏所有實體的名牌渲染",
  "chloride.entities.nametag.items.title": "物品展示框與掉落物名牌",
  "chloride.entities.nametag.items.desc": "停用後將隱藏物品的名牌渲染（包含物品展示框內的物品）",

  "chloride.entities.culling.vseureka.warning": "檢測到 VSEureka，垂直距離（原始）已被忽略，改為使用水平距離（平方）代替",
  "chloride.entities.culling.title": "最大實體距離剔除",
  "chloride.entities.culling.desc": "若啟用，實體將根據設定的距離限制予以隱藏",
  "chloride.entities.culling.distance.horizontal.title": "實體最大距離（水平）",
  "chloride.entities.culling.distance.horizontal.desc": "隱藏並停止處理超出此距離（方塊數）的實體。可大幅提升效能，特別是在模組農場附近。",
  "chloride.entities.culling.distance.vertical.title": "實體最大距離（垂直）",
  "chloride.entities.culling.distance.vertical.desc": "隱藏並停止處理超出此深度（方塊數）的實體，提升地表在洞穴上方時的效能。建議設定得比水平距離更低。",

  "chloride.entities.culling.monster.title": "最大怪物距離剔除",
  "chloride.entities.culling.monster.desc": "若啟用，怪物（敵對實體）將根據設定的距離限制予以隱藏",
  "chloride.entities.culling.monster.distance.horizontal.title": "怪物最大距離（水平）",
  "chloride.entities.culling.monster.distance.horizontal.desc": "隱藏並停止處理超出此距離（方塊数）的怪物。可大幅提升效能，特別是在刷怪生怪塔附近。",
  "chloride.entities.culling.monster.distance.vertical.title": "怪物最大距離（垂直）",
  "chloride.entities.culling.monster.distance.vertical.desc": "隱藏並停止處理超出此深度（方塊數）的怪物，提升地表在洞穴上方時的效能。建議設定得比水平距離更低。",

  "chloride.entities.culling.tiles.title": "最大方塊實體距離剔除",
  "chloride.entities.culling.tiles.desc": "若啟用，方塊實體將根據設定的距離限制予以隱藏",
  "chloride.entities.culling.tile.distance.horizontal.title": "方塊實體最大距離（水平）",
  "chloride.entities.culling.tile.distance.horizontal.desc": "隱藏超出此距離（方塊數）的方塊實體。可大幅提升效能，特別是在大量模組機器聚集處。",
  "chloride.entities.culling.tile.distance.vertical.title": "方塊實體最大距離（垂直）",
  "chloride.entities.culling.tile.distance.vertical.desc": "隱藏超出此深度（方塊數）的方塊實體，提升地表在洞穴上方時的效能（若你的機器碰巧蓋在洞穴裡）。建議設定得比水平距離更低。",

  "chloride.zoom": "鏡頭縮放",
  "chloride.zoom.title": "啟用鏡頭縮放",
  "chloride.zoom.desc": "開啟縮放功能，可透過按下快捷鍵觸發",
  "chloride.zoom.forbidden": "檢測到 JustZoom 或 Zume，Chloride 的縮放功能已自動停用",
  "chloride.zoom.max.title": "最大縮放倍率",
  "chloride.zoom.max.desc": "設定使用滾輪調整時允許的最大縮放倍率"
}